Game to Grow
- Company typePrivate
- Founded2017
- HeadquartersSeattle, United States
- Headcount1–10
- GTM typeB2B and B2C
- OfferingServices
Game to Grow firmographics
Firmographics- Name
- Game to Grow
- Legal name
- Game to Grow
- Website
- https://gametogrow.org
- Company type
- Private
- Founded year
- 2017
- Operating status
- Closed
- Headcount range
- 1–10 employees
- Ownership category
- akta.pro rank
Game to Grow industry classification
Industry- Product category
- Therapeutic Gaming Services
- NAICS
- Child and Youth Services (624110), Services for the Elderly and Persons with Disabilities (62412)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Services-Social Services (8300)
- akta.pro primary industry
- Special Needs Skill-Building & Therapy Learning Apps (Autism, OT/PT, Life Skills) (EDAFAKAJ)
- akta.pro secondary industry
- Gaming Social Networks & Community Platforms (profiles, guilds, forums, discovery) (MPAFAIAD)
Keywords
Where Game to Grow is headquartered
LocationHeadquarters
- HQ city
- Seattle
- HQ country
- United States
- HQ region
- North America
Markets served
Game to Grow business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D, Supply Chain
Revenue model
- Donations and Nonprofit Funding: As a 501(c)(3) nonprofit organization, Game to Grow operated primarily through donations and community support rather than commercial revenue generation.
Go-to-market motion1 record
Distribution channels2 records
Marketing channels4 records
Game to Grow product offering
Product offeringCore offering
Game to Grow provided therapeutic role-playing game (TTRPG) products and programs for youth and practitioners. Its core offering was Critical Core, a therapeutic RPG beginner's box distributed to over 7,000 therapists, educators, and families, complemented by Social Flourishing Programs for youth, a Hospital Gaming Program, and a TA-RPG certification and training program for practitioners worldwide.
Product overview
Game to Grow is a 501(c)(3) nonprofit organization offering a portfolio of therapeutic role-playing game products and programs. The core product is Critical Core, a therapeutic RPG 'beginner's box' distributed to over 7,000 therapists, educators, and families worldwide. This is supported by Social Flourishing Programs serving youth directly, a Hospital Gaming Program, and a certification/training program for Therapeutic Game Masters. The organization has also provided TA-RPG training to thousands of practitioners across six continents. Programs are transitioning to STAR Institute for Sensory Processing following the organization's wind-down announcement.
Differentiator
Problem solved
Functional benefit
Brands
- Critical Core: Therapeutic RPG beginner's box developed by Game to Grow, distributed to over 7,000 therapists, educators, and families worldwide.
Products and services
- Critical Core Critical Core is a therapeutic role-playing game beginner's box designed for therapists, educators, and families to facilitate structured TTRPG sessions focused on social skills development and therapeutic outcomes. It has been distributed to over 7,000 practitioners and families worldwide.
- Social Flourishing Programs Social Flourishing Programs are direct service programs that provide therapeutic tabletop role-playing game group sessions for youth, cultivating social skills, inclusion, and emotional development. They have served hundreds of youth worldwide and are being transferred to STAR Institute for Sensory Processing.
- Hospital Gaming Program The Hospital Gaming Program delivers therapeutic tabletop role-playing game sessions to youth patients in hospital settings, providing recreational therapy and emotional support during medical treatment. Services are continuing at STAR Institute for Sensory Processing.
- Therapeutic Game Masters Certification in The Game to Grow Method A certification program and public directory for facilitators trained in the Game to Grow Method of TA-RPGs, featuring certified practitioners worldwide who deliver therapeutic role-playing game services to clients and communities.
- Critical Core TA-RPG Training Series The Critical Core TA-RPG Training Series teaches practitioners how to facilitate Critical Core therapeutic role-playing game sessions, with training continuing at STAR Institute for Sensory Processing in November 2025.
Quantifiable outcome
- Over 7,000 Critical Core boxes distributed to therapists, educators, and families worldwide
- +3 more outcomes
Companies that use Game to Grow
Customer profileNamed customers6 records
Segments4 records
Ideal customer profiles4 records
Game to Grow technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Game to Grow partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- STAR Institute for Sensory ProcessingcoreSTAR Institute is assuming Game to Grow's programs including Critical Core, hospital gaming program, and training programs. Virginia Spielmann, STAR Institute's Executive Director, was instrumental in Critical Core development and has contributed significantly to Game to Grow's mission over the last decade. Training series in the Game to Grow Method continues at STAR in November.
Scale indicators7 records
Recent moves5 records
Expansion highlights4 records
Game to Grow competitors and assessment
Company assessmentEmerging players
- Take This: Take This is a nonprofit providing mental health programs and resources within the gaming community, including clinical partnerships at gaming conventions. Comparable mission of reducing mental health stigma and using games as therapeutic intervention.
- Geek Therapy / Pop Culture Classroom: Pop Culture Classroom integrates pop culture and games (including tabletop RPGs) into educational content for youth. Comparable overlap in using tabletop gaming as a vehicle for social-emotional learning in school and community settings.
- Connected Camps: Connected Camps provides online gaming-based programs for youth, including building games and Minecraft communities with educational and social-emotional goals. Comparable as a youth-focused gaming-for-good organization serving similar families and educators.
- RPG Research: RPG Research studies the cognitive, emotional, and social effects of tabletop role-playing games. Comparable as an applied RPG research and advocacy organization contributing to evidence base that validates TA-RPG methodology.
Direct peers
- Geek Therapeutics: Geek Therapeutics is a mental health platform that uses games, including tabletop RPGs, in clinical therapy for youth and adults. Directly comparable to Game to Grow's TA-RPG approach and shares overlapping practitioner and educator audiences.
- Bodhana Group: Bodhana Group is a nonprofit that uses tabletop gaming as a therapeutic tool for at-risk youth and adults, including those with neurodivergence. Closely comparable mission, delivery model, and target populations to Game to Grow's Social Flourishing programs.
- Play Positive / The Initiative Roll: Play Positive / The Initiative Roll is a certified Game to Grow Method practitioner operating youth and adolescent therapeutic social skills groups in Sydney, Australia, including NDIS-funded services. Directly comparable as a downstream provider delivering the same TA-RPG methodology to end clients.
Broad incumbents
- STAR Institute for Sensory Processing: STAR Institute is assuming Game to Grow's Critical Core, hospital gaming, and TA-RPG training programs following the wind-down. Comparable as the receiving institutional platform for the TA-RPG methodology and a clinical provider serving neurodivergent populations.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat4 records
Key risks5 records
Key highlights6 records
Customer concentration
Game to Grow social profiles
Digital presenceGame to Grow financial estimates
Financial estimateRevenue estimate
Valuation estimate
Game to Grow leadership team
Management profileNumber of profiles
Game to Grow funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Game to Grow M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Game to Grow
What does Game to Grow do?
Game to Grow provided therapeutic role-playing game (TTRPG) products and programs for youth and practitioners. Its core offering was Critical Core, a therapeutic RPG beginner's box distributed to over 7,000 therapists, educators, and families, complemented by Social Flourishing Programs for youth, a Hospital Gaming Program, and a TA-RPG certification and training program for practitioners worldwide.
Is Game to Grow a public or private company?
Game to Grow is a private company. It is classified as nonprofit foundation owned and is currently closed.
When was Game to Grow founded?
Game to Grow was founded in 2017. It employs 1 to 10 people.
Where is Game to Grow based?
Game to Grow is headquartered in Seattle, United States, in the North America region.
How does Game to Grow make money?
One revenue line is on record: donations and Nonprofit Funding.
Who are Game to Grow's main competitors?
Emerging players on record are Take This, Geek Therapy / Pop Culture Classroom, Connected Camps and RPG Research. Direct peers are Geek Therapeutics, Bodhana Group and Play Positive / The Initiative Roll. STAR Institute for Sensory Processing is listed as a broad incumbent.
Does Game to Grow have an API?
No public API is recorded for Game to Grow.
What industry is Game to Grow in?
Game to Grow's product category is Therapeutic Gaming Services. Its primary akta.pro industry code is EDAFAKAJ, Special Needs Skill-Building & Therapy Learning Apps (Autism, OT/PT, Life Skills), with a secondary code of MPAFAIAD, Gaming Social Networks & Community Platforms (profiles, guilds, forums, discovery). Its NAICS code is 624110 and its SIC code is 3944.