House on Fire
House on Fire is an independent mobile game developer based in Copenhagen, Denmark, founded in 2011. The studio creates point-and-click adventure and casual games for mobile devices, with its flagship title The Silent Age achieving over 10 million downloads.
- Company typePrivate
- Founded2011
- HeadquartersKøbenhoved, Denmark
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What House on Fire does
House on Fire is an independent mobile game developer founded in 2011 and based in Copenhagen, Denmark. The studio is privately held and founder-operated, led by CEO Uni Dahl and Lead Programmer Linda Randazzo, with a small team of 1-10 people that includes Icelandic programmer Elvar Örn Unnþórsson. The company specializes in point-and-click adventure games for mobile devices, with its flagship franchise The Silent Age (released in episodic form, with Episode Two launched in October 2014) serving as the primary commercial asset. The studio has also shipped Neon Zone and Snot, broadening its catalog beyond narrative-driven adventure into arcade-style and casual mobile experiences.
The studio's underlying technology and craft center on hand-built, story-driven mobile gameplay distributed via Apple App Store and Google Play to a global consumer audience. House on Fire generates revenue through a freemium model on titles such as The Silent Age (offering a free version with an optional paid upgrade) combined with one-time paid purchases on other titles, yielding a transaction-based revenue stream with over 10 million cumulative downloads, a 4.9 average user rating, and 80,000+ user ratings across its portfolio. Beyond original IP, the studio has served as a co-development partner for major entertainment licensors, having built mobile games based on Cartoon Network properties (Ben 10 Alien Force, The Grim Adventures of Billy and Mandy) and Warner Bros. properties (Tom and Jerry, Scooby-Doo). No external funding rounds, parent company, or acquisition history is disclosed, and the studio appears to be cash-flow funded, with no public revenue figures available.
House on Fire firmographics
Firmographics- Name
- House on Fire
- Legal name
- House on Fire
- Website
- https://houseonfire.dk
- Company type
- Private
- Founded year
- 2011
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- House on Fire is an independent mobile game developer based in Copenhagen, Denmark, founded in 2011. The studio creates point-and-click adventure and casual games for mobile devices, with its flagship title The Silent Age achieving over 10 million downloads.
- Ownership category
- akta.pro rank
House on Fire industry classification
Industry- Product category
- Mobile Indie Game Development
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
- akta.pro secondary industry
- Educational Games & Kids/Families Game Studios (MPAFAAAI)
Keywords
Where House on Fire is headquartered
LocationHeadquarters
- HQ city
- Københoved
- HQ country
- Denmark
- HQ region
- Europe
Offices1 record
Markets served
House on Fire business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Mobile Game Sales: Revenue generated from selling mobile games through app stores. Games like The Silent Age are offered as premium titles or freemium with in-app purchases. User reviews indicate both free versions and paid versions of games are available.
- App Store Downloads: Transaction-based revenue from app store downloads, including paid games and in-app purchases. With over 10 million downloads, volume-based distribution is a key revenue mechanism.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Free version available with optional paid upgrade |
Go-to-market motion1 record
Distribution channels1 record
Marketing channels2 records
House on Fire product offering
Product offeringCore offering
House on Fire is an independent mobile game studio that develops and publishes premium and freemium games for iOS and Android devices. Its core offerings include the award-winning point-and-click adventure series "The Silent Age" (Episode One and Two), the arcade-style game "Neon Zone," and the casual game "Snot." The studio also adapts major entertainment IPs (Cartoon Network, Warner Bros. properties such as Ben 10, Scooby-Doo, Tom and Jerry) into mobile gaming experiences.
Product overview
House on Fire is an independent mobile game developer based in Copenhagen, Denmark. The studio creates quality user experiences for mobile devices, with a portfolio that includes the award-winning point-and-click adventure series The Silent Age (spanning Episode One and Episode Two), the arcade-style game Neon Zone, and the casual game Snot. With over ten million downloads and a 4.9 average rating, the company specializes in crafting engaging mobile gaming experiences.
Differentiator
Problem solved
Functional benefit
Products and services
- The Silent Age - Episode One
Quantifiable outcome
- 10,000,000+ downloads
- +2 more outcomes
Companies that use House on Fire
Customer profileNamed customers1 record
Segments2 records
Ideal customer profiles2 records
House on Fire technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature1 record
House on Fire partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered major and minor.
- Cartoon NetworkmajorHouse on Fire developed mobile games based on Cartoon Network intellectual properties including Ben 10 Alien Force. This represents co-development work adapting established entertainment IPs for mobile platforms.
- Warner Bros. (Tom and Jerry, Scooby-Doo)majorHouse on Fire developed mobile games based on Warner Bros. properties including Tom and Jerry and Scooby-Doo. These are major entertainment IP adaptations for mobile gaming platforms.
- The Grim Adventures of Billy and MandyminorHouse on Fire developed mobile games based on this Cartoon Network intellectual property. One of several IP adaptation projects for the studio.
Scale indicators3 records
Recent moves5 records
Expansion highlights3 records
House on Fire competitors and assessment
Company assessmentDirect peers
- Playdead: Copenhagen-based indie game studio behind Limbo and Inside — atmospheric, narrative-driven puzzle-platformers. Closest geographic and product-model peer to House on Fire, both being small Danish studios focused on crafted mobile/console adventure experiences.
- ustwo games: UK-based indie studio famous for Monument Valley. Comparable as a small, craft-driven mobile game studio producing premium narrative/puzzle titles with strong design reputations and high user ratings.
- Simogo: Swedish indie studio known for atmospheric narrative mobile games (Year Walk, Device 6, The Sailor's Dream). Directly comparable in genre (mobile adventure), craft-focused ethos, and small-team premium mobile distribution.
- Amanita Design: Czech indie studio behind Machinarium and Botanicula — point-and-click adventure games with distinctive artistic style. Strong direct peer for House on Fire's point-and-click adventure specialization.
- Rusty Lake: Amsterdam-based indie studio behind the Cube Escape and Rusty Lake series — narrative-driven puzzle games on mobile. Direct peer in genre (puzzle/adventure), platform focus (iOS/Android), and small-team premium indie model.
Broad incumbents
- Thunderful Group: Swedish indie game developer and publisher (Image & Form, Zoink). Comparable as a Nordic indie game company, though Thunderful operates at significantly larger scale and includes publishing.
- Daedalic Entertainment: German game developer/publisher with a deep catalog of adventure games (Deponia, The Whispered World). Comparable as a broader adventure-game-focused studio, though larger and more diversified than House on Fire.
Others
- Noodlecake Studios: Indie game studio and publisher focused on mobile games. Comparable as a mobile-first indie ecosystem participant, though Noodlecake operates a publishing and portfolio model rather than pure point-and-click development.
- Devolver Digital: Indie game publisher behind titles such as Hotline Miami and Fall Guys. Relevant as an indie-friendly publisher operating in the same ecosystem that would publish narrative-driven mobile indie titles like The Silent Age.
- Annapurna Interactive: Publisher of narrative-driven indie games (What Remains of Edith Finch, Florence). Comparable ecosystem participant as a publisher that has released narrative adventure titles in the same genre as The Silent Age.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks6 records
Key highlights5 records
Customer concentration
House on Fire social profiles
Digital presenceHouse on Fire financial estimates
Financial estimateRevenue estimate
Valuation estimate
House on Fire leadership team
Management profileNumber of profiles
Profiles3 records
House on Fire funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
House on Fire M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about House on Fire
What does House on Fire do?
House on Fire is an independent mobile game studio that develops and publishes premium and freemium games for iOS and Android devices. Its core offerings include the award-winning point-and-click adventure series "The Silent Age" (Episode One and Two), the arcade-style game "Neon Zone," and the casual game "Snot." The studio also adapts major entertainment IPs (Cartoon Network, Warner Bros. properties such as Ben 10, Scooby-Doo, Tom and Jerry) into mobile gaming experiences.
Is House on Fire a public or private company?
House on Fire is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was House on Fire founded?
House on Fire was founded in 2011. It employs 1 to 10 people.
Where is House on Fire based?
House on Fire is headquartered in Københoved, Denmark, in the Europe region.
How does House on Fire make money?
Two revenue lines are on record. Mobile Game Sales are the primary driver. The others are app Store Downloads.
Who are House on Fire's main competitors?
Direct peers on record are Playdead, ustwo games, Simogo, Amanita Design and Rusty Lake. Broad incumbents are Thunderful Group and Daedalic Entertainment. Others are Noodlecake Studios, Devolver Digital and Annapurna Interactive.
Does House on Fire have an API?
No public API is recorded for House on Fire.
What industry is House on Fire in?
House on Fire's product category is Mobile Indie Game Development. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios, with a secondary code of MPAFAAAI, Educational Games & Kids/Families Game Studios.