Fukaika
- Company typePrivate
- Founded2023
- HeadquartersTokyo, Japan
- Headcount—
- GTM typeB2C
- OfferingServices
Fukaika firmographics
Firmographics- Name
- Fukaika
- Legal name
- FUKAIKA
- Website
- https://fukaika.com
- Company type
- Private
- Founded year
- 2023
- Operating status
- Operating
- Ownership category
- akta.pro rank
Fukaika industry classification
Industry- Product category
- Digital Entertainment Production
- NAICS
- Arts, Entertainment, and Recreation (71), Broadcasting and Content Providers (516)
- SIC
- Services-Amusement & Recreation Services (7900), Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- Metaverse & Social Virtual Worlds (BPAMAKAF)
- akta.pro secondary industries
- Virtual Worlds & Social Sandbox Experiences (persistent social spaces) (MPAFAIAG), Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN), Web3/Blockchain Game Studios (MPAFAAAO)
Keywords
Where Fukaika is headquartered
LocationHeadquarters
- HQ city
- Tokyo
- HQ country
- Japan
- HQ region
- Asia
Offices1 record
Markets served
Fukaika business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Supply Chain
Revenue model
- NFT Sales: Sale of generative NFT art (KAMITSUBAKI Resident Genesis) providing holders with utilities, events, and community engagement within Kamitsubaki City
- Live Event Production: Virtual live performances (SINKA LIVE SERIES, VRChat concerts) and future SINKA ANIMATION TV anime production
- Artist Production & Label Operations: Artist production initiatives including virtual artists (V.W.P), Xtuber unit SINSEIKI, and virtual singer unit TSUMITOBATSU through the Girls Revolution Project
- IP Licensing & Multimedia Expansion: Revenue from anime, games (VR game), novels, and other media tied to Kamitsubaki City IP across Web2 and Web3 platforms
Go-to-market motion1 record
Distribution channels5 records
Marketing channels4 records
Fukaika product offering
Product offeringCore offering
Fukaika develops and produces multimedia entertainment IP centered on the fictional KAMITSUBAKI City, spanning generative NFT art collections, XR-driven virtual live concerts, TV anime series, VR adventure games, and artist/label operations for virtual performer units. The studio functions as a story prototyping house, integrating Web2 and Web3 concepts into co-creative entertainment experiences.
Product overview
FUKAIKA is a story prototyping studio that develops a portfolio of interconnected IP products centered on the fictional KAMITSUBAKI City universe. The core offering is the KAMITSUBAKI CITY PROJECT (formerly KAMITSUBAKI VERSE), a unified multimedia IP that spans TV anime, VR games, virtual live performances, and NFT art. Key products include KAMITSUBAKI Resident Genesis (generative NFT art), SINKA LIVE SERIES (XR virtual concerts), and the SINKA ANIMATION PROJECT (2025 TV anime). The Girls Revolution Project operates as an artist project featuring virtual units SINSEIKI and TSUMITOBATSU. The portfolio integrates Web2 and Web3 concepts, building immersive storytelling experiences through co-creation with community via Discord servers.
Differentiator
Problem solved
Functional benefit
Brands
- KAMITSUBAKI VERSE PROJECT: Comprehensive IP project aimed at creating Web3 entertainment by combining KAMITSUBAKI STUDIO's original IP initiatives with new forms of co-creative experiences. Rebranded to KAMITSUBAKI CITY PROJECT.
- KAMITSUBAKI CITY PROJECT
- Girls Revolution Project
- SINKA LIVE SERIES
- SINKA ANIMATION PROJECT
- KAMITSUBAKI Resident Genesis
Products and services
- KAMITSUBAKI CITY PROJECT Unified multimedia IP project (rebranded from KAMITSUBAKI VERSE) that tells the story of KAMITSUBAKI City across games, TV anime, novels, and other formats, integrating Web2 and Web3 concepts with co-creation via Discord.
- KAMITSUBAKI Resident Genesis Generative NFT art collection symbolizing identity as a resident of KAMITSUBAKI City, providing holders with utilities, events, and community engagement.
- SINKA LIVE SERIES Virtual live performance series using Japan's top-tier XR LIVE technology to build the story and world of KAMITSUBAKI City, including SINKA LIVE SERIES ANOTHER STORY productions held in VRChat.
- SINKA ANIMATION PROJECT TV anime series confirmed for 2025 broadcast, leveraging 3D assets developed through SINKA LIVE SERIES for consistent high-quality expression of the KAMITSUBAKI City world, featuring virtual artist group V.W.P.
- Girls Revolution Project Artist project and label centered on Xtuber unit SINSEIKI and virtual singer unit TSUMITOBATSU, originally Web3-linked but now operating independently as a next-generation entertainment project with KAMITSUBAKI CITY PROJECT and V.W.P.
- KAMITSUBAKI City Under Construction. Virtual Reality VR adventure game co-produced with XR creative studio Gugenka, representing THINKR's first full-scale VR-based game and an extension of metaverse approaches into AR, MR, and other experiential entertainment.
Companies that use Fukaika
Customer profileNamed customers4 records
Segments3 records
Ideal customer profiles3 records
Fukaika technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Fukaika partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core and major.
- KAMITSUBAKI STUDIOcoreParent creative studio and label operating under THINKR. FUKAIKA was founded by KAMITSUBAKI STUDIO's producer PIEDPIPER to expand the studio's possibilities using Web3-era methods. All major IP projects (Kamitsubaki City Under Construction, SINKA LIVE SERIES, anime) are developed in collaboration with KAMITSUBAKI STUDIO.
- THINKRcoreParent company operating KAMITSUBAKI STUDIO. FUKAIKA was established based on THINKR's content production expertise in Web2 space. Valuable experiences and works from FUKAIKA's Web3 initiatives are being integrated into THINKR. VR game development represents THINKR's first full-scale VR-based game.
- GugenkamajorXR creative studio co-producing KAMITSUBAKI City Under Construction. Virtual Reality adventure game developed in partnership with Gugenka, representing a significant creative and technical challenge for the combined team.
- Eallin JapanmajorVideo production company collaborating on VRChat live experiments. Produced CIEL 1st VIRTUAL LIVE concert and continues to produce SINKA LIVE SERIES events within VRChat metaverse platform.
- KAMITSUBAKI DAOcoreDecentralized autonomous organization established September 2022 for co-creating metaverse based on Kamitsubaki City. Initial funding round attracted over 1,000 supporters. Funds used for metaverse R&D, SINKA LIVE SERIES, and KAMITSUBAKI Resident Genesis NFT development.
Scale indicators3 records
Recent moves6 records
Expansion highlights5 records
Fukaika competitors and assessment
Company assessmentEmerging players
- Cluster, Inc. Japan-based metaverse platform for virtual events, concerts, and persistent worlds. Comparable hosting layer for VRChat-style virtual live performances and community-driven virtual experiences that FUKAIKA uses for SINKA LIVE.
- HIKKY: Japanese metaverse/virtual event platform operator behind Vket (Virtual Market). Comparable in operating large-scale VR events, virtual worlds, and avatar-based entertainment infrastructure for IP holders and brands.
- Activ8 (Kizuna AI Inc.): Original creator/promoter of Kizuna AI, Japan's pioneering virtual YouTuber/singer. Comparable as a single-IP virtual artist project building cross-media content (music, live events, anime collaborations) around a fictional persona.
Direct peers
- KAMITSUBAKI STUDIO: Direct parent/affiliate creative studio and label under THINKR. FUKAIKA operates within KAMITSUBAKI STUDIO's IP ecosystem (KAMITSUBAKI City, V.W.P) and shares the same audience of virtual artist fans; FUKAIKA's projects are co-developed with KAMITSUBAKI STUDIO.
- Gugenka: XR creative studio co-producing FUKAIKA's KAMITSUBAKI City VR adventure game. Shares the VR/metaverse content production niche and partnership-based business model serving IP holders seeking XR extensions.
Broad incumbents
- Cover Corporation (Hololive Production): Japan's largest VTuber agency operating Hololive. Closest large-scale comparable in virtual performer management, virtual concerts, music releases, and IP-based merchandising, with a global audience FUKAIKA's virtual artists compete for.
- ANYCOLOR (Nijisanji): Japanese VTuber agency and virtual entertainment platform operating Nijisanji. Comparable in operating virtual performers, building community around fictional personas, and monetizing through concerts, music, and IP licensing — at much larger scale.
- THINKR: Parent company operating KAMITSUBAKI STUDIO and broader Web2 content/IP production. THINKR houses FUKAIKA's outputs and is co-developing FUKAIKA's VR game (its first full-scale VR title). Same IP universe, broader media scope.
Regional players
- Yostar (Arknights, Azur Lane): Japanese game publisher/animation producer behind gacha IP franchises with anime adaptations. Comparable in operating cross-media IP (game → anime → music/concerts → merchandise) targeting otaku communities, with anime production capability FUKAIKA currently lacks in-house.
- Spike Chunsoft (Danganronpa franchise): Japanese game developer/publisher with strong ARG and narrative game pedigree. Comparable in producing narrative-driven, story-led games and multimedia extensions of original IP, the same model FUKAIKA pursues with KAMITSUBAKI City.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Fukaika social profiles
Digital presenceFukaika financial estimates
Financial estimateRevenue estimate
Valuation estimate
Fukaika leadership team
Management profileNumber of profiles
Profiles1 record
Fukaika funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Fukaika M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Fukaika
What does Fukaika do?
Fukaika develops and produces multimedia entertainment IP centered on the fictional KAMITSUBAKI City, spanning generative NFT art collections, XR-driven virtual live concerts, TV anime series, VR adventure games, and artist/label operations for virtual performer units. The studio functions as a story prototyping house, integrating Web2 and Web3 concepts into co-creative entertainment experiences.
Is Fukaika a public or private company?
Fukaika is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Fukaika founded?
Fukaika was founded in 2023.
Where is Fukaika based?
Fukaika is headquartered in Tokyo, Japan, in the Asia region.
How does Fukaika make money?
Four revenue lines are on record. NFT Sales are the primary driver. The others are live Event Production, artist Production & Label Operations and IP Licensing & Multimedia Expansion.
Who are Fukaika's main competitors?
Emerging players on record are Cluster, Inc., HIKKY and Activ8 (Kizuna AI Inc.). Direct peers are KAMITSUBAKI STUDIO and Gugenka. Broad incumbents are Cover Corporation (Hololive Production), ANYCOLOR (Nijisanji) and THINKR. Regional players are Yostar (Arknights, Azur Lane) and Spike Chunsoft (Danganronpa franchise).
Does Fukaika have an API?
No public API is recorded for Fukaika.
What industry is Fukaika in?
Fukaika's product category is Digital Entertainment Production. Its primary akta.pro industry code is BPAMAKAF, Metaverse & Social Virtual Worlds, with a secondary code of MPAFAIAG, Virtual Worlds & Social Sandbox Experiences (persistent social spaces). Its NAICS code is 71 and its SIC code is 7900.