13am Games
13AM Games is a Toronto-based independent video game studio (9 employees) that develops and publishes multi-platform indie games, including Runbow, Double Cross, Dawn of the Monsters, and Missile Command Delta, targeting consumer multiplayer, kaiju/retro, and strategy gaming audiences via major digital storefronts and publishing partners.
- Company typePrivate
- Founded2014
- HeadquartersToronto, Canada
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What 13am Games does
13AM Games is a Toronto-based independent video game development studio founded in 2014 during Global Game Jam. The company operates with a nine-member team spanning creative, technical, and design functions, and builds games primarily in the Unity engine for PC (Steam, GOG, Humble), PlayStation, Xbox, Nintendo Switch and 3DS, and mobile (iOS/Android via Crunchyroll Game Vault), with limited physical retail distribution through Limited Run Games and Game Fairy. Its catalog includes the party platformer Runbow (2015), the action-adventure platformer Double Cross (2019, published by Graffiti Games), the co-operative kaiju beat 'em up Dawn of the Monsters (2022, developed with WayForward), the tactical strategy game Missile Command Delta (2025, co-developed with Mighty Yell and published by Atari), and the in-development roguelike Dungeon Lurker for the Eclipse System 32. The studio also publishes a third-party port (Pirate Pop Plus) and supports DLC and physical merchandise (apparel, vinyl/CD soundtracks, a prequel comic).
The company makes money primarily through one-time digital game sales priced around $14.99 base, supplemented by DLC packs (e.g., $6.99 for Dawn of the Monsters Arcade + Character DLC), physical collectible editions, and merchandise. Go-to-market is direct-to-consumer via major storefronts combined with publisher relationships (WayForward, Graffiti Games, Atari, Limited Run Games, Crunchyroll) that extend reach and absorb publishing overhead. Target customers are consumer gaming segments — local/couch multiplayer enthusiasts, kaiju/retro gaming fans, and strategy/puzzle players — reached through organic community channels (Discord, Twitter/X, YouTube, Bluesky, newsletter). The studio is founder-led by CEO Alex Rushdy and CFO Thomas McCall, with no disclosed institutional funding or parent company.
13am Games firmographics
Firmographics- Name
- 13am Games
- Legal name
- 13AM Games
- Website
- https://13amgames.com
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- 13AM Games is a Toronto-based independent video game studio (9 employees) that develops and publishes multi-platform indie games, including Runbow, Double Cross, Dawn of the Monsters, and Missile Command Delta, targeting consumer multiplayer, kaiju/retro, and strategy gaming audiences via major digital storefronts and publishing partners.
- Ownership category
- akta.pro rank
13am Games industry classification
Industry- Product category
- Indie Video Games
- NAICS
- Software Publishers (5132)
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
- akta.pro secondary industry
- Mobile & F2P Game Studios (MPAFAAAB)
Keywords
Where 13am Games is headquartered
LocationHeadquarters
- HQ city
- Toronto
- HQ country
- Canada
- HQ region
- North America
Offices1 record
Markets served
13am Games business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Supply Chain
Revenue model
- Video game sales: One-time purchase of full game titles across multiple platforms (PC, consoles, mobile)
- DLC and expansion packs: Paid downloadable content including new playable characters, game modes, and cosmetic content
- Physical merchandise: Sale of merchandise including shirts, posters, soundtracks on vinyl and CD
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Runbow base game - $14.99 USD |
| One time/ perpetual license | Pay-as-you-go | Dawn of the Monsters Arcade + Character DLC Pack |
Go-to-market motion1 record
Distribution channels7 records
Marketing channels6 records
13am Games product offering
Product offeringCore offering
13AM Games is an independent video game development and publishing studio that creates and self-publishes cross-platform indie games such as Runbow, Double Cross, Dawn of the Monsters, and Missile Command Delta. The studio also ports and co-publishes select third-party indie titles (e.g., Pirate Pop Plus) and distributes them on PC, console, and mobile storefronts alongside limited physical retail runs.
Product overview
13AM Games is a video game development studio based in Toronto that creates and publishes games across multiple platforms. Their portfolio includes: Runbow, a party platformer with up to 9-player local multiplayer featuring a unique color-changing mechanic; Double Cross, an action-adventure platformer with investigation mechanics set across interdimensional worlds; Dawn of the Monsters, a co-operative kaiju beat 'em up developed with WayForward; Missile Command Delta, a tactical turn-based strategy game in collaboration with Mighty Yell and Atari; and Dungeon Lurker, an upcoming retro action roguelike. The company also publishes third-party titles like Pirate Pop Plus. Their games are available across major gaming platforms including Nintendo Switch, PlayStation, Xbox, PC (Steam), and mobile devices.
Differentiator
Problem solved
Functional benefit
Products and services
- Runbow A frenetic multiplayer party platformer/racer in which the world's color palette constantly changes and alters which surfaces are solid or passable, designed for local and online multiplayer. Targeted at gamers seeking high-energy competitive and co-op indie experiences.
- Double Cross An action-adventure platformer about an interdimensional regulator investigating an inter-dimensional prison break, featuring a sling-shot style combat and traversal tool plus an investigation system. Targeted at single-player action-platformer fans.
- Dawn of the Monsters A cooperative kaiju beat 'em up where players control giant monsters and mechs defending humanity across hand-painted, comic-book-style story arcs. Designed for couch co-op players and kaiju/action fans.
- Dawn of the Monsters Arcade + Character DLC Pack A paid downloadable content pack for Dawn of the Monsters that adds an arcade mode plus additional playable characters. Sold as a standalone purchase for existing owners of the base game who want extended content.
- Missile Command Delta A modern tactical defense reimagining of Atari's classic Missile Command arcade IP, published by Atari. Targeted at strategy and retro-arcade gaming enthusiasts.
- Dungeon Lurker A dungeon-crawling tactical roguelike where players use their own blood to draw symbols and cast spells, expanding 13AM Games' portfolio into the tactical roguelike genre. Targeted at strategy and roguelike enthusiasts.
- Pirate Pop Plus An arcade bubble-shooter game ported and published by 13AM Games on additional platforms, originally developed by dadako. Targeted at casual and arcade-shooter gaming audiences.
Companies that use 13am Games
Customer profileSegments3 records
Ideal customer profiles3 records
13am Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
13am Games partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered minor and core.
- CrunchyrollminorCrunchyroll Game Vault partnership for Dawn of the Monsters mobile release on iOS and Android
- WayForwardcorePublisher for Dawn of the Monsters; WayForward specializes in beat 'em up and retro-style games; handled publishing for console and PC versions
- AtaricorePublisher for Missile Command Delta; licensed the iconic Atari IP to 13AM Games for reimagining as tactical strategy game
- Mighty YellcoreCo-development partner with 13AM Games on Missile Command Delta
- Graffiti GamescorePublisher for Double Cross on multiple platforms
- Limited Run GamesminorPhysical retail publisher for Dawn of the Monsters; included printed comic with physical pre-orders
Scale indicators2 records
Recent moves6 records
Expansion highlights5 records
13am Games competitors and assessment
Company assessmentDirect peers
- Sabotage Studio: Quebec-based indie developer behind The Messenger and Sea of Stars. Comparable small-team, multi-platform indie studio with a portfolio spanning action-platformers and RPGs, similar genre breadth to 13AM.
- Yacht Club Games: Small (~25 person) indie studio known for Shovel Knight and other platformers. Directly comparable in size, multi-platform indie publishing model, and emphasis on tight, original mechanics — though Yacht Club has built a stronger franchise franchise.
- Thunder Lotus Games: Montreal indie developer of Spiritfarer, Jotun, and Sundered. Similar small-team Canadian indie model with multi-platform releases and action-adventure/platformer portfolio overlap.
- Studio MDHR: Small Canadian indie studio behind Cuphead. Closely comparable as a small-team, Ontario-based indie developer with multi-platform releases, retro art direction, and genre-specialized flagship titles.
- Supergiant Games: Small California-based indie studio behind Bastion, Hades, and Transistor. Comparable in small-team scale, multi-platform publishing, and genre versatility across action titles.
- Yacht Club Games: (Duplicate safeguard) Small US-based indie studio with Shovel Knight; directly comparable team size, retro platformer focus, and multi-platform distribution approach.
- Tribute Games: Montreal indie studio founded by ex-Ubisoft veterans behind TMNT: Shredder's Revenge and Flinthook. Closely comparable small-team Canadian indie with beat 'em up and platformer expertise.
Broad incumbents
- Devolver Digital: Major indie publisher behind Hotline Miami, Fall Guys, Cult of the Lamb. Not a direct competitor, but operates in the same multi-platform indie publishing ecosystem and could be a future distribution partner for 13AM titles.
- WayForward: Larger, long-established developer/publisher specializing in retro and beat 'em up titles (Shantae). Both publisher of Dawn of the Monsters and a broader incumbent in the same retro/niche indie game space.
- Dotemu: French publisher/developer specializing in retro remakes and licensed IPs (Streets of Rage 4, Teenage Mutant Ninja Turtles: Shredder's Revenge). Overlaps in beat 'em ups and licensed IP reimaginings.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
13am Games social profiles
Digital presence13am Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
13am Games leadership team
Management profileNumber of profiles
Profiles9 records
13am Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
13am Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about 13am Games
What does 13am Games do?
13AM Games is an independent video game development and publishing studio that creates and self-publishes cross-platform indie games such as Runbow, Double Cross, Dawn of the Monsters, and Missile Command Delta. The studio also ports and co-publishes select third-party indie titles (e.g., Pirate Pop Plus) and distributes them on PC, console, and mobile storefronts alongside limited physical retail runs.
Is 13am Games a public or private company?
13am Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was 13am Games founded?
13am Games was founded in 2014. It employs 1 to 10 people.
Where is 13am Games based?
13am Games is headquartered in Toronto, Canada, in the North America region.
How does 13am Games make money?
Three revenue lines are on record. Video game sales are the primary driver. The others are DLC and expansion packs and physical merchandise.
Who are 13am Games's main competitors?
Direct peers on record are Sabotage Studio, Yacht Club Games, Thunder Lotus Games, Studio MDHR, Supergiant Games, Yacht Club Games and Tribute Games. Broad incumbents are Devolver Digital, WayForward and Dotemu.
Does 13am Games have an API?
No public API is recorded for 13am Games.
What industry is 13am Games in?
13am Games's product category is Indie Video Games. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios, with a secondary code of MPAFAAAB, Mobile & F2P Game Studios. Its NAICS code is 5132.