Collider
Collider is a Sydney- and New York-based creative studio founded in 2004 that delivers motion design, brand identity, experiential installations, signage, and book design for global brands, cultural institutions, government, and nonprofits, supported by an 18-director roster.
- Company typePrivate
- Founded2004
- HeadquartersSydney, Australia
- Headcount11–50
- GTM typeB2B
- OfferingServices
What Collider does
Collider Pty Ltd is a Sydney-headquartered creative studio founded in 2004 by Andrew van der Westhuyzen, operating dual studios in Sydney (Rushcutters Bay) and New York (SoHo). The company delivers multidisciplinary creative production across five service lines: Motion Design (film titles, commercials, brand motion systems), Brand Design (identity and rebranding), Signage & Wayfinding, Books & Catalogues, and Experience Design (immersive installations and experiential environments). It also runs a Production Facilitation arm providing international productions access to Australian and New Zealand crews, locations, casting, and QTAKE remote streaming, plus a pro-bono 'Projects for Good' arm and a separate e-commerce channel, Collider Shop, selling artist books, journals, art prints, and branded merchandise (CABAL graphic novel series, R/G/B Bags, Lunacy artifacts).
The studio's technical stack is unusually deep for a brand-design shop and includes Unreal Engine and Unity real-time game-engine production, motion capture, 3D laser and body scanning, photogrammetry, LIDAR visualization, CG fluid simulation R&D, GAN-based image upscaling, and projection mapping. Notable technical outputs include a digital avatar for Opera Australia's Turandot, the Samsung VIVID 'Space to Dream' installation (1.2M+ visitors), and the Sydney Dance Company's 'Anima' real-time visualization. The studio has won a Cannes Titanium Lion, multiple Cannes Gold Lions (including the 2016 Sydney Opera House Motion Identity), Spikes Asia Silver Spike (2021), and a One Show award (2024).
Commercially, Collider operates a B2B professional-services model with project-based quoting and multi-year contracting for enterprise brands, cultural institutions, government, and nonprofit clients. Marquee clients span Apple, BMW, Audi, Nike, Samsung, Sony, IBM, Telstra, Commonwealth Bank, Westpac, NAB, Sydney Opera House, Tourism Australia, and the Australian Defence Force, served through direct enterprise sales and agency partnerships (DDB, Bear Meets Eagle on Fire, Howatson+Co). An 18-director roster supports multidisciplinary capacity. The company is privately held, founder-led, with no disclosed external investment, parent, or subsidiary relationships.
Collider firmographics
Firmographics- Name
- Collider
- Legal name
- Collider Pty Ltd
- Website
- https://collider.com.au
- Company type
- Private
- Founded year
- 2004
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Collider is a Sydney- and New York-based creative studio founded in 2004 that delivers motion design, brand identity, experiential installations, signage, and book design for global brands, cultural institutions, government, and nonprofits, supported by an 18-director roster.
- Ownership category
- akta.pro rank
Collider industry classification
Industry- Product category
- Creative Production Services
- NAICS
- Motion Picture and Sound Recording Industries (512)
- SIC
- Services-Motion Picture & Video Tape Production (7812), Services-Allied To Motion Picture Production (7819)
- akta.pro primary industry
- Asset Creation, Pipeline, DCC Integration & Content Management Tools (MPAFAFAL)
Keywords
Where Collider is headquartered
LocationHeadquarters
- HQ city
- Sydney
- HQ country
- Australia
- HQ region
- Oceania
Offices2 records
Markets served
Collider business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Supply Chain, Infrastructure
Revenue model
- Creative production services: Professional creative services including film production, motion design, brand identity, experiential installations, and digital content creation for enterprise clients, brands, and cultural institutions.
- Product sales (Collider Shop): Direct-to-consumer e-commerce sales of merchandise including books, journals, art prints, bags, and artist editions through their online shop.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | Multi-year contract | Professional creative services |
| Unit Pricing | Pay-as-you-go | Retail products |
| Other | Multi-year contract | Facilitation services |
Go-to-market motion1 record
Distribution channels4 records
Marketing channels7 records
Collider product offering
Product offeringCore offering
Collider is a multidisciplinary creative studio delivering film production, motion design, brand identity, experiential installations, wayfinding, and publication design for enterprise clients, brands, cultural institutions, and government organizations. The studio combines a roster of directors with advanced production technology including Unreal Engine, Unity, motion capture, CG fluid simulation, and 3D scanning. It also operates a separate e-commerce shop selling branded merchandise, artist books, graphic novels, and limited-edition prints.
Product overview
Collider is a Sydney-based creative studio and production company offering a unified portfolio of creative services rather than a traditional software platform. The core offering spans five interconnected disciplines: Motion Design (film titles, commercials, brand motion systems), Brand Design (visual identity and rebranding), Signage & Wayfinding (environmental graphics), Books & Catalogues (publication design), and Experience Design (immersive installations). The studio also operates a separate e-commerce shop selling branded merchandise including the CABAL graphic novel series ($150), R/G/B Bags ($60), Lunacy film artifacts, Journal Series, and Artist Originals. Collider's work ranges from commercial advertising (automotive, banking, tech brands) to cultural institutions (Sydney Opera House, Venice Biennale, Australian Brandenburg Orchestra) and pro-bono social causes.
Differentiator
Problem solved
Functional benefit
Brands
- Collider Shop: E-commerce platform selling artist books, journals, artwork prints, and branded merchandise including bags and accessories.
Products and services
- Motion Design Motion graphics, film titles, commercials, and brand motion systems for feature films, documentaries, and advertising campaigns.
- Brand Design Brand identity systems, rebranding, and visual identity work for cultural institutions and commercial clients.
- Signage & Wayfinding Environmental graphics, wayfinding systems, and signage design for public developments and cultural facilities.
- Books & Catalogues Publication design for artists, institutions, and brands including exhibition catalogues, artist books, and corporate publications.
- Experience Design Immersive multi-sensory installations, exhibitions, and experiential environments at the intersection of digital and physical design.
- Film Production Facilitation High-end production services throughout Australia and New Zealand including access to elite crews, locations, casting, and remote filming capabilities via QTAKE streaming.
- Projects for Good Pro-bono creative work for social causes including environmental campaigns, health awareness, and community projects.
- Filmmaker Sketchbooks Sketchbooks available for purchase through Collider's shop, targeting filmmakers and creative professionals.
- Lunacy Artifacts Merchandise related to the Lunacy film directed by Daniel Askill, including books and posters.
- Journal Series Published journals featuring artist collaborations, including works by Andrew van der Westhuyzen and Daniel Askill.
- Artist Originals Limited edition artist editions and original works by artists including Bill Henson, Fiona Hall, and Simryn Gill.
- R/G/B Bags Red, green, or blue shoulder totes with laptop and bottle holders, priced at $60 AUD.
- CABAL 01: Stranded Graphic novel by Andrew van der Westhuyzen, a science-fiction work about scientists stranded on a new home world with an AI. 170 pages, 350mm x 250mm, priced at $150 AUD.
Quantifiable outcome
- Over 1.2 million visitors experienced Samsung VIVID installation
- +4 more outcomes
Companies that use Collider
Customer profileNamed customers27 records
Segments5 records
Ideal customer profiles4 records
Collider technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature6 records
Collider partnerships and signals
Strategic signalScale indicators8 records
Recent moves6 records
Expansion highlights6 records
Collider competitors and assessment
Company assessmentDirect peers
- Nexus Studios: London-based creative studio producing film, animation, interactive, and immersive work for global brands and cultural institutions. Closely comparable in multidisciplinary creative services, premium brand clients, and award-winning positioning.
- Tool of North America: US-based commercial production company and creative studio producing commercials, branded content, and music videos. Comparable to Collider's film production and brand-campaign capabilities.
- The Mill: Global creative studio offering VFX, design, and experiential production for advertising and entertainment. Comparable to Collider in serving blue-chip brands with high-end film, VFX, and brand-experience work.
- MPC (Moving Picture Company): Major VFX and creative studio (now part of Technicolor Creative Studios) producing commercials, film VFX, and experiential content. Comparable to Collider's commercial film, VFX, and brand-experience capabilities at greater scale.
- Buck: Los Angeles-based independent creative studio known for design-driven motion, film, brand identity, and experiential work for global brands. Directly comparable to Collider in offering mix, client caliber, and independent studio positioning.
- Psyop: New York and Los Angeles creative studio specializing in film, motion design, VFX, and experiential content for advertising and entertainment. Comparable to Collider across film production, CG/animation capabilities, and brand-client roster.
- NotToScale: Independent design-led animation and motion graphics studio working with global brands on commercials, title sequences, and branded content. Comparable to Collider's motion design and brand storytelling offerings.
- Unit Image: France-based creative studio producing motion design, film titles, commercials, and brand content. Comparable to Collider across motion design, film production, and brand identity services.
- Blok Design: Toronto-based independent design studio producing brand identity, motion, and experiential work for cultural and commercial clients. Comparable to Collider's multidisciplinary brand, motion, and design offerings.
Broad incumbents
- Wieden+Kennedy: Globally scaled independent creative agency producing campaigns for Nike and other major brands. Comparable to Collider as a brand-side creative partner, but operates at substantially larger scale and offers broader advertising services rather than a creative-studio specialty.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Collider social profiles
Digital presenceCollider financial estimates
Financial estimateRevenue estimate
Valuation estimate
Collider leadership team
Management profileNumber of profiles
Profiles6 records
Collider funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Collider M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Collider
What does Collider do?
Collider is a multidisciplinary creative studio delivering film production, motion design, brand identity, experiential installations, wayfinding, and publication design for enterprise clients, brands, cultural institutions, and government organizations. The studio combines a roster of directors with advanced production technology including Unreal Engine, Unity, motion capture, CG fluid simulation, and 3D scanning. It also operates a separate e-commerce shop selling branded merchandise, artist books, graphic novels, and limited-edition prints.
Is Collider a public or private company?
Collider is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Collider founded?
Collider was founded in 2004. It employs 11 to 50 people.
Where is Collider based?
Collider is headquartered in Sydney, Australia, in the Oceania region.
How does Collider make money?
Two revenue lines are on record. Creative production services are the primary driver. The others are product sales (Collider Shop).
Who are Collider's main competitors?
Direct peers on record are Nexus Studios, Tool of North America, The Mill, MPC (Moving Picture Company), Buck, Psyop, NotToScale, Unit Image and Blok Design. Wieden+Kennedy is listed as a broad incumbent.
Does Collider have an API?
No public API is recorded for Collider.
What industry is Collider in?
Collider's product category is Creative Production Services. Its primary akta.pro industry code is MPAFAFAL, Asset Creation, Pipeline, DCC Integration & Content Management Tools. Its NAICS code is 512 and its SIC code is 7812.