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Artillery

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uuid002hi13

Namestring
Artillery
Legal namestring
Atom.com
Websiteurl
artillery.com
Company typeenum
Private
Founded yearint
2011
Descriptiontext

Artillery is a Palo Alto, California-based private company founded in 2011 that develops HTML5 technology to turn the modern web browser into a gaming console. The company's core offering enables games to run directly within a web browser, eliminating the need for dedicated hardware, downloads, or proprietary client software, and targeting the casual and mobile-web gaming segments where instant-play accessibility is a primary distribution advantage. Its product surface is built on standard web technologies (HTML5), with the company's differentiation likely concentrated in browser-side rendering, game runtime, and distribution mechanics suited to the in-browser delivery model.

The company operates with a small team of 11-50 employees and has secured venture backing to support product development and scaling. In August 2012, Artillery closed a $2,500,000 funding round from a syndicate of high-profile venture investors including Andreessen Horowitz, First Round Capital, General Catalyst, Lowercase Capital, Signia Venture Partners, Tuesday Capital, and Founder Friendly Labs. In October 2015, the company received a follow-on investment from Tencent, a major Asian internet and gaming conglomerate whose participation typically signals strategic interest in regional distribution and publisher relationships.

The business model is consistent with a small-studio gaming company monetizing through gameplay (advertising, in-game purchases, or publisher/whitelabel deals), though the input data does not disclose specific pricing, customer logos, or revenue mechanics. Limited post-2015 disclosure on funding, headcount, or product updates means the company's current operating intensity cannot be confirmed from the available evidence.

Short descriptiontext

Artillery, founded in 2011 and headquartered in Palo Alto, builds HTML5 technology that turns modern web browsers into gaming consoles, serving the browser-based and casual gaming market.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersPalo Alto, United States
HQ citystring
Palo Alto
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Keyword5 values
HTML5 gaming, browser gaming, game development platform, cross-platform games, cloud gaming infrastructure
Product category
HTML5 Gaming Platform
Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Infrastructure
GTM typeB2B
B2B
Offering typeSoftware
Software
Core offering1 text field

Artillery developed HTML5-based technology that turned modern web browsers into gaming consoles, enabling cross-platform game experiences without the need for plugins or downloads. The company received venture capital backing from firms including Andreessen Horowitz, First Round Capital, General Catalyst, and Tencent. The current Artillery.com website is listed for sale as a premium one-word .com domain on the Atom.com marketplace at $460,000.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Artillery.com is a premium one-word domain asset listed for sale on the Atom.com marketplace. It is not an operating company with products or services — rather, it is a digital real estate asset presented as a potential brand name for startups or businesses in fields including art, design, technology, military defense technology, and entertainment. The domain is sold with purchase protection and optional lease-to-own financing.

Product and service1 record
1Artillery.com Premium Domain
CategoryPremium Domain Asset
Description

A premium one-word .com domain asset listed for sale on the Atom.com domain marketplace, positioned as a brandable digital asset for startups and businesses in technology, design, military defense technology, and entertainment sectors. Available for one-time purchase at $460,000 or via lease-to-own financing.

Recent move3 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight2 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Defold is a cross-platform game engine with strong HTML5/web export support, positioning it as a peer in the lightweight, web-deployable game engine category.

TypeDirect peer
Description

Phaser is a popular open-source HTML5 game framework for building 2D browser games, directly comparable to Artillery's HTML5 game development platform thesis.

TypeBroad incumbent
Description

Cocos is an established, broadly-used game engine with HTML5/web runtime support, serving as a larger incumbent in the cross-platform game engine space that overlaps with Artillery's web-gaming focus.

TypeDirect peer
Description

PlayCanvas is a web-based game engine and collaborative development platform for building HTML5/WebGL games and interactive 3D content in the browser — the same core category Artillery targeted when it set out to turn the browser into a gaming console.

TypeBroad incumbent
Description

Unity is the dominant general-purpose game engine with web/HTML5 build targets, representing a broad incumbent whose web-export capabilities define the competitive ceiling for any HTML5-first platform like Artillery.

TypeDirect peer
Description

GDevelop is an open-source, cross-platform game engine that publishes to HTML5/web among other targets, directly comparable as a web-native game creation platform.

TypeBroad incumbent
Description

Roblox is a scaled platform for user-generated games played in a browser/embedded runtime — a model adjacent to Artillery's vision of the browser as a gaming surface, but operating at vastly larger scale.

TypeEmerging player
Description

GameSalad is a no-code game creation tool with web/HTML5 publishing, comparable to Artillery as a platform targeting accessible browser-based game development.

9PixiJS
TypeEmerging player
Description

PixiJS is a fast, lightweight 2D rendering engine for the web, providing underlying technology that HTML5 game frameworks (including those like Artillery) build on — a partial-overlap peer at the rendering layer.

TypeDirect peer
Description

Construct is a browser-based, no-install HTML5 game maker that competes in the same 'browser as game development environment' category Artillery occupied.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat2 records

Each record includes

Type, Details

Key risks4 records

Each record includes

Headline, Details, Source

Key highlights4 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds2 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors8 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Artillery

HTML5 Gaming Platformartillery.com

Artillery, founded in 2011 and headquartered in Palo Alto, builds HTML5 technology that turns modern web browsers into gaming consoles, serving the browser-based and casual gaming market.

What Artillery does

Artillery is a Palo Alto, California-based private company founded in 2011 that develops HTML5 technology to turn the modern web browser into a gaming console. The company's core offering enables games to run directly within a web browser, eliminating the need for dedicated hardware, downloads, or proprietary client software, and targeting the casual and mobile-web gaming segments where instant-play accessibility is a primary distribution advantage. Its product surface is built on standard web technologies (HTML5), with the company's differentiation likely concentrated in browser-side rendering, game runtime, and distribution mechanics suited to the in-browser delivery model.

The company operates with a small team of 11-50 employees and has secured venture backing to support product development and scaling. In August 2012, Artillery closed a $2,500,000 funding round from a syndicate of high-profile venture investors including Andreessen Horowitz, First Round Capital, General Catalyst, Lowercase Capital, Signia Venture Partners, Tuesday Capital, and Founder Friendly Labs. In October 2015, the company received a follow-on investment from Tencent, a major Asian internet and gaming conglomerate whose participation typically signals strategic interest in regional distribution and publisher relationships.

The business model is consistent with a small-studio gaming company monetizing through gameplay (advertising, in-game purchases, or publisher/whitelabel deals), though the input data does not disclose specific pricing, customer logos, or revenue mechanics. Limited post-2015 disclosure on funding, headcount, or product updates means the company's current operating intensity cannot be confirmed from the available evidence.

Artillery firmographics

Firmographics
Name
Artillery
Legal name
Atom.com
Website
https://artillery.com
Company type
Private
Founded year
2011
Operating status
Operating
Headcount range
11–50 employees
Short description
Artillery, founded in 2011 and headquartered in Palo Alto, builds HTML5 technology that turns modern web browsers into gaming consoles, serving the browser-based and casual gaming market.
Ownership category
akta.pro rank

Where Artillery is headquartered

Location

Headquarters

HQ city
Palo Alto
HQ country
United States
HQ region
North America

Markets served

Artillery business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Infrastructure

Artillery product offering

Product offering

Core offering

Artillery developed HTML5-based technology that turned modern web browsers into gaming consoles, enabling cross-platform game experiences without the need for plugins or downloads. The company received venture capital backing from firms including Andreessen Horowitz, First Round Capital, General Catalyst, and Tencent. The current Artillery.com website is listed for sale as a premium one-word .com domain on the Atom.com marketplace at $460,000.

Product overview

Artillery.com is a premium one-word domain asset listed for sale on the Atom.com marketplace. It is not an operating company with products or services — rather, it is a digital real estate asset presented as a potential brand name for startups or businesses in fields including art, design, technology, military defense technology, and entertainment. The domain is sold with purchase protection and optional lease-to-own financing.

Differentiator

Problem solved

Functional benefit

Products and services

  • Artillery.com Premium Domain A premium one-word .com domain asset listed for sale on the Atom.com domain marketplace, positioned as a brandable digital asset for startups and businesses in technology, design, military defense technology, and entertainment sectors. Available for one-time purchase at $460,000 or via lease-to-own financing.

Companies that use Artillery

Customer profile

Segments1 record

Ideal customer profiles1 record

Artillery technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Artillery partnerships and signals

Strategic signal

Recent moves3 records

Expansion highlights2 records

Artillery competitors and assessment

Company assessment

Direct peers

  • Defold: Defold is a cross-platform game engine with strong HTML5/web export support, positioning it as a peer in the lightweight, web-deployable game engine category.
  • Phaser: Phaser is a popular open-source HTML5 game framework for building 2D browser games, directly comparable to Artillery's HTML5 game development platform thesis.
  • PlayCanvas: PlayCanvas is a web-based game engine and collaborative development platform for building HTML5/WebGL games and interactive 3D content in the browser — the same core category Artillery targeted when it set out to turn the browser into a gaming console.
  • GDevelop: GDevelop is an open-source, cross-platform game engine that publishes to HTML5/web among other targets, directly comparable as a web-native game creation platform.
  • Construct: Construct is a browser-based, no-install HTML5 game maker that competes in the same 'browser as game development environment' category Artillery occupied.

Broad incumbents

  • Cocos: Cocos is an established, broadly-used game engine with HTML5/web runtime support, serving as a larger incumbent in the cross-platform game engine space that overlaps with Artillery's web-gaming focus.
  • Unity Technologies: Unity is the dominant general-purpose game engine with web/HTML5 build targets, representing a broad incumbent whose web-export capabilities define the competitive ceiling for any HTML5-first platform like Artillery.
  • Roblox: Roblox is a scaled platform for user-generated games played in a browser/embedded runtime — a model adjacent to Artillery's vision of the browser as a gaming surface, but operating at vastly larger scale.

Emerging players

  • GameSalad: GameSalad is a no-code game creation tool with web/HTML5 publishing, comparable to Artillery as a platform targeting accessible browser-based game development.
  • PixiJS: PixiJS is a fast, lightweight 2D rendering engine for the web, providing underlying technology that HTML5 game frameworks (including those like Artillery) build on — a partial-overlap peer at the rendering layer.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat2 records

Key risks4 records

Key highlights4 records

Customer concentration

Artillery social profiles

Digital presence

Artillery financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Artillery leadership team

Management profile

Number of profiles

Artillery funding detail

Funding detail

Funding overview

Funding rounds2 records

Investors8 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Artillery M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Artillery

What does Artillery do?

Artillery developed HTML5-based technology that turned modern web browsers into gaming consoles, enabling cross-platform game experiences without the need for plugins or downloads. The company received venture capital backing from firms including Andreessen Horowitz, First Round Capital, General Catalyst, and Tencent. The current Artillery.com website is listed for sale as a premium one-word .com domain on the Atom.com marketplace at $460,000.

Is Artillery a public or private company?

Artillery is a private company. It is classified as venture growth investor backed and is currently operating.

When was Artillery founded?

Artillery was founded in 2011. It employs 11 to 50 people.

Where is Artillery based?

Artillery is headquartered in Palo Alto, United States, in the North America region.

Who are Artillery's main competitors?

Direct peers on record are Defold, Phaser, PlayCanvas, GDevelop and Construct. Broad incumbents are Cocos, Unity Technologies and Roblox. Emerging players are GameSalad and PixiJS.

Does Artillery have an API?

No public API is recorded for Artillery.

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Live signals
FinSMEsArtillery Raises Series A Funding RoundArtillery, a Palo Alto-based core gaming startup, raised a Series A funding round led by Tencent with participation from First Round Capital, Lowercase Capital, and others. The company, led by CEO Ankur Pansari, will use the funds to launch its first game, Atlas, a free-to-play multiplayer real-time strategy game, with beta testing planned for 2016.GlobeNewswirePC Game Developer Artillery Raises Series A Funding Led by TencentArtillery, a Palo Alto gaming startup, raised a Series A round led by Tencent with participation from First Round Capital and others. The funding will help launch its first free-to-play RTS, Atlas, and the company has grown to 22 employees. CEO Ankur Pansari said the team plans to expand testing at the end of the year.VC News DailyArtillery Raises Series A FundingArtillery, a core gaming startup based in Palo Alto, California, has raised a Series A funding round led by Chinese Internet giant Tencent, with participation from First Round Capital, Lowercase Capital, Signia Ventures, General Catalyst, and various angel investors. The funding will support the development of the company's first game, a free-to-play RTS codenamed Atlas, as the team grows to 22 employees with expanded testing planned for year-end. Tencent joins as an investor and advisor, bringing experience with other top free-to-play PC titles to guide the company's vision.GlobeNewswireArtillery Reveals Core Game PlatformArtillery unveiled a browser-based game platform that loads triple A games in seconds without installation. The HTML5 platform claims to cut AAA game development time by 50% and reduce costs by half. Closed beta for Project Atlas begins in winter 2013.TechCrunchArtillery Teases Upcoming Game ‘Atlas,’ An HTML5-Based ‘Spiritual Successor To Starcraft’Artillery, a gaming startup founded by former Google and Facebook engineers, has teased its upcoming HTML5 real-time strategy game 'Atlas,' described as a browser-based spiritual successor to Starcraft. The company is currently running a beta test for approximately 1,000 players ahead of a full release early next year, leveraging venture capital backing from firms including Andreessen Horowitz and First Round Capital.GlobeNewswireGaming Superstar Day9 Joins ArtillerySean "Day9" Plott and Eric Burkhart joined Artillery, a Silicon Valley startup, as Head of Games and Head of Growth, respectively. Plott, a former professional StarCraft player and eSports commentator, will lead development of Artillery's first game title. The company aims to turn the web browser into a gaming console using HTML5 technology.TechCrunchHTML5-Centric Artillery Raises $2.5M To Make the Browser The ConsoleHTML5 gaming startup Artillery, founded by former Facebook and Google engineers, has raised $2.5 million in seed funding from prominent investors including Andreessen Horowitz, General Catalyst, Lowercase Capital, and First Round Capital. The company aims to enable high-fidelity browser-based gaming to capture a share of the $40 billion console market, leveraging the growing base of devices with capable browsers including smart TVs, smartphones, tablets, and PCs. Artillery plans to initially build real-time synchronous games before expanding to support third-party developers.