Fanstreamm
Fanstreamm is a small, privately held company founded in 2014 in Cedar Rapids, Iowa, focused on building sustainable relationships with ticket holders for sports teams, venues, or live-event organizers.
- Company typePrivate
- Founded2014
- HeadquartersCedar Rapids, United States
- Headcount1–10
- GTM typeB2B
- OfferingSoftware
What Fanstreamm does
Fanstreamm is a privately held, for-profit company founded in 2014 and headquartered in Cedar Rapids, Iowa, with a stated headcount of 1–10 employees. According to its short description, the company is focused on "creating sustainable relationships with ticket holders," indicating a fan-relationship management or ticketing-adjacent engagement offering targeted at sports teams, venues, or live-event organizers that sell tickets and need to retain repeat attendance.
The company's products, underlying technology stack, and go-to-market motion are not described in the available source data: there is no detail on platform architecture, proprietary features, integrations, API surface, or app distribution. No pricing model, revenue mechanics, customer segments, named customers, partnerships, or distribution channels are disclosed. The only commercial activity documented is two small funding rounds in 2014 totaling $60,000, led or supported by NMotion and the Nebraska Innovation Fund: Prototype Fund (Grant), with Invest Nebraska participating in the earlier round.
The broader input includes an unrelated sports-betting blog (wucsquash2018.com) that contains no information about Fanstreamm. As a result, Fanstreamm's current operating status, revenue, product maturity, and customer base cannot be verified from the supplied sources; any analytical conclusions beyond the founding facts and early grant/seed financing should be treated as low-confidence.
Fanstreamm firmographics
Firmographics- Name
- Fanstreamm
- Website
- https://fanstreamm.com
- Company type
- Private
- Founded year
- 2014
- Headcount range
- 1–10 employees
- Short description
- Fanstreamm is a small, privately held company founded in 2014 in Cedar Rapids, Iowa, focused on building sustainable relationships with ticket holders for sports teams, venues, or live-event organizers.
- Ownership category
- akta.pro rank
Fanstreamm industry classification
Industry- Product category
- Fan Engagement Software
- NAICS
- Spectator Sports (7112)
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Customer Support, CRM & Fan Engagement for Ticketing (MPAGAJAI)
Keywords
Where Fanstreamm is headquartered
LocationHeadquarters
- HQ city
- Cedar Rapids
- HQ country
- United States
- HQ region
- North America
Markets served
Fanstreamm business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Fanstreamm product offering
Product offeringCore offering
Fanstreamm provides a platform focused on creating sustainable relationships with ticket holders, helping sports teams, venues, and event organizers maintain ongoing engagement with their ticket-buying audience. The product targets the post-purchase relationship lifecycle rather than the initial ticket sale, supporting retention and long-term value across a season or event series.
Differentiator
Problem solved
Functional benefit
Products and services
- Ticket Holder Relationship Platform Software platform that enables sports teams, venues, and event organizers to build and maintain sustainable, ongoing relationships with their ticket holders through the post-purchase lifecycle. Designed for organizations that sell tickets to recurring or seasonal audiences and want to deepen engagement beyond the initial transaction.
Companies that use Fanstreamm
Customer profileIdeal customer profiles1 record
Fanstreamm technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Fanstreamm partnerships and signals
Strategic signalRecent moves3 records
Expansion highlights2 records
Fanstreamm competitors and assessment
Company assessmentDirect peers
- Dice: Ticketing platform for live music built around fan identity, personalized recommendations, and direct-to-fan engagement. Comparable because it competes for the same post-purchase fan relationship that Fanstreamm targets.
- Front Gate Tickets: Ticketing and fan-experience platform focused on festivals and live events, with CRM and fan-engagement capabilities targeted at tour and festival operators — overlapping with Fanstreamm's ticket-holder relationship pitch.
- Bandsintown: Live music fan engagement and concert-discovery platform with strong CRM and recommendation loops for ticket buyers. Highly comparable to Fanstreamm's fan-engagement-in-ticketing focus, particularly in the music vertical.
Broad incumbents
- HubSpot: General-purpose CRM and marketing-automation platform. Comparable as the broader alternative venues may default to, even if it's not ticketing-specific; defines the competitive ceiling for any vertical CRM in fan engagement.
- SeatGeek: Major consumer ticketing marketplace that has expanded into primary ticketing for sports and live events, with growing fan-engagement and loyalty features overlapping with Fanstreamm's product surface.
- Eventbrite: Self-service ticketing and event-management platform with email marketing, audience engagement, and CRM-adjacent tools for organizers — directly comparable to what Fanstreamm likely offers promoters at a smaller scale.
- AXS (AEG): Ticketing platform owned by AEG that bundles fan engagement, AXS ID identity, and venue CRM tooling. Directly comparable to Fanstreamm's ticket-holder engagement thesis, but operates as part of a much broader ticketing + venue ecosystem.
- Live Nation / Ticketmaster: The dominant ticketing and live entertainment operator globally. Comparable because its fan-engagement, CRM, and post-purchase relationship tools sit directly adjacent to Fanstreamm's stated proposition of building sustained relationships with ticket holders, but at massive scale.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks5 records
Key highlights3 records
Customer concentration
Fanstreamm financial estimates
Financial estimateRevenue estimate
Valuation estimate
Fanstreamm leadership team
Management profileNumber of profiles
Fanstreamm funding detail
Funding detailFunding overview
Funding rounds2 records
Investors3 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Fanstreamm M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Fanstreamm
What does Fanstreamm do?
Fanstreamm provides a platform focused on creating sustainable relationships with ticket holders, helping sports teams, venues, and event organizers maintain ongoing engagement with their ticket-buying audience. The product targets the post-purchase relationship lifecycle rather than the initial ticket sale, supporting retention and long-term value across a season or event series.
When was Fanstreamm founded?
Fanstreamm was founded in 2014. It employs 1 to 10 people.
Where is Fanstreamm based?
Fanstreamm is headquartered in Cedar Rapids, United States, in the North America region.
Who are Fanstreamm's main competitors?
Direct peers on record are Dice, Front Gate Tickets and Bandsintown. Broad incumbents are HubSpot, SeatGeek, Eventbrite, AXS (AEG) and Live Nation / Ticketmaster.
Does Fanstreamm have an API?
No public API is recorded for Fanstreamm.
What industry is Fanstreamm in?
Fanstreamm's product category is Fan Engagement Software. Its primary akta.pro industry code is MPAGAJAI, Customer Support, CRM & Fan Engagement for Ticketing. Its NAICS code is 7112 and its SIC code is 7900.