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Sohu.com

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uuid003pic1

Namestring
Sohu.com
Legal namestring
Sohu.com Limited
Websiteurl
sohu.com
Company typeenum
Public
Founded yearint
1995
Descriptiontext

Sohu.com Limited is a Cayman Islands-incorporated Chinese online media and gaming company, headquartered in Beijing's Haidian District, that operates a portfolio of consumer-facing digital properties serving the mainland Chinese internet audience. Founded in 1995 by Zhang Chaoyang, Sohu is listed on NASDAQ under ticker SOHU and employs between 5,001 and 10,000 people. Its business is organized around two reporting segments: online media (proprietary platforms including the Sohu News App, Sohu Video App, Sohu Mail, Sohu Blog, and a website spanning 41 content verticals) and online gaming, conducted through its wholly-owned subsidiary Changyou, which publishes flagship MMORPG titles such as the Tian Long Ba Bu franchise and operates the 17173 gaming portal.

The company monetizes primarily through (a) in-game virtual goods and subscriptions in the Changyou gaming segment, which generated approximately $125 million in Q1 2026 (up 6% year-over-year) and represented the dominant revenue contributor, and (b) brand advertising and marketing services across Sohu's owned media properties, which contributed roughly $13 million in Q1 2026 (down 8% year-over-year). Full-year 2025 revenue was $584 million, down 2% from the prior year, indicating a stabilized but mildly contracting top line at the legacy media level, partially offset by modest gaming growth. Distribution is almost entirely through owned digital channels, with cross-promotion of Changyou titles inside Sohu's media apps serving as a low-cost acquisition channel.

Recent strategic activity centers on content IP expansion — including the launch of Zhang Chaoyang's English Class, a Focus Stream vertical dedicated to the 2026 World Cup, and the 2025 release of Tian Long Ba Bu: Return — alongside regulatory and disclosure obligations (FY2025 Form 20-F filed March 12, 2026). The business is supported by a substantial net cash position ($830.7M–$1.2B in cash and investments versus $358M in liabilities as of late Q1 2026), giving it unusual balance-sheet flexibility relative to peers, though FY2025 GAAP net income of $394 million was materially inflated by a roughly $285 million deferred tax asset recognition. Stripping out the tax benefit, underlying profitability is thinner, and management has guided to a Q2 2026 GAAP net loss of $15–25 million.

Short descriptiontext

Sohu.com is a Beijing-based Chinese online media and gaming company serving mainland Chinese internet users through proprietary news, video, and email platforms, plus a wholly-owned Changyou gaming subsidiary that publishes MMORPG franchises such as Tian Long Ba Bu and monetizes via in-game virtual goods and brand advertising.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
5,001–10,000
akta.pro rankint
HeadquartersHaidian, China
HQ citystring
Haidian
HQ countrystring
China
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
online media, online gaming, video streaming, news portal, digital content
Industry2 codes
1News & Content Aggregation Portals
CodeBPAMAAAIPrimaryYes
2Gaming Media Networks & Aggregators (Multi-site Networks, RSS/Content Syndication)
CodeMPAFAMAJPrimaryNo
NAICS code3 codes
  • Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers516210
  • Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers5162
  • Web Search Portals and All Other Information Services51929
SIC code1 code
  • Services-Motion Picture & Video Tape Distribution7822
Product category
Online Media and Gaming
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Online Game Revenues
TypeSubscription Recurring
Description

Revenue from online games conducted through subsidiary Changyou. Online game revenues grew 6% year-over-year to US$125 million in Q1 2026, driven by titles like Tian Long Ba Bu: Return. Q4 2025 online game revenues grew 10% year-over-year to US$120 million.

prnewswire.com
2Marketing Services Revenues
TypeAdvertising
Description

Marketing services revenues declined 8% year-over-year to US$13 million in Q1 2026. This segment represents advertising services on Sohu's media platforms.

in.investing.com
3Online Media Platform
TypeAdvertising
Description

Revenue from online media operations including Sohu News App and Sohu Video App, with advertising and promotional content services.

thailand-business-news.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
GTM typeB2C
B2C
Offering typeDigital Commerce or Conte…
Digital Commerce or Content
Brand1 of 5 records shown
1Sohu News App
Description

Online news platform mobile application

prnewswire.com
+4 more records
Core offering1 text field

Sohu.com operates a portfolio of Chinese-language online media and gaming services, including the Sohu News App and Sohu Video App for news and video content distribution, the Sohu creator platform that aggregates user-generated content, and the Changyou gaming subsidiary that develops and operates online games. The 17173 gaming portal aggregates game information and serves as a discovery hub for Changyou titles, while Sohu's online marketing services monetize the company's large Chinese consumer user base through advertising.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Q1 2026 revenue up 4% year-over-year to $141 million
+3 more records
Product overview1 text field

Sohu.com operates as a comprehensive Chinese online media platform offering a portfolio of products including the core Sohu News App for news aggregation, Sohu Video App for video streaming and live broadcasts, and the Changyou gaming subsidiary for online games. The company also provides complementary services like Sohu Mail (email), Sohu Blog (blogging), and Sohu (creator platform). The gaming segment is conducted through subsidiary Changyou, which operates the 17173 gaming portal and publishes online game titles. The platform covers content across diverse channels including news, sports, finance, entertainment, technology, education, health, and gaming, serving millions of users in mainland China.

Product and service6 records
1Sohu News App
CategoryNews
Description

Mobile application delivering Chinese-language news content to consumers on iOS and Android devices, forming a core part of Sohu's online media portfolio.

2Sohu Video App
CategoryVideo
Description

Mobile video application offering video content to Chinese consumers, complementing Sohu's online media portfolio alongside the news app.

3Changyou Online Games
CategoryOnline Gaming
Description

Portfolio of online games developed and operated by Sohu's Changyou subsidiary, generating subscription and recurring revenue from Chinese gamers and accounting for the largest share of Sohu's revenue (approximately $125 million in Q1 2026).

4Sohu (Creator Platform)
CategoryContent Platform
Description

Online creator platform that aggregates user-generated content from Chinese creators, supporting Sohu's media ecosystem and content distribution.

517173 Gaming Portal
CategoryGaming Portal
Description

Gaming information and discovery portal that serves as a hub for online game information and access to Changyou titles.

6Sohu Online Marketing Services
CategoryAdvertising
Description

Advertising and marketing services sold to brand advertisers seeking reach across Sohu's consumer media properties (news, video, and gaming platforms), generating approximately $13 million in Q1 2026.

Scale indicator12 records

Each record includes

Type, Value, Description, Source

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Leading Chinese long-form video streaming service offering licensed and original content. Directly comparable to Sohu Video in streaming distribution, advertising-supported monetization, and Chinese content licensing economics.

TypeBroad incumbent
Description

Dominant Chinese search and information platform with extensive news, video, and AI-driven content surfaces. Comparable to Sohu as a broad-reach Chinese digital content and advertising destination.

TypeBroad incumbent
Description

Largest Chinese internet conglomerate with Tencent News, Tencent Video, and Tencent Games. Overlaps with Sohu across every key vertical but operates at vastly larger scale and broader portfolio.

TypeDirect peer
Description

Long-standing Chinese online portal offering news, sports, finance, and entertainment content. Closely matches Sohu's news-portal model, vertical coverage, and China-only consumer audience.

TypeEmerging player
Description

Owner of Toutiao news feed and Douyin/TikTok short-video, the dominant forces reshaping Chinese content distribution and ad spending. Represents the principal competitive and structural threat to Sohu's portal-based content model.

TypeDirect peer
Description

China's other major ad-supported video streaming platform, now part of Alibaba. Comparable to Sohu Video in premium video advertising inventory and competition for sports and drama rights.

TypeEmerging player
Description

Chinese video community platform blending user-generated content, gaming, and anime verticals. Increasingly competes with Sohu's video and gaming-media (17173) audience for young Chinese consumers.

TypeDirect peer
Description

Chinese online media company running ifeng.com portal with news, finance, and entertainment verticals, plus mobile apps and video. Closely matches Sohu's news-portal and digital media business model.

TypeDirect peer
Description

Major Chinese online games and digital media company operating news, music, education, and gaming franchises. Directly comparable to Sohu in combining a flagship news/content portal with a large-scale PC and mobile gaming business.

TypeDirect peer
Description

Chinese publisher and operator of PC and mobile online games, including MMORPGs comparable to Changyou's Tian Long Ba Bu franchise. Directly comparable on gaming revenue model and Chinese regulatory exposure.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds3 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors9 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A2 records

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment1 record

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Sohu.com

Online Media and Gamingsohu.com

Sohu.com is a Beijing-based Chinese online media and gaming company serving mainland Chinese internet users through proprietary news, video, and email platforms, plus a wholly-owned Changyou gaming subsidiary that publishes MMORPG franchises such as Tian Long Ba Bu and monetizes via in-game virtual goods and brand advertising.

What Sohu.com does

Sohu.com Limited is a Cayman Islands-incorporated Chinese online media and gaming company, headquartered in Beijing's Haidian District, that operates a portfolio of consumer-facing digital properties serving the mainland Chinese internet audience. Founded in 1995 by Zhang Chaoyang, Sohu is listed on NASDAQ under ticker SOHU and employs between 5,001 and 10,000 people. Its business is organized around two reporting segments: online media (proprietary platforms including the Sohu News App, Sohu Video App, Sohu Mail, Sohu Blog, and a website spanning 41 content verticals) and online gaming, conducted through its wholly-owned subsidiary Changyou, which publishes flagship MMORPG titles such as the Tian Long Ba Bu franchise and operates the 17173 gaming portal.

The company monetizes primarily through (a) in-game virtual goods and subscriptions in the Changyou gaming segment, which generated approximately $125 million in Q1 2026 (up 6% year-over-year) and represented the dominant revenue contributor, and (b) brand advertising and marketing services across Sohu's owned media properties, which contributed roughly $13 million in Q1 2026 (down 8% year-over-year). Full-year 2025 revenue was $584 million, down 2% from the prior year, indicating a stabilized but mildly contracting top line at the legacy media level, partially offset by modest gaming growth. Distribution is almost entirely through owned digital channels, with cross-promotion of Changyou titles inside Sohu's media apps serving as a low-cost acquisition channel.

Recent strategic activity centers on content IP expansion — including the launch of Zhang Chaoyang's English Class, a Focus Stream vertical dedicated to the 2026 World Cup, and the 2025 release of Tian Long Ba Bu: Return — alongside regulatory and disclosure obligations (FY2025 Form 20-F filed March 12, 2026). The business is supported by a substantial net cash position ($830.7M–$1.2B in cash and investments versus $358M in liabilities as of late Q1 2026), giving it unusual balance-sheet flexibility relative to peers, though FY2025 GAAP net income of $394 million was materially inflated by a roughly $285 million deferred tax asset recognition. Stripping out the tax benefit, underlying profitability is thinner, and management has guided to a Q2 2026 GAAP net loss of $15–25 million.

Sohu.com firmographics

Firmographics
Name
Sohu.com
Legal name
Sohu.com Limited
Website
https://sohu.com
Company type
Public
Founded year
1995
Operating status
Operating
Headcount range
5,001–10,000 employees
Short description
Sohu.com is a Beijing-based Chinese online media and gaming company serving mainland Chinese internet users through proprietary news, video, and email platforms, plus a wholly-owned Changyou gaming subsidiary that publishes MMORPG franchises such as Tian Long Ba Bu and monetizes via in-game virtual goods and brand advertising.
Ownership category
akta.pro rank

Sohu.com industry classification

Industry
Product category
Online Media and Gaming
NAICS
Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (516210), Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (5162), Web Search Portals and All Other Information Services (51929)
SIC
Services-Motion Picture & Video Tape Distribution (7822)
akta.pro primary industry
News & Content Aggregation Portals (BPAMAAAI)
akta.pro secondary industry
Gaming Media Networks & Aggregators (Multi-site Networks, RSS/Content Syndication) (MPAFAMAJ)

Keywords

  • Online media
  • Online gaming
  • Video streaming
  • News portal
  • Digital content

Where Sohu.com is headquartered

Location

Headquarters

HQ city
Haidian
HQ country
China
HQ region
Asia

Offices1 record

Markets served

Sohu.com business model

Business model
GTM type
B2C
Offering type
Digital Commerce or Content
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure

Revenue model

  1. Online Game Revenues: Revenue from online games conducted through subsidiary Changyou. Online game revenues grew 6% year-over-year to US$125 million in Q1 2026, driven by titles like Tian Long Ba Bu: Return. Q4 2025 online game revenues grew 10% year-over-year to US$120 million.
  2. Marketing Services Revenues: Marketing services revenues declined 8% year-over-year to US$13 million in Q1 2026. This segment represents advertising services on Sohu's media platforms.
  3. Online Media Platform: Revenue from online media operations including Sohu News App and Sohu Video App, with advertising and promotional content services.

Go-to-market motion1 record

Distribution channels4 records

Marketing channels5 records

Sohu.com product offering

Product offering

Core offering

Sohu.com operates a portfolio of Chinese-language online media and gaming services, including the Sohu News App and Sohu Video App for news and video content distribution, the Sohu creator platform that aggregates user-generated content, and the Changyou gaming subsidiary that develops and operates online games. The 17173 gaming portal aggregates game information and serves as a discovery hub for Changyou titles, while Sohu's online marketing services monetize the company's large Chinese consumer user base through advertising.

Product overview

Sohu.com operates as a comprehensive Chinese online media platform offering a portfolio of products including the core Sohu News App for news aggregation, Sohu Video App for video streaming and live broadcasts, and the Changyou gaming subsidiary for online games. The company also provides complementary services like Sohu Mail (email), Sohu Blog (blogging), and Sohu (creator platform). The gaming segment is conducted through subsidiary Changyou, which operates the 17173 gaming portal and publishes online game titles. The platform covers content across diverse channels including news, sports, finance, entertainment, technology, education, health, and gaming, serving millions of users in mainland China.

Differentiator

Problem solved

Functional benefit

Brands

  • Sohu News App: Online news platform mobile application
  • Sohu Video App
  • Changyou
  • Sohu Video
  • Sohu News

Products and services

  • Sohu News App Mobile application delivering Chinese-language news content to consumers on iOS and Android devices, forming a core part of Sohu's online media portfolio.
  • Sohu Video App Mobile video application offering video content to Chinese consumers, complementing Sohu's online media portfolio alongside the news app.
  • Changyou Online Games Portfolio of online games developed and operated by Sohu's Changyou subsidiary, generating subscription and recurring revenue from Chinese gamers and accounting for the largest share of Sohu's revenue (approximately $125 million in Q1 2026).
  • Sohu (Creator Platform) Online creator platform that aggregates user-generated content from Chinese creators, supporting Sohu's media ecosystem and content distribution.
  • 17173 Gaming Portal Gaming information and discovery portal that serves as a hub for online game information and access to Changyou titles.
  • Sohu Online Marketing Services Advertising and marketing services sold to brand advertisers seeking reach across Sohu's consumer media properties (news, video, and gaming platforms), generating approximately $13 million in Q1 2026.

Quantifiable outcome

  • Q1 2026 revenue up 4% year-over-year to $141 million
  • +3 more outcomes

Companies that use Sohu.com

Customer profile

Named customers2 records

Segments3 records

Ideal customer profiles2 records

Sohu.com technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Sohu.com partnerships and signals

Strategic signal

Scale indicators12 records

Recent moves5 records

Expansion highlights4 records

Sohu.com competitors and assessment

Company assessment

Direct peers

  • iQIYI: Leading Chinese long-form video streaming service offering licensed and original content. Directly comparable to Sohu Video in streaming distribution, advertising-supported monetization, and Chinese content licensing economics.
  • Sina Corporation: Long-standing Chinese online portal offering news, sports, finance, and entertainment content. Closely matches Sohu's news-portal model, vertical coverage, and China-only consumer audience.
  • Youku Tudou: China's other major ad-supported video streaming platform, now part of Alibaba. Comparable to Sohu Video in premium video advertising inventory and competition for sports and drama rights.
  • Phoenix New Media: Chinese online media company running ifeng.com portal with news, finance, and entertainment verticals, plus mobile apps and video. Closely matches Sohu's news-portal and digital media business model.
  • NetEase: Major Chinese online games and digital media company operating news, music, education, and gaming franchises. Directly comparable to Sohu in combining a flagship news/content portal with a large-scale PC and mobile gaming business.
  • Perfect World Games: Chinese publisher and operator of PC and mobile online games, including MMORPGs comparable to Changyou's Tian Long Ba Bu franchise. Directly comparable on gaming revenue model and Chinese regulatory exposure.

Broad incumbents

  • Baidu: Dominant Chinese search and information platform with extensive news, video, and AI-driven content surfaces. Comparable to Sohu as a broad-reach Chinese digital content and advertising destination.
  • Tencent Holdings: Largest Chinese internet conglomerate with Tencent News, Tencent Video, and Tencent Games. Overlaps with Sohu across every key vertical but operates at vastly larger scale and broader portfolio.

Emerging players

  • ByteDance (Toutiao/抖音): Owner of Toutiao news feed and Douyin/TikTok short-video, the dominant forces reshaping Chinese content distribution and ad spending. Represents the principal competitive and structural threat to Sohu's portal-based content model.
  • Bilibili: Chinese video community platform blending user-generated content, gaming, and anime verticals. Increasingly competes with Sohu's video and gaming-media (17173) audience for young Chinese consumers.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

Sohu.com social profiles

Digital presence

Sohu.com financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Sohu.com leadership team

Management profile

Number of profiles

Profiles2 records

Sohu.com subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

Sohu.com funding detail

Funding detail

Funding overview

Funding rounds3 records

Investors9 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Sohu.com M&A and investment

M&A and investment

M&A2 records

Investments1 record

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Sohu.com

What does Sohu.com do?

Sohu.com operates a portfolio of Chinese-language online media and gaming services, including the Sohu News App and Sohu Video App for news and video content distribution, the Sohu creator platform that aggregates user-generated content, and the Changyou gaming subsidiary that develops and operates online games. The 17173 gaming portal aggregates game information and serves as a discovery hub for Changyou titles, while Sohu's online marketing services monetize the company's large Chinese consumer user base through advertising.

Is Sohu.com a public or private company?

Sohu.com is a public company. It is classified as public and is currently operating.

When was Sohu.com founded?

Sohu.com was founded in 1995. It employs 5,001 to 10,000 people.

Where is Sohu.com based?

Sohu.com is headquartered in Haidian, China, in the Asia region.

How does Sohu.com make money?

Three revenue lines are on record. Online Game Revenues are the primary driver. The others are marketing Services Revenues and online Media Platform.

Who are Sohu.com's main competitors?

Direct peers on record are iQIYI, Sina Corporation, Youku Tudou, Phoenix New Media, NetEase and Perfect World Games. Broad incumbents are Baidu and Tencent Holdings. Emerging players are ByteDance (Toutiao/抖音) and Bilibili.

Does Sohu.com have an API?

No public API is recorded for Sohu.com.

What industry is Sohu.com in?

Sohu.com's product category is Online Media and Gaming. Its primary akta.pro industry code is BPAMAAAI, News & Content Aggregation Portals, with a secondary code of MPAFAMAJ, Gaming Media Networks & Aggregators (Multi-site Networks, RSS/Content Syndication). Its NAICS code is 516210 and its SIC code is 7822.

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Live signals
American Banking and Market NewsComparing GRAVITY (NASDAQ:GRVY) & Sohu.com (NASDAQ:SOHU)Sohu.com and GRAVITY are compared on valuation, dividends, analyst ratings, risk, earnings, profitability, and institutional ownership. Sohu.com beats GRAVITY on 11 of 14 factors, with higher revenue, earnings, and a lower price-to-earnings ratio. Analysts favor Sohu.com with a consensus price target of $19.00, implying 52.61% upside.Seeking AlphaSohu: Expect Losses In 3Q26 (NASDAQ:SOHU)Sohu.com Limited is expected to report a net loss in 3Q26, with management guiding a 32% year-over-year gaming revenue decline and a $13–$23 million net loss. The company's 2Q26 net profit was driven by a one-time tax benefit, while underlying operations continue to generate losses. Despite a $1.2B cash position and buybacks, the low valuation does not offset deteriorating fundamentals.Sohu2026 Autumn Sohu Video Attention Flow Conference on 9.12, a grand real-life social event in autumn, online attention flow and offline friendship.Sohu held its 2026 Autumn Video Attention Flow Conference on September 12 in Beijing, gathering stars and broadcasters for real social interactions. The event featured exhibitions, stage performances, and awards to top 100 broadcasters across twelve tracks. Sohu CEO Zhang Chaoyang emphasized that attention flow is a real social platform.Sohu2026 Autumn Sohu Video Attention Flow Conference on 9.12, a grand real-life social event in autumn, online attention flow and offline friendship.The 2026 Autumn Sohu Video Attention Flow Conference was held on September 12 in Beijing, gathering stars and broadcasters for real social interactions. The event featured exhibitions, stage performances, and awards for top 100 broadcasters across twelve creative tracks. It emphasizes retweeting as a virtue and real offline friendships.Sohu2026 Autumn Sohu Video Attention Flow Conference on 9.12, a grand real-life social event in autumn, online attention flow and offline friendship.Sohu held its 2026 Autumn Video Attention Flow Conference on September 12 in Beijing, gathering stars and broadcasters for real social interaction. The event featured exhibitions, stage performances, and awards to top 100 broadcasters across twelve tracks. It continues as a biannual event emphasizing offline friendship and retweeting.SohuThe controversy over AI security continues to ferment, and the Emmy Awards have set a record with two crowns. "Zhang Chaoyang's English Class" reviews global hot topics.Zhang Chaoyang hosted a live session on Sohu Video discussing AI safety controversy and the Emmy Awards. He noted Trump's opposition to AI regulations and Matthew Rhys becoming the first actor to win two lead prizes at the Emmys. The episode also covered tech stock selloffs and English vocabulary.SohuThe controversy over AI security continues to escalate, and the Emmy Awards have set a record with two wins. 'Zhang Chaoyang's English Class' reviews global hot topics.Zhang Chaoyang hosted a live session on Sohu Video discussing AI safety controversy and Emmy Awards. He noted Trump's opposition to AI guardrails and Matthew Rhys becoming the first actor to win two lead prizes at the Emmys. The episode also covered tech stock selloffs and English vocabulary.SohuFrom a tree to a forest: A story of 'seeking relatives' across the oceanA Sohu Government article explains why the story of Saikos, a Chinese company, and Yin Yuzhen has drawn widespread attention, describing the case in simple terms. The piece is framed as an explainer rather than a report of new facts, and no details of the case, figures, or timeline are disclosed.MarketBeat3 Low-P/E Stocks That Look Cheap as the S&P 500 Trades Near Record HighsThe article identifies Sohu.com, Onity Group, and TriMas Corp as low price-to-earnings stocks that appear undervalued relative to the S&P 500's record highs. It highlights specific financial metrics for each company, such as Sohu.com's gaming revenue growth, Onity Group's surge in fund originations despite servicing headwinds, and TriMas Corp's operating profit improvements. The report frames these entities as potential value investment targets with strong underlying profitability or growth prospects.SohuZhang Chaoyang dialogues with cosmologist Subir Sarkar to discuss dark matter, dark energy, and the fate of the universe.Sohu founder Zhang Chaoyang hosted a dialogue with Oxford University cosmologist Subir Sarkar at the International Conference on Basic Sciences in Beijing on August 19, 2026. The discussion focused on dark matter, dark energy, and the fate of the universe as part of Sohu Video's "Zhang Chaoyang's Physics Class" series.