Developer docs
API playgroundTry for free, no card

Search company profiles

Games for Health

Full company profile

uuid003hzs9

Namestring
Games for Health
Legal namestring
Game Solutions Lab B.V.
Company typeenum
Private
Founded yearint
2017
Descriptiontext

Games for Health (trade name of Game Solutions Lab B.V., KvK 69531463) is an Eindhoven, Netherlands-based company that designs and develops serious games and playful digital solutions for the healthcare sector. Its product portfolio comprises nine distinct offerings spanning post-ICU patient diaries (Post-ICU), chronic-illness therapy adherence (Budiyu, Medi & Cate), oncology patient support (Life-Fullness), surgical skills training (Let's Train), citizen-science research gamification (Unmask), self-reflection card games (Play it Forward), healthcare-staff training experiences (Escape Rooms for Healthcare), and AI-driven GP voice automation (Handy). Underlying technology combines behavioral science, game mechanics, and human-centered design; the company applies a proprietary four-step Game Ready Workshop co-creation methodology to scope and prototype each engagement with multidisciplinary teams of 6-8 stakeholders.

The company serves healthcare institutions, pharmaceutical companies, health insurance providers, and GP clinics across the Netherlands, with durable partnerships across seven major Dutch hospitals and academic medical centers (Radboudumc, Erasmus MC, UMC Utrecht, Catharina Ziekenhuis, Jeroen Bosch Ziekenhuis, Máxima MC) plus Zorginstituut Nederland, Health~Holland, and Lymph&Co. Its go-to-market is enterprise field sales with custom quote-based pricing and multi-year contracts; revenue comes from project-based solution development, with one product (Life-Fullness) achieving full reimbursement via ONVZ supplementary health insurance. Games for Health is founder-led by Jurriaan van Rijswijk (Commercial Officer), Sandra van Rijswijk (Director), and Rob Tieben (Creative & Scientific Expert), with no external funding rounds disclosed.

Short descriptiontext

Games for Health designs serious games and playful digital solutions for Dutch healthcare institutions, pharma companies, insurers, and GP clinics, spanning patient diaries, therapy adherence tools, oncology support, surgical training, citizen science, and AI voice automation.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersEindhoven, Netherlands
HQ citystring
Eindhoven
HQ countrystring
Netherlands
HQ regionstring
Europe
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
serious games healthcare, digital health solutions, patient engagement software, playful healthcare platforms, behavior change games
Industry2 codes
1Serious Games & Simulation Studios (Training, Defense, Enterprise)
CodeMPAFAAAHPrimaryYes
2Care Navigation, Advocacy & Benefits Guidance Platforms
CodeHLALADAJPrimaryNo
SIC code2 codes
  • Services-Health Services8000
  • Services-Misc Health & Allied Services, Nec8090
Product category
Digital Health Serious Games
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1Healthcare Solutions Development
TypeProfessional Services
Description

Games for Health develops custom serious games and playful patient solutions for healthcare organizations, pharma companies, and health insurers. The company collaborates directly with partners to tackle complex healthcare challenges through game-based interventions. Revenue appears to come from solution development contracts and potentially licensing of developed products.

gamesforhealth.net
2Life-Fullness Insurance Coverage
TypeSubscription Recurring
Description

Life-Fullness is fully covered by ONVZ supplementary health insurance, indicating a reimbursement-based revenue stream where healthcare solutions are compensated through insurance providers.

gamesforhealth.net
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Pricing details1 tier
1Custom enterprise engagement with quote-based pricing
ModelOtherBilling cadenceMulti-year contract
Notes

Games for Health operates on a project-based, custom pricing model. Each serious game or playful healthcare solution is developed based on client-specific needs. The Game Ready Workshop is offered as a day-long creative session resulting in a concept draft and harvest document. Contact sales for specific pricing.

gamesforhealth.net
GTM typeB2B
B2B
Offering typeSoftware
Software
Core offering1 text field

Games for Health develops serious games and playful digital healthcare solutions that intrinsically motivate healthy behavior change. The company builds a portfolio of standalone products — including patient diaries, digital care buddies, citizen science puzzle games, surgical training games, and an AI voicebot — alongside co-design workshops for healthcare institutions, pharmaceutical companies, and health insurers.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 8 values shown
  • >60% decreased incidence of PTSD in ICU patients using shared diary
+7 more records
Product overview1 text field

Games for Health is a serious games and playful healthcare solutions provider offering a portfolio of distinct products designed to motivate healthy, sustainable behavior change. The portfolio includes Post-ICU (a shared digital patient diary), Budiyu (a digital care buddy for chronic patients), Life-Fullness (a holistic cancer patient support tool using the Life House concept), Let's Train (a surgical training video game), Unmask (a citizen science puzzle game for medical research), Play it Forward (a self-reflection card game), Medi & Cate (a therapy adherence puzzle game), Escape rooms for healthcare (experiential training for care providers), and Handy (an AI-driven voicebot for GP assistants). The company also offers a Game Ready Workshop service for co-designing new healthcare solutions. All products apply game mechanics and playful design to healthcare challenges, from patient care to medical training to research acceleration.

Product and service10 records
1Post-ICU
CategoryPatient Care Software
Description

A personalized digital diary shared between ICU patients, their families, and healthcare teams to bridge the gap between ICU care and recovery, improve communication, and reduce PTSD incidence.

2Budiyu
CategoryTherapy Adherence Software
Description

A holistic digital care buddy that adapts to chronic patient needs across personal, social, and practical dimensions, providing motivational support, medication reminders, and care network features to improve therapy adherence.

3Life-Fullness
CategoryPatient Support Software
Description

A holistic cancer patient support tool using thematic 'Life House' rooms that help patients organize thoughts, questions, and feelings through personalized online coaching. Fully covered by ONVZ supplementary health insurance in the Netherlands.

4Let's Train
CategoryMedical Training Software
Description

A video game combined with a custom-modified endoscope controller that trains surgical skills, allowing students and experienced surgeons to practice without human tissue and reducing training costs.

5Unmask
CategoryCitizen Science Software
Description

A citizen science puzzle game where players contribute real research data for cancer (lymphoma) studies by identifying microRNA binding places that computer algorithms cannot reliably predict, engaging over 7,700 citizen scientists.

6Play it Forward
CategoryBehavioral Health Tool
Description

A five-minute interpretive card game that promotes self-reflection in patients by uncovering life values through abstract imagery and meaningful conversation prompts, supporting cardiovascular recovery and lifestyle maintenance.

7Medi & Cate
CategoryTherapy Adherence Software
Description

A collection of daily puzzle games (crosswords, tangrams, sudokus) integrated with medication barcode scanning to promote therapy adherence through gamification.

8Escape Rooms for Healthcare
CategoryHealthcare Training Programs
Description

Experiential, playful training sessions designed around fictional client stories to teach healthcare providers person-centered care, observation skills, and empathy through escape room game formats.

9Handy AI Voicebot
CategoryHealthcare AI Software
Description

An AI-driven voicebot that answers patient calls 24/7, handling prescription ordering, appointment scheduling, and general non-medical questions to relieve GP practice assistants.

10Game Ready Workshop
CategoryDesign Consulting Service
Description

A day-long co-creation workshop service that produces a first concept draft and harvest document through a four-step process including multidisciplinary team assembly, needs mapping, impact goal definition, and prototype co-creation for healthcare solutions.

Scale indicator9 records

Each record includes

Type, Value, Description, Source

Partnership10 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Zorginstituut Nederland is listed as a durable partnership. The organization is the Dutch healthcare institute that assesses and advises on quality, accessibility, and affordability of healthcare in the Netherlands.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Radboud University Medical Center is listed as a durable partnership. One of the leading academic hospitals in the Netherlands collaborating on healthcare innovation.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Erasmus MC is listed as a durable partnership. One of the largest and most renowned university medical centers in the Netherlands.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Catharina Ziekenhuis is listed as a durable partnership. A leading regional hospital in Eindhoven, Netherlands.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Jeroen Bosch Ziekenhuis is listed as a durable partnership. A major regional hospital in the Netherlands.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

UMC Utrecht is listed as a durable partnership. One of the leading university medical centers in the Netherlands focused on innovation in healthcare.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Máxima MC is listed as a durable partnership. A regional medical center serving Eindhoven and surrounding areas.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Lymph&Co is listed as a durable partnership. A foundation focused on lymphoma research and patient support, relevant to the Unmask citizen science game.

9Health~Holland
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Health~Holland is listed as a durable partnership. The Dutch life sciences & health hotspot that promotes and supports innovation in healthcare.

gamesforhealth.net
Strategic tierMinorTypeStrategic or Co-development Partner
Description

SARA Robotics collaborated with Games for Health on a design project. Product Owner Rianne Jurriens provided testimonial praising the Game Ready Workshop process for delivering concrete results in two days.

Recent move1 record

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

US-based digital behavior change company focused on diabetes, hypertension, and mental health prevention. Comparable in serving payers/employers with digital therapeutic interventions, though at significantly larger scale and broader portfolio than Games for Health.

TypeBroad incumbent
Description

Digital physical therapy and AI care platform selling into employers and health plans. Comparable as a digital-first therapeutic provider with measurable clinical outcomes and payer relationships, though focused specifically on MSK rather than serious-game methodology.

TypeDirect peer
Description

Digital therapeutics company (now part of AptarGroup) that develops companion software for patients on specific therapies, including medication adherence. Comparable to Games for Health's Budiyu and Medi & Cate therapy-adherence solutions and its pharma-focused revenue stream.

TypeDirect peer
Description

Iceland/Europe-headquartered digital therapeutics company that uses gamification to drive patient engagement in chronic conditions. Directly comparable to Games for Health's Budiyu, Life-Fullness, and Medi & Cate adherence products and its European payer-pharma business model.

TypeEmerging player
Description

Switzerland-based digital neurotherapeutics company using gamified, AI-driven therapies for stroke, brain injury, and Parkinson's. Comparable to Games for Health's Let's Train surgical-skills product and broader category of game-based clinical training and recovery tools.

TypeDirect peer
Description

Canada-based health games company building gamified patient engagement and behavior-change apps for chronic care and clinical research. Comparable to Games for Health's combination of playful design, chronic-care focus, and citizen-science research products like Unmask.

TypeDirect peer
Description

US-based digital therapeutics company that develops video game-based cognitive treatments (e.g., EndeavorRx). Closely comparable as a serious-games-for-health company commercializing clinically validated game-based interventions through healthcare and payer channels.

TypeDirect peer
Description

Digital therapeutics platform using game-like activities to improve mental health and chronic conditions. Comparable to Games for Health's Play it Forward card game and broader portfolio of gamified psychological and behavioral interventions.

TypeBroad incumbent
Description

Established US digital therapeutics company with FDA-cleared chronic disease management platforms (e.g., diabetes). Comparable as a more mature digital health player selling into payers and providers, though broader in scope than serious games specifically.

TypeDirect peer
Description

Europe-based digital therapeutics company offering app-based musculoskeletal and chronic-condition programs with motivational coaching. Comparable as a Europe-headquartered digital health company selling into payers, insurers, and employers for behavior-change outcomes.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers1 record

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile5 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability2 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature9 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Games for Health

Digital Health Serious Gamesgamesforhealth.net

Games for Health designs serious games and playful digital solutions for Dutch healthcare institutions, pharma companies, insurers, and GP clinics, spanning patient diaries, therapy adherence tools, oncology support, surgical training, citizen science, and AI voice automation.

What Games for Health does

Games for Health (trade name of Game Solutions Lab B.V., KvK 69531463) is an Eindhoven, Netherlands-based company that designs and develops serious games and playful digital solutions for the healthcare sector. Its product portfolio comprises nine distinct offerings spanning post-ICU patient diaries (Post-ICU), chronic-illness therapy adherence (Budiyu, Medi & Cate), oncology patient support (Life-Fullness), surgical skills training (Let's Train), citizen-science research gamification (Unmask), self-reflection card games (Play it Forward), healthcare-staff training experiences (Escape Rooms for Healthcare), and AI-driven GP voice automation (Handy). Underlying technology combines behavioral science, game mechanics, and human-centered design; the company applies a proprietary four-step Game Ready Workshop co-creation methodology to scope and prototype each engagement with multidisciplinary teams of 6-8 stakeholders.

The company serves healthcare institutions, pharmaceutical companies, health insurance providers, and GP clinics across the Netherlands, with durable partnerships across seven major Dutch hospitals and academic medical centers (Radboudumc, Erasmus MC, UMC Utrecht, Catharina Ziekenhuis, Jeroen Bosch Ziekenhuis, Máxima MC) plus Zorginstituut Nederland, Health~Holland, and Lymph&Co. Its go-to-market is enterprise field sales with custom quote-based pricing and multi-year contracts; revenue comes from project-based solution development, with one product (Life-Fullness) achieving full reimbursement via ONVZ supplementary health insurance. Games for Health is founder-led by Jurriaan van Rijswijk (Commercial Officer), Sandra van Rijswijk (Director), and Rob Tieben (Creative & Scientific Expert), with no external funding rounds disclosed.

Games for Health firmographics

Firmographics
Name
Games for Health
Legal name
Game Solutions Lab B.V.
Website
https://gamesforhealth.net
Company type
Private
Founded year
2017
Operating status
Operating
Headcount range
11–50 employees
Short description
Games for Health designs serious games and playful digital solutions for Dutch healthcare institutions, pharma companies, insurers, and GP clinics, spanning patient diaries, therapy adherence tools, oncology support, surgical training, citizen science, and AI voice automation.
Ownership category
akta.pro rank

Games for Health industry classification

Industry
Product category
Digital Health Serious Games
SIC
Services-Health Services (8000), Services-Misc Health & Allied Services, Nec (8090)
akta.pro primary industry
Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)
akta.pro secondary industry
Care Navigation, Advocacy & Benefits Guidance Platforms (HLALADAJ)

Keywords

  • Serious games healthcare
  • Digital health solutions
  • Patient engagement software
  • Playful healthcare platforms
  • Behavior change games

Where Games for Health is headquartered

Location

Headquarters

HQ city
Eindhoven
HQ country
Netherlands
HQ region
Europe

Offices3 records

Markets served

Games for Health business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure

Revenue model

  1. Healthcare Solutions Development: Games for Health develops custom serious games and playful patient solutions for healthcare organizations, pharma companies, and health insurers. The company collaborates directly with partners to tackle complex healthcare challenges through game-based interventions. Revenue appears to come from solution development contracts and potentially licensing of developed products.
  2. Life-Fullness Insurance Coverage: Life-Fullness is fully covered by ONVZ supplementary health insurance, indicating a reimbursement-based revenue stream where healthcare solutions are compensated through insurance providers.

Pricing tiers

ModelBillingPrice
OtherMulti-year contractCustom enterprise engagement with quote-based pricing

Go-to-market motion1 record

Distribution channels4 records

Marketing channels6 records

Games for Health product offering

Product offering

Core offering

Games for Health develops serious games and playful digital healthcare solutions that intrinsically motivate healthy behavior change. The company builds a portfolio of standalone products — including patient diaries, digital care buddies, citizen science puzzle games, surgical training games, and an AI voicebot — alongside co-design workshops for healthcare institutions, pharmaceutical companies, and health insurers.

Product overview

Games for Health is a serious games and playful healthcare solutions provider offering a portfolio of distinct products designed to motivate healthy, sustainable behavior change. The portfolio includes Post-ICU (a shared digital patient diary), Budiyu (a digital care buddy for chronic patients), Life-Fullness (a holistic cancer patient support tool using the Life House concept), Let's Train (a surgical training video game), Unmask (a citizen science puzzle game for medical research), Play it Forward (a self-reflection card game), Medi & Cate (a therapy adherence puzzle game), Escape rooms for healthcare (experiential training for care providers), and Handy (an AI-driven voicebot for GP assistants). The company also offers a Game Ready Workshop service for co-designing new healthcare solutions. All products apply game mechanics and playful design to healthcare challenges, from patient care to medical training to research acceleration.

Differentiator

Problem solved

Functional benefit

Products and services

  • Post-ICU A personalized digital diary shared between ICU patients, their families, and healthcare teams to bridge the gap between ICU care and recovery, improve communication, and reduce PTSD incidence.
  • Budiyu A holistic digital care buddy that adapts to chronic patient needs across personal, social, and practical dimensions, providing motivational support, medication reminders, and care network features to improve therapy adherence.
  • Life-Fullness A holistic cancer patient support tool using thematic 'Life House' rooms that help patients organize thoughts, questions, and feelings through personalized online coaching. Fully covered by ONVZ supplementary health insurance in the Netherlands.
  • Let's Train A video game combined with a custom-modified endoscope controller that trains surgical skills, allowing students and experienced surgeons to practice without human tissue and reducing training costs.
  • Unmask A citizen science puzzle game where players contribute real research data for cancer (lymphoma) studies by identifying microRNA binding places that computer algorithms cannot reliably predict, engaging over 7,700 citizen scientists.
  • Play it Forward A five-minute interpretive card game that promotes self-reflection in patients by uncovering life values through abstract imagery and meaningful conversation prompts, supporting cardiovascular recovery and lifestyle maintenance.
  • Medi & Cate A collection of daily puzzle games (crosswords, tangrams, sudokus) integrated with medication barcode scanning to promote therapy adherence through gamification.
  • Escape Rooms for Healthcare Experiential, playful training sessions designed around fictional client stories to teach healthcare providers person-centered care, observation skills, and empathy through escape room game formats.
  • Handy AI Voicebot An AI-driven voicebot that answers patient calls 24/7, handling prescription ordering, appointment scheduling, and general non-medical questions to relieve GP practice assistants.
  • Game Ready Workshop A day-long co-creation workshop service that produces a first concept draft and harvest document through a four-step process including multidisciplinary team assembly, needs mapping, impact goal definition, and prototype co-creation for healthcare solutions.

Quantifiable outcome

  • >60% decreased incidence of PTSD in ICU patients using shared diary
  • +7 more outcomes

Companies that use Games for Health

Customer profile

Named customers1 record

Segments5 records

Ideal customer profiles5 records

Games for Health technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability2 records

Feature9 records

Games for Health partnerships and signals

Strategic signal

Partnerships

Ten partnerships are on record, tiered core and minor.

  • Zorginstituut NederlandcoreStrategic or Co-development PartnerZorginstituut Nederland is listed as a durable partnership. The organization is the Dutch healthcare institute that assesses and advises on quality, accessibility, and affordability of healthcare in the Netherlands.
  • RadboudumccoreStrategic or Co-development PartnerRadboud University Medical Center is listed as a durable partnership. One of the leading academic hospitals in the Netherlands collaborating on healthcare innovation.
  • Erasmus MCcoreStrategic or Co-development PartnerErasmus MC is listed as a durable partnership. One of the largest and most renowned university medical centers in the Netherlands.
  • Catharina ZiekenhuiscoreStrategic or Co-development PartnerCatharina Ziekenhuis is listed as a durable partnership. A leading regional hospital in Eindhoven, Netherlands.
  • Jeroen Bosch ZiekenhuiscoreStrategic or Co-development PartnerJeroen Bosch Ziekenhuis is listed as a durable partnership. A major regional hospital in the Netherlands.
  • UMC UtrechtcoreStrategic or Co-development PartnerUMC Utrecht is listed as a durable partnership. One of the leading university medical centers in the Netherlands focused on innovation in healthcare.
  • Máxima MCcoreStrategic or Co-development PartnerMáxima MC is listed as a durable partnership. A regional medical center serving Eindhoven and surrounding areas.
  • Lymph&CocoreStrategic or Co-development PartnerLymph&Co is listed as a durable partnership. A foundation focused on lymphoma research and patient support, relevant to the Unmask citizen science game.
  • Health~HollandcoreStrategic or Co-development PartnerHealth~Holland is listed as a durable partnership. The Dutch life sciences & health hotspot that promotes and supports innovation in healthcare.
  • SARA RoboticsminorStrategic or Co-development PartnerSARA Robotics collaborated with Games for Health on a design project. Product Owner Rianne Jurriens provided testimonial praising the Game Ready Workshop process for delivering concrete results in two days.

Scale indicators9 records

Recent moves1 record

Expansion highlights5 records

Games for Health competitors and assessment

Company assessment

Broad incumbents

  • Omada Health: US-based digital behavior change company focused on diabetes, hypertension, and mental health prevention. Comparable in serving payers/employers with digital therapeutic interventions, though at significantly larger scale and broader portfolio than Games for Health.
  • Sword Health: Digital physical therapy and AI care platform selling into employers and health plans. Comparable as a digital-first therapeutic provider with measurable clinical outcomes and payer relationships, though focused specifically on MSK rather than serious-game methodology.
  • WellDoc: Established US digital therapeutics company with FDA-cleared chronic disease management platforms (e.g., diabetes). Comparable as a more mature digital health player selling into payers and providers, though broader in scope than serious games specifically.

Direct peers

  • Voluntis: Digital therapeutics company (now part of AptarGroup) that develops companion software for patients on specific therapies, including medication adherence. Comparable to Games for Health's Budiyu and Medi & Cate therapy-adherence solutions and its pharma-focused revenue stream.
  • Sidekick Health: Iceland/Europe-headquartered digital therapeutics company that uses gamification to drive patient engagement in chronic conditions. Directly comparable to Games for Health's Budiyu, Life-Fullness, and Medi & Cate adherence products and its European payer-pharma business model.
  • Ayogo Health: Canada-based health games company building gamified patient engagement and behavior-change apps for chronic care and clinical research. Comparable to Games for Health's combination of playful design, chronic-care focus, and citizen-science research products like Unmask.
  • Akili Interactive: US-based digital therapeutics company that develops video game-based cognitive treatments (e.g., EndeavorRx). Closely comparable as a serious-games-for-health company commercializing clinically validated game-based interventions through healthcare and payer channels.
  • Happify Health: Digital therapeutics platform using game-like activities to improve mental health and chronic conditions. Comparable to Games for Health's Play it Forward card game and broader portfolio of gamified psychological and behavioral interventions.
  • Kaia Health: Europe-based digital therapeutics company offering app-based musculoskeletal and chronic-condition programs with motivational coaching. Comparable as a Europe-headquartered digital health company selling into payers, insurers, and employers for behavior-change outcomes.

Emerging players

  • MindMaze: Switzerland-based digital neurotherapeutics company using gamified, AI-driven therapies for stroke, brain injury, and Parkinson's. Comparable to Games for Health's Let's Train surgical-skills product and broader category of game-based clinical training and recovery tools.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights6 records

Customer concentration

Games for Health social profiles

Digital presence

Games for Health financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Games for Health leadership team

Management profile

Number of profiles

Profiles3 records

Games for Health funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Games for Health M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Games for Health

What does Games for Health do?

Games for Health develops serious games and playful digital healthcare solutions that intrinsically motivate healthy behavior change. The company builds a portfolio of standalone products — including patient diaries, digital care buddies, citizen science puzzle games, surgical training games, and an AI voicebot — alongside co-design workshops for healthcare institutions, pharmaceutical companies, and health insurers.

Is Games for Health a public or private company?

Games for Health is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Games for Health founded?

Games for Health was founded in 2017. It employs 11 to 50 people.

Where is Games for Health based?

Games for Health is headquartered in Eindhoven, Netherlands, in the Europe region.

How does Games for Health make money?

Two revenue lines are on record. Healthcare Solutions Development is the primary driver. The others are life-Fullness Insurance Coverage.

Who are Games for Health's main competitors?

Broad incumbents on record are Omada Health, Sword Health and WellDoc. Direct peers are Voluntis, Sidekick Health, Ayogo Health, Akili Interactive, Happify Health and Kaia Health. MindMaze is listed as an emerging player.

Does Games for Health have an API?

No public API is recorded for Games for Health.

What industry is Games for Health in?

Games for Health's product category is Digital Health Serious Games. Its primary akta.pro industry code is MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise), with a secondary code of HLALADAJ, Care Navigation, Advocacy & Benefits Guidance Platforms. Its SIC code is 8000.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales