ITSALIVE
ITSALIVE is a Russian creative studio founded in 2019 that builds 3D mascots, digital avatars, and branded content for large Russian enterprises using proprietary Unreal Engine pipelines and an in-house motion capture studio, serving clients including Sber, VK, and M-Video.
- Company typePrivate
- Founded2019
- HeadquartersDubai, United Arab Emirates
- Headcount11–50
- GTM typeB2B
- OfferingServices
What ITSALIVE does
ITSALIVE is a Russian creative studio founded in 2019 and headquartered in the Skolkovo Innovation Center in Moscow, specializing in 3D mascot and digital avatar development, virtual production, and branded media content for large Russian enterprises and government entities. The studio operates a vertically integrated pipeline combining traditional 3D computer graphics with Unreal Engine real-time rendering, an in-house motion capture laboratory equipped with Xsens suits, Facegood/Faceware helmets, StretchSense/Manus gloves, and an Antilatency floor capable of producing up to 500 minutes of animation per day. Proprietary technology components include custom Unreal Engine scripts and plugins that deliver a threefold production speed improvement, a parallelized character creation pipeline that compresses typical industry timelines from four months to one month, a proprietary AR platform optimized for ARCore and ARKit, and a real-time broadcasting pipeline based on Unreal Engine Blueprints.
The studio generates revenue primarily through project-based professional services contracts covering mascot development, digital character creation, advertising production, AI-powered content, and event experiences, with potential licensing of original IP properties (Istok, Kukuzyby, Kotofony, Ann Tenn). Its named client base spans Sber, VK, M-Video, Gazprombank, Alfa-Bank, Megafon, Skyeng, Gosuslugi, KLJUCHAVTO, Soyuzmultfilm, Sferum, FeniSmart, and World 2040, with documented outcomes including 350,000 Telegram sticker installations for SberCat, 8.6 million views for the M-Video EM.VI avatar stream, and 1 million first-week views for Soyuzmultfilm shorts. The studio is accredited as an IT organization under Russian Ministry of Digital Development Order No. 449 (May 11, 2023) and operates three sub-brands — ITSCOOL (Unreal Engine training), ITSMOcap (motion capture rental), and ITSCHOOL (educational programming) — alongside a Holobox hardware product line for holographic character display in physical spaces. The company is privately held, has no disclosed external funding, and is recognized with more than 50 Russian and international industry awards.
ITSALIVE firmographics
Firmographics- Name
- ITSALIVE
- Legal name
- Общество с ограниченной ответственностью «Итсэлайв»
- Website
- https://itsalive.studio
- Company type
- Private
- Founded year
- 2019
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- ITSALIVE is a Russian creative studio founded in 2019 that builds 3D mascots, digital avatars, and branded content for large Russian enterprises using proprietary Unreal Engine pipelines and an in-house motion capture studio, serving clients including Sber, VK, and M-Video.
- Ownership category
- akta.pro rank
ITSALIVE industry classification
Industry- Product category
- Creative Content Production / 3D Animation Services
- NAICS
- Motion Picture and Video Production (512110)
- SIC
- Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- 3D Character Animation (MPAHACAB)
- akta.pro secondary industries
- CG Asset Creation (Modeling, Texturing, Lookdev, Rigging) (MPAHABAE), Real-Time Compositing, Keying & On-Set Playback (MPAHADAG), Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN), Outsourced Art/Audio Production Services (2D/3D, Animation, VFX, Audio/VO) (MPAFAKAM), XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)
Keywords
Where ITSALIVE is headquartered
LocationHeadquarters
- HQ city
- Dubai
- HQ country
- United Arab Emirates
- HQ region
- Middle East
Offices1 record
Markets served
ITSALIVE business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Project-based Character Development: Custom 3D mascot, avatar, and character creation services for brands. Includes concept development, modeling, animation, and implementation.
- Content Production Services: Video advertising, cinematic content, and brand media production featuring characters. Includes AI-powered content and real-time productions.
- IP/Character Licensing: Possibility for character licensing based on owned IP properties (Kukuzyby, Kotofony, Istok, etc.) for merchandise and extended use.
Go-to-market motion2 records
Distribution channels2 records
Marketing channels6 records
ITSALIVE product offering
Product offeringCore offering
ITSALIVE is a creative CGI and virtual production studio that develops custom 3D mascots, digital avatars, and brand characters for enterprise clients, alongside producing video advertising, AI-powered content, AR/XR experiences, and full CG cinematic series. The studio delivers end-to-end character lifecycles from concept to deployment, leveraging proprietary Unreal Engine scripts, in-house motion capture, and neural network image generation, and additionally operates an educational arm (ITSCOOL) and holographic display hardware (Holoboxes).
Product overview
ITSALIVE is a digital content production studio offering a comprehensive suite of services centered on 3D mascot and avatar creation for brands. The core offering consists of six service lines: Mascot Development (маскоты), Digital Characters (цифровые персонажи), Classic Advertising (классическая реклама), AI Content (ИИ контент), Events (ивент), and Entertainment/Educational Content. Supporting these are proprietary technology platforms including Motion Capture Studio, AR Platform, and Real-time/Vtubes streaming. The company also operates ITSCOOL, an educational program teaching Unreal Engine pipelines. ITSALIVE has developed original IP including the Slavic fantasy universe Истокъ (Istok), edutainment project Кукузябы (Kukuzaby), animated series Котофоны (Kotofony), and competition show format Ан Тенна (Ann Tenn). The studio also produces hardware products (Голобоксы/Holoboxes) for holographic character display.
Differentiator
Problem solved
Functional benefit
Brands
- ITSCOOL: Educational school for training in Unreal Engine and new production pipelines based on the studio's expertise
- ITSMOcap
- ITSCHOOL
Products and services
- Mascots (Маскоты) Development of 3D and 2D commercial mascots and brand characters, positioned as the fastest mascot creation service in Russia (1 month versus 4-month industry standard). Includes concept, modeling, animation, and implementation for use across advertising, social media, events, and merchandise.
- Digital Characters (Цифровые персонажи) Development of 3D and 2D commercial characters for brands, including products, merchandise, and outdoor advertising. Includes digital ambassadors and brand representatives usable across multiple platforms.
- Classic Advertising (Классическая реклама) Traditional advertising content production including SMM content, AI characters, video ads, and automation services for brand marketing campaigns.
- AI Content (ИИ Контент) AI-powered video and character development including AI assistants, neuro-avatars, real-time streaming technologies, touch design, AR/XR experiences, and motion capture. Leverages proprietary neural networks for consistent image and video generation.
- Events (Ивент) Event content production including cinematics, AR/XR experiences, SM formats, series, games, and shows for live and hybrid events.
- Entertainment and Educational Content (Развлекательный и образовательный контент) Production of cinematics, series, mini-dramas, shows, and games using 3D or AI technology designed for engaging, viral, and interactive content distribution.
- Holoboxes (Голобоксы) Holographic display boxes for showcasing virtual characters in physical spaces.
- ITSCOOL School of new pipelines teaching Unreal Engine fundamentals in 2 months using ready-made scenes, assets, and animation. Educational program operated as a wholly-owned subsidiary of ITSALIVE.
- Istok (Истокъ) Cinematic project dedicated to Slavic folklore character origins, made entirely on Unreal Engine. Fantasy universe based on Slavic myths and fairy tales, available for character licensing.
- Kukuzaby (Кукузябы) Edutainment project using Mixed Reality technology placing real children in 3D environments for emotional immersion, targeting quality children's content. Owned IP available for licensing.
- Kotofony (Котофоны) Animated series about two cat radio hosts Dzynka and Klats, where characters live real lives and share on social media as real bloggers. Owned IP available for licensing.
- Ann Tenn (Ан Тенна) Competition show format with tournament table where random characters compete in games hosted by a narcissistic host. Produced in 2 weeks per episode. Owned IP format available for licensing.
Quantifiable outcome
- 350,000 Telegram sticker pack installations in first weeks
- +3 more outcomes
Companies that use ITSALIVE
Customer profileNamed customers13 records
Segments3 records
Ideal customer profiles2 records
ITSALIVE technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability7 records
Feature8 records
ITSALIVE partnerships and signals
Strategic signalScale indicators7 records
Recent moves6 records
Expansion highlights6 records
ITSALIVE competitors and assessment
Company assessmentBroad incumbents
- DNEG: Global VFX and animation services company with strong character and virtual production capabilities. Comparable on the CG/character creation service offering but operates at a vastly larger scale and global footprint.
- The Mill: Global creative technology and VFX studio with strong virtual production, real-time, and brand content capabilities. Comparable on real-time character work and brand-customer overlap, though at much larger enterprise scale.
- Framestore: Global VFX and creative studio with extensive experience in CG characters, virtual production, and immersive content. Comparable on the character/real-time production stack but as part of a much broader Hollywood-focused services portfolio.
- Industrial Light & Magic: Legendary VFX and entertainment studio with deep CG character, virtual production, and immersive media capabilities. Comparable technology stack and real-time/virtual production expertise, though serving primarily film and global brand clients at top-of-market scale.
Direct peers
- Parovoz Animation Studio: Russian animation studio producing 3D character content for entertainment and brands. Comparable on 3D character pipeline, Russian market, and IP ownership, though with stronger consumer entertainment focus.
- Avatarica: Russian animation and 3D content studio with comparable focus on character-driven content and brand engagement. Most directly comparable peer given shared geography, customer type (Russian enterprises), and character animation capability.
- Wizart Animation: Russian 3D animation studio producing feature films and series. Comparable geography and 3D character focus, with overlap in serving entertainment and family/kids content verticals.
- Melnitsa Animation Studio: One of Russia's largest animation studios producing 3D animated feature films and series. Comparable on 3D character creation, Russian market focus, and entertainment IP development, though primarily feature-film oriented rather than brand mascot services.
Emerging players
- Synthesia: AI video avatar platform widely used by enterprises for branded communications. Comparable in brand-avatar-as-service use case and enterprise customer segment, but competes via generative AI rather than custom 3D character pipelines.
- Soul Machines: AI-driven digital avatar and digital human platform for brands and enterprises. Comparable in the brand-digital-ambassador use case ITSALIVE serves (e.g., EM.VI for M-Video), but with a software/AI-platform delivery model rather than custom 3D production.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
ITSALIVE social profiles
Digital presenceITSALIVE compliance and trust
Trust signalCompliance1 record
ITSALIVE financial estimates
Financial estimateRevenue estimate
Valuation estimate
ITSALIVE leadership team
Management profileNumber of profiles
Profiles4 records
ITSALIVE subsidiaries and ownership
Company hierarchySubsidiaries1 record
ITSALIVE funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
ITSALIVE M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about ITSALIVE
What does ITSALIVE do?
ITSALIVE is a creative CGI and virtual production studio that develops custom 3D mascots, digital avatars, and brand characters for enterprise clients, alongside producing video advertising, AI-powered content, AR/XR experiences, and full CG cinematic series. The studio delivers end-to-end character lifecycles from concept to deployment, leveraging proprietary Unreal Engine scripts, in-house motion capture, and neural network image generation, and additionally operates an educational arm (ITSCOOL) and holographic display hardware (Holoboxes).
Is ITSALIVE a public or private company?
ITSALIVE is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was ITSALIVE founded?
ITSALIVE was founded in 2019. It employs 11 to 50 people.
Where is ITSALIVE based?
ITSALIVE is headquartered in Dubai, United Arab Emirates, in the Middle East region.
How does ITSALIVE make money?
Three revenue lines are on record. Project-based Character Development is the primary driver. The others are content Production Services and IP/Character Licensing.
Who are ITSALIVE's main competitors?
Broad incumbents on record are DNEG, The Mill, Framestore and Industrial Light & Magic. Direct peers are Parovoz Animation Studio, Avatarica, Wizart Animation and Melnitsa Animation Studio. Emerging players are Synthesia and Soul Machines.
Does ITSALIVE have an API?
No public API is recorded for ITSALIVE.
What industry is ITSALIVE in?
ITSALIVE's product category is Creative Content Production / 3D Animation Services. Its primary akta.pro industry code is MPAHACAB, 3D Character Animation, with a secondary code of MPAHABAE, CG Asset Creation (Modeling, Texturing, Lookdev, Rigging). Its NAICS code is 512110 and its SIC code is 7812.