AIME
AIME is a private social impact organization that produces the animated IMAGINE Film, an immersive IMAGINE+ experience, the IMAGI-NATION leadership program, design consulting through IMAGI-NATION University, and made-to-order merchandise, serving schools, organisations, individuals, and enterprise clients globally with a planned 2032 wind-down.
- Company typePrivate
- Founded2005
- HeadquartersRedfern, Australia
- Headcount51–100
- GTM typeB2B and B2C
- OfferingServices
What AIME does
AIME is a private social impact organization that produces media, programs, and consulting services centered on imagination, mentoring, and custodianship. Its flagship offering, IMAGINE Film, is an animated feature released in cinemas on 26 January 2026 that blends animation technology with Indigenous knowledge and storytelling, created through collaboration with 150 Indigenous kids and featured talent such as Taika Waititi. The film is positioned as one of a planned suite of 150 tools for universal access to imagination, mentoring, and custodianship, and is being distributed globally through cinemas, festivals, schools, and organisational screenings, alongside an immersive extension called IMAGINE +.
The organization monetizes through a portfolio of distinct revenue streams: one-time licensed film screenings purchased by schools and organisations, made-to-order sustainable merchandise sold through the Hoodie Economics Shop e-commerce storefront (hosted by the Alien Dog Jeff character), high-ticket systems-change design consulting delivered through IMAGI-NATION University at $500K-$1M/year per engagement, tax-deductible donations, and licensing/royalty arrangements with distribution partners. The IMAGI-NATION Global Accelerated Systems Change Leadership Program, with applications opening April 2026, adds a community/educational layer, while The Frame acts as an investment-and-impact framework document aimed at partners and impact designers.
AIME serves a heterogeneous base spanning schools and educational institutions, non-profit and government organisations, leadership cohorts, individual consumers purchasing merchandise, and enterprise clients commissioning large-scale systems-change consulting projects. Distribution is global, with direct email-based enterprise sales for screenings and consulting, plus worldwide cinema and festival touring. Notably, AIME has signaled a planned organizational "death date" of 2032, framing its work as a finite, time-bound mission rather than an indefinite operating entity, which materially shapes both its contracting posture and exit horizon for any investor or acquirer.
AIME firmographics
Firmographics- Name
- AIME
- Legal name
- AIME
- Website
- https://aimementoring.com
- Company type
- Private
- Founded year
- 2005
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- AIME is a private social impact organization that produces the animated IMAGINE Film, an immersive IMAGINE+ experience, the IMAGI-NATION leadership program, design consulting through IMAGI-NATION University, and made-to-order merchandise, serving schools, organisations, individuals, and enterprise clients globally with a planned 2032 wind-down.
- Ownership category
- akta.pro rank
AIME industry classification
Industry- Product category
- Educational Media and Social Impact Programs
- NAICS
- Independent Artists, Writers, and Performers (71151), Graphic Design Services (541430)
- SIC
- Services-Motion Picture & Video Tape Production (7812), Services-Advertising Agencies (7311)
- akta.pro primary industry
- Animation Pipeline, Asset & Render Services (MPADACAM)
- akta.pro secondary industries
- Product Launches & Brand Activations (Experiential Marketing) (MPAGAHAD), Creative Concepting & Campaign Development (BPAFAEAD), Brand Activations & Experiential Campaign Design (MPAAAGAA)
Keywords
Where AIME is headquartered
LocationHeadquarters
- HQ city
- Redfern
- HQ country
- Australia
- HQ region
- Oceania
Markets served
AIME business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Marketing or Sales, Operations, Technology or R&D, Others
Revenue model
- Film Screenings: Revenue from booking IMAGINE Film screenings for schools, organisations, festivals, and cinemas. Schools and organisations purchase screenings through the Imagination Shop.
- Merchandise Sales: E-commerce sales of made-to-order merchandise including hoodies, hats, posters, and apparel. Products are made sustainable through made-to-order model.
- Design Consulting Services: IMAGI-NATION University leads systems change design work as external consultants for organisations. Projects require budgets of $500K-1M/year.
- Donations: Tax-deductible donations accepted to support the network and keep the movement powered.
- Distribution Partnerships: Partnerships with distributors for film distribution, handled through Parul at [email protected].
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | Multi-year contract | IMAGI-NATION University Design Consulting |
Go-to-market motion4 records
Distribution channels4 records
Marketing channels6 records
AIME product offering
Product offeringCore offering
AIME produces and distributes the IMAGINE animated feature film and its IMAGINE + immersive experience, runs the IMAGI-NATION Global Accelerated Systems Change Leadership Program, and delivers systems change design consulting through IMAGI-NATION University. It also sells made-to-order branded merchandise through the Imagination Hoodie Economics Shop and accepts tax-deductible donations to support its network.
Product overview
AIME is a social impact organization offering a portfolio of interconnected products and programs centered around imagination, mentoring, and custodianship. The core offering is IMAGINE Film, an animated feature released January 2026 that blends innovative technology with Indigenous storytelling. This is complemented by IMAGINE +, an immersive extension experience, and the IMAGI-NATION Global Accelerated Systems Change Leadership Program for leadership development. The portfolio also includes IMAGI-NATION University as a design consultancy, The Frame as an investment framework, and the Imagination Hoodie Economics Shop as a merchandise channel. All offerings fall under AIME's unified mission to create universal access to imagination, mentoring and custodianship, with the organization planning to conclude its work in 2032.
Differentiator
Problem solved
Functional benefit
Brands
- IMAGINE Film: An animated film blending innovative technology with Indigenous knowledge and storytelling, featuring collaboration with Indigenous kids and stars like Taika Waititi.
- IMAGI-NATION
- IMAGINE +
- Hoodie Economics Shop
Products and services
- IMAGINE Film Animated feature film that blends innovative animation technology with Indigenous knowledge and storytelling. Released in cinemas on 26 January 2026 and tours globally to schools, organisations, festivals, and cinemas. Created in collaboration with 150 Indigenous kids and stars such as Taika Waititi, and positioned as one of 150 tools for universal access to imagination, mentoring and custodianship.
- IMAGINE + Immersive Experience International fully immersive experience version of the IMAGINE Film available for organisations and events worldwide. Extends the film's storytelling into an immersive format for global audiences.
- IMAGI-NATION Global Accelerated Systems Change Leadership Program Global accelerated leadership program focused on systems change design. Applications open in April 2026 for the 2026 cohort, with a waitlist and Visa Office for international participants expressing interest in specific VISA types.
- IMAGI-NATION University Design Consulting Systems change design consultancy that creates tools for humankind to unleash universal access to imagination, mentoring and custodianship. IMAGI-NATION University leads a handful of game-changing projects externally as consultants. Engagements require budgets of $500K-1M/year and are initiated via email to [email protected].
- IMAGINE Film Merchandise Range Made-to-order sustainable apparel and accessories range tied to IMAGINE Film, including hoodies, hats, and posters. Sold through the Imagination Hoodie Economics Shop hosted by the Alien Dog Jeff character. Includes the IMAGINE Collections for schools/organisations and the IMAGINE Film Apparel Range for individuals, with a slow-fashion made-to-order model for sustainability.
Quantifiable outcome
- 150 Indigenous kids collaborated with stars on IMAGINE Film
- +1 more outcomes
Companies that use AIME
Customer profileNamed customers2 records
Segments3 records
Ideal customer profiles4 records
AIME technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
AIME partnerships and signals
Strategic signalScale indicators4 records
Recent moves6 records
Expansion highlights5 records
AIME competitors and assessment
Company assessmentBroad incumbents
- IDEO: IDEO is a global design and innovation consultancy running large systems-change and social-impact engagements. Comparable to AIME's IMAGI-NATION University design consulting practice at premium enterprise budgets.
- National Geographic Society: National Geographic produces documentary film, immersive experiences, and education programs with a strong Indigenous-cultures focus. Comparable to AIME in combining cinematic storytelling, Indigenous perspectives, and educational outreach at global scale.
- Pixar Animation Studios: Pixar produces globally distributed animated feature films with strong storytelling IP. Comparable to AIME's IMAGINE Film as a theatrically released animated property built around distinctive narrative identity.
Direct peers
- Participant Media: Participant produces and distributes socially impactful films and series. Comparable to AIME because both build mission-driven, narrative-led media brands around social and environmental themes rather than pure entertainment.
- Macro: Macro is a social-impact media company producing films, series and branded content with underrepresented storytellers. Closely parallels AIME's model of using premium film and immersive content to drive social change and Indigenous/underrepresented storytelling.
Others
- Sundance Institute: Sundance supports independent and social-impact filmmakers through labs, festivals, and grants. Adjacent to AIME's mission-driven film strategy and global touring through festivals.
Emerging players
- Meow Wolf: Meow Wolf creates large-scale immersive art experiences that double as ticketed entertainment. Comparable to AIME's IMAGINE+ immersive experience and global touring model.
Regional players
- Discovery Education: Discovery Education supplies curated video, curriculum, and screening programs to schools and educators. Comparable to AIME's school-focused film screening distribution and educational use cases.
Market position
Strengths5 records
Weaknesses4 records
Competitive moat5 records
Key risks5 records
Key highlights6 records
Customer concentration
AIME social profiles
Digital presenceAIME financial estimates
Financial estimateRevenue estimate
Valuation estimate
AIME leadership team
Management profileNumber of profiles
AIME funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
AIME M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about AIME
What does AIME do?
AIME produces and distributes the IMAGINE animated feature film and its IMAGINE + immersive experience, runs the IMAGI-NATION Global Accelerated Systems Change Leadership Program, and delivers systems change design consulting through IMAGI-NATION University. It also sells made-to-order branded merchandise through the Imagination Hoodie Economics Shop and accepts tax-deductible donations to support its network.
Is AIME a public or private company?
AIME is a private company. It is classified as unknown and is currently operating.
When was AIME founded?
AIME was founded in 2005. It employs 51 to 100 people.
Where is AIME based?
AIME is headquartered in Redfern, Australia, in the Oceania region.
How does AIME make money?
Five revenue lines are on record. Film Screenings are the primary driver. The others are merchandise Sales, design Consulting Services, donations and distribution Partnerships.
Who are AIME's main competitors?
Broad incumbents on record are IDEO, National Geographic Society and Pixar Animation Studios. Direct peers are Participant Media and Macro. Sundance Institute is listed as an others. Meow Wolf is listed as an emerging player. Discovery Education is listed as a regional player.
Does AIME have an API?
No public API is recorded for AIME.
What industry is AIME in?
AIME's product category is Educational Media and Social Impact Programs. Its primary akta.pro industry code is MPADACAM, Animation Pipeline, Asset & Render Services, with a secondary code of MPAGAHAD, Product Launches & Brand Activations (Experiential Marketing). Its NAICS code is 71151 and its SIC code is 7812.