Seattle Interactive Media Museum
Seattle Interactive Media Museum is a privately held, for-profit startup founded in 2011 in Seattle that operates as a video game museum and preservation archive. It runs with a 1-10 person team and serves visitors and donors interested in interactive media history.
- Company typePrivate
- Founded2011
- HeadquartersSeattle, United States
- Headcount1–10
- GTM typeB2C
- OfferingServices
What Seattle Interactive Media Museum does
Seattle Interactive Media Museum (SIMM) is a privately held, for-profit startup positioned as a video game museum and preservation archive, headquartered in Seattle, Washington. Founded in 2011, the organization describes its core mission as preserving interactive media — primarily video games — through a permanent collection and public-facing programming. Operationally, SIMM reports a team size of 1-10 employees and operates a consumer web presence at thesimm.org, with its public Facebook page at facebook.com/thesimm.org.
No products, services, exhibits, ticketed experiences, membership tiers, or programmatic offerings are documented in the available source material, nor is there any description of the underlying preservation technology, digitization pipelines, or catalog systems that would constitute the museum's technical infrastructure. The organization's pricing is characterized as "Quote-based / Not publicly disclosed," and no customer segments, select customers, distribution channels, marketing channels, awards, certifications, patents, or partnerships are recorded.
The business model is not specified beyond the for-profit designation and the museum/archive framing, leaving revenue mechanics — admissions, memberships, donations, grants, gift shop, private events, licensing — unverified. No management team is identified, no funding history is disclosed, and no operating geographies beyond the Seattle base are listed. In short, the input supports only a thin description of what the organization claims to be; substantive operational, technical, and financial detail is absent from the aggregated source data.
Seattle Interactive Media Museum firmographics
Firmographics- Name
- Seattle Interactive Media Museum
- Website
- https://thesimm.org
- Company type
- Private
- Founded year
- 2011
- Headcount range
- 1–10 employees
- Short description
- Seattle Interactive Media Museum is a privately held, for-profit startup founded in 2011 in Seattle that operates as a video game museum and preservation archive. It runs with a 1-10 person team and serves visitors and donors interested in interactive media history.
- Ownership category
- akta.pro rank
Seattle Interactive Media Museum industry classification
Industry- Product category
- Interactive Media Museum
- NAICS
- Museums (712110), Museums (71211)
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Specialty Museums (e.g., Maritime, Aviation, Sports, Music, Film) (THAJADAF)
- akta.pro secondary industries
- Archival Preservation & Conservation (Handling, Storage, Environmental Controls) (MPADAMAF), Specialty Physical Artifact Storage (Museum Collections, Historical Documents, Rare Materials) (TLALALAJ), Science & Technology Museums (THAJADAD)
Keywords
Where Seattle Interactive Media Museum is headquartered
LocationHeadquarters
- HQ city
- Seattle
- HQ country
- United States
- HQ region
- North America
Markets served
Seattle Interactive Media Museum business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Operations, Personnel
Seattle Interactive Media Museum product offering
Product offeringCore offering
Seattle Interactive Media Museum operates as a startup video game museum and preservation archive based in Seattle. It maintains collections and exhibits related to interactive media and video games, with a focus on preserving the history of the medium for public education and engagement.
Differentiator
Problem solved
Functional benefit
Companies that use Seattle Interactive Media Museum
Customer profileIdeal customer profiles1 record
Seattle Interactive Media Museum technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Seattle Interactive Media Museum partnerships and signals
Strategic signalRecent moves1 record
Seattle Interactive Media Museum competitors and assessment
Company assessmentEmerging players
- Video Game History Foundation: The Video Game History Foundation is a nonprofit focused on research, preservation, and public access to video game history. It is comparable in the preservation/archival mission that SIMM highlights as part of its dual mandate, though it focuses on digital rather than physical artifacts.
Direct peers
- Computer History Museum: The Computer History Museum in Mountain View, CA preserves and exhibits computing artifacts including video game history. It is a direct peer as a technology/heritage museum with an institutional preservation mission and similar educational programming.
- Strong National Museum of Play: The Strong National Museum of Play in Rochester, NY is the most prominent U.S. museum dedicated to play and video games, housing the International Center for the History of Electronic Games. It is a direct peer — both institutions preserve and exhibit interactive media history for public education.
- Museum of the Moving Image: Museum of the Moving Image in Astoria, NY exhibits the history of film, television, and digital media. It is a direct peer as a specialty media museum encompassing interactive digital art and video games alongside traditional media.
- National Videogame Museum: The National Videogame Museum in Frisco, TX is dedicated to preserving and showcasing the history of video games through exhibits and interactive experiences. It is a direct peer in scope and mission, both operating as specialty museums focused on interactive media.
Regional players
- National Videogame Museum (UK): Based in Sheffield, UK, the National Videogame Museum is a regional peer with a similar mission to preserve and exhibit video game history. It serves a different geographic market but operates an analogous business model of hands-on exhibits and educational programming.
- Pacific Science Center: Pacific Science Center is a Seattle-based science and technology museum/educational institution. As a co-located regional museum with overlapping STEM and interactive content, it provides a comparable visitation benchmark and partnership potential for SIMM.
Broad incumbents
- Museum of Pop Culture (MoPOP): MoPOP, formerly the EMP Museum, is a Seattle-based pop culture museum covering music, science fiction, and pop culture. As the largest pop-culture heritage institution in SIMM's home market, it is a broad incumbent with overlapping cultural-heritage positioning in the same city.
Others
- International Center for the History of Electronic Games: The International Center for the History of Electronic Games is housed within the Strong Museum and is the most extensive scholarly collection of video game artifacts. It is comparable as an adjacent authority on video game preservation that SIMM would benchmark against for curatorial standards.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat2 records
Customer concentration
Seattle Interactive Media Museum social profiles
Digital presenceSeattle Interactive Media Museum financial estimates
Financial estimateRevenue estimate
Valuation estimate
Seattle Interactive Media Museum leadership team
Management profileNumber of profiles
Seattle Interactive Media Museum funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Seattle Interactive Media Museum M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Seattle Interactive Media Museum
What does Seattle Interactive Media Museum do?
Seattle Interactive Media Museum operates as a startup video game museum and preservation archive based in Seattle. It maintains collections and exhibits related to interactive media and video games, with a focus on preserving the history of the medium for public education and engagement.
Is Seattle Interactive Media Museum a public or private company?
Seattle Interactive Media Museum is a private company. It is classified as unknown.
When was Seattle Interactive Media Museum founded?
Seattle Interactive Media Museum was founded in 2011. It employs 1 to 10 people.
Where is Seattle Interactive Media Museum based?
Seattle Interactive Media Museum is headquartered in Seattle, United States, in the North America region.
Who are Seattle Interactive Media Museum's main competitors?
Video Game History Foundation is listed as an emerging player. Direct peers are Computer History Museum, Strong National Museum of Play, Museum of the Moving Image and National Videogame Museum. Regional players are National Videogame Museum (UK) and Pacific Science Center. Museum of Pop Culture (MoPOP) is listed as a broad incumbent. International Center for the History of Electronic Games is listed as an others.
Does Seattle Interactive Media Museum have an API?
No public API is recorded for Seattle Interactive Media Museum.
What industry is Seattle Interactive Media Museum in?
Seattle Interactive Media Museum's product category is Interactive Media Museum. Its primary akta.pro industry code is THAJADAF, Specialty Museums (e.g., Maritime, Aviation, Sports, Music, Film), with a secondary code of MPADAMAF, Archival Preservation & Conservation (Handling, Storage, Environmental Controls). Its NAICS code is 712110 and its SIC code is 7900.