Jollywise
Jollywise is a Brighton-based digital production agency building games, apps, websites, social content, and AR experiences for children's entertainment brands including BBC, Disney, PBS KIDS, Nickelodeon, DreamWorks, and Universal.
- Company typePrivate
- Founded2006
- HeadquartersBrighton, United Kingdom
- Headcount11–50
- GTM typeB2B
- OfferingServices
What Jollywise does
Jollywise is a Brighton, UK-headquartered digital production agency founded in 2006 that designs and develops interactive digital content — games, mobile apps, websites, social content, and AR/experiential activations — for children's and family entertainment brands. Its technology stack spans Unity, Phaser.js, HTML5, React, Ionic/Capacitor, and AWS, with proprietary assets including the Jolly Good Game framework (a Phaser.js extension), Jollybase CMS, and an Adaptive Learning Engine tuned for educational content. The firm operates on a project-based professional services model, delivering custom work under quote-based pricing to enterprise clients, with its work distributed through those clients' platforms (BBC Bitesize/CBeebies/CBBC, Sky Kids, PBS KIDS, Nickelodeon, Cartoon Network, Disney apps, app stores, and more recently Roblox).
Its customer base is concentrated among tier-1 global entertainment IP holders, with long-standing relationships including BBC and Disney since the firm's founding year of 2006, alongside Nickelodeon, PBS KIDS (and RTL internationally), Cartoon Network, Universal, DreamWorks, Marvel Studios, eOne, and Beano Studios. Notable outputs include the PJ Masks Moonlight Heroes app (200M+ Android downloads), Carl's Collections (8.9M+ plays on PBS KIDS since November 2024), Climate Champions (1M+ challenges), and award winners such as Silverpoint (TIGA Best Role Playing Game 2023) and the Webby-winning Muppets Mahna Mahna game.
The company is privately held and founder-led by Jon Mason (ex-Disney), with a headcount in the 11-50 range. Business diversification efforts include productized White Label Games templates, an expansion onto Roblox (Jolly Hub and Jolly Racer), adoption of 'AI-driven experiences' as a 2023 hallmark, and the co-production of its own children's IP, 'Stan & Gran,' with Jellyfish Pictures for Channel 5's Milkshake.
Jollywise firmographics
Firmographics- Name
- Jollywise
- Legal name
- Jollywise
- Website
- https://jollywise.co.uk
- Company type
- Private
- Founded year
- 2006
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Jollywise is a Brighton-based digital production agency building games, apps, websites, social content, and AR experiences for children's entertainment brands including BBC, Disney, PBS KIDS, Nickelodeon, DreamWorks, and Universal.
- Ownership category
- akta.pro rank
Jollywise industry classification
Industry- Product category
- Digital Content Production & Creative Agency Services for Kids and Family Entertainment
- NAICS
- Doll, Toy, and Game Manufacturing (339930), Graphic Design Services (541430)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Educational Games & Kids/Families Game Studios (MPAFAAAI)
- akta.pro secondary industry
- Social/UGC & Sandbox Game Studios (Roblox-like) (MPAFAAAF)
Keywords
Where Jollywise is headquartered
LocationHeadquarters
- HQ city
- Brighton
- HQ country
- United Kingdom
- HQ region
- Europe
Offices1 record
Markets served
Jollywise business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Project-based Digital Production: Jollywise generates revenue by creating custom digital content (games, apps, websites, social content, experiential activations) for entertainment brands. Projects are commissioned by major studios and broadcasters, typically on a per-project basis with development fees, with some projects expanding into additional iterations and updates.
Go-to-market motion1 record
Distribution channels5 records
Marketing channels7 records
Jollywise product offering
Product offeringCore offering
Jollywise is a digital production company that designs, develops, and delivers custom interactive digital content for global kids, family, and entertainment brands. Core deliverables include games (HTML5, Roblox, Unity), mobile apps, websites, social content, AR/experiential activations, illustration and animation, and creative/strategy services. The studio leverages proprietary frameworks (Jolly Good Game, Jollybase CMS, Adaptive Learning Engine) and serves clients such as BBC, Disney, Universal, DreamWorks, Nickelodeon, PBS KIDS, and Cartoon Network.
Product overview
Jollywise is a digital production company offering a comprehensive suite of services for kids, family, and entertainment brands. Their core offerings include Games Development (spanning White Label Games, Roblox Games, and custom game creation for HTML5, Unity, and mobile), Mobile Apps, Websites, Social Content, Experiential/AR activations, Creative Services (character development, UI/UX, branding), Illustration & Animation, and Strategy/Research services. They leverage proprietary technology including the Jolly Good Game Framework (Phaser.js extension) and Jollybase CMS. The company works with major entertainment brands including BBC, Disney, Nickelodeon, Cartoon Network, DreamWorks, and Universal.
Differentiator
Problem solved
Functional benefit
Brands
- Jollylabs: Jollywise's innovation hub focused on researching, developing, and creating fun digital content that is rapid response and evergreen.
- Jolly Good Game Framework
- Jollybase
- White Label Games
Products and services
- Games Development
Quantifiable outcome
- 8.9 million+ game plays for Carl's Collections since November 2024
- +3 more outcomes
Companies that use Jollywise
Customer profileNamed customers15 records
Segments3 records
Ideal customer profiles2 records
Jollywise technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Jollywise partnerships and signals
Strategic signalPartnerships
19 partnerships are on record, tiered core, major, emerging, strategic, supporting and infrastructure.
- BBCcoreLong-standing partnership since 2006 with BBC spanning multiple projects including Silverpoint (TIGA award winner), Malory Towers, Horrible Histories Beastly Boxset, Hey Duggee, JoJo & Gran Gran, and BBC Bitesize educational content.
- DisneycoreOngoing partnership with Disney from 2006 to present, creating social stickers, short-form videos, and digital content for franchises including Frozen, Moana, Toy Story, Pirates of the Caribbean, Aladdin, Big Hero 6, and Disney's 100 Years celebration.
- PBS KIDScorePartnership with PBS KIDS for educational games including Carl's Collections (top 5 game on PBS KIDS platforms), Elinor Wonders Why series, and PBS Education content. Includes collaboration with RTL for international distribution.
- Cartoon NetworkcorePartnership with Cartoon Network for Climate Champions campaign (1M+ challenges), Ben 10 website, and Powerpuff Yourself app. Climate Champions launched across 18 languages with WWF support.
- NickelodeoncorePartnership with Nickelodeon including Nick Jr. Leap educational app (Lovie Award winner) and ongoing projects. Works with Turner (CN's parent) on various initiatives.
- UniversalmajorPartnership with Universal for Trolls shareables, Despicable Me toolkits, Jurassic World Dino Days, Back to the Future shareables, and Trolls Band Together AR filter (global activation).
- DreamWorksmajorPartnership with DreamWorks for How to Train Your Dragon Game of Legends experiential activation and Dragons franchise physical gameshow concept.
- Marvel StudiosmajorPartnership with Marvel Studios for Shazam Superhero Lab physical activations (9 sets touring Europe), Ant-Man shareables, and Xbox Kinect experiences for Guardians of the Galaxy, Captain Marvel.
- Sky KidsmajorPartnership with Sky Kids for Aliens Love Underpants games (Cosmic Catapult and Planets of Pop), Ocean Rescue educational game, and Paddington games.
- eOne (Entertainment One)corePartnership with eOne for PJ Masks Moonlight Heroes game (200M+ Android downloads, Dad's Choice Award commendation) and Aliens Love Underpants.
- Beano StudiosmajorPartnership with Beano Studios for Dennis the Menace games including Xtreme Dennis and Defend the Den tower defense game.
- Sesame WorkshopcorePartnership with Sesame Workshop (Sesame Street) for monsterize yourself game and social emotional learning games managing emotions.
- RobloxemergingJollywise developing Roblox games including Jolly Hub (internal Roblox world) and Jolly Racer (multiplayer racing game). Part of expansion into social gaming platforms.
- Jellyfish PicturesstrategicCo-production partner for Jollywise's own IP 'Stan & Gran' TV show. Jellyfish's originals arm partnered on this project that will premiere on Channel 5's Milkshake.
- Peter RobinsonsupportingResearch specialist with 15-year career in kids and family research. Works with Jollywise clients to ensure products are relevant and fun for audiences. Develops innovative research tools for young people's voices in product development.
- Amazon Web Services (AWS)infrastructureJollywise hosts many clients' systems and websites using AWS and maintains full development pipeline through Github and Jenkins.
- Graduate Recruitment BureausupportingWorks with Brighton-based Graduate Recruitment Bureau to actively recruit staff from under-represented groups as part of inclusive hiring practices.
- Brighton Digital Media AcademysupportingWorks with Brighton Digital Media Academy to attract students from under-represented backgrounds and financially less well-off areas for short placements.
- EcologisupportingPartnered with Ecologi to achieve climate positive workforce status by offsetting every staff member's carbon footprint at work and at home. Funded 160 trees in first month and offset 11.25 tonnes CO2.
Scale indicators6 records
Recent moves6 records
Expansion highlights6 records
Jollywise competitors and assessment
Company assessmentBroad incumbents
- WildBrain: Canadian children's entertainment and digital media company owning major kids' IP (Teletoon, Peanuts, Strawberry Shortcake) and operating digital/AVOD platforms. Overlaps with Jollywise on kids' IP-driven digital content production and platform distribution.
- Team17: UK-listed video games label and developer. Adjacent in UK games-development ecosystem; much larger and broader in genre, but comparable as a UK-domiciled games business with services and IP-publishing capabilities.
- Epic Games (SuperAwesome): Epic Games acquired SuperAwesome, a kids' digital engagement and privacy platform. Epic's broader Roblox-competitive Unreal ecosystem and SuperAwesome's kids' tooling intersect with Jollywise's Roblox work and child-safe design specialism.
- Sumo Digital: UK-headquartered game developer and services business (publicly listed). Overlaps with Jollywise as a UK co-development partner for major brands, but operates at much greater scale and across mainstream (non-kids) gaming.
Direct peers
- Azoomee: UK-based kids' digital content and learning platform producing games, videos, and educational experiences for 5–12 year-olds. Comparable end-audience (children/families) and content categories (games + educational).
- Blue Zoo: London-based animation and interactive studio producing children's content (including digital and games) for major broadcasters and brands. Overlaps with Jollywise on kids' IP-driven digital production and entertainment brand client base.
- Preloaded: UK-based digital games studio that designs and develops games and interactive experiences for broadcasters, brands, and educational clients (including BBC and Sky). Most directly comparable peer given shared BBC/Sky kids-content work, similar boutique scale, and London/UK footprint.
- Mind Candy: UK kids' digital entertainment company behind Moshi Monsters and related properties, with digital product development for children's brands. Comparable in geography and kids' digital focus, though Mind Candy is more IP-owner-oriented than agency.
- Dubit: Leeds-based digital agency and games studio specializing in children's and tween entertainment, with clients across major IP holders. Comparable product mix (games, apps, video, social) and shared end-customer (kids/family entertainment brands).
Others
- Kids Industries: UK-based kids' and family brand consultancy and creative agency. Adjacent rather than directly competitive — overlaps on kids' brand strategy, licensing, and entertainment marketing work, but does not develop games/apps at Jollywise's depth.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Jollywise social profiles
Digital presenceJollywise financial estimates
Financial estimateRevenue estimate
Valuation estimate
Jollywise leadership team
Management profileNumber of profiles
Profiles7 records
Jollywise funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Jollywise M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Jollywise
What does Jollywise do?
Jollywise is a digital production company that designs, develops, and delivers custom interactive digital content for global kids, family, and entertainment brands. Core deliverables include games (HTML5, Roblox, Unity), mobile apps, websites, social content, AR/experiential activations, illustration and animation, and creative/strategy services. The studio leverages proprietary frameworks (Jolly Good Game, Jollybase CMS, Adaptive Learning Engine) and serves clients such as BBC, Disney, Universal, DreamWorks, Nickelodeon, PBS KIDS, and Cartoon Network.
Is Jollywise a public or private company?
Jollywise is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Jollywise founded?
Jollywise was founded in 2006. It employs 11 to 50 people.
Where is Jollywise based?
Jollywise is headquartered in Brighton, United Kingdom, in the Europe region.
How does Jollywise make money?
One revenue line is on record: project-based Digital Production.
Who are Jollywise's main competitors?
Broad incumbents on record are WildBrain, Team17, Epic Games (SuperAwesome) and Sumo Digital. Direct peers are Azoomee, Blue Zoo, Preloaded, Mind Candy and Dubit. Kids Industries is listed as an others.
Does Jollywise have an API?
No public API is recorded for Jollywise.
What industry is Jollywise in?
Jollywise's product category is Digital Content Production & Creative Agency Services for Kids and Family Entertainment. Its primary akta.pro industry code is MPAFAAAI, Educational Games & Kids/Families Game Studios, with a secondary code of MPAFAAAF, Social/UGC & Sandbox Game Studios (Roblox-like). Its NAICS code is 339930 and its SIC code is 3944.