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Bigben Interactive

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uuid003czrx

Namestring
Bigben Interactive
Legal namestring
Bigben Interactive
Websiteurl
bigben.fr
Company typeenum
Public
Founded yearint
1989
Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1,001–5,000
akta.pro rankint
HeadquartersLesquin, France
HQ citystring
Lesquin
HQ countrystring
France
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
consumer audio electronics, bluetooth speakers, gaming peripherals, video game publishing, consumer headphones
Industry4 codes
1Big-Box Electronics + Gaming & VR Retail
CodeCRACAAAGPrimaryYes
2Headphones & Personal Audio Retail (Earbuds, ANC, DACs)
CodeCRACAEAGPrimaryNo
3Instrument & Pro Audio Retail (Online/Brick-and-Mortar)
CodeMPAIAJAHPrimaryNo
4Microphones, Headsets & Audio Input Devices
CodeHDACAFAHPrimaryNo
NAICS code4 codes
  • Audio and Video Equipment Manufacturing33431
  • Audio and Video Equipment Manufacturing3343
  • Computer Terminal and Other Computer Peripheral Equipment Manufacturing334118
  • Small Electrical Appliance Manufacturing335210
SIC code2 codes
  • Household Audio & Video Equipment3651
  • Electric Housewares & Fans3634
Product category
Consumer Audio Electronics
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model3 records
1Hardware and Consumer Electronics Sales
TypeHardware Sales
Description

Revenue from selling consumer audio and electronic products including speakers, headphones, micro-stereo systems, vinyl turntables, alarm clocks, and related accessories. IFRS revenue of €288 million reported for 2024-25 fiscal year.

globenewswire.com
2Gaming Publishing (via NACON subsidiary)
TypeOne Time License
Description

Revenue from video game publishing through majority-owned subsidiary NACON, which develops and publishes games including GreedFall 2, Hell is Us, RoboCop, and Test Drive Unlimited. NACON operates 16 development studios.

globenewswire.com
3Gaming Accessories
TypeHardware Sales
Description

Revenue from gaming peripherals including controllers, headsets, microphones, and racing wheels under the NACON brand.

globenewswire.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Supply Chain, Personnel, Marketing or Sales, Operations, Others
Pricing details1 tier
1Consumer audio products at various price points
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Products sold individually with unit pricing, ranging from budget night lights to mid-range speakers and micro-stereo systems

bigben.eu
GTM typeB2C
B2C
Offering typeHardware or Manufacturing
Hardware or Manufacturing
Brand1 of 10 records shown
1Thomson
Description

Audio equipment brand including speakers, headphones, microchains, alarm clocks, radios, and portable CD players

bigben.eu
+9 more records
Core offering1 text field

Bigben Interactive designs, manufactures, and distributes consumer audio and electronic products including Bluetooth speakers, headphones, micro hi-fi systems, night lights, vinyl turntables, portable CD players, and alarm clocks sold under brands such as Thomson, Bigben Party, EPOK, KIDS Bigben, and Sound Ørigin. The company also operates video game publishing and gaming peripherals manufacturing through its majority-owned subsidiary NACON, which develops games and produces controllers, headsets, microphones, and racing wheels.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 17.5% EBITDA growth in H1 2025-26
+2 more records
Product overview1 text field

Bigben Interactive is a consumer electronics company offering a diverse portfolio of audio and lifestyle products organized across multiple categories. The core product lines include headphones under the Sound Ørigin/SØ by Bigben brand, Bluetooth and portable speakers across Thomson and Bigben Party sub-brands, micro hi-fi systems, musical night lights for children, vinyl record players, alarm clocks and radios with various features (DAB+/FM, solar, weather stations), and portable CD players. The company operates under several sub-brands including Thomson (audio/video products), Bigben Party (party speakers), EPOK (youth-focused electronics), Lumin'US, ColorLight, and HiBuddies! (children's products). Products often feature licensed entertainment themes such as Pokemon, Naruto, One Piece, and Bluey for children's categories. The offering represents a unified portfolio of consumer audio electronics targeting family entertainment needs rather than a software platform architecture.

Product and service9 records
1Headphones (SØ by Bigben / Sound Ørigin)
CategoryConsumer Audio Headphones
Description

Audio headphones under the Sound Ørigin brand combining trendy design, cutting-edge technology, and accessibility. Targets consumers seeking quality audio with modern styling.

2Speakers (Enceintes)
CategoryConsumer Audio Speakers
Description

Bluetooth speakers and portable speakers offering audio quality at accessible prices. Includes party speakers, karaoke speakers, sound bars, microphones, and sound towers across multiple brands including Thomson, Bigben Party, EPOK, Lumin'US, ColorLight, and HiBuddies!.

3Micro Hi-Fi Systems (Microchaînes)
CategoryConsumer Audio Home Systems
Description

Compact and performing micro hi-fi systems that play playlists and CDs, combining modern design with clear and balanced sound quality. Available with integrated speakers or separate speakers, and DAB+/FM radio options.

4Musical Night Lights (Veilleuses)
CategoryChildren's Audio & Lighting Products
Description

Musical night lights designed for children's sleep with soothing melodies and delicate lighting. Features include Bluetooth speakers, alarm clocks, wireless operation, and integrated music. Available in licensed themes including Bluey, HiBuddies!, KIDS Bigben, Naruto, One Piece, and Pokemon.

5Vinyl Record Players (Platines vinyle)
CategoryConsumer Audio Home Systems
Description

Vinyl record players combining retro style with modern technology, offering authentic vinyl sound quality with vintage aesthetic appeal for music enthusiasts.

6Alarm Clocks & Radios (Réveils & Radios)
CategoryConsumer Audio Home Systems
Description

Practical and elegant alarm clocks and radios featuring FM, DAB+, dual alarm, solar power, weather station projection, and phone charging capabilities. Includes children's alarm clocks, construction site radios, and licensed themes (Pokemon, One Piece, Naruto, KIDS Bigben).

7Portable CD Players (Lecteurs CD Portables)
CategoryConsumer Portable Audio
Description

Lightweight, practical, and simple-to-use portable CD players suitable for children and music enthusiasts. Features include Bluetooth connectivity, radio, USB reader, cassette player, and multiple brand options (Bigben, KIDS Bigben, Thomson).

8Gaming Peripherals (NACON brand)
CategoryGaming Hardware
Description

Gaming peripherals including controllers, headsets, microphones, and racing wheels manufactured under the NACON brand by Bigben Interactive's majority-owned subsidiary, targeting PC and console gamers.

9Video Game Publishing (NACON)
CategoryVideo Game Publishing
Description

Video game development and publishing through NACON subsidiary's 16 development studios, producing games including GreedFall 2, Hell is Us, RoboCop, and Test Drive Unlimited for PC and console platforms.

Scale indicator8 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Patent dispute involving controllers no longer marketed by Nintendo, resulting in €2.5 million provision and unfavorable German court ruling against Bigben's subsidiary. Case is under appeal.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Global consumer electronics leader spanning PC peripherals, gaming accessories (Logitech G), and audio (Ultimate Ears, ASTRO). Directly comparable to Bigben/NACON's combined audio + gaming peripherals model, but at substantially larger scale and broader product depth.

TypeDirect peer
Description

Heritage audio equipment maker with strong headphones and consumer sound bars portfolio. Direct overlap with Bigben's headphones and home audio segments, particularly through licensed consumer audio distribution.

TypeEmerging player
Description

Consumer audio and sound card maker with portable speakers, headphones, and PC audio products. Direct overlap with Bigben's mid-range consumer audio lines, though more concentrated in PC/USB audio and Asia-Pacific channels.

TypeDirect peer
Description

Premium smart speaker and home audio company with multi-room speaker systems. Comparable to Bigben's higher-end Thomson speaker and soundbar lines, though focused on a more premium connected-speaker niche.

TypeDirect peer
Description

Premium consumer audio brand with headphones, speakers, and home audio products. Comparable to Bigben's SØ by Bigben / Sound Ørigin premium headphone positioning, though at higher price points and with stronger brand equity.

TypeDirect peer
Description

Consumer audio brand specializing in Bluetooth speakers, party speakers, soundbars, and headphones. Closely overlaps Bigben's Thomson and Bigben Party product lines across portable and home audio categories, targeting similar price-sensitive consumer segments.

TypeDirect peer
Description

French video game publisher specializing in AA titles and developer acquisitions. Closest French peer to NACON in segment positioning, both targeting mid-tier publishing and studio ownership models.

TypeBroad incumbent
Description

Mega-incumbent in consumer audio (headphones, speakers, micro hi-fi) and gaming (PlayStation, game publishing). Comparable across both Bigben audio and NACON gaming segments, but at vastly larger scale and with vertically integrated IP.

TypeDirect peer
Description

Consumer headphones brand owned by Apple, dominant in the lifestyle headphone segment. Closely comparable to Bigben's SØ by Bigben / Sound Ørigin headphone line targeting design-conscious consumers.

TypeDirect peer
Description

Major French video game publisher and developer with comparable home-market dynamics. Direct competitor to NACON in European mid-market game publishing and shares the same French regulatory and capital markets context.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks7 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries5 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A5 records

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Bigben Interactive

Consumer Audio Electronicsbigben.fr

Bigben Interactive firmographics

Firmographics
Name
Bigben Interactive
Legal name
Bigben Interactive
Website
https://bigben.fr
Company type
Public
Founded year
1989
Operating status
Operating
Headcount range
1,001–5,000 employees
Ownership category
akta.pro rank

Bigben Interactive industry classification

Industry
Product category
Consumer Audio Electronics
NAICS
Audio and Video Equipment Manufacturing (33431), Audio and Video Equipment Manufacturing (3343), Computer Terminal and Other Computer Peripheral Equipment Manufacturing (334118), Small Electrical Appliance Manufacturing (335210)
SIC
Household Audio & Video Equipment (3651), Electric Housewares & Fans (3634)
akta.pro primary industry
Big-Box Electronics + Gaming & VR Retail (CRACAAAG)
akta.pro secondary industries
Headphones & Personal Audio Retail (Earbuds, ANC, DACs) (CRACAEAG), Instrument & Pro Audio Retail (Online/Brick-and-Mortar) (MPAIAJAH), Microphones, Headsets & Audio Input Devices (HDACAFAH)

Keywords

  • Consumer audio electronics
  • Bluetooth speakers
  • Gaming peripherals
  • Video game publishing
  • Consumer headphones

Where Bigben Interactive is headquartered

Location

Headquarters

HQ city
Lesquin
HQ country
France
HQ region
Europe

Offices1 record

Markets served

Bigben Interactive business model

Business model
GTM type
B2C
Offering type
Hardware or Manufacturing
Cost components
Supply Chain, Personnel, Marketing or Sales, Operations, Others

Revenue model

  1. Hardware and Consumer Electronics Sales: Revenue from selling consumer audio and electronic products including speakers, headphones, micro-stereo systems, vinyl turntables, alarm clocks, and related accessories. IFRS revenue of €288 million reported for 2024-25 fiscal year.
  2. Gaming Publishing (via NACON subsidiary): Revenue from video game publishing through majority-owned subsidiary NACON, which develops and publishes games including GreedFall 2, Hell is Us, RoboCop, and Test Drive Unlimited. NACON operates 16 development studios.
  3. Gaming Accessories: Revenue from gaming peripherals including controllers, headsets, microphones, and racing wheels under the NACON brand.

Pricing tiers

ModelBillingPrice
Unit PricingPay-as-you-goConsumer audio products at various price points

Go-to-market motion2 records

Distribution channels3 records

Marketing channels4 records

Bigben Interactive product offering

Product offering

Core offering

Bigben Interactive designs, manufactures, and distributes consumer audio and electronic products including Bluetooth speakers, headphones, micro hi-fi systems, night lights, vinyl turntables, portable CD players, and alarm clocks sold under brands such as Thomson, Bigben Party, EPOK, KIDS Bigben, and Sound Ørigin. The company also operates video game publishing and gaming peripherals manufacturing through its majority-owned subsidiary NACON, which develops games and produces controllers, headsets, microphones, and racing wheels.

Product overview

Bigben Interactive is a consumer electronics company offering a diverse portfolio of audio and lifestyle products organized across multiple categories. The core product lines include headphones under the Sound Ørigin/SØ by Bigben brand, Bluetooth and portable speakers across Thomson and Bigben Party sub-brands, micro hi-fi systems, musical night lights for children, vinyl record players, alarm clocks and radios with various features (DAB+/FM, solar, weather stations), and portable CD players. The company operates under several sub-brands including Thomson (audio/video products), Bigben Party (party speakers), EPOK (youth-focused electronics), Lumin'US, ColorLight, and HiBuddies! (children's products). Products often feature licensed entertainment themes such as Pokemon, Naruto, One Piece, and Bluey for children's categories. The offering represents a unified portfolio of consumer audio electronics targeting family entertainment needs rather than a software platform architecture.

Differentiator

Problem solved

Functional benefit

Brands

  • Thomson: Audio equipment brand including speakers, headphones, microchains, alarm clocks, radios, and portable CD players
  • Bigben Party
  • EPOK
  • Lumin'US
  • ColorLight
  • HiBuddies!
  • SØ by Bigben
  • Sound Ørigin
  • KIDS Bigben
  • Bigben Group

Products and services

  • Headphones (SØ by Bigben / Sound Ørigin) Audio headphones under the Sound Ørigin brand combining trendy design, cutting-edge technology, and accessibility. Targets consumers seeking quality audio with modern styling.
  • Speakers (Enceintes) Bluetooth speakers and portable speakers offering audio quality at accessible prices. Includes party speakers, karaoke speakers, sound bars, microphones, and sound towers across multiple brands including Thomson, Bigben Party, EPOK, Lumin'US, ColorLight, and HiBuddies!.
  • Micro Hi-Fi Systems (Microchaînes) Compact and performing micro hi-fi systems that play playlists and CDs, combining modern design with clear and balanced sound quality. Available with integrated speakers or separate speakers, and DAB+/FM radio options.
  • Musical Night Lights (Veilleuses) Musical night lights designed for children's sleep with soothing melodies and delicate lighting. Features include Bluetooth speakers, alarm clocks, wireless operation, and integrated music. Available in licensed themes including Bluey, HiBuddies!, KIDS Bigben, Naruto, One Piece, and Pokemon.
  • Vinyl Record Players (Platines vinyle) Vinyl record players combining retro style with modern technology, offering authentic vinyl sound quality with vintage aesthetic appeal for music enthusiasts.
  • Alarm Clocks & Radios (Réveils & Radios) Practical and elegant alarm clocks and radios featuring FM, DAB+, dual alarm, solar power, weather station projection, and phone charging capabilities. Includes children's alarm clocks, construction site radios, and licensed themes (Pokemon, One Piece, Naruto, KIDS Bigben).
  • Portable CD Players (Lecteurs CD Portables) Lightweight, practical, and simple-to-use portable CD players suitable for children and music enthusiasts. Features include Bluetooth connectivity, radio, USB reader, cassette player, and multiple brand options (Bigben, KIDS Bigben, Thomson).
  • Gaming Peripherals (NACON brand) Gaming peripherals including controllers, headsets, microphones, and racing wheels manufactured under the NACON brand by Bigben Interactive's majority-owned subsidiary, targeting PC and console gamers.
  • Video Game Publishing (NACON) Video game development and publishing through NACON subsidiary's 16 development studios, producing games including GreedFall 2, Hell is Us, RoboCop, and Test Drive Unlimited for PC and console platforms.

Quantifiable outcome

  • 17.5% EBITDA growth in H1 2025-26
  • +2 more outcomes

Companies that use Bigben Interactive

Customer profile

Segments2 records

Ideal customer profiles2 records

Bigben Interactive technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Bigben Interactive partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • NintendominorStrategic or Co-development PartnerPatent dispute involving controllers no longer marketed by Nintendo, resulting in €2.5 million provision and unfavorable German court ruling against Bigben's subsidiary. Case is under appeal.

Scale indicators8 records

Recent moves6 records

Expansion highlights4 records

Bigben Interactive competitors and assessment

Company assessment

Broad incumbents

  • Logitech International: Global consumer electronics leader spanning PC peripherals, gaming accessories (Logitech G), and audio (Ultimate Ears, ASTRO). Directly comparable to Bigben/NACON's combined audio + gaming peripherals model, but at substantially larger scale and broader product depth.
  • Sony Corporation: Mega-incumbent in consumer audio (headphones, speakers, micro hi-fi) and gaming (PlayStation, game publishing). Comparable across both Bigben audio and NACON gaming segments, but at vastly larger scale and with vertically integrated IP.

Direct peers

  • Sennheiser (Sonova consumer division): Heritage audio equipment maker with strong headphones and consumer sound bars portfolio. Direct overlap with Bigben's headphones and home audio segments, particularly through licensed consumer audio distribution.
  • Sonos: Premium smart speaker and home audio company with multi-room speaker systems. Comparable to Bigben's higher-end Thomson speaker and soundbar lines, though focused on a more premium connected-speaker niche.
  • Bose Corporation: Premium consumer audio brand with headphones, speakers, and home audio products. Comparable to Bigben's SØ by Bigben / Sound Ørigin premium headphone positioning, though at higher price points and with stronger brand equity.
  • JBL (Harman International): Consumer audio brand specializing in Bluetooth speakers, party speakers, soundbars, and headphones. Closely overlaps Bigben's Thomson and Bigben Party product lines across portable and home audio categories, targeting similar price-sensitive consumer segments.
  • Focus Entertainment (PulluP Entertainment): French video game publisher specializing in AA titles and developer acquisitions. Closest French peer to NACON in segment positioning, both targeting mid-tier publishing and studio ownership models.
  • Beats (Apple): Consumer headphones brand owned by Apple, dominant in the lifestyle headphone segment. Closely comparable to Bigben's SØ by Bigben / Sound Ørigin headphone line targeting design-conscious consumers.
  • Ubisoft Entertainment: Major French video game publisher and developer with comparable home-market dynamics. Direct competitor to NACON in European mid-market game publishing and shares the same French regulatory and capital markets context.

Emerging players

  • Creative Technology: Consumer audio and sound card maker with portable speakers, headphones, and PC audio products. Direct overlap with Bigben's mid-range consumer audio lines, though more concentrated in PC/USB audio and Asia-Pacific channels.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat3 records

Key risks7 records

Key highlights7 records

Customer concentration

Bigben Interactive social profiles

Digital presence

Bigben Interactive financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Bigben Interactive leadership team

Management profile

Number of profiles

Profiles1 record

Bigben Interactive subsidiaries and ownership

Company hierarchy

Subsidiaries5 records

Bigben Interactive funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Bigben Interactive M&A and investment

M&A and investment

M&A5 records

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Bigben Interactive

What does Bigben Interactive do?

Bigben Interactive designs, manufactures, and distributes consumer audio and electronic products including Bluetooth speakers, headphones, micro hi-fi systems, night lights, vinyl turntables, portable CD players, and alarm clocks sold under brands such as Thomson, Bigben Party, EPOK, KIDS Bigben, and Sound Ørigin. The company also operates video game publishing and gaming peripherals manufacturing through its majority-owned subsidiary NACON, which develops games and produces controllers, headsets, microphones, and racing wheels.

Is Bigben Interactive a public or private company?

Bigben Interactive is a public company. It is classified as public and is currently operating.

When was Bigben Interactive founded?

Bigben Interactive was founded in 1989. It employs 1,001 to 5,000 people.

Where is Bigben Interactive based?

Bigben Interactive is headquartered in Lesquin, France, in the Europe region.

How does Bigben Interactive make money?

Three revenue lines are on record. Hardware and Consumer Electronics Sales are the primary driver. The others are gaming Publishing (via NACON subsidiary) and gaming Accessories.

Who are Bigben Interactive's main competitors?

Broad incumbents on record are Logitech International and Sony Corporation. Direct peers are Sennheiser (Sonova consumer division), Sonos, Bose Corporation, JBL (Harman International), Focus Entertainment (PulluP Entertainment), Beats (Apple) and Ubisoft Entertainment. Creative Technology is listed as an emerging player.

Does Bigben Interactive have an API?

No public API is recorded for Bigben Interactive.

What industry is Bigben Interactive in?

Bigben Interactive's product category is Consumer Audio Electronics. Its primary akta.pro industry code is CRACAAAG, Big-Box Electronics + Gaming & VR Retail, with a secondary code of CRACAEAG, Headphones & Personal Audio Retail (Earbuds, ANC, DACs). Its NAICS code is 33431 and its SIC code is 3651.

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Live signals
GlobeNewswirePRESS RELEASE: BIGBEN: OPENING JUDGMENT OF ACCELERATED SAFEGUARD PROCEEDINGThe Commercial Court of Lille Métropole approved an accelerated safeguard proceeding for Bigben Interactive on August 17, 2026. The two-month procedure, extendable by two months, aims to implement the company's financial restructuring plan, with creditors and shareholders voting on the draft plan under judicial supervision.GlobeNewswireNACON - Nacon takes note of the Bigben Interactive press release - ENGLISH TRANSLATIONNacon has acknowledged a press release from its majority shareholder Bigben Interactive, which holds 56.72% of Nacon's share capital and 69.54% of voting rights, announcing an agreement in principle with its main financial creditors to restructure its debt. Bigben Interactive has filed for accelerated safeguard proceedings before the Lille Métropole Commercial Court, with plans to reinvest part of new money contributions into Nacon's share capital, contingent on Nacon adopting its own reorganization plan. Nacon warns that the proposed restructuring will result in significant dilution for existing shareholders, with capital increases to be carried out at issue prices significantly below current market price.GlobeNewswireAGREEMENT IN PRINCIPLE WITH THE MAIN FINANCIALBigben Interactive reached an agreement in principle with its main financial creditors and filed a petition for accelerated safeguard proceedings. The restructuring involves debt-to-equity conversions, a €25 million capital increase, and a €31 million Nacon capital increase, with potential shareholder dilution. The court's decision on the petition is expected during August.GlobeNewswireBIGBEN: ACCORD DE PRINCIPE DES PRINCIPAUX CREANCIERSBigben Interactive announced on August 4, 2026 that it has obtained agreement in principle from its major financial creditors — senior bondholders holding approximately 67.6% of Nacon-exchangeable obligations (~$59.4M) and four of five banking pool creditors representing ~80% of a ~€950K credit — for a comprehensive financial restructuring. The restructuring involves debt-to-equity conversions, a new money capital increase of €25M, and a reinvestment by Bigben into its 56.72%-owned subsidiary Nacon, which itself requires an independent recovery plan approved by its creditors. The company has filed for an accelerated safeguard procedure (procédure de sauvegarde accélérée) with the Lille Commercial Court, warning that the contemplated capital increases will cause massive dilution for existing shareholders at prices significantly below current market levels.GlobeNewswireCOMMUNIQUE DE PRESSE: Nacon prend acte du communique de presse Bigben InteractiveNacon acknowledged Bigben Interactive's announcement of a debt restructuring plan, which Bigben's majority shareholder holds 56.72% of capital and 69.54% of voting rights. The plan, if adopted, would cause massive dilution for existing shareholders and be implemented at prices significantly below the current share price.AInvestBigben Interactive - in discussions with creditors to restructure debt and reviewing strategic optionsBigben Interactive, a French video game publisher, has entered into discussions with creditors to restructure its debt and explore strategic alternatives amid declining sales and profitability. The company is evaluating various scenarios including potential partnerships, asset sales, or operational reorganization to strengthen its balance sheet and ensure long-term viability, though no definitive agreements have been reached. Investors and creditors are closely monitoring developments as the outcome could significantly impact the company's future direction and market position.GlobeNewswirePRESS RELEASE: BIGBEN: Postponement of the publication of the annual financial statements for the financial year ended March 31, 2026 / Results for Q1 2026/2027 SalesBigben Interactive has announced the postponement of its annual financial statements for FY ended March 31, 2026 and annual financial report, citing inability to complete statutory auditor certification within legal deadlines due to ongoing conciliation proceedings for debt restructuring with main financial creditors. The company also reported Q1 2026/2027 sales of €55.2 million, down 2.3% year-on-year, with Nacon Gaming growing 4.1% to €32.6 million while Bigben Audio-Video/Telco declined 10.3% to €22.6 million. The company is requesting an extension from the Lille Métropole Commercial Court to hold its Annual General Meeting to approve the financial statements until December 31, 2026.GlobeNewswirePRESS RELEASE: Bigben Interactive enters into exclusive negotiations with Modelabs with a view to the disposal of its subsidiary Bigben ConnectedBigben Interactive entered exclusive negotiations with Modelabs to sell its subsidiary Bigben Connected, which generated €97 million in revenue for fiscal year 2025. The deal, expected to close in late September 2026, is part of a restructuring process under conciliation proceedings. Completion is subject to customary conditions precedent.GlobeNewswireCOMMUNIQUE DE PRESSE: BIGBEN INTERACTIVE ANNONCE LE REPORT DE PUBLICATION DE SON CHIFFRE D’AFFAIRES ET DES COMPTES ANNUELS 2025/2026Bigben Interactive announced the postponement of its annual revenue and accounts publications for fiscal year 2025/2026 due to ongoing conciliation proceedings opened by the Lille Métropole Commercial Court on March 4, 2026, and active discussions with financial creditors regarding debt restructuring. The annual revenue publication has been delayed from April 27 to May 18, 2026, while the annual accounts publication has been pushed back from June 1 to July 20, 2026. The company indicated it will update the market on the progress of its situation and the conciliation procedure as events unfold.GlobeNewswirePRESS RELEASE: BIGBEN INTERACTIVE ANNOUNCES POSTPONEMENT OF RELEASE OF ITS 2025/2026 SALES AND FULL-YEAR 2025/2026 RESULTSBigben Interactive has announced the postponement of its 2025/2026 sales and full-year results release due to ongoing conciliation proceedings initiated by the Commercial Court of Lille Métropole on March 4, 2026, and active debt restructuring discussions with financial creditors. The sales release has been delayed from April 27, 2026 to May 18, 2026, while full-year results are postponed to July 20, 2026. The company, which reported IFRS revenue of €288 million for 2024-25 and employs more than 1,300 people across 36 subsidiaries, indicated it will keep the market informed as the conciliation procedure progresses.