Developer docs
API playgroundTry for free, no card

Search company profiles

Taipei Game Show

Full company profile

uuid003i9p7

Namestring
Taipei Game Show
Legal namestring
Taipei Computer Association (台北市電腦商業同業公會)
Websiteurl
tgs.tca.org.tw
Company typeenum
Private
Founded yearint
2003
Descriptiontext

Taipei Game Show is an annual four-day gaming exhibition held each January at the Taipei Nangang Exhibition Center, Hall 1, organized by Taipei Computer Association (TCA), a Taiwanese non-profit trade association. Founded in 2003 and now in its 24th edition, it operates as an integrated B2B/B2C platform combining a professional B2B Zone with a Biz-Matching System for scheduled meetings, a public-facing B2C Player Zone, Indie House for independent developers, Board Game Wonderland for tabletop titles, the co-located Asia Pacific Game Summit (APGS) conference, and the Indie Game Award (IGA) competition. The event does not develop its own technology products; its proprietary platform components are operational — the Biz-Matching System for online appointment scheduling and a multi-zone exhibitor management framework. The 2026 edition drew nearly 400,000 visits, 399 exhibitors, 500+ games, and 2,100+ B2B professionals from 43 countries with approximately 2,500 matchmaking sessions.

Short descriptiontext

Taipei Game Show is an annual four-day gaming exhibition organized by Taipei Computer Association, serving game developers, publishers, service providers, and consumers across Asia-Pacific through B2B matchmaking, consumer showcase zones, and the Asia Pacific Game Summit conference.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersTaipei, Taiwan
HQ citystring
Taipei
HQ countrystring
Taiwan
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
gaming exhibitions, business matchmaking, esports tournaments, indie game awards, industry trade shows
Industry4 codes
1General Consumer Expos & Trade Shows
CodeMPAGAFAAPrimaryYes
2Consumer & Public Shows (B2C) Organizers
CodeTHAHABACPrimaryNo
3Industry Trade Shows & Expos
CodeMPAGAGAAPrimaryNo
4Collectibles & Hobby Shows
CodeMPAGAFANPrimaryNo
NAICS code1 code
  • Convention and Trade Show Organizers56192
SIC code1 code
  • Services-Amusement & Recreation Services7900
Product category
Gaming Trade Show and Exhibition Services
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1Exhibition Booth Rentals
TypeTransaction Fee
Description

Revenue generated from renting exhibition booths to game companies, publishers, developers, and related businesses across B2B Zone, B2C Zone, Indie House, and Board Game Wonderland areas. Pricing varies by booth type, size, and early-bird status.

tgs.tca.org.tw
2Sponsorship Packages
TypeAdvertising
Description

Premium sponsorship opportunities including Diamond Sponsorship (lanyard, visitor bag, networking party, indie area branding), Gold Sponsorship (café lounge, networking area), and forum sponsorship (ad placements, speech slots, dedicated sessions).

tgs.tca.org.tw
Marketing channels10 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Operations, Personnel, Marketing or Sales, Technology or R&D, Infrastructure
Pricing details6 tiers
1B2C Player Zone Standard Booth - 9 sqm shell scheme booth
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

NT$63,000 per booth (standard); Early bird: NT$57,000 (for TCA members before Aug 31, 2026); Additional NT$4,000 discount per booth for 12+ booth applications. Includes 500W basic electricity, excludes partitions and furnishings.

tgs.tca.org.tw
2B2B Zone Booth Packages
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

Shell Scheme (A): NT$50,000 early bird / NT$55,000 standard (max 12 booths); Shell Scheme (B) with graphics: NT$75,000 / NT$80,000 (max 2); Meeting Room Booth: NT$55,000 / NT$60,000; Raw Space: NT$45,000 / NT$50,000 (min 4, max 12); Indie Game Booth (A): NT$5,000; Indie Game Booth (B): NT$8,000; AI FOR GAMES Booth: NT$75,000 / NT$80,000. USD equivalents: US$2,000-US$3,200 depending on package type.

tgs.tca.org.tw
3B2B Zone Sponsorship Packages
ModelSubscriptionBilling cadenceAnnual
Notes

Diamond Sponsorship: US$9,600-US$12,000 depending on slot type (lanyard, bag, networking party, indie area); Gold Sponsorship: US$6,400-US$8,000 (café lounge, networking area); APGS Speech Sponsorship: US$2,000 (30-min) / US$4,000 regular; Ad Placement: US$1,600 / US$3,200 regular; Dedicated Session: US$14,000 / US$28,000 regular.

tgs.tca.org.tw
4Board Game Wonderland - Enterprise Package
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

NT$42,000 per booth (9 sqm), plus NT$10,000 deposit per booth. Early bird renewal discount: NT$2,000 off per booth for returning exhibitors.

tgs.tca.org.tw
5Board Game Wonderland - Studio Package
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

NT$10,000 per studio (includes 1 table, 4 chairs), plus NT$10,000 deposit. Group discounts: 2 studios NT$9,500 each; 3 studios NT$9,000 each; 4 studios NT$8,500 each. Limit 10 groups.

tgs.tca.org.tw
6Board Game Wonderland - New Star Incentive Package
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

NT$5,000 (no deposit required) for studios founded after 2024. Limited to 4 groups with priority for first-time exhibitors.

tgs.tca.org.tw
GTM typeB2B and B2C
B2B and B2C
Offering typeServices
Services
Brand1 of 7 records shown
1Indie Game Award (IGA)
Description

Asia's largest independent game competition hosted by Taipei Game Show, featuring awards for best narrative, audio, visual art, design, innovation, mobile game, student game, and Grand Prix

tgs.tca.org.tw
+6 more records
Core offering1 text field

Taipei Game Show is an annual gaming exhibition held every January at Taipei Nangang Exhibition Center, organized by the Taipei Computer Association. It sells exhibition booth rentals, sponsorship packages, and conference passes across four integrated zones: a B2B Zone for industry matchmaking, a B2C Zone for consumer game demos, Indie House for independent developers, and Board Game Wonderland for tabletop publishers. The event is co-located with the Asia Pacific Game Summit (APGS) industry conference and the Indie Game Award (IGA) competition.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Nearly 400,000 visitor attendance over four days (2026)
+3 more records
Product overview1 text field

Taipei Game Show is an annual gaming exhibition organized by the Taipei Computer Association. The event encompasses multiple integrated zones and programs: the B2B Zone for industry professional networking and business matchmaking (including a dedicated AI FOR GAMES showcase), the B2C Zone for consumer-facing game exhibitions, Indie House for independent game developers (sponsored by Smilegate STOVE), and Board Game Wonderland for tabletop gaming. The event is co-located with the Asia Pacific Game Summit (APGS) conference featuring MAIN STAGE and AI STAGE forums, and hosts the Indie Game Award (IGA) competition for indie developers across 8+ award categories. Supporting programs include GAME LINKER developer networking events and TGS STAGE esports activities. The Biz-Matching System facilitates online appointment scheduling between exhibitors and business visitors.

Product and service5 records
1B2B Zone (商務區)
CategoryTrade Show Zone / Exhibition Space
Description

Professional business-to-business exhibition area for game industry professionals, publishers, developers, and investors to conduct networking and business matchmaking. Features dedicated AI FOR GAMES showcase for AI technology providers. Supports booth rentals (Shell Scheme A/B, Meeting Room Booth, Raw Space, AI FOR GAMES Booth) and access to the Biz-Matching System for pre-scheduled meetings. Limited to industry professionals and media, ages 18+.

2B2C Zone (玩家區)
CategoryConsumer Exhibition Zone
Description

Consumer-facing exhibition area open to the general public featuring game demos, exhibitor booths, stage events, and merchandise from major game publishers and brands. Includes 9 sqm shell scheme booths at NT$63,000 (standard) / NT$57,000 (early bird TCA members) per booth, with volume discounts for 12+ booth applications.

3Indie House (獨立遊戲專區)
CategoryIndie Game Showcase Zone
Description

Dedicated exhibition area for independent game developers to showcase their titles, connect with publishers, and engage with players. Sponsored by Smilegate STOVE. Features Global Indie Game Pavilion with strategic partners from six countries. Indie Game Booth (A): NT$5,000; Indie Game Booth (B): NT$8,000.

4Board Game Wonderland (桌遊樂園)
CategoryTabletop Gaming Exhibition Zone
Description

Unplugged gaming area featuring tabletop games, card games, trading card games, and family-friendly board games from publishers, distributors, and designers worldwide. Enterprise Package: NT$42,000 per booth (9 sqm); Studio Package: NT$10,000 per studio (1 table, 4 chairs); New Star Incentive Package: NT$5,000 for studios founded after 2024.

5Asia Pacific Game Summit (APGS)
Scale indicator9 records

Each record includes

Type, Value, Description, Source

Partnership10 partners
1AI FOR GAMES Special Zone Partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-07-01
Description

AI technology and solution providers invited to showcase applications in game development, publishing, marketing, and operations. Participants receive APGS AI Stage speaking session.

tgs.tca.org.tw
Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2026-07-01
Description

Exclusive sponsor providing gaming monitors (MOBIUZ EX271Q) as prizes for VAMPIR: Blood Inheritance player event 'Blood Feast'.

Strategic tierCoreTypeGTM or Marketing PartnerAnnounced on2026-01-29
Description

Title sponsor of Indie House 2026. Supporting the global expansion of indie game ecosystem through financial sponsorship and platform promotion, including Steam Sale integration and STOVE platform online showcase.

4Seven Strategic Partner Countries/Regions (Global Indie Game Pavilion)
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-01-29
Description

Partnership with seven strategic partners from six countries to launch Global Indie Game Pavilion, expanding international indie game representation and cross-border showcase opportunities.

tgs.tca.org.tw
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-01-21
Description

Co-located conference featuring MAIN STAGE and AI STAGE with 26 sessions covering game development, indie games, operations, marketing, generative AI, payment solutions, and emerging technologies.

Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2025-12-23
Description

Co-hosting Taiwan Championship for Monster Hunter Wilds with JUSTDAN, featuring game producer Ryozo Tsujimoto and director Yuya Tokuda.

7International Gaming Exhibition Network
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2025-10-15
Description

Partnership network with major gaming events including Tokyo Game Show, G-STAR, ChinaJoy, WePlay, Thailand Game Show, BitSummit, BIC Festival, gamescom asia, SXSW Sydney, and GameOn Lithuania for cross-promotion.

tgs.tca.org.tw
8Czech Game Developers Association
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2025-01-23
Description

Delegation organized through Czech Economic and Cultural Office to showcase Czech gaming industry and forge business partnerships in Asian markets.

tgs.tca.org.tw
9Korea Creative Content Agency (KOCCA)
Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2025-01-23
Description

Korean government agency supporting Korean game companies' participation and showcasing at TGS national pavilion.

tgs.tca.org.tw
10Tokyo Game Show
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2025-01-23
Description

Cross-promotional partnership with Tokyo Game Show featuring booth presence and limited-edition merchandise at TGS.

tgs.tca.org.tw
Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
1G-STAR
TypeDirect peer
Description

South Korea's flagship annual gaming exhibition held in Busan, featuring B2B business matchmaking and B2C consumer zones. Directly comparable to TGS in combining trade show matchmaking with consumer gameplay, and serves a similar gateway role for Western publishers entering Korean and APAC markets.

2PAX
TypeBroad incumbent
Description

Penny Arcade's series of major consumer-facing gaming festivals (PAX East, West, South, Unplugged) operating across North America. Broad incumbent in the gaming exhibition category, offering a comparable consumer-facing expo experience but focused on Western markets and tabletop-heavy content rather than APAC B2B matchmaking.

3BitSummit
TypeDirect peer
Description

Japan's leading independent game festival held annually in Kyoto. Direct peer in the indie game exhibition subcategory, competing with TGS's Indie House for indie developer participation and indie-focused sponsorships.

TypeDirect peer
Description

The Asian edition of Europe's gamescom, held in Southeast Asia, combining B2B industry programming with consumer gaming experiences. Direct competitor for the same APAC B2B matchmaking and publisher marketing budgets that TGS targets.

5Tokyo Game Show
TypeDirect peer
Description

Japan's flagship annual gaming exhibition organized by CESA, combining B2B business matching with B2C consumer experiences. Closest direct peer to Taipei Game Show given shared APAC gateway positioning, dual B2B/B2C format, and overlapping exhibitor base of global game publishers and indie developers.

6BIC Festival
TypeDirect peer
Description

Annual indie gaming festival held in Southeast Asia with both exhibition and awards components. Peer of TGS in the indie gaming exhibition and awards space, with overlapping indie developer audiences and cross-promotional relationships already established via TGS's international exhibition network.

TypeEmerging player
Description

US-based independent games festival and awards program. Adjacent comparable to TGS's Indie Game Award and Indie House in recognizing indie developers, though it operates as a curated showcase and awards body rather than a full-scale B2B/B2C exhibition.

TypeDirect peer
Description

China's largest annual gaming and digital entertainment exhibition, combining B2B trade show and B2C consumer expo formats. Direct peer as a major APAC gaming exhibition competing for the same global publisher sponsorship budgets and indie developer participation.

TypeDirect peer
Description

China-based exhibition combining B2B industry programming with B2C cultural gaming experiences, with strong focus on indie titles and ACGN (anime, comics, games, novels) culture. Comparable to TGS in its dual B2B/B2C structure and indie ecosystem focus.

TypeRegional player
Description

Southeast Asia's largest gaming expo held annually in Bangkok, combining trade and consumer zones. Operates in a related APAC gaming exhibition category but primarily serves the Thai and SE Asian markets rather than directly competing with TGS's Taipei gateway positioning.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers11 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Taipei Game Show

Gaming Trade Show and Exhibition Servicestgs.tca.org.tw

Taipei Game Show is an annual four-day gaming exhibition organized by Taipei Computer Association, serving game developers, publishers, service providers, and consumers across Asia-Pacific through B2B matchmaking, consumer showcase zones, and the Asia Pacific Game Summit conference.

What Taipei Game Show does

Taipei Game Show is an annual four-day gaming exhibition held each January at the Taipei Nangang Exhibition Center, Hall 1, organized by Taipei Computer Association (TCA), a Taiwanese non-profit trade association. Founded in 2003 and now in its 24th edition, it operates as an integrated B2B/B2C platform combining a professional B2B Zone with a Biz-Matching System for scheduled meetings, a public-facing B2C Player Zone, Indie House for independent developers, Board Game Wonderland for tabletop titles, the co-located Asia Pacific Game Summit (APGS) conference, and the Indie Game Award (IGA) competition. The event does not develop its own technology products; its proprietary platform components are operational — the Biz-Matching System for online appointment scheduling and a multi-zone exhibitor management framework. The 2026 edition drew nearly 400,000 visits, 399 exhibitors, 500+ games, and 2,100+ B2B professionals from 43 countries with approximately 2,500 matchmaking sessions.

Taipei Game Show firmographics

Firmographics
Name
Taipei Game Show
Legal name
Taipei Computer Association (台北市電腦商業同業公會)
Website
https://tgs.tca.org.tw
Company type
Private
Founded year
2003
Operating status
Operating
Headcount range
11–50 employees
Short description
Taipei Game Show is an annual four-day gaming exhibition organized by Taipei Computer Association, serving game developers, publishers, service providers, and consumers across Asia-Pacific through B2B matchmaking, consumer showcase zones, and the Asia Pacific Game Summit conference.
Ownership category
akta.pro rank

Taipei Game Show industry classification

Industry
Product category
Gaming Trade Show and Exhibition Services
NAICS
Convention and Trade Show Organizers (56192)
SIC
Services-Amusement & Recreation Services (7900)
akta.pro primary industry
General Consumer Expos & Trade Shows (MPAGAFAA)
akta.pro secondary industries
Consumer & Public Shows (B2C) Organizers (THAHABAC), Industry Trade Shows & Expos (MPAGAGAA), Collectibles & Hobby Shows (MPAGAFAN)

Keywords

  • Gaming exhibitions
  • Business matchmaking
  • Esports tournaments
  • Indie game awards
  • Industry trade shows

Where Taipei Game Show is headquartered

Location

Headquarters

HQ city
Taipei
HQ country
Taiwan
HQ region
Asia

Offices1 record

Markets served

Taipei Game Show business model

Business model
GTM type
B2B and B2C
Offering type
Services
Cost components
Operations, Personnel, Marketing or Sales, Technology or R&D, Infrastructure

Revenue model

  1. Exhibition Booth Rentals: Revenue generated from renting exhibition booths to game companies, publishers, developers, and related businesses across B2B Zone, B2C Zone, Indie House, and Board Game Wonderland areas. Pricing varies by booth type, size, and early-bird status.
  2. Sponsorship Packages: Premium sponsorship opportunities including Diamond Sponsorship (lanyard, visitor bag, networking party, indie area branding), Gold Sponsorship (café lounge, networking area), and forum sponsorship (ad placements, speech slots, dedicated sessions).

Pricing tiers

ModelBillingPrice
One time/ perpetual licenseMulti-year contractB2C Player Zone Standard Booth - 9 sqm shell scheme booth
One time/ perpetual licenseMulti-year contractB2B Zone Booth Packages
SubscriptionAnnualB2B Zone Sponsorship Packages
One time/ perpetual licenseMulti-year contractBoard Game Wonderland - Enterprise Package
One time/ perpetual licenseMulti-year contractBoard Game Wonderland - Studio Package
One time/ perpetual licenseMulti-year contractBoard Game Wonderland - New Star Incentive Package

Go-to-market motion1 record

Distribution channels5 records

Marketing channels10 records

Taipei Game Show product offering

Product offering

Core offering

Taipei Game Show is an annual gaming exhibition held every January at Taipei Nangang Exhibition Center, organized by the Taipei Computer Association. It sells exhibition booth rentals, sponsorship packages, and conference passes across four integrated zones: a B2B Zone for industry matchmaking, a B2C Zone for consumer game demos, Indie House for independent developers, and Board Game Wonderland for tabletop publishers. The event is co-located with the Asia Pacific Game Summit (APGS) industry conference and the Indie Game Award (IGA) competition.

Product overview

Taipei Game Show is an annual gaming exhibition organized by the Taipei Computer Association. The event encompasses multiple integrated zones and programs: the B2B Zone for industry professional networking and business matchmaking (including a dedicated AI FOR GAMES showcase), the B2C Zone for consumer-facing game exhibitions, Indie House for independent game developers (sponsored by Smilegate STOVE), and Board Game Wonderland for tabletop gaming. The event is co-located with the Asia Pacific Game Summit (APGS) conference featuring MAIN STAGE and AI STAGE forums, and hosts the Indie Game Award (IGA) competition for indie developers across 8+ award categories. Supporting programs include GAME LINKER developer networking events and TGS STAGE esports activities. The Biz-Matching System facilitates online appointment scheduling between exhibitors and business visitors.

Differentiator

Problem solved

Functional benefit

Brands

  • Indie Game Award (IGA): Asia's largest independent game competition hosted by Taipei Game Show, featuring awards for best narrative, audio, visual art, design, innovation, mobile game, student game, and Grand Prix
  • APGS (Asia Pacific Game Summit)
  • Indie House
  • Board Game Wonderland (桌遊樂園)
  • TGS STAGE
  • GAME LINKER
  • AI FOR GAMES

Products and services

  • B2B Zone (商務區) Professional business-to-business exhibition area for game industry professionals, publishers, developers, and investors to conduct networking and business matchmaking. Features dedicated AI FOR GAMES showcase for AI technology providers. Supports booth rentals (Shell Scheme A/B, Meeting Room Booth, Raw Space, AI FOR GAMES Booth) and access to the Biz-Matching System for pre-scheduled meetings. Limited to industry professionals and media, ages 18+.
  • B2C Zone (玩家區) Consumer-facing exhibition area open to the general public featuring game demos, exhibitor booths, stage events, and merchandise from major game publishers and brands. Includes 9 sqm shell scheme booths at NT$63,000 (standard) / NT$57,000 (early bird TCA members) per booth, with volume discounts for 12+ booth applications.
  • Indie House (獨立遊戲專區) Dedicated exhibition area for independent game developers to showcase their titles, connect with publishers, and engage with players. Sponsored by Smilegate STOVE. Features Global Indie Game Pavilion with strategic partners from six countries. Indie Game Booth (A): NT$5,000; Indie Game Booth (B): NT$8,000.
  • Board Game Wonderland (桌遊樂園) Unplugged gaming area featuring tabletop games, card games, trading card games, and family-friendly board games from publishers, distributors, and designers worldwide. Enterprise Package: NT$42,000 per booth (9 sqm); Studio Package: NT$10,000 per studio (1 table, 4 chairs); New Star Incentive Package: NT$5,000 for studios founded after 2024.
  • Asia Pacific Game Summit (APGS)

Quantifiable outcome

  • Nearly 400,000 visitor attendance over four days (2026)
  • +3 more outcomes

Companies that use Taipei Game Show

Customer profile

Named customers11 records

Segments4 records

Ideal customer profiles4 records

Taipei Game Show technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Taipei Game Show partnerships and signals

Strategic signal

Partnerships

Ten partnerships are on record, tiered core and minor.

  • AI FOR GAMES Special Zone PartnerscoreStrategic or Co-development Partner · 1 July 2026AI technology and solution providers invited to showcase applications in game development, publishing, marketing, and operations. Participants receive APGS AI Stage speaking session.
  • BenQminorGTM or Marketing Partner · 1 July 2026Exclusive sponsor providing gaming monitors (MOBIUZ EX271Q) as prizes for VAMPIR: Blood Inheritance player event 'Blood Feast'.
  • Smilegate STOVEcoreGTM or Marketing Partner · 29 January 2026Title sponsor of Indie House 2026. Supporting the global expansion of indie game ecosystem through financial sponsorship and platform promotion, including Steam Sale integration and STOVE platform online showcase.
  • Seven Strategic Partner Countries/Regions (Global Indie Game Pavilion)coreStrategic or Co-development Partner · 29 January 2026Partnership with seven strategic partners from six countries to launch Global Indie Game Pavilion, expanding international indie game representation and cross-border showcase opportunities.
  • APGS (Asia Pacific Game Summit)coreStrategic or Co-development Partner · 21 January 2026Co-located conference featuring MAIN STAGE and AI STAGE with 26 sessions covering game development, indie games, operations, marketing, generative AI, payment solutions, and emerging technologies.
  • CAPCOMminorGTM or Marketing Partner · 23 December 2025Co-hosting Taiwan Championship for Monster Hunter Wilds with JUSTDAN, featuring game producer Ryozo Tsujimoto and director Yuya Tokuda.
  • International Gaming Exhibition NetworkminorStrategic or Co-development Partner · 15 October 2025Partnership network with major gaming events including Tokyo Game Show, G-STAR, ChinaJoy, WePlay, Thailand Game Show, BitSummit, BIC Festival, gamescom asia, SXSW Sydney, and GameOn Lithuania for cross-promotion.
  • Czech Game Developers AssociationminorStrategic or Co-development Partner · 23 January 2025Delegation organized through Czech Economic and Cultural Office to showcase Czech gaming industry and forge business partnerships in Asian markets.
  • Korea Creative Content Agency (KOCCA)minorGTM or Marketing Partner · 23 January 2025Korean government agency supporting Korean game companies' participation and showcasing at TGS national pavilion.
  • Tokyo Game ShowminorStrategic or Co-development Partner · 23 January 2025Cross-promotional partnership with Tokyo Game Show featuring booth presence and limited-edition merchandise at TGS.

Scale indicators9 records

Recent moves6 records

Expansion highlights5 records

Taipei Game Show competitors and assessment

Company assessment

Direct peers

  • G-STAR: South Korea's flagship annual gaming exhibition held in Busan, featuring B2B business matchmaking and B2C consumer zones. Directly comparable to TGS in combining trade show matchmaking with consumer gameplay, and serves a similar gateway role for Western publishers entering Korean and APAC markets.
  • BitSummit: Japan's leading independent game festival held annually in Kyoto. Direct peer in the indie game exhibition subcategory, competing with TGS's Indie House for indie developer participation and indie-focused sponsorships.
  • gamescom asia: The Asian edition of Europe's gamescom, held in Southeast Asia, combining B2B industry programming with consumer gaming experiences. Direct competitor for the same APAC B2B matchmaking and publisher marketing budgets that TGS targets.
  • Tokyo Game Show: Japan's flagship annual gaming exhibition organized by CESA, combining B2B business matching with B2C consumer experiences. Closest direct peer to Taipei Game Show given shared APAC gateway positioning, dual B2B/B2C format, and overlapping exhibitor base of global game publishers and indie developers.
  • BIC Festival: Annual indie gaming festival held in Southeast Asia with both exhibition and awards components. Peer of TGS in the indie gaming exhibition and awards space, with overlapping indie developer audiences and cross-promotional relationships already established via TGS's international exhibition network.
  • ChinaJoy: China's largest annual gaming and digital entertainment exhibition, combining B2B trade show and B2C consumer expo formats. Direct peer as a major APAC gaming exhibition competing for the same global publisher sponsorship budgets and indie developer participation.
  • WePlay Expo: China-based exhibition combining B2B industry programming with B2C cultural gaming experiences, with strong focus on indie titles and ACGN (anime, comics, games, novels) culture. Comparable to TGS in its dual B2B/B2C structure and indie ecosystem focus.

Broad incumbents

  • PAX: Penny Arcade's series of major consumer-facing gaming festivals (PAX East, West, South, Unplugged) operating across North America. Broad incumbent in the gaming exhibition category, offering a comparable consumer-facing expo experience but focused on Western markets and tabletop-heavy content rather than APAC B2B matchmaking.

Emerging players

  • IndieCade: US-based independent games festival and awards program. Adjacent comparable to TGS's Indie Game Award and Indie House in recognizing indie developers, though it operates as a curated showcase and awards body rather than a full-scale B2B/B2C exhibition.

Regional players

  • Thailand Game Show: Southeast Asia's largest gaming expo held annually in Bangkok, combining trade and consumer zones. Operates in a related APAC gaming exhibition category but primarily serves the Thai and SE Asian markets rather than directly competing with TGS's Taipei gateway positioning.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Taipei Game Show social profiles

Digital presence

Taipei Game Show financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Taipei Game Show leadership team

Management profile

Number of profiles

Taipei Game Show funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Taipei Game Show M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Taipei Game Show

What does Taipei Game Show do?

Taipei Game Show is an annual gaming exhibition held every January at Taipei Nangang Exhibition Center, organized by the Taipei Computer Association. It sells exhibition booth rentals, sponsorship packages, and conference passes across four integrated zones: a B2B Zone for industry matchmaking, a B2C Zone for consumer game demos, Indie House for independent developers, and Board Game Wonderland for tabletop publishers. The event is co-located with the Asia Pacific Game Summit (APGS) industry conference and the Indie Game Award (IGA) competition.

Is Taipei Game Show a public or private company?

Taipei Game Show is a private company. It is classified as nonprofit foundation owned and is currently operating.

When was Taipei Game Show founded?

Taipei Game Show was founded in 2003. It employs 11 to 50 people.

Where is Taipei Game Show based?

Taipei Game Show is headquartered in Taipei, Taiwan, in the Asia region.

How does Taipei Game Show make money?

Two revenue lines are on record. Exhibition Booth Rentals are the primary driver. The others are sponsorship Packages.

Who are Taipei Game Show's main competitors?

Direct peers on record are G-STAR, BitSummit, gamescom asia, Tokyo Game Show, BIC Festival, ChinaJoy and WePlay Expo. PAX is listed as a broad incumbent. IndieCade is listed as an emerging player. Thailand Game Show is listed as a regional player.

Does Taipei Game Show have an API?

No public API is recorded for Taipei Game Show.

What industry is Taipei Game Show in?

Taipei Game Show's product category is Gaming Trade Show and Exhibition Services. Its primary akta.pro industry code is MPAGAFAA, General Consumer Expos & Trade Shows, with a secondary code of THAHABAC, Consumer & Public Shows (B2C) Organizers. Its NAICS code is 56192 and its SIC code is 7900.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals