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Hello Ruby

Full company profile

uuid002dcav

Namestring
Hello Ruby
Legal namestring
Hello Ruby Oy
Websiteurl
helloruby.com
Company typeenum
Private
Founded yearint
2009
Descriptiontext

Hello Ruby Oy is a Helsinki-based educational content company that teaches computational thinking and computer science to children ages 5 and older through story-driven, unplugged, screen-free learning materials. Its core product set includes four illustrated children's books (Adventures in Coding, Journey Inside the Computer, Expedition to the Internet, Robot's First Day of School), a library of 150+ free digital and outdoor play activities, the Love Letters to Computers online course for educators, and a Physical Playground initiative anchored by the world's first computer science themed outdoor playground in Helsinki (2024). The underlying methodology is a character-based CS abstraction system (e.g., Ruby, CPU as a busy boss, RAM as forgetful memory, Penguins for Linux) combined with hands-on activities and curriculum aligned to CSTA K-12 CS and TEKS standards, designed to be delivered by non-technical adults.

Short descriptiontext

Hello Ruby is a Helsinki-based education company that teaches computational thinking to children ages 5+ through illustrated books, 150+ unplugged play activities, educator professional development, and computer science themed playgrounds, distributed via a publisher network in 30+ countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersHelsinki, Finland
HQ citystring
Helsinki
HQ countrystring
Finland
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
children's programming books, computational thinking education, educator professional development, playful computer science, K-12 coding curriculum
Industry3 codes
1Children’s Activity & Practice Books (Workbooks, Puzzles, Handwriting)
CodeEDAGAIAEPrimaryYes
2Parent-Facing Home Learning & Family Engagement Apps
CodeEDACANAKPrimaryNo
3Digital/Interactive Curriculum Content (Apps, Games, Multimedia Lessons)
CodeEDACAJAKPrimaryNo
NAICS code3 codes
  • Educational Support Services611710
  • Computer Training61142
  • Exam Preparation and Tutoring611691
SIC code1 code
  • Services-Educational Services8200
Product category
Children's Computer Science Education
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model7 records
1Children's Books Sales
TypeOne Time License
Description

Hello Ruby publishes illustrated children's books about computers and programming (Adventures in Coding, Journey Inside the Computer, Expedition to the Internet, Robot's First Day of School) sold through publishers in 30+ languages and retailers like Macmillan Books. Books retail at $10-25 and represent the primary consumer product. The first book raised USD 380,000 via Kickstarter in February 2014.

helloruby.com
2Professional Development for Educators
TypeProfessional Services
Description

Hello Ruby offers fee-based professional development workshops for teachers and educators. The Texas Playful Computing Workshop provides 30 hours of training for K-8 educators with materials kits, TEKS-aligned lesson plans, and a $350 stipend upon completion. Funded through WeTeach_CS at UT Austin, this represents a B2B revenue stream from educational institutions and government programs.

helloruby.com
3Love Letters to Computers Online Course
TypeSubscription Recurring
Description

A self-paced online course with 10 video episodes, educator's journals, and 33 lesson plans. Mix of Scratch programming, unplugged activities, and optional hardware. Revenue model is subscription or one-time access for educators and schools.

helloruby.com
4Publisher Licensing
TypeLicensing Royalties
Description

Hello Ruby licenses its brand, books, and materials to publishers in 30+ countries. Publishers receive localized websites (helloruby.com/pl, /nl, /lv, /jp, /kr, /se, /fi), brand guidelines, translation guidelines, marketing assets, and ongoing support. This creates recurring licensing revenue and expands global reach without direct investment.

helloruby.com
5Playground Design & Consulting
TypeProfessional Services
Description

Hello Ruby partners with cities, museums, and foundations to design and develop computer science themed playgrounds. The Ruoholahti Computer Playground in Helsinki (2024) serves as the flagship. The company provides design principles, play structures, educational tools, and curriculum. The ambition is 50 cities across 5 continents by 2036.

helloruby.com
6Speaking & Event Fees
TypeProfessional Services
Description

Founder Linda Liukas charges speaking fees for keynotes at conferences (TEDxCERN, Nordic Business Forum, Slush, Bonnier GRID) and book promotional events. Events include book readings/signings, workshops with kids, teacher training sessions, and virtual meetups. Publishers coordinate and often fund speaking tours in their markets.

helloruby.com
7Free Digital Activities (Lead Generation)
TypeFreemium
Description

Hello Ruby provides 150+ free digital and outdoor activities (helloruby.com/play) to drive brand awareness, generate leads for book sales, and support educators. This free content library positions Hello Ruby as the category leader and creates demand for paid books, courses, and professional development.

helloruby.com
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels6 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Operations, Marketing or Sales, Technology or R&D, Supply Chain, Others
Pricing details4 tiers
1Children's books (Adventures in Coding, Journey Inside the Computer, Expedition to the Internet)
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Books retail at approximately $10-25 USD depending on format and publisher. Available through Macmillan Books and local retailers. Published in 30+ languages through regional publishers.

helloruby.com
2Texas Playful Computing Workshop (K-8 educators)
ModelSubscriptionBilling cadenceMulti-year contract
Notes

Workshop is fully funded through WeTeach_CS at UT Austin. Participants receive all materials (Hello Ruby books, teacher journal, student passport, Play-Doh, chalk, posters) at no cost. $350 stipend provided upon completion. Covers 30 hours of professional learning over 6 Fridays.

helloruby.com
3Love Letters to Computers Online Course
ModelSubscriptionBilling cadenceAnnual
Notes

Self-paced online course with 10 video episodes, educator's journals, and 33 lesson plans. Aligned with CSTA K-12 CS standards and emerging AI frameworks.

helloruby.com
4150+ free play activities
ModelFreemiumBilling cadencePay-as-you-go
Notes

All play activities on helloruby.com/play are free. Includes digital, outdoor, and hybrid activities across categories like algorithms, logic, hardware, networks, AI, and more.

helloruby.com
GTM typeB2B and B2C
B2B and B2C
Offering typeServices
Services
Core offering1 text field

Hello Ruby is an educational content company that sells a series of illustrated children's books and accompanying digital activities that teach computational thinking and computer science concepts to children ages 5+ through a story-first, character-driven pedagogy. Beyond consumer books, the company delivers fee-based professional development workshops and online courses for K-8 educators, licenses its brand and books to a 30+ country publisher network, and provides playground design and consulting services to cities and institutions (e.g., the Ruoholahti Computer Playground in Helsinki, 2024).

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • All respondents rated Hello Ruby professional development courses 5/5 overall
+3 more records
Product and service7 records
1Hello Ruby Book 1: Adventures in Coding
CategoryChildren's books / educational content
Description

An illustrated children's book that introduces programming concepts through the story of Ruby, a curious girl. Retail price approximately $10-25 depending on format and publisher. Available in 30+ languages through global publisher network.

2Hello Ruby Book 2: Journey Inside the Computer
CategoryChildren's books / educational content
Description

An illustrated children's book that teaches children about computer hardware, software, and how a computer works using the Ruby character and tactile/unplugged activities. Retail price approximately $10-25.

3Hello Ruby Book 3: Expedition to the Internet
CategoryChildren's books / educational content
Description

An illustrated children's book that introduces children to internet, networking, and data concepts through the Ruby character. Retail price approximately $10-25.

4Hello Ruby Book 4: Robot's First Day of School
CategoryChildren's books / educational content
Description

Illustrated children's book in the Hello Ruby series that explores robotics, AI, and computational thinking through Ruby's adventures. Sold through global publisher network.

5Love Letters to Computers (Online Course)
CategoryOnline educator course / professional development
Description

A self-paced online course for educators and schools with 10 video episodes, educator's journals, and 33 lesson plans that mix Scratch programming, unplugged activities, and optional hardware. Aligned to CSTA K-12 CS standards and emerging AI frameworks.

6Texas Playful Computing Workshop (K-8 Educator PD)
CategoryProfessional development / educator training
Description

A 30-hour professional development program for K-8 educators delivered over 6 Fridays, providing Hello Ruby materials kits (books, teacher journal, student passport, Play-Doh, chalk, posters), TEKS-aligned lesson plans, and a $350 stipend upon completion. Fully funded through WeTeach_CS at UT Austin, with selection by lottery.

7Ruoholahti Computer Playground (Helsinki)
CategoryPlayground design / public educational infrastructure
Description

A computer science themed outdoor playground in Helsinki's Ruoholahti district, the world's first of its kind. Includes six play structures that physically translate computing concepts (input/output, data, logic gates, algorithms) into play experiences for children.

Scale indicator7 records

Each record includes

Type, Value, Description, Source

Partnership15 partners
1WeTeach_CS at UT Austin (Texas Advanced Computing Center)
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-01-01
Description

WeTeach_CS at UT Austin funds and co-administers the Texas Playful Computing Workshop for K-8 educators. The partnership provides full funding including educator stipends ($350 each), materials kits, professional development credits (30 hours), and institutional credibility. The workshop is offered as part of UT Austin's teacher professional development program, with selection through lottery and official registration via the UT Austin system.

helloruby.com
Strategic tierFlagshipTypeStrategic or Co-development PartnerAnnounced on2024-01-01
Description

The City of Helsinki partnered with Hello Ruby to design and build the Ruoholahti Computer Playground (2024), the world's first computer science themed playground. The partnership included landscape architecture (Näkymä) and play equipment fabrication (Monstrum, Copenhagen). The playground serves as flagship demonstration site for the global playground initiative (goal: 50 cities by 2036).

Strategic tierCoreTypeChannel Partner/ Reseller/ DistributorAnnounced on2014-01-01
Description

Macmillan Books serves as the primary US publisher and distributor for Hello Ruby books. The partnership enables global retail distribution through major bookstores and online retailers. Macmillan publishes the English-language editions including Adventures in Coding, Journey Inside the Computer, and Expedition to the Internet.

4Regional Publishers (30+ countries)
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Hello Ruby has established publisher partnerships in 30+ countries including Finland, Sweden, Poland, Netherlands, Latvia, Japan, Korea, and the United States. Each publisher receives a localized website (helloruby.com/pl, /nl, /lv, /jp, /kr, /se, /fi), comprehensive brand guidelines, translation guidelines, marketing assets, and ongoing support. Publishers handle local translation, publication, marketing, and distribution.

helloruby.com
Strategic tierCoreTypeImplementation/ SI/ Consulting Partner
Description

Landscape architecture firm (led by Ana & Tiina) responsible for the design and planning of the Ruoholahti Computer Playground in Helsinki.

Strategic tierCoreTypeImplementation/ SI/ Consulting Partner
Description

Play equipment manufacturer from Copenhagen responsible for fabricating the custom computer science themed play structures at Ruoholahti Computer Playground, including the six-metre Computer Tower, Giant Keyboard, and other specialized equipment.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

NYC Department of Education partners with Hello Ruby for computational thinking and playful computing professional development for educators. Part of CS4All initiative to bring computer science to all NYC public schools.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

SFUSD partners with Hello Ruby for playful computing curriculum and teacher training programs, integrating computational thinking into district curricula.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Victoria DoE partners with Hello Ruby for computer science education integration and professional development for Australian educators.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Ministry of Education of Georgia partners with Hello Ruby for computational thinking curriculum and teacher training programs in Georgia's public schools.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Hello Ruby partnered with University of Helsinki's Technology Education module (EDUK0123) to develop and deliver the Playful Foundations of Computer Science 7-week course for future educators. Course explores algorithms, data, hardware, networks, and machine learning through playful methods. All respondents rated it 5/5 overall.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Tampere University collaborated with Hello Ruby on teacher education and honorary doctorate recognition for Linda Liukas.

13Zurich Teacher Training University
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Zurich Teacher Training University partnered with Hello Ruby for teacher education programs in computational thinking and playful computing.

helloruby.com
14Copenhagen Teacher Training University
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Copenhagen Teacher Training University partnered with Hello Ruby for teacher education in computational thinking methodologies.

helloruby.com
Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Rails Girls is a global non-profit foundation co-founded by Linda Liukas that teaches programming to women around the globe. Operating in 270+ cities, Rails Girls serves as a key community amplifier for Hello Ruby's brand and mission. The shared founder creates deep alignment between both organizations' goals of democratizing technology education.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Commercial K-12 coding curriculum and self-paced platform serving schools, districts, and consumers with courses, lesson plans, and teacher tools. Direct commercial competitor to Hello Ruby in children's coding/CS education.

TypeDirect peer
Description

Tangram-and-iPad based learning system blending physical pieces with on-screen interactivity for early-childhood subjects including coding, math, and spelling. Shares Hello Ruby's tactile-plus-narrative approach to early STEM learning.

TypeDirect peer
Description

K-5 computer science curriculum with a self-paced platform, teacher lesson plans, and district licenses. Targets the same elementary CS classroom segment as Hello Ruby's Playful Computing Workshop and Love Letters course.

TypeDirect peer
Description

Build-it-yourself computer kits and coding software for children, sold as physical STEM products globally. Comparable in spirit to Hello Ruby's character-based, tactile CS learning products, though device-centric rather than unplugged.

TypeBroad incumbent
Description

Established STEM/STEAM kit maker with classroom robotics, construction sets, and teacher PD across K-12. Overlaps with Hello Ruby's physical-play CS positioning but as part of a much larger portfolio and at a bigger price-point.

TypeDirect peer
Description

Free block-based programming platform and educator community for ages 8-16 developed by MIT. Competes for the same K-8 CS-for-kids audience as Hello Ruby, anchored in teacher-friendly curriculum guides and Creative Computing workshops.

7CS Unplugged
TypeDirect peer
Description

Open-collection of free, screen-free CS activities for K-12 classrooms that teach computational thinking through games and puzzles. Closest philosophical peer to Hello Ruby's unplugged pedagogy and tactile CS activities.

TypeDirect peer
Description

Non-profit providing free K-12 computer science curriculum, teacher professional development, and the Hour of Code, with explicit unplugged and classroom-ready activities. Closest mission peer to Hello Ruby, though substantially larger and centered in the US.

9Barefoot Computing (British Telecom)
TypeEmerging player
Description

UK-based free primary-school CS program with unplugged activities, lesson plans, and teacher CPD, sponsored by BT. Matches Hello Ruby's K-5 teacher PD + unplugged activity model in a UK-only geography.

TypeDirect peer
Description

Global network of free volunteer-led coding clubs for children aged 7-17. Shares Hello Ruby's mission of democratizing CS for young learners and matches the international community-driven footprint.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers10 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment6 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Hello Ruby

Children's Computer Science Educationhelloruby.com

Hello Ruby is a Helsinki-based education company that teaches computational thinking to children ages 5+ through illustrated books, 150+ unplugged play activities, educator professional development, and computer science themed playgrounds, distributed via a publisher network in 30+ countries.

What Hello Ruby does

Hello Ruby Oy is a Helsinki-based educational content company that teaches computational thinking and computer science to children ages 5 and older through story-driven, unplugged, screen-free learning materials. Its core product set includes four illustrated children's books (Adventures in Coding, Journey Inside the Computer, Expedition to the Internet, Robot's First Day of School), a library of 150+ free digital and outdoor play activities, the Love Letters to Computers online course for educators, and a Physical Playground initiative anchored by the world's first computer science themed outdoor playground in Helsinki (2024). The underlying methodology is a character-based CS abstraction system (e.g., Ruby, CPU as a busy boss, RAM as forgetful memory, Penguins for Linux) combined with hands-on activities and curriculum aligned to CSTA K-12 CS and TEKS standards, designed to be delivered by non-technical adults.

Hello Ruby firmographics

Firmographics
Name
Hello Ruby
Legal name
Hello Ruby Oy
Website
https://helloruby.com
Company type
Private
Founded year
2009
Operating status
Operating
Headcount range
1–10 employees
Short description
Hello Ruby is a Helsinki-based education company that teaches computational thinking to children ages 5+ through illustrated books, 150+ unplugged play activities, educator professional development, and computer science themed playgrounds, distributed via a publisher network in 30+ countries.
Ownership category
akta.pro rank

Hello Ruby industry classification

Industry
Product category
Children's Computer Science Education
NAICS
Educational Support Services (611710), Computer Training (61142), Exam Preparation and Tutoring (611691)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Children’s Activity & Practice Books (Workbooks, Puzzles, Handwriting) (EDAGAIAE)
akta.pro secondary industries
Parent-Facing Home Learning & Family Engagement Apps (EDACANAK), Digital/Interactive Curriculum Content (Apps, Games, Multimedia Lessons) (EDACAJAK)

Keywords

  • Children's programming books
  • Computational thinking education
  • Educator professional development
  • Playful computer science
  • K-12 coding curriculum

Where Hello Ruby is headquartered

Location

Headquarters

HQ city
Helsinki
HQ country
Finland
HQ region
Europe

Offices1 record

Markets served

Hello Ruby business model

Business model
GTM type
B2B and B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D, Supply Chain, Others

Revenue model

  1. Children's Books Sales: Hello Ruby publishes illustrated children's books about computers and programming (Adventures in Coding, Journey Inside the Computer, Expedition to the Internet, Robot's First Day of School) sold through publishers in 30+ languages and retailers like Macmillan Books. Books retail at $10-25 and represent the primary consumer product. The first book raised USD 380,000 via Kickstarter in February 2014.
  2. Professional Development for Educators: Hello Ruby offers fee-based professional development workshops for teachers and educators. The Texas Playful Computing Workshop provides 30 hours of training for K-8 educators with materials kits, TEKS-aligned lesson plans, and a $350 stipend upon completion. Funded through WeTeach_CS at UT Austin, this represents a B2B revenue stream from educational institutions and government programs.
  3. Love Letters to Computers Online Course: A self-paced online course with 10 video episodes, educator's journals, and 33 lesson plans. Mix of Scratch programming, unplugged activities, and optional hardware. Revenue model is subscription or one-time access for educators and schools.
  4. Publisher Licensing: Hello Ruby licenses its brand, books, and materials to publishers in 30+ countries. Publishers receive localized websites (helloruby.com/pl, /nl, /lv, /jp, /kr, /se, /fi), brand guidelines, translation guidelines, marketing assets, and ongoing support. This creates recurring licensing revenue and expands global reach without direct investment.
  5. Playground Design & Consulting: Hello Ruby partners with cities, museums, and foundations to design and develop computer science themed playgrounds. The Ruoholahti Computer Playground in Helsinki (2024) serves as the flagship. The company provides design principles, play structures, educational tools, and curriculum. The ambition is 50 cities across 5 continents by 2036.
  6. Speaking & Event Fees: Founder Linda Liukas charges speaking fees for keynotes at conferences (TEDxCERN, Nordic Business Forum, Slush, Bonnier GRID) and book promotional events. Events include book readings/signings, workshops with kids, teacher training sessions, and virtual meetups. Publishers coordinate and often fund speaking tours in their markets.
  7. Free Digital Activities (Lead Generation): Hello Ruby provides 150+ free digital and outdoor activities (helloruby.com/play) to drive brand awareness, generate leads for book sales, and support educators. This free content library positions Hello Ruby as the category leader and creates demand for paid books, courses, and professional development.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goChildren's books (Adventures in Coding, Journey Inside the Computer, Expedition to the Internet)
SubscriptionMulti-year contractTexas Playful Computing Workshop (K-8 educators)
SubscriptionAnnualLove Letters to Computers Online Course
FreemiumPay-as-you-go150+ free play activities

Go-to-market motion3 records

Distribution channels6 records

Marketing channels7 records

Hello Ruby product offering

Product offering

Core offering

Hello Ruby is an educational content company that sells a series of illustrated children's books and accompanying digital activities that teach computational thinking and computer science concepts to children ages 5+ through a story-first, character-driven pedagogy. Beyond consumer books, the company delivers fee-based professional development workshops and online courses for K-8 educators, licenses its brand and books to a 30+ country publisher network, and provides playground design and consulting services to cities and institutions (e.g., the Ruoholahti Computer Playground in Helsinki, 2024).

Differentiator

Problem solved

Functional benefit

Products and services

  • Hello Ruby Book 1: Adventures in Coding An illustrated children's book that introduces programming concepts through the story of Ruby, a curious girl. Retail price approximately $10-25 depending on format and publisher. Available in 30+ languages through global publisher network.
  • Hello Ruby Book 2: Journey Inside the Computer An illustrated children's book that teaches children about computer hardware, software, and how a computer works using the Ruby character and tactile/unplugged activities. Retail price approximately $10-25.
  • Hello Ruby Book 3: Expedition to the Internet An illustrated children's book that introduces children to internet, networking, and data concepts through the Ruby character. Retail price approximately $10-25.
  • Hello Ruby Book 4: Robot's First Day of School Illustrated children's book in the Hello Ruby series that explores robotics, AI, and computational thinking through Ruby's adventures. Sold through global publisher network.
  • Love Letters to Computers (Online Course) A self-paced online course for educators and schools with 10 video episodes, educator's journals, and 33 lesson plans that mix Scratch programming, unplugged activities, and optional hardware. Aligned to CSTA K-12 CS standards and emerging AI frameworks.
  • Texas Playful Computing Workshop (K-8 Educator PD) A 30-hour professional development program for K-8 educators delivered over 6 Fridays, providing Hello Ruby materials kits (books, teacher journal, student passport, Play-Doh, chalk, posters), TEKS-aligned lesson plans, and a $350 stipend upon completion. Fully funded through WeTeach_CS at UT Austin, with selection by lottery.
  • Ruoholahti Computer Playground (Helsinki) A computer science themed outdoor playground in Helsinki's Ruoholahti district, the world's first of its kind. Includes six play structures that physically translate computing concepts (input/output, data, logic gates, algorithms) into play experiences for children.

Quantifiable outcome

  • All respondents rated Hello Ruby professional development courses 5/5 overall
  • +3 more outcomes

Companies that use Hello Ruby

Customer profile

Named customers10 records

Segments6 records

Ideal customer profiles4 records

Hello Ruby technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature5 records

Hello Ruby partnerships and signals

Strategic signal

Partnerships

15 partnerships are on record, tiered core, flagship, major and minor.

  • WeTeach_CS at UT Austin (Texas Advanced Computing Center)coreStrategic or Co-development Partner · 1 January 2026WeTeach_CS at UT Austin funds and co-administers the Texas Playful Computing Workshop for K-8 educators. The partnership provides full funding including educator stipends ($350 each), materials kits, professional development credits (30 hours), and institutional credibility. The workshop is offered as part of UT Austin's teacher professional development program, with selection through lottery and official registration via the UT Austin system.
  • City of HelsinkiflagshipStrategic or Co-development Partner · 1 January 2024The City of Helsinki partnered with Hello Ruby to design and build the Ruoholahti Computer Playground (2024), the world's first computer science themed playground. The partnership included landscape architecture (Näkymä) and play equipment fabrication (Monstrum, Copenhagen). The playground serves as flagship demonstration site for the global playground initiative (goal: 50 cities by 2036).
  • Macmillan BookscoreChannel Partner/ Reseller/ Distributor · 1 January 2014Macmillan Books serves as the primary US publisher and distributor for Hello Ruby books. The partnership enables global retail distribution through major bookstores and online retailers. Macmillan publishes the English-language editions including Adventures in Coding, Journey Inside the Computer, and Expedition to the Internet.
  • Regional Publishers (30+ countries)coreChannel Partner/ Reseller/ DistributorHello Ruby has established publisher partnerships in 30+ countries including Finland, Sweden, Poland, Netherlands, Latvia, Japan, Korea, and the United States. Each publisher receives a localized website (helloruby.com/pl, /nl, /lv, /jp, /kr, /se, /fi), comprehensive brand guidelines, translation guidelines, marketing assets, and ongoing support. Publishers handle local translation, publication, marketing, and distribution.
  • Landscape Architects NäkymäcoreImplementation/ SI/ Consulting PartnerLandscape architecture firm (led by Ana & Tiina) responsible for the design and planning of the Ruoholahti Computer Playground in Helsinki.
  • Monstrum (Copenhagen)coreImplementation/ SI/ Consulting PartnerPlay equipment manufacturer from Copenhagen responsible for fabricating the custom computer science themed play structures at Ruoholahti Computer Playground, including the six-metre Computer Tower, Giant Keyboard, and other specialized equipment.
  • New York Department of EducationmajorStrategic or Co-development PartnerNYC Department of Education partners with Hello Ruby for computational thinking and playful computing professional development for educators. Part of CS4All initiative to bring computer science to all NYC public schools.
  • San Francisco Unified School DistrictmajorStrategic or Co-development PartnerSFUSD partners with Hello Ruby for playful computing curriculum and teacher training programs, integrating computational thinking into district curricula.
  • Victoria Department of Education (Australia)majorStrategic or Co-development PartnerVictoria DoE partners with Hello Ruby for computer science education integration and professional development for Australian educators.
  • Ministry of Education of GeorgiamajorStrategic or Co-development PartnerMinistry of Education of Georgia partners with Hello Ruby for computational thinking curriculum and teacher training programs in Georgia's public schools.
  • University of HelsinkimajorStrategic or Co-development PartnerHello Ruby partnered with University of Helsinki's Technology Education module (EDUK0123) to develop and deliver the Playful Foundations of Computer Science 7-week course for future educators. Course explores algorithms, data, hardware, networks, and machine learning through playful methods. All respondents rated it 5/5 overall.
  • Tampere UniversityminorStrategic or Co-development PartnerTampere University collaborated with Hello Ruby on teacher education and honorary doctorate recognition for Linda Liukas.
  • Zurich Teacher Training UniversityminorStrategic or Co-development PartnerZurich Teacher Training University partnered with Hello Ruby for teacher education programs in computational thinking and playful computing.
  • Copenhagen Teacher Training UniversityminorStrategic or Co-development PartnerCopenhagen Teacher Training University partnered with Hello Ruby for teacher education in computational thinking methodologies.
  • Rails Girls (Co-founded by Linda Liukas)flagshipStrategic or Co-development PartnerRails Girls is a global non-profit foundation co-founded by Linda Liukas that teaches programming to women around the globe. Operating in 270+ cities, Rails Girls serves as a key community amplifier for Hello Ruby's brand and mission. The shared founder creates deep alignment between both organizations' goals of democratizing technology education.

Scale indicators7 records

Recent moves6 records

Expansion highlights6 records

Hello Ruby competitors and assessment

Company assessment

Direct peers

  • Tynker: Commercial K-12 coding curriculum and self-paced platform serving schools, districts, and consumers with courses, lesson plans, and teacher tools. Direct commercial competitor to Hello Ruby in children's coding/CS education.
  • Osmo: Tangram-and-iPad based learning system blending physical pieces with on-screen interactivity for early-childhood subjects including coding, math, and spelling. Shares Hello Ruby's tactile-plus-narrative approach to early STEM learning.
  • Kodable: K-5 computer science curriculum with a self-paced platform, teacher lesson plans, and district licenses. Targets the same elementary CS classroom segment as Hello Ruby's Playful Computing Workshop and Love Letters course.
  • Kano Computing: Build-it-yourself computer kits and coding software for children, sold as physical STEM products globally. Comparable in spirit to Hello Ruby's character-based, tactile CS learning products, though device-centric rather than unplugged.
  • Scratch (MIT Media Lab): Free block-based programming platform and educator community for ages 8-16 developed by MIT. Competes for the same K-8 CS-for-kids audience as Hello Ruby, anchored in teacher-friendly curriculum guides and Creative Computing workshops.
  • CS Unplugged: Open-collection of free, screen-free CS activities for K-12 classrooms that teach computational thinking through games and puzzles. Closest philosophical peer to Hello Ruby's unplugged pedagogy and tactile CS activities.
  • Code.org: Non-profit providing free K-12 computer science curriculum, teacher professional development, and the Hour of Code, with explicit unplugged and classroom-ready activities. Closest mission peer to Hello Ruby, though substantially larger and centered in the US.
  • CoderDojo (Raspberry Pi Foundation): Global network of free volunteer-led coding clubs for children aged 7-17. Shares Hello Ruby's mission of democratizing CS for young learners and matches the international community-driven footprint.

Broad incumbents

  • LEGO Education: Established STEM/STEAM kit maker with classroom robotics, construction sets, and teacher PD across K-12. Overlaps with Hello Ruby's physical-play CS positioning but as part of a much larger portfolio and at a bigger price-point.

Emerging players

  • Barefoot Computing (British Telecom): UK-based free primary-school CS program with unplugged activities, lesson plans, and teacher CPD, sponsored by BT. Matches Hello Ruby's K-5 teacher PD + unplugged activity model in a UK-only geography.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Hello Ruby social profiles

Digital presence

Hello Ruby financial estimates

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Hello Ruby leadership team

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Profiles1 record

Hello Ruby funding detail

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Hello Ruby M&A and investment

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Frequently asked questions about Hello Ruby

What does Hello Ruby do?

Hello Ruby is an educational content company that sells a series of illustrated children's books and accompanying digital activities that teach computational thinking and computer science concepts to children ages 5+ through a story-first, character-driven pedagogy. Beyond consumer books, the company delivers fee-based professional development workshops and online courses for K-8 educators, licenses its brand and books to a 30+ country publisher network, and provides playground design and consulting services to cities and institutions (e.g., the Ruoholahti Computer Playground in Helsinki, 2024).

Is Hello Ruby a public or private company?

Hello Ruby is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Hello Ruby founded?

Hello Ruby was founded in 2009. It employs 1 to 10 people.

Where is Hello Ruby based?

Hello Ruby is headquartered in Helsinki, Finland, in the Europe region.

How does Hello Ruby make money?

Seven revenue lines are on record. Children's Books Sales are the primary driver. The others are professional Development for Educators, love Letters to Computers Online Course, publisher Licensing, playground Design & Consulting, speaking & Event Fees and free Digital Activities (Lead Generation).

Who are Hello Ruby's main competitors?

Direct peers on record are Tynker, Osmo, Kodable, Kano Computing, Scratch (MIT Media Lab), CS Unplugged, Code.org and CoderDojo (Raspberry Pi Foundation). LEGO Education is listed as a broad incumbent. Barefoot Computing (British Telecom) is listed as an emerging player.

Does Hello Ruby have an API?

No public API is recorded for Hello Ruby.

What industry is Hello Ruby in?

Hello Ruby's product category is Children's Computer Science Education. Its primary akta.pro industry code is EDAGAIAE, Children’s Activity & Practice Books (Workbooks, Puzzles, Handwriting), with a secondary code of EDACANAK, Parent-Facing Home Learning & Family Engagement Apps. Its NAICS code is 611710 and its SIC code is 8200.

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