Teams
TEAMS is a Mexico-based experiential learning company founded in 2001 that delivers corporate team building, leadership development, culture activation, and AI-enhanced training programs to Fortune 500 enterprises across Latin America, Spain, and the US via proprietary virtual and in-person platforms.
- Company typePrivate
- Founded2001
- HeadquartersMexico City, Mexico
- Headcount51–100
- GTM typeB2B
- OfferingServices
What Teams does
TEAMS (Teams Integrando Equipos, S.A. de C.V.) is a Mexico-headquartered experiential learning company founded in 2001 that designs and delivers corporate team building, leadership development, organizational culture, wellness, and sales training programs for large enterprise clients. The company operates through four regional offices — Mexico City (headquarters), Madrid, São Paulo, and Jackson, Wyoming (US correspondence) — with additional presence in the Dominican Republic, and serves a roster of 40+ named Fortune 500 clients across pharmaceuticals, technology, financial services, consumer goods, automotive, and logistics.
The core technology stack comprises a proprietary virtual team building platform supporting 11+ immersive experiences (Jumanji, Star Wars, CSI, Avengers, Sherlock Holmes, Pirates, Last of Us, and others) for 20–5,000 simultaneous participants across four languages (Spanish, Portuguese, English, French), available in both live-actor and automated self-directed modes. The platform is complemented by custom-branded event apps with AI-powered icebreakers and participant matching, networking bingo with AI recommendations, gamification engines with real-time rankings and voting, AI-driven simulation tools for sales and compliance training, and the Expo Link virtual career fair platform. Production capabilities extend to massive in-person executions, demonstrated by a 14,000-person Family Day for Grupo México across 19 simultaneous venues.
TEAMS operates a B2B professional services model with usage-based and quote-based pricing. Revenue streams include customized experiential training services (priced per event or per participant), virtual platform licensing/per-event access fees, bespoke app and AI development projects, and Expo Link platform fees. The go-to-market is direct enterprise field sales targeting HR, People & Talent, and Learning & Development leaders, supported by localized websites in Mexico, Spain, Brazil, and English-speaking markets, content marketing, and strong reliance on referrals from existing Fortune 500 clients. The company is privately held with no external institutional funding disclosed.
Teams firmographics
Firmographics- Name
- Teams
- Legal name
- Teams Integrando Equipos S.A. de C.V.
- Website
- https://teams.com.mx
- Company type
- Private
- Founded year
- 2001
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- TEAMS is a Mexico-based experiential learning company founded in 2001 that delivers corporate team building, leadership development, culture activation, and AI-enhanced training programs to Fortune 500 enterprises across Latin America, Spain, and the US via proprietary virtual and in-person platforms.
- Ownership category
- akta.pro rank
Teams industry classification
Industry- Product category
- Corporate Experiential Learning Services
- NAICS
- Convention and Trade Show Organizers (561920), Performing Arts Companies (7111)
- SIC
- Services-Advertising Agencies (7311), Services-Prepackaged Software (7372), Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- Brand Activations & Experiential Campaign Design (MPAAAGAA)
- akta.pro secondary industries
- Virtual & Hybrid Event Platforms (Webinars, Virtual Venues, Event Hubs) (THAHAOAA), Corporate Virtual Events (All-Hands, Town Halls, Product Launches) (MPAGAOAI), Party Games, Activities & Interactive Entertainment (HSACACAJ), Virtual Conferences & Summits (Webinars, Keynotes) (MPAGAOAA)
Keywords
Where Teams is headquartered
LocationHeadquarters
- HQ city
- Mexico City
- HQ country
- Mexico
- HQ region
- Latin America
Offices6 records
Markets served
Teams business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure, Supply Chain
Revenue model
- Experiential Corporate Training Services: TEAMS generates revenue primarily through the sale of customized experiential team building, leadership development, culture activation, and wellness programs delivered to enterprise clients. Programs are sold as services (not products), typically priced per event, per participant, or as multi-day program packages. Revenue is driven by headcount, format (in-person, virtual, hybrid), production complexity, and customization level.
- Virtual Event Platform and Software: Revenue from the proprietary virtual platform, which offers two modes: a fully produced live-actor version (higher price point) and a self-directed automated version (lower price point, up to 60% more accessible). Platform licensing and per-event access fees contribute to revenue.
- Custom App and AI Development: TEAMS develops custom digital tools, apps, and AI-powered experiences for client-specific events. These are sold as bespoke development projects integrated into broader event engagements.
- Virtual Career Fair / Talent Expo Software: The Expo Link software platform is offered as a standalone digital tool for virtual talent fairs and employer branding events, with associated platform fees.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Usage-based | Pay-as-you-go | Live-Facilitated Virtual Events (with actors) — Premium tier with full production |
| Usage-based | Pay-as-you-go | Automated Self-Directed Virtual Events — Accessible/entry tier |
| Other | Multi-year contract | Custom Enterprise Programs — Bespoke team building, culture, and wellness engagements |
Go-to-market motion1 record
Distribution channels4 records
Marketing channels6 records
Teams product offering
Product offeringCore offering
TEAMS designs and delivers customized experiential team building, leadership development, culture activation, and wellness programs for enterprise clients across in-person, virtual, and hybrid formats. The offering combines a proprietary multilingual virtual platform supporting up to 5,000 simultaneous participants, AI-powered simulations and gamified event apps, social-impact activities, and a 50+ catalog of themed experiences executed by in-house facilitators across Mexico, Spain, Brazil, the US, and the Dominican Republic.
Product overview
TEAMS is a comprehensive experiential learning and team building platform operating across Mexico, Spain, Brazil, and the US. The core offering centers on the Plataforma Virtual TEAMS, a unified virtual team building platform supporting 11 immersive experiences for 20-5,000 participants in 4 languages. This platform operates alongside in-person team building (Presencial, Híbrido, Virtual modalities) and is complemented by specialized modules: Marketing Experiencial for brand activation and medical congresses, Escuela de Ventas for commercial training, Apps e IA para Eventos for AI-powered gamification and analytics, Ferias Virtuales for talent recruitment, and Cultura Organizacional programs including Values Day and DEI workshops. The portfolio is unified through a consulting layer (TEAMS Consulting) for organizational transformation, with AI Simulators providing scenario-based practice and the Virtual Inmediato option enabling self-directed experiences at scale.
Differentiator
Problem solved
Functional benefit
Products and services
- Plataforma Virtual TEAMS Unified virtual team building platform supporting 11 immersive experiences for 20–5,000 simultaneous participants in Spanish, Portuguese, English, and French, with both live-actor and automated self-directed modes.
- Team Building Presencial (In-Person)
Quantifiable outcome
- 10,000+ bicycles donated through social responsibility programs, creating high emotional impact and measurable community benefit.
- +4 more outcomes
Companies that use Teams
Customer profileNamed customers41 records
Segments5 records
Ideal customer profiles5 records
Teams technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration1 record
AI capability8 records
Feature5 records
Teams partnerships and signals
Strategic signalScale indicators10 records
Recent moves6 records
Expansion highlights6 records
Teams competitors and assessment
Company assessmentBroad incumbents
- MKG: US experiential marketing agency delivering brand experiences, corporate events, and immersive activations. Comparable to TEAMS' Experiential Marketing and event production capabilities, though with a more US-centric enterprise client base.
- George P. Johnson Experience Marketing: Large global experiential marketing agency with deep capabilities in corporate events, conferences, and brand activations. Comparable to TEAMS' larger marketing experiencial and congress engagements, but at materially greater scale.
- BTL Group: Global experiential marketing and events agency operating across LATAM, North America, and Europe. Comparable to TEAMS in geographic overlap and enterprise client mix, particularly in pharma congress and corporate event segments.
- Sparks: Global experiential marketing agency producing brand activations, pop-ups, and corporate events for Fortune 500 brands. Comparable to TEAMS' Marketing Experiencial and Family Day offerings, but at significantly larger scale and with broader geographic reach.
Regional players
- Outlife: India-based corporate team building and experiential learning provider serving large enterprises with in-person and virtual activities. Comparable in product offering to TEAMS, but primarily serves the Indian market rather than LATAM.
Direct peers
- Wildgoose Events: UK-headquartered provider of corporate team building events, scavenger hunts, and virtual experiences for enterprise clients. Comparable product offering (in-person + virtual team building) and similar B2B enterprise sales motion to TEAMS.
- Catalyst Global: Global corporate team building and experiential learning provider with a catalog of proprietary activities and facilitators across multiple regions. Direct comparable to TEAMS' in-person and virtual team building model, though with stronger presence in Europe and North America rather than LATAM.
- TeamBonding: US-based corporate team building and experiential events company serving Fortune 500 clients with a catalog of in-person and virtual programs. Closest US comparable in terms of activity catalog depth and enterprise positioning.
Emerging players
- Bizzabo: B2B event experience platform powering in-person, virtual, and hybrid events for enterprise event teams. Comparable to TEAMS' proprietary virtual platform in addressing hybrid/virtual event production, though TEAMS specializes in team-building use cases while Bizzabo serves broader enterprise event programs.
- TeamBuilding (teambuilding.com): US-based provider of corporate team building activities, virtual experiences, and online games for distributed teams. Comparable in product (virtual team building) and self-serve / SMB-friendly distribution, but serves a smaller-enterprise customer mix than TEAMS.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat6 records
Key risks5 records
Key highlights6 records
Customer concentration
Teams social profiles
Digital presenceTeams financial estimates
Financial estimateRevenue estimate
Valuation estimate
Teams leadership team
Management profileNumber of profiles
Profiles11 records
Teams funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Teams M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Teams
What does Teams do?
TEAMS designs and delivers customized experiential team building, leadership development, culture activation, and wellness programs for enterprise clients across in-person, virtual, and hybrid formats. The offering combines a proprietary multilingual virtual platform supporting up to 5,000 simultaneous participants, AI-powered simulations and gamified event apps, social-impact activities, and a 50+ catalog of themed experiences executed by in-house facilitators across Mexico, Spain, Brazil, the US, and the Dominican Republic.
Is Teams a public or private company?
Teams is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Teams founded?
Teams was founded in 2001. It employs 51 to 100 people.
Where is Teams based?
Teams is headquartered in Mexico City, Mexico, in the Latin America region.
How does Teams make money?
Four revenue lines are on record. Experiential Corporate Training Services are the primary driver. The others are virtual Event Platform and Software, custom App and AI Development and virtual Career Fair / Talent Expo Software.
Who are Teams's main competitors?
Broad incumbents on record are MKG, George P. Johnson Experience Marketing, BTL Group and Sparks. Outlife is listed as a regional player. Direct peers are Wildgoose Events, Catalyst Global and TeamBonding. Emerging players are Bizzabo and TeamBuilding (teambuilding.com).
Does Teams have an API?
No public API is recorded for Teams.
What industry is Teams in?
Teams's product category is Corporate Experiential Learning Services. Its primary akta.pro industry code is MPAAAGAA, Brand Activations & Experiential Campaign Design, with a secondary code of THAHAOAA, Virtual & Hybrid Event Platforms (Webinars, Virtual Venues, Event Hubs). Its NAICS code is 561920 and its SIC code is 7311.