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Teams

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uuid003g9el

Namestring
Teams
Legal namestring
Teams Integrando Equipos S.A. de C.V.
Websiteurl
teams.com.mx
Company typeenum
Private
Founded yearint
2001
Descriptiontext

TEAMS (Teams Integrando Equipos, S.A. de C.V.) is a Mexico-headquartered experiential learning company founded in 2001 that designs and delivers corporate team building, leadership development, organizational culture, wellness, and sales training programs for large enterprise clients. The company operates through four regional offices — Mexico City (headquarters), Madrid, São Paulo, and Jackson, Wyoming (US correspondence) — with additional presence in the Dominican Republic, and serves a roster of 40+ named Fortune 500 clients across pharmaceuticals, technology, financial services, consumer goods, automotive, and logistics.

The core technology stack comprises a proprietary virtual team building platform supporting 11+ immersive experiences (Jumanji, Star Wars, CSI, Avengers, Sherlock Holmes, Pirates, Last of Us, and others) for 20–5,000 simultaneous participants across four languages (Spanish, Portuguese, English, French), available in both live-actor and automated self-directed modes. The platform is complemented by custom-branded event apps with AI-powered icebreakers and participant matching, networking bingo with AI recommendations, gamification engines with real-time rankings and voting, AI-driven simulation tools for sales and compliance training, and the Expo Link virtual career fair platform. Production capabilities extend to massive in-person executions, demonstrated by a 14,000-person Family Day for Grupo México across 19 simultaneous venues.

TEAMS operates a B2B professional services model with usage-based and quote-based pricing. Revenue streams include customized experiential training services (priced per event or per participant), virtual platform licensing/per-event access fees, bespoke app and AI development projects, and Expo Link platform fees. The go-to-market is direct enterprise field sales targeting HR, People & Talent, and Learning & Development leaders, supported by localized websites in Mexico, Spain, Brazil, and English-speaking markets, content marketing, and strong reliance on referrals from existing Fortune 500 clients. The company is privately held with no external institutional funding disclosed.

Short descriptiontext

TEAMS is a Mexico-based experiential learning company founded in 2001 that delivers corporate team building, leadership development, culture activation, and AI-enhanced training programs to Fortune 500 enterprises across Latin America, Spain, and the US via proprietary virtual and in-person platforms.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersMexico City, Mexico
HQ citystring
Mexico City
HQ countrystring
Mexico
HQ regionstring
Latin America
Markets served

Serves global market

Offices6 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
experiential learning services, corporate team building, virtual event platform, organizational culture training, sales training programs
Industry5 codes
1Brand Activations & Experiential Campaign Design
CodeMPAAAGAAPrimaryYes
2Virtual & Hybrid Event Platforms (Webinars, Virtual Venues, Event Hubs)
CodeTHAHAOAAPrimaryNo
3Corporate Virtual Events (All-Hands, Town Halls, Product Launches)
CodeMPAGAOAIPrimaryNo
4Party Games, Activities & Interactive Entertainment
CodeHSACACAJPrimaryNo
5Virtual Conferences & Summits (Webinars, Keynotes)
CodeMPAGAOAAPrimaryNo
NAICS code2 codes
  • Convention and Trade Show Organizers561920
  • Performing Arts Companies7111
SIC code3 codes
  • Services-Advertising Agencies7311
  • Services-Prepackaged Software7372
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Corporate Experiential Learning Services
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model4 records
1Experiential Corporate Training Services
TypeProfessional Services
Description

TEAMS generates revenue primarily through the sale of customized experiential team building, leadership development, culture activation, and wellness programs delivered to enterprise clients. Programs are sold as services (not products), typically priced per event, per participant, or as multi-day program packages. Revenue is driven by headcount, format (in-person, virtual, hybrid), production complexity, and customization level.

teams.com.mx
2Virtual Event Platform and Software
TypeSubscription Recurring
Description

Revenue from the proprietary virtual platform, which offers two modes: a fully produced live-actor version (higher price point) and a self-directed automated version (lower price point, up to 60% more accessible). Platform licensing and per-event access fees contribute to revenue.

teams.com.mx
3Custom App and AI Development
TypeProfessional Services
Description

TEAMS develops custom digital tools, apps, and AI-powered experiences for client-specific events. These are sold as bespoke development projects integrated into broader event engagements.

teams.com.mx
4Virtual Career Fair / Talent Expo Software
TypeSubscription Recurring
Description

The Expo Link software platform is offered as a standalone digital tool for virtual talent fairs and employer branding events, with associated platform fees.

teams.com.mx
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure, Supply Chain
Pricing details3 tiers
1Live-Facilitated Virtual Events (with actors) — Premium tier with full production
ModelUsage-basedBilling cadencePay-as-you-go
Notes

Full production with live actors visiting each breakout room, real-time facilitation, and expert debrief. Includes technical production team, facilitation in Spanish, Portuguese, English, and French. Ideal for 20–1,000 participants. This is the highest price tier.

teams.com.mx
2Automated Self-Directed Virtual Events — Accessible/entry tier
ModelUsage-basedBilling cadencePay-as-you-go
Notes

Self-directed platform with chat-based support, automatic ranking, and the same immersive experience without live actors. Up to 60% more accessible in price than the live-facilitated tier. Ideal for 1,000–5,000 participants.

teams.com.mx
3Custom Enterprise Programs — Bespoke team building, culture, and wellness engagements
ModelOtherBilling cadenceMulti-year contract
Notes

Fully customized programs priced based on number of participants, format (in-person/virtual/hybrid), duration (60–180 minutes to multi-day), logistics complexity, and level of customization. Quote-based. The company sends proposals within 24 hours of consultation.

teams.com.mx
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

TEAMS designs and delivers customized experiential team building, leadership development, culture activation, and wellness programs for enterprise clients across in-person, virtual, and hybrid formats. The offering combines a proprietary multilingual virtual platform supporting up to 5,000 simultaneous participants, AI-powered simulations and gamified event apps, social-impact activities, and a 50+ catalog of themed experiences executed by in-house facilitators across Mexico, Spain, Brazil, the US, and the Dominican Republic.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • 10,000+ bicycles donated through social responsibility programs, creating high emotional impact and measurable community benefit.
+4 more records
Product overview1 text field

TEAMS is a comprehensive experiential learning and team building platform operating across Mexico, Spain, Brazil, and the US. The core offering centers on the Plataforma Virtual TEAMS, a unified virtual team building platform supporting 11 immersive experiences for 20-5,000 participants in 4 languages. This platform operates alongside in-person team building (Presencial, Híbrido, Virtual modalities) and is complemented by specialized modules: Marketing Experiencial for brand activation and medical congresses, Escuela de Ventas for commercial training, Apps e IA para Eventos for AI-powered gamification and analytics, Ferias Virtuales for talent recruitment, and Cultura Organizacional programs including Values Day and DEI workshops. The portfolio is unified through a consulting layer (TEAMS Consulting) for organizational transformation, with AI Simulators providing scenario-based practice and the Virtual Inmediato option enabling self-directed experiences at scale.

Product and service2 records
1Plataforma Virtual TEAMS
CategoryVirtual event platform
Description

Unified virtual team building platform supporting 11 immersive experiences for 20–5,000 simultaneous participants in Spanish, Portuguese, English, and French, with both live-actor and automated self-directed modes.

2Team Building Presencial (In-Person)
Scale indicator10 records

Each record includes

Type, Value, Description, Source

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
1MKG
TypeBroad incumbent
Description

US experiential marketing agency delivering brand experiences, corporate events, and immersive activations. Comparable to TEAMS' Experiential Marketing and event production capabilities, though with a more US-centric enterprise client base.

TypeRegional player
Description

India-based corporate team building and experiential learning provider serving large enterprises with in-person and virtual activities. Comparable in product offering to TEAMS, but primarily serves the Indian market rather than LATAM.

TypeDirect peer
Description

UK-headquartered provider of corporate team building events, scavenger hunts, and virtual experiences for enterprise clients. Comparable product offering (in-person + virtual team building) and similar B2B enterprise sales motion to TEAMS.

TypeBroad incumbent
Description

Large global experiential marketing agency with deep capabilities in corporate events, conferences, and brand activations. Comparable to TEAMS' larger marketing experiencial and congress engagements, but at materially greater scale.

TypeDirect peer
Description

Global corporate team building and experiential learning provider with a catalog of proprietary activities and facilitators across multiple regions. Direct comparable to TEAMS' in-person and virtual team building model, though with stronger presence in Europe and North America rather than LATAM.

TypeBroad incumbent
Description

Global experiential marketing and events agency operating across LATAM, North America, and Europe. Comparable to TEAMS in geographic overlap and enterprise client mix, particularly in pharma congress and corporate event segments.

TypeEmerging player
Description

B2B event experience platform powering in-person, virtual, and hybrid events for enterprise event teams. Comparable to TEAMS' proprietary virtual platform in addressing hybrid/virtual event production, though TEAMS specializes in team-building use cases while Bizzabo serves broader enterprise event programs.

TypeDirect peer
Description

US-based corporate team building and experiential events company serving Fortune 500 clients with a catalog of in-person and virtual programs. Closest US comparable in terms of activity catalog depth and enterprise positioning.

TypeBroad incumbent
Description

Global experiential marketing agency producing brand activations, pop-ups, and corporate events for Fortune 500 brands. Comparable to TEAMS' Marketing Experiencial and Family Day offerings, but at significantly larger scale and with broader geographic reach.

TypeEmerging player
Description

US-based provider of corporate team building activities, virtual experiences, and online games for distributed teams. Comparable in product (virtual team building) and self-serve / SMB-friendly distribution, but serves a smaller-enterprise customer mix than TEAMS.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat6 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers41 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile5 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration1 record

Each record includes

Title, Type, Description, Source

AI capability8 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles11 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Teams

Corporate Experiential Learning Servicesteams.com.mx

TEAMS is a Mexico-based experiential learning company founded in 2001 that delivers corporate team building, leadership development, culture activation, and AI-enhanced training programs to Fortune 500 enterprises across Latin America, Spain, and the US via proprietary virtual and in-person platforms.

What Teams does

TEAMS (Teams Integrando Equipos, S.A. de C.V.) is a Mexico-headquartered experiential learning company founded in 2001 that designs and delivers corporate team building, leadership development, organizational culture, wellness, and sales training programs for large enterprise clients. The company operates through four regional offices — Mexico City (headquarters), Madrid, São Paulo, and Jackson, Wyoming (US correspondence) — with additional presence in the Dominican Republic, and serves a roster of 40+ named Fortune 500 clients across pharmaceuticals, technology, financial services, consumer goods, automotive, and logistics.

The core technology stack comprises a proprietary virtual team building platform supporting 11+ immersive experiences (Jumanji, Star Wars, CSI, Avengers, Sherlock Holmes, Pirates, Last of Us, and others) for 20–5,000 simultaneous participants across four languages (Spanish, Portuguese, English, French), available in both live-actor and automated self-directed modes. The platform is complemented by custom-branded event apps with AI-powered icebreakers and participant matching, networking bingo with AI recommendations, gamification engines with real-time rankings and voting, AI-driven simulation tools for sales and compliance training, and the Expo Link virtual career fair platform. Production capabilities extend to massive in-person executions, demonstrated by a 14,000-person Family Day for Grupo México across 19 simultaneous venues.

TEAMS operates a B2B professional services model with usage-based and quote-based pricing. Revenue streams include customized experiential training services (priced per event or per participant), virtual platform licensing/per-event access fees, bespoke app and AI development projects, and Expo Link platform fees. The go-to-market is direct enterprise field sales targeting HR, People & Talent, and Learning & Development leaders, supported by localized websites in Mexico, Spain, Brazil, and English-speaking markets, content marketing, and strong reliance on referrals from existing Fortune 500 clients. The company is privately held with no external institutional funding disclosed.

Teams firmographics

Firmographics
Name
Teams
Legal name
Teams Integrando Equipos S.A. de C.V.
Website
https://teams.com.mx
Company type
Private
Founded year
2001
Operating status
Operating
Headcount range
51–100 employees
Short description
TEAMS is a Mexico-based experiential learning company founded in 2001 that delivers corporate team building, leadership development, culture activation, and AI-enhanced training programs to Fortune 500 enterprises across Latin America, Spain, and the US via proprietary virtual and in-person platforms.
Ownership category
akta.pro rank

Teams industry classification

Industry
Product category
Corporate Experiential Learning Services
NAICS
Convention and Trade Show Organizers (561920), Performing Arts Companies (7111)
SIC
Services-Advertising Agencies (7311), Services-Prepackaged Software (7372), Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
Brand Activations & Experiential Campaign Design (MPAAAGAA)
akta.pro secondary industries
Virtual & Hybrid Event Platforms (Webinars, Virtual Venues, Event Hubs) (THAHAOAA), Corporate Virtual Events (All-Hands, Town Halls, Product Launches) (MPAGAOAI), Party Games, Activities & Interactive Entertainment (HSACACAJ), Virtual Conferences & Summits (Webinars, Keynotes) (MPAGAOAA)

Keywords

  • Experiential learning services
  • Corporate team building
  • Virtual event platform
  • Organizational culture training
  • Sales training programs

Where Teams is headquartered

Location

Headquarters

HQ city
Mexico City
HQ country
Mexico
HQ region
Latin America

Offices6 records

Markets served

Teams business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure, Supply Chain

Revenue model

  1. Experiential Corporate Training Services: TEAMS generates revenue primarily through the sale of customized experiential team building, leadership development, culture activation, and wellness programs delivered to enterprise clients. Programs are sold as services (not products), typically priced per event, per participant, or as multi-day program packages. Revenue is driven by headcount, format (in-person, virtual, hybrid), production complexity, and customization level.
  2. Virtual Event Platform and Software: Revenue from the proprietary virtual platform, which offers two modes: a fully produced live-actor version (higher price point) and a self-directed automated version (lower price point, up to 60% more accessible). Platform licensing and per-event access fees contribute to revenue.
  3. Custom App and AI Development: TEAMS develops custom digital tools, apps, and AI-powered experiences for client-specific events. These are sold as bespoke development projects integrated into broader event engagements.
  4. Virtual Career Fair / Talent Expo Software: The Expo Link software platform is offered as a standalone digital tool for virtual talent fairs and employer branding events, with associated platform fees.

Pricing tiers

ModelBillingPrice
Usage-basedPay-as-you-goLive-Facilitated Virtual Events (with actors) — Premium tier with full production
Usage-basedPay-as-you-goAutomated Self-Directed Virtual Events — Accessible/entry tier
OtherMulti-year contractCustom Enterprise Programs — Bespoke team building, culture, and wellness engagements

Go-to-market motion1 record

Distribution channels4 records

Marketing channels6 records

Teams product offering

Product offering

Core offering

TEAMS designs and delivers customized experiential team building, leadership development, culture activation, and wellness programs for enterprise clients across in-person, virtual, and hybrid formats. The offering combines a proprietary multilingual virtual platform supporting up to 5,000 simultaneous participants, AI-powered simulations and gamified event apps, social-impact activities, and a 50+ catalog of themed experiences executed by in-house facilitators across Mexico, Spain, Brazil, the US, and the Dominican Republic.

Product overview

TEAMS is a comprehensive experiential learning and team building platform operating across Mexico, Spain, Brazil, and the US. The core offering centers on the Plataforma Virtual TEAMS, a unified virtual team building platform supporting 11 immersive experiences for 20-5,000 participants in 4 languages. This platform operates alongside in-person team building (Presencial, Híbrido, Virtual modalities) and is complemented by specialized modules: Marketing Experiencial for brand activation and medical congresses, Escuela de Ventas for commercial training, Apps e IA para Eventos for AI-powered gamification and analytics, Ferias Virtuales for talent recruitment, and Cultura Organizacional programs including Values Day and DEI workshops. The portfolio is unified through a consulting layer (TEAMS Consulting) for organizational transformation, with AI Simulators providing scenario-based practice and the Virtual Inmediato option enabling self-directed experiences at scale.

Differentiator

Problem solved

Functional benefit

Products and services

  • Plataforma Virtual TEAMS Unified virtual team building platform supporting 11 immersive experiences for 20–5,000 simultaneous participants in Spanish, Portuguese, English, and French, with both live-actor and automated self-directed modes.
  • Team Building Presencial (In-Person)

Quantifiable outcome

  • 10,000+ bicycles donated through social responsibility programs, creating high emotional impact and measurable community benefit.
  • +4 more outcomes

Companies that use Teams

Customer profile

Named customers41 records

Segments5 records

Ideal customer profiles5 records

Teams technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration1 record

AI capability8 records

Feature5 records

Teams partnerships and signals

Strategic signal

Scale indicators10 records

Recent moves6 records

Expansion highlights6 records

Teams competitors and assessment

Company assessment

Broad incumbents

  • MKG: US experiential marketing agency delivering brand experiences, corporate events, and immersive activations. Comparable to TEAMS' Experiential Marketing and event production capabilities, though with a more US-centric enterprise client base.
  • George P. Johnson Experience Marketing: Large global experiential marketing agency with deep capabilities in corporate events, conferences, and brand activations. Comparable to TEAMS' larger marketing experiencial and congress engagements, but at materially greater scale.
  • BTL Group: Global experiential marketing and events agency operating across LATAM, North America, and Europe. Comparable to TEAMS in geographic overlap and enterprise client mix, particularly in pharma congress and corporate event segments.
  • Sparks: Global experiential marketing agency producing brand activations, pop-ups, and corporate events for Fortune 500 brands. Comparable to TEAMS' Marketing Experiencial and Family Day offerings, but at significantly larger scale and with broader geographic reach.

Regional players

  • Outlife: India-based corporate team building and experiential learning provider serving large enterprises with in-person and virtual activities. Comparable in product offering to TEAMS, but primarily serves the Indian market rather than LATAM.

Direct peers

  • Wildgoose Events: UK-headquartered provider of corporate team building events, scavenger hunts, and virtual experiences for enterprise clients. Comparable product offering (in-person + virtual team building) and similar B2B enterprise sales motion to TEAMS.
  • Catalyst Global: Global corporate team building and experiential learning provider with a catalog of proprietary activities and facilitators across multiple regions. Direct comparable to TEAMS' in-person and virtual team building model, though with stronger presence in Europe and North America rather than LATAM.
  • TeamBonding: US-based corporate team building and experiential events company serving Fortune 500 clients with a catalog of in-person and virtual programs. Closest US comparable in terms of activity catalog depth and enterprise positioning.

Emerging players

  • Bizzabo: B2B event experience platform powering in-person, virtual, and hybrid events for enterprise event teams. Comparable to TEAMS' proprietary virtual platform in addressing hybrid/virtual event production, though TEAMS specializes in team-building use cases while Bizzabo serves broader enterprise event programs.
  • TeamBuilding (teambuilding.com): US-based provider of corporate team building activities, virtual experiences, and online games for distributed teams. Comparable in product (virtual team building) and self-serve / SMB-friendly distribution, but serves a smaller-enterprise customer mix than TEAMS.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat6 records

Key risks5 records

Key highlights6 records

Customer concentration

Teams social profiles

Digital presence

Teams financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Teams leadership team

Management profile

Number of profiles

Profiles11 records

Teams funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Teams M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Teams

What does Teams do?

TEAMS designs and delivers customized experiential team building, leadership development, culture activation, and wellness programs for enterprise clients across in-person, virtual, and hybrid formats. The offering combines a proprietary multilingual virtual platform supporting up to 5,000 simultaneous participants, AI-powered simulations and gamified event apps, social-impact activities, and a 50+ catalog of themed experiences executed by in-house facilitators across Mexico, Spain, Brazil, the US, and the Dominican Republic.

Is Teams a public or private company?

Teams is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Teams founded?

Teams was founded in 2001. It employs 51 to 100 people.

Where is Teams based?

Teams is headquartered in Mexico City, Mexico, in the Latin America region.

How does Teams make money?

Four revenue lines are on record. Experiential Corporate Training Services are the primary driver. The others are virtual Event Platform and Software, custom App and AI Development and virtual Career Fair / Talent Expo Software.

Who are Teams's main competitors?

Broad incumbents on record are MKG, George P. Johnson Experience Marketing, BTL Group and Sparks. Outlife is listed as a regional player. Direct peers are Wildgoose Events, Catalyst Global and TeamBonding. Emerging players are Bizzabo and TeamBuilding (teambuilding.com).

Does Teams have an API?

No public API is recorded for Teams.

What industry is Teams in?

Teams's product category is Corporate Experiential Learning Services. Its primary akta.pro industry code is MPAAAGAA, Brand Activations & Experiential Campaign Design, with a secondary code of THAHAOAA, Virtual & Hybrid Event Platforms (Webinars, Virtual Venues, Event Hubs). Its NAICS code is 561920 and its SIC code is 7311.

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