World of Darkness
World of Darkness is a tabletop roleplaying game franchise owned by Paradox Interactive AB, publishing Vampire: The Masquerade, Werewolf: The Apocalypse, and Hunter: The Reckoning rulebooks to consumer players and storytellers globally, and licensing the IP into video games such as Hunter: The Reckoning - Deathwish.
- Company typePublic
- Founded-
- HeadquartersStockholm, Sweden
- Headcount—
- GTM typeB2C
- OfferingDigital Commerce or Content
What World of Darkness does
World of Darkness is a multi-property tabletop roleplaying game franchise built around an interconnected gothic horror universe, owned and operated as a brand within Paradox Interactive AB (Nasdaq Stockholm: PDX), a Swedish publicly traded publisher. The franchise is anchored by three trademarked core IPs: Vampire: The Masquerade, a vampire horror game with fourteen distinct clans; Werewolf: The Apocalypse, a werewolf primal-fury game with eleven tribes; and Hunter: The Reckoning, a supernatural-hunting game with five creeds. Tabletop development is carried out in-house by the wholly-owned subsidiary White Wolf, which manages rulebook design, narrative canon, and ongoing content releases. The brand is actively extending beyond tabletop into adjacent media, with Hunter: The Reckoning - Deathwish, a first-person action video game licensed to console, PC, and Cloud platforms for summer 2027 release, and a new Vampire: The Masquerade project confirmed in active in-house development at White Wolf as of May 2026.
The underlying technology is a tabletop RPG system with branching narrative mechanics, character customization across supernatural creature types, and a digital play layer delivered through the Demiplane partnership's Vampire Nexus Character Tools, which supports character creation and live-session use. Distribution is global via Paradox Interactive's digital storefront, physical retail through specialty game stores, and the licensed video game channels; community engagement is layered across a dedicated Discord server and dedicated accounts on TikTok, YouTube, Instagram, Facebook, X, and Bluesky, supplemented by email newsletters, interactive personality quizzes, and annual Gen Con convention presence.
World of Darkness makes money primarily through one-time licenses on physical and digital tabletop RPG core books and supplementary materials, supplemented by licensing royalties from third-party video game developers adapting the IP. The customer base is a distributed long tail of tabletop RPG players and Storytellers (game masters) globally, with the licensed video game titles extending reach into mainstream console and PC gaming audiences. Direct pricing is not publicly disclosed, and there is no enterprise or B2B channel of consequence; all revenue streams are consumer-facing.
World of Darkness firmographics
Firmographics- Name
- World of Darkness
- Legal name
- Paradox Interactive AB
- Website
- https://worldofdarkness.com
- Company type
- Public
- Operating status
- Operating
- Short description
- World of Darkness is a tabletop roleplaying game franchise owned by Paradox Interactive AB, publishing Vampire: The Masquerade, Werewolf: The Apocalypse, and Hunter: The Reckoning rulebooks to consumer players and storytellers globally, and licensing the IP into video games such as Hunter: The Reckoning - Deathwish.
- Ownership category
- akta.pro rank
Where World of Darkness is headquartered
LocationHeadquarters
- HQ city
- Stockholm
- HQ country
- Sweden
- HQ region
- Europe
Markets served
World of Darkness business model
Business model- GTM type
- B2C
- Offering type
- Digital Commerce or Content
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D, Supply Chain
Revenue model
- Tabletop RPG Products: Core rulebooks and supplementary materials for Vampire: The Masquerade, Werewolf: The Apocalypse, and Hunter: The Reckoning sold as physical and digital products
- Video Game Licensing: Licensing of World of Darkness IP to video game developers for first-person action games like Hunter: The Reckoning - Deathwish
Go-to-market motion2 records
Distribution channels3 records
Marketing channels10 records
World of Darkness product offering
Product offeringCore offering
World of Darkness is a tabletop roleplaying game (TTRPG) franchise and intellectual property owned by Paradox Interactive AB, published through its White Wolf subsidiary. The brand sells core rulebooks, supplements, and digital tools for narrative horror RPGs such as Vampire: The Masquerade, Werewolf: The Apocalypse, and Hunter: The Reckoning, and licenses its IPs for video game adaptations including Hunter: The Reckoning - Deathwish.
Product overview
World of Darkness is a tabletop roleplaying game franchise comprising multiple distinct product lines: Vampire: The Masquerade (vampire horror with 14 clans), Werewolf: The Apocalypse (werewolf primal fury with 11 tribes), and Hunter: The Reckoning (supernatural hunting with 5 creeds). The portfolio also includes video game adaptations such as Hunter: The Reckoning – Deathwish. The products share the World of Darkness setting but are sold as separate tabletop RPG core books and now video game titles.
Differentiator
Problem solved
Functional benefit
Brands
- Vampire: The Masquerade: A storytelling game of vampiric horror where players become vampires fighting for survival, power, and humanity.
- Werewolf: The Apocalypse
- Hunter: The Reckoning
Products and services
- Vampire: The Masquerade
Companies that use World of Darkness
Customer profileSegments3 records
Ideal customer profiles3 records
World of Darkness technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration1 record
Feature4 records
World of Darkness partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- DemiplanecoreDemiplane provides the Vampire Nexus digital toolset for creating and managing Vampire: The Masquerade characters. Their Character Tools integration allows players to build characters quickly and use them during live sessions, enhancing the digital play experience.
Scale indicators2 records
Recent moves5 records
Expansion highlights5 records
World of Darkness competitors and assessment
Company assessmentDirect peers
- Paizo: Independent publisher of Pathfinder, the second-largest tabletop RPG. Directly comparable in business model (core rulebooks, supplements, digital tools), customer base, and community-led GTM motion.
- Modiphius Entertainment: Independent tabletop RPG publisher (Achtung! Cthulhu, Star Trek Adventures, Dune). Comparable catalog-driven tabletop RPG business with licensed-IP products and direct-to-consumer distribution.
- Chaosium: Publisher of Call of Cthulhu and other horror-themed tabletop RPGs. Closest peer in the horror/supernatural subgenre of tabletop RPGs, sharing World of Darkness's mature narrative positioning.
- Free League Publishing: Swedish tabletop RPG publisher (Tales from the Loop, Mörk Borg, Alien RPG). Shares the same Stockholm/Swedish roots and comparable tabletop RPG catalog depth; competes for the same European hobbyist segment.
- Green Ronin Publishing: Independent publisher (Mutants & Masterminds, Dragon Age, The Expanse). Comparable in scale and tabletop RPG catalog focus, with similar community-led growth model.
- Wizards of the Coast: Publisher of Dungeons & Dragons, the dominant tabletop RPG. Competes directly with World of Darkness for hobbyist RPG players and shelf space at game stores, and shares the same retail/distribution model.
- Cubicle 7: Publisher of Warhammer Fantasy Roleplay, Lord of the Rings RPG, and other narrative tabletop RPGs. Comparable in size, catalog approach, and reliance on licensed/premium tabletop RPG systems.
Broad incumbents
- Asmodee: Largest hobby games publisher globally (Catan, Star Wars, Fantasy Flight Games). Competes for shelf space and hobbyist spend, with broader board/card game portfolio rather than RPG specialization.
- Hasbro (Wizards of the Coast parent): Owns Wizards of the Coast and D&D. Largest incumbent in tabletop RPGs with substantially greater capital, retail relationships, and media licensing reach than World of Darkness.
Emerging players
- Evil Hat Productions: Independent publisher of the Fate system and narrative-focused RPGs. Smaller scale but overlapping narrative/hobbyist RPG audience with comparable open-licensing and community-engagement approach.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks5 records
Key highlights6 records
Customer concentration
World of Darkness social profiles
Digital presenceWorld of Darkness financial estimates
Financial estimateRevenue estimate
Valuation estimate
World of Darkness leadership team
Management profileNumber of profiles
World of Darkness subsidiaries and ownership
Company hierarchySubsidiaries1 record
World of Darkness funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
World of Darkness M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about World of Darkness
What does World of Darkness do?
World of Darkness is a tabletop roleplaying game (TTRPG) franchise and intellectual property owned by Paradox Interactive AB, published through its White Wolf subsidiary. The brand sells core rulebooks, supplements, and digital tools for narrative horror RPGs such as Vampire: The Masquerade, Werewolf: The Apocalypse, and Hunter: The Reckoning, and licenses its IPs for video game adaptations including Hunter: The Reckoning - Deathwish.
Is World of Darkness a public or private company?
World of Darkness is a public company. It is classified as public and is currently operating.
When was World of Darkness founded?
World of Darkness was founded in -1.
Where is World of Darkness based?
World of Darkness is headquartered in Stockholm, Sweden, in the Europe region.
How does World of Darkness make money?
Two revenue lines are on record. Tabletop RPG Products are the primary driver. The others are video Game Licensing.
Who are World of Darkness's main competitors?
Direct peers on record are Paizo, Modiphius Entertainment, Chaosium, Free League Publishing, Green Ronin Publishing, Wizards of the Coast and Cubicle 7. Broad incumbents are Asmodee and Hasbro (Wizards of the Coast parent). Evil Hat Productions is listed as an emerging player.
Does World of Darkness have an API?
No public API is recorded for World of Darkness.