Hottrix
Las Vegas-based, artist-owned company founded in 1996 that invents and sells mobile entertainment apps (40+ titles including iBeer with 120M+ downloads) and precision magic props/prosthetics for professional magicians, film/TV productions, and consumer novelty users worldwide.
- Company typePrivate
- Founded1996
- HeadquartersLas Vegas, United States
- Headcount11–50
- GTM typeB2B and B2C
- OfferingSoftware
What Hottrix does
Hottrix is a privately-held, artist-owned entertainment company founded in 1996 and headquartered in Las Vegas. The company invents and markets a dual product portfolio: approximately 40 mobile applications distributed through Apple App Store, Google Play, and direct carrier contracts in 200 markets worldwide, alongside 13+ physical magic props and prosthetics sold internationally through retail networks and direct e-commerce.
The flagship mobile product is iBeer, a satirical visual trick app simulating beer drinking via smartphone sensors, which has accumulated over 120 million downloads and was named TIME App of the Year. The company's mobile catalog spans viral social entertainment apps (iSoda, iMunchies, Miracle Selfie), professional magician tools (InstaPrompter teleprompter, Replica4D, KrazyFinger, Five-Star Magic), and children's educational apps (iBug for Kids). Physical products center on Swiss-precision magic gimmicks (Rinkey Dinkey car key reel, Python Pull S retraction device) and proprietary ultra-thin elastic polymer prosthetics (Handz-Up artificial hands, Thumbs-Up slip-on fingers) designed to be indistinguishable under HD/4K cameras for stage, TV, and film productions.
Revenue is generated through one-time paid app purchases ($2.99 typical), in-app upgrades, freemium ad-supported models, and direct hardware sales at price points ranging from $14.95 (Thumbs-Up) to $99.95 (Body Part Mega-Pack). Distribution combines digital storefronts, Amazon Fulfillment, the company's own website, and an authorized retailer network. The customer base spans general consumer app users, professional magicians, film/TV production companies, and food service workers using prosthetics for health code compliance. The company has remained deliberately small with 11-50 employees, no institutional funding, and ongoing defensive IP litigation to protect core inventions.
Hottrix firmographics
Firmographics- Name
- Hottrix
- Legal name
- Hottrix, LLC
- Website
- https://hottrix.com
- Company type
- Private
- Founded year
- 1996
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Las Vegas-based, artist-owned company founded in 1996 that invents and sells mobile entertainment apps (40+ titles including iBeer with 120M+ downloads) and precision magic props/prosthetics for professional magicians, film/TV productions, and consumer novelty users worldwide.
- Ownership category
- akta.pro rank
Where Hottrix is headquartered
LocationHeadquarters
- HQ city
- Las Vegas
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Hottrix business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Supply Chain
Revenue model
- Mobile App Sales: Apps distributed through Apple App Store, Google Play, and direct carrier contracts in 200 markets. Revenue from paid apps (iBeer $2.99, iBug $2.99) and in-app purchases
- Physical Magic Products: Tangible magic props including Rinkey Dinkey ($19.99-$59.95), Handz-Up ($59.95), Thumbs-Up ($14.95), Sprizzer ($19.95), and Body Part Mega-Pack ($99.95). Sold internationally through retail network and direct website
- Software and Tutorials: Professional magic software systems (Jolt, Replica4D, KrazyFinger) and instructional videos/DVDs (Sylvester Pitch Anniversary DVD $29.95, Card Thru Window from $19.99)
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | iBeer - Free with optional paid upgrades |
| One time/ perpetual license | Pay-as-you-go | Rinkey Dinkey - $59.95 standard, $69.95 Pro Pack |
| Unit Pricing | Pay-as-you-go | Handz-Up prosthetic hand - $59.95 |
| Unit Pricing | Pay-as-you-go | Thumbs-Up Soft - $14.95 |
| One time/ perpetual license | Pay-as-you-go | InstaPrompter - $9.99 |
| Unit Pricing | Pay-as-you-go | Body Part Mega-Pack - $99.95 (retail $124.95) |
Go-to-market motion1 record
Distribution channels4 records
Marketing channels5 records
Hottrix product offering
Product offeringCore offering
Hottrix invents and sells products for stage, television, and cinema magic. Its core offering is a combined portfolio of mobile entertainment apps (led by iBeer with 120M+ downloads), professional magic performance software, and a line of hyper-realistic physical magic props and prosthetic devices (Handz-Up, Thumbs-Up, Rinkey Dinkey) used by professional magicians and film/TV productions.
Product overview
Hottrix is a Las Vegas-based company founded in 1996 that invents products for stage, television, and cinema magic. The company operates a portfolio of approximately 40 entertainment apps (including iBeer with 120 million downloads, Five-Star Magic App, KrazyFinger, Replica Engine, InstaPrompter, Magic Wallet, MindBeam, iMunchies, and various visual comedy apps like iSoda, iMilk, iChocolate, iBug, iFireplace, Jarheads, and Miracle Selfie) and 13+ physical products (including the Rinkey Dinkey car key gimmick, Handz-Up prosthetic hands, Thumbs-Up Soft/Hard fingers, Automatic Thimbles, CupOodles, Magnet-Up, Sprizzer, and Python Pull reels). The company also offers instructional videos (Sylvester Pitch DVD, Peter Marvey's Card Thru Window) and the InstantApp software tool. Products are distributed through all major app stores, direct carrier contracts in 200 markets, and a network of retail outlets internationally.
Differentiator
Problem solved
Functional benefit
Products and services
- iBeer Flagship satirical visual trick app that simulates drinking beer from a smartphone using device motion sensors, with tilt-to-drink and shake-for-foam interactions. Targeted at general consumers for social entertainment and party use.
- Five-Star Magic App Magic performance app that enables performers to control all phones in a room, displaying custom content on screens and driving social media engagement. Targeted at professional magicians.
- KrazyFinger Magic trick app that makes the user's finger appear to separate from their hand and interact with a spectator's smartphone. Targeted at professional magicians and entertainers.
- Replica Engine (Replica4D) Magic app that makes objects appear to jump out of social media posts and photos into the real world with customizable 3D effects and dynamic shadows. Targeted at professional magicians.
- InstaPrompter Stage teleprompter and intercom system allowing real-time text messaging from an iPhone to hidden iPads or tablets on stage, with voice-to-text and multiple language support. Targeted at professional stage performers and speakers.
- Magic Wallet Magic trick app that simulates an iPhone becoming an ATM, allowing users to mint currencies and reach through the screen to grab coins. Targeted at magicians and consumers.
- MindBeam Mind-reading magic app that allows performers to predict which card a spectator is thinking of from any distance. Targeted at mentalists and professional magicians.
- iMunchies Magic trick app that simulates pulling popcorn and snacks from inside a smartphone screen, with fingers appearing to enter the device. Targeted at general consumers for entertainment.
- iSoda iTunes Award-winning visual trick app simulating drinking soda from a smartphone with tilt and shake interactions. Targeted at general consumers for entertainment.
- iMilk Visual trick app simulating drinking milk and shaking whipped cream from a smartphone. Targeted at general consumers for entertainment.
- iChocolate Visual comedy trick app simulating drinking chocolate from a smartphone. Targeted at general consumers for entertainment.
- iBug Interactive app featuring realistic bugs that can be fed, tickled, and made to grow on the smartphone screen. Targeted at general consumers for entertainment.
- iBug for Kids Educational app for children featuring a ladybug that teaches colors, foods, numbers, and the alphabet through interactive gameplay. Targeted at children ages 1-6 and parents seeking ad-free educational content.
- Jarheads Horror-themed comedy app featuring a character in a jar with interactive liquid effects and sound. Targeted at general consumers for entertainment.
- Miracle Selfie Face-swapping photo app that appears as a beautifier but switches everyone's faces in group selfies. Targeted at general consumers for social entertainment.
- iGoldfish Visual trick app featuring a realistic goldfish that lives on the smartphone and can be fed. Targeted at general consumers for entertainment.
Quantifiable outcome
- 120 million+ app downloads for iBeer alone
- +2 more outcomes
Companies that use Hottrix
Customer profileNamed customers3 records
Segments5 records
Ideal customer profiles4 records
Hottrix technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Hottrix partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered minor.
- PropDogminorPropDog created updated versions of Rinkey Dinkey, such as Ring Flight Revolution, designed to resemble 2014 mainstream cars (fat fob) and Mini car keys
- Murphy's Magic SuppliesminorMonopolistic US distributor that Hottrix has publicly opposed for enabling IP theft. Not a partnership - company actively boycotts Murphy's due to alleged complicity in stealing Rinkey Dinkey invention
Scale indicators4 records
Recent moves6 records
Expansion highlights4 records
Hottrix competitors and assessment
Company assessmentBroad incumbents
- Smule: iPhone-era pioneer of sensor-driven viral entertainment apps (Ocarina, Magic Piano, I Am T-Pain). Comparable as a small studio whose breakout app-defined consumer entertainment category and rode smartphone hardware transitions.
- Rovio Entertainment: Mobile games studio famous for Angry Birds—an order-of-magnitude larger analog in terms of converting a viral entertainment app into an enduring consumer-products IP licensing business.
- Funko: Pop-culture collectibles/figurine maker with physical novelty products sold through international retail networks. Comparable in operating licensed/IP-driven novelty product lines via mass retail.
- Niantic: Developer of AR entertainment apps (Pokémon GO, Ingress, Harry Potter: Wizards Unite) leveraging smartphone sensors for location and camera-based interactive experiences. Comparable as a dominant AR entertainment app publisher.
- Party City: Mass-market novelty and party-supply retailer with international footprint. Comparable as an aggregator/distributor of trick/novelty/prank merchandise, though at a much larger scale.
Direct peers
- Ellusionist: Direct-to-magician playing card and prop brand with strong designer/magician ownership culture. Comparable as a design-forward magic products company selling through its own storefront and authorized retailers.
- Theory11: Premium magic prop and playing-card manufacturer targeting professional magicians and cardists. Closely comparable in offering high-margin physical props (cards, gimmicks, accessories) to a magician audience.
- Yigal Mesika: Professional magician and prop inventor behind iTricks, Loop, and similar reel/wallet devices. Operates as a fellow independent inventor of stage magic gimmicks in the same price band as Hottrix's Rinkey Dinkey/Python Pull line.
- Penguin Magic: Largest digital magic retailer/distributor with downloadable tricks, tutorials, and a creator community. Operates in the same magician-customer segment as Hottrix and competes for the same professional and hobbyist spend.
Emerging players
- Imangi Studios: Independent mobile game developer behind Temple Run, a multi-billion-download viral hit. Comparable as a small studio that landed a singular cultural-moment app and built sustained consumer-entertainment brand recognition.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Hottrix social profiles
Digital presenceHottrix financial estimates
Financial estimateRevenue estimate
Valuation estimate
Hottrix leadership team
Management profileNumber of profiles
Profiles4 records
Hottrix funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Hottrix M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Hottrix
What does Hottrix do?
Hottrix invents and sells products for stage, television, and cinema magic. Its core offering is a combined portfolio of mobile entertainment apps (led by iBeer with 120M+ downloads), professional magic performance software, and a line of hyper-realistic physical magic props and prosthetic devices (Handz-Up, Thumbs-Up, Rinkey Dinkey) used by professional magicians and film/TV productions.
Is Hottrix a public or private company?
Hottrix is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Hottrix founded?
Hottrix was founded in 1996. It employs 11 to 50 people.
Where is Hottrix based?
Hottrix is headquartered in Las Vegas, United States, in the North America region.
How does Hottrix make money?
Three revenue lines are on record. Mobile App Sales are the primary driver. The others are physical Magic Products and software and Tutorials.
Who are Hottrix's main competitors?
Broad incumbents on record are Smule, Rovio Entertainment, Funko, Niantic and Party City. Direct peers are Ellusionist, Theory11, Yigal Mesika and Penguin Magic. Imangi Studios is listed as an emerging player.
Does Hottrix have an API?
No public API is recorded for Hottrix.