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Immersion Corporation

Full company profile

uuid002lfc6

Namestring
Immersion Corporation
Legal namestring
Immersion Corporation
Websiteurl
immersion.com
Company typeenum
Public
Founded yearint
1993
Descriptiontext

Immersion Corporation is a public US technology company (Nasdaq: IMMR) founded in 1993 that builds and licenses haptic-feedback technology enabling tactile sensations in digital devices. Its core offerings are TouchSense software, Active Sensing Technology for real-time performance adjustment, Haptic Design Tools for developers, Engineering and Design Services for integration support, and a Patent Licensing program covering an extensive portfolio of US and international patents. The company serves device manufacturers and ecosystem partners across three primary use-case segments — mobile, automotive, and gaming — with an emerging VR/AR extension, and cites 150+ licensed customers and 3+ billion devices using its technology worldwide.

Short descriptiontext

Immersion Corporation is a public US haptic-technology company that licenses TouchSense software, Active Sensing IP, and an extensive patent portfolio to mobile, automotive, gaming, and VR/AR device manufacturers and ecosystem partners worldwide.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersAventura, United States
HQ citystring
Aventura
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
haptic technology licensing, patent licensing services, haptic design tools, touch feedback solutions, haptic engineering services
Industry2 codes
1VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics)
CodeMPAFAGAGPrimaryYes
2Game Controllers, Joysticks & Flight/Driving Sim Controls
CodeHDACAFACPrimaryNo
NAICS code1 code
  • Industrial Design Services54142
SIC code1 code
  • Electronic Components & Accessories3670
Product category
Haptic Technology / Touch Feedback
Social media profiles2 records
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1Patent and Technology Licensing
TypeLicensing Royalties
Description

Immersion generates revenue primarily through licensing its haptic technology patents and solutions to device manufacturers, haptic hardware companies, and technology partners. This includes licensing fees for using their patents, technology, and design tools.

immersion.com
2Engineering and Design Services
TypeProfessional Services
Description

Professional services including technology integration support and haptic design services for partners and customers

immersion.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Marketing or Sales, Operations, Others
GTM typeB2B
B2B
Offering typeSoftware
Software
Brand1 record
1TouchSense
Description

Registered trademark technology for haptic feedback solutions in mobile, gaming, and automotive applications

immersion.com
Core offering1 text field

Immersion Corporation develops and licenses haptic (touch feedback) technology that enables life-like digital touch feedback across mobile, automotive, gaming, and other consumer devices. Its core offerings include TouchSense and Active Sensing Technologies, Haptic Design Tools, Engineering and Design Services, and a Patent Licensing program covering hundreds of patents. The company sells to device manufacturers, haptic hardware companies, designers, and developers through direct licensing and an ecosystem Partner Program.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • 3+ billion devices worldwide using Immersion technology
+1 more record
Product overview1 text field

Immersion Corporation is a haptic technology company offering a comprehensive portfolio of solutions across mobile, automotive, and gaming markets. The company provides its core technologies including TouchSense software and Active Sensing Technology, complemented by Haptic Design Tools for developers. Services include engineering and design support, along with patent licensing programs. With over 3 billion devices using their technology and 150+ licensed customers, Immersion operates a platform approach delivering technology licensing, development tools, and professional services to device manufacturers and developers seeking to incorporate tactile feedback into their products.

Product and service1 record
1Haptic Design Tools
Scale indicator6 records

Each record includes

Type, Value, Description, Source

Partnership3 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Partnership for haptic automotive technologies. Faurecia, a major automotive seating and interior supplier, partners with Immersion to integrate haptic feedback into automotive human-machine interfaces (HMI) for improved driver experience and safety.

Strategic tierMinorTypeOEM/ Whitelabel/ Licensing Partner
Description

Vishay introduced new sizes and force levels for IHPT haptic feedback actuators with Immersion licenses, expanding hardware options for manufacturers implementing haptic technology.

3Ecosystem/Hardware Partners
Strategic tierCoreTypeTechnology or Integration
Description

Partner Program for haptic hardware suppliers. The company works closely with ecosystem partners to build high-quality digital touch experiences and helps partners choose the right components to deliver haptic experiences.

immersion.com
Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers8 records
TypeDirect peer
Description

AAC Technologies is a leading supplier of haptic actuators and MEMS components to smartphone OEMs globally. While it manufactures hardware rather than licensing IP, it competes in the same OEM design wins that Immersion's patents target, making it the closest component-level peer.

TypeDirect peer
Description

Synaptics is a direct comparable, licensing human-interface IP (touch, fingerprint, biometric sensing) to OEMs in mobile, PC, and IoT under a similar royalty-based model. Both companies monetize decades of foundational human-input patents rather than manufacturing hardware.

TypeBroad incumbent
Description

Texas Instruments' DRV2605 haptic driver family is a standard reference design for smartphone and wearable haptics, alongside Immersion-licensed firmware. TI is a broad incumbent semiconductor supplier but is one of the most-cited comparable choices for haptic subsystem integration.

TypeBroad incumbent
Description

Cirrus Logic supplies haptic drivers and audio codecs to leading smartphone OEMs, with overlapping design-win relationships. It is a broader low-power mixed-signal incumbent but directly comparable on the haptic side of its portfolio.

TypeBroad incumbent
Description

TDK is a large incumbent electronics conglomerate whose PiezoHapt and PowerHap actuator lines compete with Immersion-licensed actuator solutions in smartphones, game controllers, and automotive HMIs. It is a broader portfolio player but directly overlaps in haptic hardware.

TypeDirect peer
Description

Boreas Technologies is a piezo haptic platform company that licenses its Creare piezo driver IP to consumer electronics manufacturers. It directly competes with Immersion in the piezo haptic IP licensing space, with overlapping customer targets in mobile and wearables.

TypeOthers
Description

Apple's proprietary Taptic Engine is the canonical comparable haptic technology in consumer devices and demonstrates the value of a tightly integrated haptic stack. Apple does not license externally but is the relevant benchmark for premium haptic UX that drives industry expectations.

TypeOthers
Description

Microsoft's Xbox Impulse Triggers integrate haptic feedback into console controllers and represent a comparable innovation pathway to Sony's DualSense. Microsoft develops haptics in-house rather than licensing, but its console gaming haptic strategy competes for OEM mindshare in the controller market.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers4 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile5 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles6 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors2 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A2 records

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment1 record

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Immersion Corporation

Haptic Technology / Touch Feedbackimmersion.com

Immersion Corporation is a public US haptic-technology company that licenses TouchSense software, Active Sensing IP, and an extensive patent portfolio to mobile, automotive, gaming, and VR/AR device manufacturers and ecosystem partners worldwide.

What Immersion Corporation does

Immersion Corporation is a public US technology company (Nasdaq: IMMR) founded in 1993 that builds and licenses haptic-feedback technology enabling tactile sensations in digital devices. Its core offerings are TouchSense software, Active Sensing Technology for real-time performance adjustment, Haptic Design Tools for developers, Engineering and Design Services for integration support, and a Patent Licensing program covering an extensive portfolio of US and international patents. The company serves device manufacturers and ecosystem partners across three primary use-case segments — mobile, automotive, and gaming — with an emerging VR/AR extension, and cites 150+ licensed customers and 3+ billion devices using its technology worldwide.

Immersion Corporation firmographics

Firmographics
Name
Immersion Corporation
Legal name
Immersion Corporation
Website
https://immersion.com
Company type
Public
Founded year
1993
Operating status
Operating
Headcount range
11–50 employees
Short description
Immersion Corporation is a public US haptic-technology company that licenses TouchSense software, Active Sensing IP, and an extensive patent portfolio to mobile, automotive, gaming, and VR/AR device manufacturers and ecosystem partners worldwide.
Ownership category
akta.pro rank

Immersion Corporation industry classification

Industry
Product category
Haptic Technology / Touch Feedback
NAICS
Industrial Design Services (54142)
SIC
Electronic Components & Accessories (3670)
akta.pro primary industry
VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG)
akta.pro secondary industry
Game Controllers, Joysticks & Flight/Driving Sim Controls (HDACAFAC)

Keywords

  • Haptic technology licensing
  • Patent licensing services
  • Haptic design tools
  • Touch feedback solutions
  • Haptic engineering services

Where Immersion Corporation is headquartered

Location

Headquarters

HQ city
Aventura
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Immersion Corporation business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Technology or R&D, Personnel, Marketing or Sales, Operations, Others

Revenue model

  1. Patent and Technology Licensing: Immersion generates revenue primarily through licensing its haptic technology patents and solutions to device manufacturers, haptic hardware companies, and technology partners. This includes licensing fees for using their patents, technology, and design tools.
  2. Engineering and Design Services: Professional services including technology integration support and haptic design services for partners and customers

Go-to-market motion1 record

Distribution channels2 records

Marketing channels4 records

Immersion Corporation product offering

Product offering

Core offering

Immersion Corporation develops and licenses haptic (touch feedback) technology that enables life-like digital touch feedback across mobile, automotive, gaming, and other consumer devices. Its core offerings include TouchSense and Active Sensing Technologies, Haptic Design Tools, Engineering and Design Services, and a Patent Licensing program covering hundreds of patents. The company sells to device manufacturers, haptic hardware companies, designers, and developers through direct licensing and an ecosystem Partner Program.

Product overview

Immersion Corporation is a haptic technology company offering a comprehensive portfolio of solutions across mobile, automotive, and gaming markets. The company provides its core technologies including TouchSense software and Active Sensing Technology, complemented by Haptic Design Tools for developers. Services include engineering and design support, along with patent licensing programs. With over 3 billion devices using their technology and 150+ licensed customers, Immersion operates a platform approach delivering technology licensing, development tools, and professional services to device manufacturers and developers seeking to incorporate tactile feedback into their products.

Differentiator

Problem solved

Functional benefit

Brands

  • TouchSense: Registered trademark technology for haptic feedback solutions in mobile, gaming, and automotive applications

Products and services

  • Haptic Design Tools

Quantifiable outcome

  • 3+ billion devices worldwide using Immersion technology
  • +1 more outcomes

Companies that use Immersion Corporation

Customer profile

Named customers4 records

Segments4 records

Ideal customer profiles5 records

Immersion Corporation technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature5 records

Immersion Corporation partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered core and minor.

  • FaureciacoreStrategic or Co-development PartnerPartnership for haptic automotive technologies. Faurecia, a major automotive seating and interior supplier, partners with Immersion to integrate haptic feedback into automotive human-machine interfaces (HMI) for improved driver experience and safety.
  • Vishay IntertechnologyminorOEM/ Whitelabel/ Licensing PartnerVishay introduced new sizes and force levels for IHPT haptic feedback actuators with Immersion licenses, expanding hardware options for manufacturers implementing haptic technology.
  • Ecosystem/Hardware PartnerscoreTechnology or IntegrationPartner Program for haptic hardware suppliers. The company works closely with ecosystem partners to build high-quality digital touch experiences and helps partners choose the right components to deliver haptic experiences.

Scale indicators6 records

Recent moves6 records

Expansion highlights5 records

Immersion Corporation competitors and assessment

Company assessment

Direct peers

  • AAC Technologies: AAC Technologies is a leading supplier of haptic actuators and MEMS components to smartphone OEMs globally. While it manufactures hardware rather than licensing IP, it competes in the same OEM design wins that Immersion's patents target, making it the closest component-level peer.
  • Synaptics: Synaptics is a direct comparable, licensing human-interface IP (touch, fingerprint, biometric sensing) to OEMs in mobile, PC, and IoT under a similar royalty-based model. Both companies monetize decades of foundational human-input patents rather than manufacturing hardware.
  • Boreas Technologies: Boreas Technologies is a piezo haptic platform company that licenses its Creare piezo driver IP to consumer electronics manufacturers. It directly competes with Immersion in the piezo haptic IP licensing space, with overlapping customer targets in mobile and wearables.

Broad incumbents

  • Texas Instruments: Texas Instruments' DRV2605 haptic driver family is a standard reference design for smartphone and wearable haptics, alongside Immersion-licensed firmware. TI is a broad incumbent semiconductor supplier but is one of the most-cited comparable choices for haptic subsystem integration.
  • Cirrus Logic: Cirrus Logic supplies haptic drivers and audio codecs to leading smartphone OEMs, with overlapping design-win relationships. It is a broader low-power mixed-signal incumbent but directly comparable on the haptic side of its portfolio.
  • TDK Corporation: TDK is a large incumbent electronics conglomerate whose PiezoHapt and PowerHap actuator lines compete with Immersion-licensed actuator solutions in smartphones, game controllers, and automotive HMIs. It is a broader portfolio player but directly overlaps in haptic hardware.

Others

  • Apple (Taptic Engine): Apple's proprietary Taptic Engine is the canonical comparable haptic technology in consumer devices and demonstrates the value of a tightly integrated haptic stack. Apple does not license externally but is the relevant benchmark for premium haptic UX that drives industry expectations.
  • Microsoft (Xbox Impulse Triggers): Microsoft's Xbox Impulse Triggers integrate haptic feedback into console controllers and represent a comparable innovation pathway to Sony's DualSense. Microsoft develops haptics in-house rather than licensing, but its console gaming haptic strategy competes for OEM mindshare in the controller market.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key highlights7 records

Customer concentration

Immersion Corporation social profiles

Digital presence

Immersion Corporation financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Immersion Corporation leadership team

Management profile

Number of profiles

Profiles6 records

Immersion Corporation subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

Immersion Corporation funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors2 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Immersion Corporation M&A and investment

M&A and investment

M&A2 records

Investments1 record

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Immersion Corporation

What does Immersion Corporation do?

Immersion Corporation develops and licenses haptic (touch feedback) technology that enables life-like digital touch feedback across mobile, automotive, gaming, and other consumer devices. Its core offerings include TouchSense and Active Sensing Technologies, Haptic Design Tools, Engineering and Design Services, and a Patent Licensing program covering hundreds of patents. The company sells to device manufacturers, haptic hardware companies, designers, and developers through direct licensing and an ecosystem Partner Program.

Is Immersion Corporation a public or private company?

Immersion Corporation is a public company. It is classified as public and is currently operating.

When was Immersion Corporation founded?

Immersion Corporation was founded in 1993. It employs 11 to 50 people.

Where is Immersion Corporation based?

Immersion Corporation is headquartered in Aventura, United States, in the North America region.

How does Immersion Corporation make money?

Two revenue lines are on record. Patent and Technology Licensing is the primary driver. The others are engineering and Design Services.

Who are Immersion Corporation's main competitors?

Direct peers on record are AAC Technologies, Synaptics and Boreas Technologies. Broad incumbents are Texas Instruments, Cirrus Logic and TDK Corporation. Others are Apple (Taptic Engine) and Microsoft (Xbox Impulse Triggers).

Does Immersion Corporation have an API?

No public API is recorded for Immersion Corporation.

What industry is Immersion Corporation in?

Immersion Corporation's product category is Haptic Technology / Touch Feedback. Its primary akta.pro industry code is MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics), with a secondary code of HDACAFAC, Game Controllers, Joysticks & Flight/Driving Sim Controls. Its NAICS code is 54142 and its SIC code is 3670.

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Live signals
American Banking and Market NewsContrasting Lulu’s Fashion Lounge (NASDAQ:LVLU) and Immersion (NASDAQ:IMMR)Immersion Corporation outperforms Lulu's Fashion Lounge on 12 of 14 factors, including revenue, earnings, and analyst ratings. Immersion has higher revenue ($1.73B vs $261.95M) and a stronger consensus rating with an 88.18% upside target. Lulu's Fashion Lounge trades at a lower P/E ratio but shows negative profitability.Defense WorldBank of America Corp DE Purchases New Shares in Immersion Corporation $IMMRBank of America Corp DE acquired a new stake in Immersion Corporation during Q2, purchasing 112,702 shares valued at approximately $763,000. The acquisition represents about 0.34% of the company, and other institutions also adjusted their positions. Immersion reported Q2 EPS of $0.17, beating estimates, and declared a $0.0750 quarterly dividend.Seeking AlphaImmersion Corporation Stock: Likely To Remain Hemmed In For A While Longer (NASDAQ:IMMR)Immersion Corp. stock has stalled near $7.60-8.00 resistance after a rally from March 2026 lows, with Q1 FY2027 revenue of $294.4M and net income of $16.6M. Barnes & Noble Education, which accounts for most revenue, continues to post losses, and the stock trades below book value at $7.37.Defense WorldImmersion (NASDAQ:IMMR) versus Caleres (NYSE:CAL) Head to Head SurveyCaleres and Immersion are compared on institutional ownership, profitability, dividends, and analyst ratings. Caleres has higher institutional ownership (98.4% vs 60.6%) and lower valuation, while Immersion has higher earnings and a stronger analyst consensus with an 83.67% upside target.GurufocusImmersion Corporation Reports First Quarter of Fiscal 2027 ResulImmersion Corporation reported first-quarter fiscal 2027 results for the three months ended July 31, 2026, with total revenues of $294.4 million and GAAP net income of $4.9 million. Non-GAAP net income was $16.6 million, and the company declared a quarterly dividend of $0.075 per share.Markets DailyImmersion (NASDAQ:IMMR) Issues Earnings Results, Beats Estimates By $0.44 EPSImmersion reported Q4 EPS of $0.50, beating estimates by $0.44, with revenue of $294.40 million. The company declared a quarterly dividend of $0.075, and major shareholder Toro 18 Holdings sold 200,000 shares. Analysts rate the stock a Hold with a $13.50 price target.Stock TitanImmersion Fiscal Q1 Earnings: $294M RevenueImmersion Corporation reported first-quarter fiscal 2027 results with total revenues of $294.4 million, up from $292.0 million a year earlier. GAAP net income was $4.9 million, or $0.17 per diluted share, while non-GAAP net income was $16.6 million, or $0.50 per share. The company declared its sixteenth consecutive quarterly dividend of $0.075 per share.Business Wire BlogImmersion Corporation Reports First Quarter of Fiscal 2027 ResultsImmersion Corporation reported first-quarter fiscal 2027 results for the three months ended July 31, 2026, with total revenues of $294.4 million and GAAP net income of $4.9 million, or $0.17 per diluted share. Non-GAAP net income was $16.6 million, or $0.50 per diluted share. The company will distribute a quarterly dividend of $0.075 per share on October 30, 2026.Markets DailyImmersion (NASDAQ:IMMR) Stock Passes Above Two Hundred Day Moving Average – What’s Next?Immersion Corporation shares crossed above their 200-day moving average of $6.50, trading as high as $7.75 and closing at $7.69 on Wednesday with 304,694 shares. Analysts hold a consensus "Hold" rating with a $13.50 price target, after the company reported $0.12 EPS and $270 million revenue on July 24.