Gz brain
KADOKAWA Game Linkage is a wholly-owned KADOKAWA subsidiary operating Japanese gaming media brands including Weekly Famitsu, Dengeki Online, B's-LOG.com, guidebook imprints, e-sports team FAV gaming, and merchandise retail, serving gaming enthusiasts across print, digital, retail, and e-sports channels in Japan.
- Company typePrivate
- Founded2017
- HeadquartersTokyo, Japan
- Headcount1–10
- GTM typeB2B and B2C
- OfferingDigital Commerce or Content
Gz brain firmographics
Firmographics- Name
- Gz brain
- Legal name
- 株式会社KADOKAWA Game Linkage
- Website
- https://gzbrain.jp
- Company type
- Private
- Founded year
- 2017
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- KADOKAWA Game Linkage is a wholly-owned KADOKAWA subsidiary operating Japanese gaming media brands including Weekly Famitsu, Dengeki Online, B's-LOG.com, guidebook imprints, e-sports team FAV gaming, and merchandise retail, serving gaming enthusiasts across print, digital, retail, and e-sports channels in Japan.
- Ownership category
- akta.pro rank
Gz brain industry classification
Industry- Product category
- Gaming Media & Publishing
- NAICS
- Hobby, Toy, and Game Retailers (45912)
- SIC
- Retail-Hobby, Toy & Game Shops (5945), Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Subscription, Bundling & Membership Distribution (Game Pass-like, Humble-like) (MPAFABAI)
Keywords
Where Gz brain is headquartered
LocationHeadquarters
- HQ city
- Tokyo
- HQ country
- Japan
- HQ region
- Asia
Offices1 record
Markets served
Gz brain business model
Business model- GTM type
- B2B and B2C
- Offering type
- Digital Commerce or Content
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure, Supply Chain
Revenue model
- Publishing: Publishes gaming magazines, guidebooks, and related publications through brands like Famitsu and Dengeki (電撃)
- Media & Digital Content: Operates online gaming media platforms including Famitsu.com and Dengeki Online
- E-sports Management: Manages e-sports teams and leagues including KADOKAWA FAV gaming team and participation in Street Fighter League
- Goods & Merchandise: Sells gaming-related merchandise and goods through retail and direct channels
- Event Management: Plans and operates gaming and entertainment events
Go-to-market motion1 record
Distribution channels4 records
Marketing channels4 records
Gz brain product offering
Product offeringCore offering
KADOKAWA Game Linkage operates multiple gaming media brands and platforms including Weekly Famitsu (週刊ファミ通), Famitsu.com, Dengeki Online (電撃オンライン), B's-LOG.com, てれびげーむマガジン (TV Game Magazine), Dengeki PlayStation, Famitsu and Dengeki guidebook lines, the FAV gaming e-sports brand, and the ebten e-commerce site. The company also publishes strategy guides, manages e-sports teams and leagues, plans gaming events, and distributes games via the Nintendo eShop. As a wholly-owned subsidiary of KADOKAWA, it leverages the parent's publishing and entertainment ecosystem.
Differentiator
Problem solved
Functional benefit
Products and services
- Weekly Famitsu (週刊ファミ通) Flagship weekly gaming magazine covering video game news, reviews, previews, and feature stories for Japanese gaming enthusiasts; the brand is celebrating its 40th anniversary in June 2026.
- Famitsu.com (ファミ通.com) Online gaming news and reviews platform providing continuous coverage of video game titles, hardware, and industry developments for Japanese gamers.
- Dengeki Online (電撃オンライン) Online gaming and entertainment media platform delivering news, reviews, and feature content under the Dengeki brand.
- B's-LOG.com Online media platform targeting female gaming and otome game audiences with news, reviews, and lifestyle content.
- TV Game Magazine (てれびげーむマガジン) Minecraft-focused gaming magazine series with cumulative circulation exceeding 1.5 million copies, offering comprehensive tips, builds, and strategy content.
- Dengeki PlayStation (電撃PlayStation) PlayStation-focused gaming magazine covering PS4 and PS5 titles, hardware, and PlayStation ecosystem news.
- Famitsu Guidebooks (ファミ通の攻略本) Line of printed game strategy guidebooks for major Japanese game titles, published in partnership with Nintendo for Switch titles including Minecraft and Animal Crossing.
- Dengeki Guidebooks (電撃の攻略本) Line of printed game strategy guidebooks published under the Dengeki brand, covering major Japanese game releases.
- FAV gaming E-sports brand operating the KADOKAWA FAV gaming team, competing in Street Fighter League: Pro-JP 2026 under a new management structure.
- ebten E-commerce platform operated as part of KADOKAWA's goods and merchandise retail channel for gaming-related products.
- Picopuri (ぴこぷり) Media service listed among KADOKAWA Game Linkage's core brands alongside its gaming magazines and online media properties.
Quantifiable outcome
- てれびげーむマガジン series cumulative circulation exceeding 1.5 million copies
Companies that use Gz brain
Customer profileNamed customers3 records
Segments2 records
Ideal customer profiles2 records
Gz brain technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Gz brain partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered core.
- Sofmap (ソフマップ)coreOfficial partner for りーさるぷらん (Lethal Sales Plan) 2026. Sofmap, a major Japanese gaming and anime retailer, partners with KGL for promotional activities and product distribution.
- NintendocoreStrategic partnership for game guide publishing and Switch game distribution including titles like Minecraft guide, Animal Crossing guide, and 早咲きのくろゆり (Early Blooming Black Lily) for Nintendo Switch.
- CapcomcorePartnership for Street Fighter League: Pro-JP 2026 e-sports competition. KADOKAWA FAV gaming participates in the league under new management structure.
- Famitsu ( famiglia group)coreOperates Famitsu media brand including Weekly Famitsu magazine, Famitsu.com, and 40th anniversary special website. Famitsu is one of Japan's most established gaming media outlets.
Scale indicators4 records
Gz brain competitors and assessment
Company assessmentOthers
- Famitsu (parent brand operations): While Famitsu is operated by KGL itself, the Famitsu brand/famiglia group ecosystem includes print, online, and event operations that map directly to KGL's service portfolio, making the brand universe itself the closest structural analog for a peer comparison.
Broad incumbents
- GameSpot: Global gaming editorial and video media covering games, hardware, and e-sports. Comparable to KGL's online media and guide properties in role (gamer-focused reviews, strategy content) though at a much larger international scale.
- IGN: Global multi-platform gaming editorial media (reviews, guides, news, video). Directly comparable to KGL's Famitsu/Dengeki family in functional role — comprehensive gaming editorial and guides — but with global scale and English-language focus.
- Kotaku: Global digital gaming and pop-culture editorial outlet. Comparable to KGL's online gaming media properties for traffic-driven ad-supported gaming editorial, although operating at international scale.
- Polygon: Vox Media-owned gaming editorial outlet covering games, guides, and features. Comparable to Famitsu/Dengeki as a vertically-integrated gaming reviews and guides publisher with both written and video output.
- Enterbrain (KADOKAWA sister brand): Historical Japanese hobby, game, and publishing brand within the KADOKAWA group that previously published flagship Japanese game magazines (e.g., Beep! and others). Comparable as a Japan-focused game/hobby publishing operation under a larger media parent.
Direct peers
- AmiAmi: Japan-headquartered e-commerce specialist for anime, game, and hobby collectibles and merchandise. Direct operational comparable to KGL's ebten platform in the Japanese gaming merchandise retail vertical.
- Hobby Japan: Japanese hobby, manga, and game magazine publisher and event operator. Comparable to KGL's magazine, guidebook, and event-management streams as a niche enthusiast publishing and live-experiences peer in Japan.
- GAME Watch (Impress Group): Long-running Japanese gaming news and hardware coverage site operated by Impress Corporation. Comparable to KGL's online gaming media properties in audience, advertiser mix, and editorial scope within the Japanese market.
- 4Gamer.net (Aetas): A leading Japanese-language online gaming media outlet covering PC, console, and mobile games with reviews, news, and feature articles. Direct competitor to Famitsu.com and Dengeki Online for Japanese gaming audiences and advertiser attention.
Market position
Customer concentration
Gz brain social profiles
Digital presenceGz brain financial estimates
Financial estimateRevenue estimate
Valuation estimate
Gz brain leadership team
Management profileNumber of profiles
Profiles6 records
Gz brain funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Gz brain M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Gz brain
What does Gz brain do?
KADOKAWA Game Linkage operates multiple gaming media brands and platforms including Weekly Famitsu (週刊ファミ通), Famitsu.com, Dengeki Online (電撃オンライン), B's-LOG.com, てれびげーむマガジン (TV Game Magazine), Dengeki PlayStation, Famitsu and Dengeki guidebook lines, the FAV gaming e-sports brand, and the ebten e-commerce site. The company also publishes strategy guides, manages e-sports teams and leagues, plans gaming events, and distributes games via the Nintendo eShop. As a wholly-owned subsidiary of KADOKAWA, it leverages the parent's publishing and entertainment ecosystem.
Is Gz brain a public or private company?
Gz brain is a private company. It is classified as corporate owned and is currently operating.
When was Gz brain founded?
Gz brain was founded in 2017. It employs 1 to 10 people.
Where is Gz brain based?
Gz brain is headquartered in Tokyo, Japan, in the Asia region.
How does Gz brain make money?
Five revenue lines are on record. Publishing is the primary driver. The others are media & Digital Content, E-sports Management, goods & Merchandise and event Management.
Who are Gz brain's main competitors?
Famitsu (parent brand operations) is listed as an others. Broad incumbents are GameSpot, IGN, Kotaku, Polygon and Enterbrain (KADOKAWA sister brand). Direct peers are AmiAmi, Hobby Japan, GAME Watch (Impress Group) and 4Gamer.net (Aetas).
Does Gz brain have an API?
No public API is recorded for Gz brain.
What industry is Gz brain in?
Gz brain's product category is Gaming Media & Publishing. Its primary akta.pro industry code is MPAFABAI, Subscription, Bundling & Membership Distribution (Game Pass-like, Humble-like). Its NAICS code is 45912 and its SIC code is 5945.