Tin Man Games
Tin Man Games is an independent Melbourne-based game studio that develops and publishes digital adaptations of interactive fiction, gamebooks, and tabletop games across mobile, PC, console, and VR platforms, licensing IP from Games Workshop, Fighting Fantasy, 2000 AD, and Miss Fisher to serve consumer gaming audiences.
- Company typePrivate
- Founded2008
- HeadquartersMelbourne, Australia
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What Tin Man Games does
Tin Man Games Pty Ltd is an independent game development and publishing studio founded in 2008 by Neil Rennison and headquartered in Melbourne, Australia. The studio specializes in digital adaptations of interactive fiction and tabletop gaming formats, with a published catalog of over 40 titles spanning iOS, Android, PC, Mac, Nintendo Switch, PlayStation VR, and Meta Quest. Core products span three pillars: (i) the Fighting Fantasy Classics library, a digital collection of Steve Jackson and Ian Livingstone's gamebook series with 3D physics-based dice rolling and auto-fill Adventure Sheets; (ii) licensed tabletop-derived titles including Warhammer Underworlds: Online (developed through subsidiary Steel Sky Productions under Games Workshop license) and Table of Tales: The Crooked Crown (a VR tabletop RPG with a voiced Dungeon Master companion); and (iii) original choice-based narrative games such as the Choices That Matter series and To Be or Not To Be (with Ryan North), plus the original tactical title NEON Squad Tactics.
The studio's underlying technology centers on a proprietary gamebook engine capable of supporting interactive narratives of 300k-600k words with 1,500-2,400 branching choices per adventure, a custom VR tabletop system with local multiplayer support, and a turn-based tactical system featuring squad customization, wagering, and crafting mechanics. These engines are deployed across multiple platforms via digital storefronts (iOS App Store, Google Play, Steam, Nintendo Switch eShop, PlayStation Store, Meta Quest Store, Humble Store) without third-party distribution intermediaries. The team remains small (1-10 employees) and operates on a self-funded basis with no disclosed external investment, supplemented by Australian public/industry support from Screen Australia, Creative Victoria, VicScreen, and IGEA.
Tin Man Games' business model is predominantly direct-to-consumer digital sales of one-time perpetual licenses, supplemented by DLC content (notably 11 warband DLCs and 4 cosmetic packs for Warhammer Underworlds: Online), a hybrid freemium/paid structure for Choices That Matter on mobile, and licensing royalties to IP holders including Games Workshop, Ian Livingstone and Steve Jackson, 2000 AD, and the Miss Fisher franchise. The target customer is the broad consumer gaming audience interested in narrative adventure, choice-driven fiction, digital tabletop RPGs, and VR experiences — a segment reached through storefront discovery, the studio blog, social media (Facebook, Twitter/X), and occasional event participation (notably PAX Australia).
Tin Man Games firmographics
Firmographics- Name
- Tin Man Games
- Legal name
- Tin Man Games Pty Ltd
- Website
- https://tinmangames.com.au
- Company type
- Private
- Founded year
- 2008
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Tin Man Games is an independent Melbourne-based game studio that develops and publishes digital adaptations of interactive fiction, gamebooks, and tabletop games across mobile, PC, console, and VR platforms, licensing IP from Games Workshop, Fighting Fantasy, 2000 AD, and Miss Fisher to serve consumer gaming audiences.
- Ownership category
- akta.pro rank
Tin Man Games industry classification
Industry- Product category
- Interactive Entertainment Software
- NAICS
- Software Publishers (5132)
- akta.pro primary industry
- Strategy/4X/Management Game Studios (MPAFAAAK)
Keywords
Where Tin Man Games is headquartered
LocationHeadquarters
- HQ city
- Melbourne
- HQ country
- Australia
- HQ region
- Oceania
Offices1 record
Markets served
Tin Man Games business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Digital Game Sales: The primary revenue stream is direct digital sales of games through major storefronts including iOS App Store, Google Play, Steam, Nintendo Switch eShop, PlayStation Store, and Meta Quest. Games are sold as one-time purchases or included in bundled collections. Revenue is generated per unit sale with no recurring component for most titles.
- Free-to-Play Mobile with In-App Purchases: Choices That Matter series uses a free-to-play model on mobile platforms where players collect 'choice tokens' to make narrative decisions. The PC and Nintendo Switch versions sell each story as a separate paid title. This hybrid approach drives both broad user acquisition and conversion revenue.
- DLC and Additional Content: Revenue generated from downloadable content including additional warbands, cosmetic packs, and expansion content for titles like Warhammer Underworlds: Online and Fighting Fantasy Classics gamebooks. Multiple DLC releases have been published for Warhammer Underworlds: Online.
- Licensing Royalties: Revenue derived from licensing agreements with intellectual property holders including Games Workshop (Warhammer 40,000/Underworlds), 2000 AD (Judge Dredd), and Ian Livingstone and Steve Jackson (Fighting Fantasy), and the estate/holders of Miss Fisher. Tin Man Games develops and publishes digital adaptations under these licenses.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | The Warlock of Firetop Mountain: Goblin Scourge Edition |
| One time/ perpetual license | Pay-as-you-go | Table of Tales: The Crooked Crown |
| Freemium | Pay-as-you-go | Choices That Matter (Mobile Free-to-Play) |
| One time/ perpetual license | Pay-as-you-go | Fighting Fantasy Classics |
Go-to-market motion1 record
Distribution channels7 records
Marketing channels5 records
Tin Man Games product offering
Product offeringCore offering
Tin Man Games is an independent game developer and publisher that builds and self-publishes digital interactive fiction, choice-based narrative games, and tabletop-style RPG adaptations across mobile, PC, console, and VR platforms. The studio develops and distributes its own titles—Fighting Fantasy Classics, Choices That Matter, Table of Tales: The Crooked Crown, Warhammer Underworlds: Online, NEON Squad Tactics, Miss Fisher and the Deathly Maze, To Be or Not To Be, and the Gamebook Adventures series—exclusively through first-party digital storefronts.
Differentiator
Problem solved
Functional benefit
Brands
- Steel Sky Productions: Joint venture entity created to develop and publish Warhammer Underworlds: Online, the digital adaptation of Games Workshop's tabletop skirmish game.
Products and services
- Warhammer Underworlds: Online Digital PvP strategy adaptation of Games Workshop's Warhammer Underworlds tabletop skirmish game, featuring dice-and-card mechanics, 14 playable warbands from the Age of Sigmar universe, deckbuilding with 20-card power decks and 12-card objective decks, and ongoing DLC expansion. Targeted at tabletop wargame and Warhammer fans on PC.
- Table of Tales: The Crooked Crown Original virtual reality tabletop role-playing adventure offering a living digital boardgame experience with a fully voiced Dungeon Master companion, turn-based dice-and-card combat, skill checks, and local asymmetric multiplayer. Released on PlayStation VR, with subsequent PC VR (Steam) and Meta Quest releases.
- The Warlock of Firetop Mountain: Goblin Scourge Edition Console edition of Tin Man's Warlock of Firetop Mountain tabletop RPG adaptation with all DLC bundled and 18 unlockable heroes, released on Nintendo Switch.
- Choices That Matter (interactive fiction series) Choice-based interactive fiction series by Tin Man Games delivering 300k–600k word branching stories with 1,500–2,400 narrative choices per adventure, an auto-fill Adventure Sheet, and a freemium token model on mobile (with paid per-story releases on PC and Nintendo Switch).
- Miss Fisher and the Deathly Maze Award-winning visual novel adventure game following Phryne Fisher through murder mystery narratives, with character illustrations, hidden clues, costume customization, and licensed music from the TV show. Released on iOS, Android, and other platforms.
- NEON Squad Tactics Turn-based cyberpunk tactical game set in UltraCity where players command a squad of elite Operators, featuring pre-mission planning, wagering for resources and credits, weapon and cybernetic crafting, and squad member customization across Meta Quest and other platforms.
- Fighting Fantasy Classics Digital collection of classic Fighting Fantasy gamebooks by Steve Jackson and Ian Livingstone (including titles such as The Warlock of Firetop Mountain, The Citadel of Chaos, The Forest of Doom, City of Thieves, and Creature of Havoc), featuring 3D physics-based dice rolling, auto-fill Adventure Sheet inventory and skill tracking, and licensed original paperback artwork.
- To Be or Not To Be Choice-based narrative game adaptation of Ryan North's Hamlet-themed interactive title, delivering branching story content to mobile, PC, and Nintendo Switch players.
- Curse of the Assassin Interactive fiction title from Tin Man Games' catalogue of adventure and gamebook-style games released for general consumer audiences.
- Gamebook Adventures series Original series of mobile interactive fiction gamebooks from Tin Man Games (beginnings launched in 2010 on iPhone), exemplifying the studio's early work digitizing choose-your-own-adventure style narrative with branching choices and stat tracking.
Quantifiable outcome
- Over 1 million downloads for Choices That Matter series on mobile
- +2 more outcomes
Companies that use Tin Man Games
Customer profileNamed customers3 records
Segments2 records
Ideal customer profiles2 records
Tin Man Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Tin Man Games partnerships and signals
Strategic signalPartnerships
Nine partnerships are on record, tiered core and minor.
- Steel Sky ProductionscoreSteel Sky Productions was created by Tin Man Games specifically to develop and publish Warhammer Underworlds: Online, the digital adaptation of Games Workshop's Warhammer Underworlds tabletop skirmish game. Tin Man Games signed the Games Workshop license in 2019 and Steel Sky Productions led the development. The base game was released in January 2020 on Steam with 11 DLC warbands and 4 cosmetic packs following.
- Screwtape StudiosminorScrewtape Studios, based in Brisbane, partnered with Tin Man Games to port the Choices That Matter series to Nintendo Switch. All three epic stories were brought to the Nintendo eShop through this collaboration.
- Zero One StudiosminorZero One Studios ported Table of Tales: The Crooked Crown from PlayStation VR to PC VR and developed a non-VR version for players without VR hardware. The port was released on Steam in September 2021.
- Games WorkshopcoreGames Workshop granted Tin Man Games a license to develop digital adaptations of their Warhammer 40,000 and Warhammer Underworlds intellectual property. Tin Man Games developed Warhammer Underworlds: Online through its subsidiary Steel Sky Productions, featuring 14 playable warbands from the Age of Sigmar universe.
- Ian Livingstone and Steve Jackson (Fighting Fantasy)coreIan Livingstone and Steve Jackson, co-creators of the Fighting Fantasy gamebook series, licensed their IP to Tin Man Games for the Fighting Fantasy Classics digital collection. The library includes classic titles such as The Warlock of Firetop Mountain, The Citadel of Chaos, The Forest of Doom, City of Thieves, and newer additions like Creature of Havoc and Temple of Terror.
- 2000 ADminor2000 AD granted Tin Man Games a license to adapt the Judge Dredd franchise into digital game format, one of several licensed IP partnerships the studio holds alongside Fighting Fantasy and Warhammer.
- Miss Fisher FranchiseminorTin Man Games holds a license to develop Miss Fisher-themed games, resulting in Miss Fisher and the Deathly Maze — an award-winning murder mystery visual novel adventure featuring music from the TV show and iMessage stickers.
- Joshua WrightminorJoshua Wright is a long-time collaborator with Tin Man Games who has created artwork for multiple games including the Gamebook Adventures series, Table of Tales: The Crooked Crown, Miss Fisher's Murder Mysteries, and Fighting Fantasy digital adaptations such as Armies of Death.
- IGEA (Interactive Games & Entertainment Association)minorIGEA is listed as a supporter of Tin Man Games. IGEA is the peak body representing Australian and New Zealand video game and interactive entertainment companies.
Scale indicators4 records
Recent moves6 records
Expansion highlights6 records
Tin Man Games competitors and assessment
Company assessmentDirect peers
- Dire Wolf Digital: Developer of digital card and board games including Root Digital and Eternal Card Game. Comparable to Tin Man in turn-based strategy and digital tabletop product design.
- Inkle Studios: UK-based independent studio specializing in choice-based interactive narrative games (80 Days, Sorcery!, Heaven's Vault). Directly comparable to Tin Man Games' interactive fiction work on the Choices That Matter and Fighting Fantasy lines.
- Ripstone Games: UK indie game publisher specializing in licensed board game and puzzle game adaptations. Closely aligned with Tin Man's licensing-led publishing model.
- Choice of Games: Publisher dedicated to choice-based interactive fiction, with a large catalog of text-driven narrative games. Closely matches Tin Man Games' narrative gamebook format and the Choices That Matter series.
- Hunted Cow Studios: Scottish indie studio developing turn-based strategy and Warhammer-licensed titles (Civil War: 1863, Tank Battle). Directly comparable in Warhammer digital adaptations and small-studio turn-based strategy.
- Handelabra Games: Independent studio developing digital tabletop game adaptations such as Sentinels of the Multiverse. Shares Tin Man's model of bringing physical tabletop IPs (Warhammer, Fighting Fantasy) to digital with bespoke engine work.
- Nomad Games: UK studio focused on digital board and tabletop game adaptations, including Talisman, Fighting Fantasy Legends, and Smite Tactics. Directly comparable in licensed tabletop-to-digital translation, particularly Fighting Fantasy.
Broad incumbents
- Asmodee Digital: Digital publishing arm of Asmodee, the world's largest board game publisher (Catan, Ticket to Ride, Pandemic). Operates in the same digital-board-game-adaptation space as Tin Man but with a much larger catalog and parent-company resources.
- Devolver Digital: Major indie game publisher with a broad catalog across PC and console. While not a narrative/tabletop specialist, Devolver represents the kind of scaled indie publishing capability Tin Man could partner with to extend reach.
Others
- Plug In Digital: Independent game publisher and distributor providing publishing services to indie studios. Adjacent to Tin Man's self-publishing model and a potential distribution/QA counterpart.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Tin Man Games social profiles
Digital presenceTin Man Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Tin Man Games leadership team
Management profileNumber of profiles
Profiles5 records
Tin Man Games subsidiaries and ownership
Company hierarchySubsidiaries1 record
Tin Man Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Tin Man Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Tin Man Games
What does Tin Man Games do?
Tin Man Games is an independent game developer and publisher that builds and self-publishes digital interactive fiction, choice-based narrative games, and tabletop-style RPG adaptations across mobile, PC, console, and VR platforms. The studio develops and distributes its own titles—Fighting Fantasy Classics, Choices That Matter, Table of Tales: The Crooked Crown, Warhammer Underworlds: Online, NEON Squad Tactics, Miss Fisher and the Deathly Maze, To Be or Not To Be, and the Gamebook Adventures series—exclusively through first-party digital storefronts.
Is Tin Man Games a public or private company?
Tin Man Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Tin Man Games founded?
Tin Man Games was founded in 2008. It employs 1 to 10 people.
Where is Tin Man Games based?
Tin Man Games is headquartered in Melbourne, Australia, in the Oceania region.
How does Tin Man Games make money?
Four revenue lines are on record. Digital Game Sales are the primary driver. The others are free-to-Play Mobile with In-App Purchases, DLC and Additional Content and licensing Royalties.
Who are Tin Man Games's main competitors?
Direct peers on record are Dire Wolf Digital, Inkle Studios, Ripstone Games, Choice of Games, Hunted Cow Studios, Handelabra Games and Nomad Games. Broad incumbents are Asmodee Digital and Devolver Digital. Plug In Digital is listed as an others.
Does Tin Man Games have an API?
No public API is recorded for Tin Man Games.
What industry is Tin Man Games in?
Tin Man Games's product category is Interactive Entertainment Software. Its primary akta.pro industry code is MPAFAAAK, Strategy/4X/Management Game Studios. Its NAICS code is 5132.