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Indoesports.com

Full company profile

uuid002vtmr

Namestring
Indoesports.com
Websiteurl
indoesports.com
Company typeenum
Private
Founded yearint
2018
Short descriptiontext

Indoesports.com is a private Indonesian gaming company founded in 2018 and based in Jakarta, led by founder and CEO Michael Lim. Despite a 11-50 employee footprint, the company provides no public disclosure of products, customers, revenue mechanics, or current operational status.

Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersJakarta, Indonesia
HQ citystring
Jakarta
HQ countrystring
Indonesia
HQ regionstring
Asia
Markets served

Serves global market

Keyword5 values
esports gaming, online gaming, Indonesian esports, gaming community, competitive gaming
Industry2 codes
PRIMARYMPAFAEAJ
Esports Broadcast & Production (Tournament Streaming, Observers, Remote Production)
Media, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Game Streaming, Video & Creator Ecosystems (Game Content)
SECONDARYMPAFADAB
Esports Teams & Player Organizations
NAICS code1 code
  • Agents and Managers for Artists, Athletes, Entertainers, and Other Public Figures7114
SIC code1 code
  • Services-Amusement & Recreation Services7900
Product category
Esports and Gaming
Social media profiles2 records
Cost components3 values
Personnel, Technology or R&D, Operations
GTM typeB2C
B2C
Offering typeDigital Commerce or Conte…
Digital Commerce or Content
Core offering1 text field

Indoesports.com is a Jakarta-based gaming company operating in the esports sector. Founded in 2018, it maintains a staff of 11-50 employees and serves the Indonesian gaming and esports market through its online platform at indoesports.com.

Differentiator
Functional benefit
Problem solved
No data
Peers10 records
1T1
TypeBroad incumbent
Description

Global Korean-origin esports organization with teams and content across multiple titles. Comparable as a multi-title esports brand pursuing sponsorships, content, and merchandise at scale.

TypeDirect peer
Description

Indonesian esports organization fielding teams across multiple competitive titles. Directly comparable as an Indonesian esports team operator targeting similar audiences and sponsors.

TypeEmerging player
Description

Emerging multi-title esports organization with Southeast Asian presence and ambitions. Comparable as a newer esports brand building teams, content, and commercial partnerships.

TypeDirect peer
Description

Indonesian-rooted esports organization with strong Mobile Legends presence. Comparable as a regional esports brand competing in the same titles and markets.

TypeDirect peer
Description

Premier Indonesian esports organization with professional rosters across major titles. Comparable as a homegrown Indonesian esports brand pursuing team operations, content, and brand sponsorships.

TypeBroad incumbent
Description

Southeast Asian gaming publisher and esports operator (Free Fire, Arena of Valor). Comparable as a dominant SEA gaming/esports incumbent that sets the competitive and commercial bar for Indonesian esports.

TypeDirect peer
Description

Top-tier Indonesian esports organization with teams in PUBG Mobile and Mobile Legends. Directly comparable on team operations and Indonesian esports brand-building.

8Vivo Esports (Tencent-backed SEA tournaments)
TypeBroad incumbent
Description

Tencent/PUBG Mobile ecosystem investments in Southeast Asian esports tournaments and teams. Comparable as a regional esports content and tournament organizer operating in the same Indonesian gaming titles.

TypeDirect peer
Description

One of Indonesia's largest esports organizations, operating teams and content across Mobile Legends, PUBG Mobile, and Free Fire. Directly comparable as a Jakarta-based Indonesian esports brand competing for the same audience, sponsors, and talent.

TypeDirect peer
Description

Premier Mobile Legends league in Indonesia operated by Moonton. Comparable as the central competitive platform around which Indonesian esports teams, content, and sponsorships organize.

Market position
Customer concentration

Classification, Details

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Indoesports.com

Esports and Gamingindoesports.com

Indoesports.com is a private Indonesian gaming company founded in 2018 and based in Jakarta, led by founder and CEO Michael Lim. Despite a 11-50 employee footprint, the company provides no public disclosure of products, customers, revenue mechanics, or current operational status.

Indoesports.com firmographics

Firmographics
Name
Indoesports.com
Website
https://indoesports.com
Company type
Private
Founded year
2018
Headcount range
11–50 employees
Short description
Indoesports.com is a private Indonesian gaming company founded in 2018 and based in Jakarta, led by founder and CEO Michael Lim. Despite a 11-50 employee footprint, the company provides no public disclosure of products, customers, revenue mechanics, or current operational status.
Ownership category
akta.pro rank

Indoesports.com industry classification

Industry
Product category
Esports and Gaming
NAICS
Agents and Managers for Artists, Athletes, Entertainers, and Other Public Figures (7114)
SIC
Services-Amusement & Recreation Services (7900)
akta.pro industry
PRIMARYMPAFAEAJ
Esports Broadcast & Production (Tournament Streaming, Observers, Remote Production)
Media, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Game Streaming, Video & Creator Ecosystems (Game Content)
SECONDARYMPAFADAB
Esports Teams & Player Organizations

Keywords

  • Esports gaming
  • Online gaming
  • Indonesian esports
  • Gaming community
  • Competitive gaming

Where Indoesports.com is headquartered

Location

Headquarters

HQ city
Jakarta
HQ country
Indonesia
HQ region
Asia

Markets served

Indoesports.com business model

Business model
GTM type
B2C
Offering type
Digital Commerce or Content
Cost components
Personnel, Technology or R&D, Operations

Indoesports.com product offering

Product offering

Core offering

Indoesports.com is a Jakarta-based gaming company operating in the esports sector. Founded in 2018, it maintains a staff of 11-50 employees and serves the Indonesian gaming and esports market through its online platform at indoesports.com.

Differentiator

Problem solved

Functional benefit

Companies that use Indoesports.com

Customer profile

Ideal customer profiles1 record

Indoesports.com technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Indoesports.com competitors and assessment

Company assessment

Broad incumbents

  • T1: Global Korean-origin esports organization with teams and content across multiple titles. Comparable as a multi-title esports brand pursuing sponsorships, content, and merchandise at scale.
  • Garena: Southeast Asian gaming publisher and esports operator (Free Fire, Arena of Valor). Comparable as a dominant SEA gaming/esports incumbent that sets the competitive and commercial bar for Indonesian esports.
  • Vivo Esports (Tencent-backed SEA tournaments): Tencent/PUBG Mobile ecosystem investments in Southeast Asian esports tournaments and teams. Comparable as a regional esports content and tournament organizer operating in the same Indonesian gaming titles.

Direct peers

  • Boom Esports: Indonesian esports organization fielding teams across multiple competitive titles. Directly comparable as an Indonesian esports team operator targeting similar audiences and sponsors.
  • Onic Esports: Indonesian-rooted esports organization with strong Mobile Legends presence. Comparable as a regional esports brand competing in the same titles and markets.
  • RRQ (Rex Regum Qeon): Premier Indonesian esports organization with professional rosters across major titles. Comparable as a homegrown Indonesian esports brand pursuing team operations, content, and brand sponsorships.
  • Bigetron Esports: Top-tier Indonesian esports organization with teams in PUBG Mobile and Mobile Legends. Directly comparable on team operations and Indonesian esports brand-building.
  • EVOS Esports: One of Indonesia's largest esports organizations, operating teams and content across Mobile Legends, PUBG Mobile, and Free Fire. Directly comparable as a Jakarta-based Indonesian esports brand competing for the same audience, sponsors, and talent.
  • MPL Indonesia (Mobile Legends Professional League): Premier Mobile Legends league in Indonesia operated by Moonton. Comparable as the central competitive platform around which Indonesian esports teams, content, and sponsorships organize.

Emerging players

  • Gaimin Gladiators: Emerging multi-title esports organization with Southeast Asian presence and ambitions. Comparable as a newer esports brand building teams, content, and commercial partnerships.

Market position

Customer concentration

Indoesports.com social profiles

Digital presence

Indoesports.com financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Indoesports.com leadership team

Management profile

Number of profiles

Profiles1 record

Indoesports.com funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Indoesports.com M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Indoesports.com

What does Indoesports.com do?

Indoesports.com is a Jakarta-based gaming company operating in the esports sector. Founded in 2018, it maintains a staff of 11-50 employees and serves the Indonesian gaming and esports market through its online platform at indoesports.com.

When was Indoesports.com founded?

Indoesports.com was founded in 2018. It employs 11 to 50 people.

Where is Indoesports.com based?

Indoesports.com is headquartered in Jakarta, Indonesia, in the Asia region.

Who are Indoesports.com's main competitors?

Broad incumbents on record are T1, Garena and Vivo Esports (Tencent-backed SEA tournaments). Direct peers are Boom Esports, Onic Esports, RRQ (Rex Regum Qeon), Bigetron Esports, EVOS Esports and MPL Indonesia (Mobile Legends Professional League). Gaimin Gladiators is listed as an emerging player.

Does Indoesports.com have an API?

No public API is recorded for Indoesports.com.

What industry is Indoesports.com in?

Indoesports.com's product category is Esports and Gaming. Its primary akta.pro industry code is MPAFAEAJ, Esports Broadcast & Production (Tournament Streaming, Observers, Remote Production), with a secondary code of MPAFADAB, Esports Teams & Player Organizations. Its NAICS code is 7114 and its SIC code is 7900.

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