Developer docs
API playgroundTry for free, no card

Search company profiles

2030 SDGs Game

Full company profile

uuid003rglc

Namestring
2030 SDGs Game
Legal namestring
IMACOCOLABO
Company typeenum
Private
Founded yearint
2016
Descriptiontext

2030 SDGs Game is a multiplayer, in-person, card-based simulation game designed to help participants experience the trade-offs involved in advancing the United Nations Sustainable Development Goals. The game was co-created in Japan in February 2016 by Takeo Inamura, Takeshi Muranaka, and Nobuhide Fukui, and is operated by Imacocollabo, a nonprofit General Incorporated Association headquartered in Chiyoda-ku, Tokyo, with approximately nine employees. The product is a physical card set rather than a software platform, distributed in twelve languages and used in forty-three countries and regions.

The business model is structured around a two-tier certified facilitator ecosystem rather than direct game-set sales. Imacocollabo does not sell card sets to the public; instead, it certifies master trainers and facilitators who pay training fees and receive the card sets, then deliver workshops to corporates, governments, educational institutions, and NGOs on a sliding scale. This model has scaled the certified facilitator base to 1,200+ in Japan and 250+ internationally, and total participants to 400,000+ globally, up from approximately 15,000 in 2017. The company has engaged with United Nations bodies in New York and Geneva as part of its institutional positioning around the SDG framework.

Short descriptiontext

2030 SDGs Game is a physical, card-based multiplayer simulation of the UN Sustainable Development Goals, operated by the Japanese nonprofit Imacocollabo and distributed through a network of 1,400+ certified facilitators across 43 countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersNot specified, Japan
HQ citystring
Not specified
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
sustainability simulation game, experiential learning workshops, facilitator training programs, sustainable development education, card-based simulation
Industry1 code
1Humanitarian-Development-Peace Nexus & Resilience Programming
CodeBPADAEAKPrimaryYes
NAICS code1 code
  • Doll, Toy, and Game Manufacturing339930
SIC code1 code
  • Games, Toys & Children's Vehicles (No Dolls & Bicycles)3944
Product category
Sustainability Education Services
Social media profiles1 record
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model2 records
1Facilitator Training Fees
TypeProfessional Services
Description

Revenue is generated through facilitator training fees. The organization charges fairly high fees for training to ensure professional facilitators are committed and skilled, rather than selling game kits directly.

2030sdgsgame.com
2Sliding Scale Workshop Model
TypeSubscription Recurring
Description

Facilitators charge participants for workshops on a sliding scale model - those who can afford it pay, while those who cannot are not excluded. This dual approach supports both quality delivery and broad accessibility.

2030sdgsgame.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Marketing or Sales, Technology or R&D, Others
Pricing details2 tiers
1Game sets are not sold; provided only to certified facilitators
ModelOtherBilling cadenceOne time/ perpetual license
Notes

The 2030 SDGs Game card sets are not for sale. They are given only to individuals who have completed the facilitator training program. The organization deliberately chose this model over selling kits, crowdfunding, or other distribution methods to maintain quality and ensure proper facilitation.

2030sdgsgame.com
2Facilitator training with significant fees to ensure professional commitment
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Training fees are set 'fairly high' to ensure non-professional facilitators cannot afford the course, maintaining quality standards. Specific pricing not publicly disclosed.

2030sdgsgame.com
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

The 2030 SDGs Game is a multiplayer, in-person, card-based simulation game that lets groups of players experientially simulate taking the real world into the year 2030 by allocating money and time to projects that move economy, environment, and society condition meters. It is delivered to end participants through workshops run by certified facilitators who have completed the Imacocollabo hybrid facilitator training program.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • 400,000+ people have experienced the game across 30+ countries
+3 more records
Product overview1 text field

The 2030 SDGs Game is a single unified product: an in-person card-based simulation game designed in Japan in 2016 to help participants experience and understand the UN Sustainable Development Goals. The offering consists of the core 2030 SDGs Game (with card sets available in 12 languages), a Facilitator Training program that certifies individuals to deliver the game, and a global Certified Facilitator Network that provides access to game events worldwide. The game is designed for groups of 5-50 players, with play time of approximately one hour plus reflection time.

Product and service2 records
12030 SDGs Game
CategoryExperiential sustainability simulation
Description

A multiplayer, in-person, card-based simulation game for groups of approximately 5–50 players that experientially simulates taking the real world into the year 2030. Players use money and time cards to run projects that affect economy, environment, and society condition meters, providing direct experience of co-creating a sustainable world and linking 'game world' decisions to 'real world' reflection and action.

22030 SDGs Game Facilitator Training
CategoryProfessional certification training
Description

A hybrid certification program (2.5 days in-person plus online assessment) that trains individuals to become certified facilitators authorized to run 2030 SDGs Game workshops. Curriculum covers both 'Doing' topics (technique, card handling, game instruction) and 'Being' topics (presence, reflection design, and facilitation neutrality), and is offered at quote-based fees designed to ensure professional commitment.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
1Imacocollabo
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2016-02-01
Description

Imacocollabo is the nonprofit organization (General Incorporated Association) founded by Takeo Inamura and Takeshi Muranaka in autumn 2016 to develop and distribute the 2030 SDGs Game. The name combines 'Ima' (now), 'coco' (here), and 'collabo'/'labo' (collaboration/experimentation). Imacocollabo offers game events, trains certified facilitators, and provides programs supporting transformation of consciousness and behavior for corporations and individuals.

2030sdgsgame.com
Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers8 records
TypeBroad incumbent
Description

CISL is an established sustainability education institution serving executives and governments via executive programs and applied research. It is comparable to the 2030 SDGs Game as a sustainability leadership educator for enterprise and government buyers, though CISL operates at larger scale through university-based executive education.

TypeBroad incumbent
Description

The Presencing Institute (founded by Otto Scharmer at MIT) develops experiential learning programs for systems transformation, including Theory U-based 'U.Lab' courses. Both organizations use facilitator-led, consciousness-shifting experiences targeted at systems change, though the Presencing Institute is anchored in online MOOC delivery.

TypeDirect peer
Description

Climate Interactive develops the En-ROADS climate and energy simulator, an interactive simulation used for climate change education and stakeholder engagement worldwide. Like the 2030 SDGs Game, it offers a serious simulation tool used by governments, educators, and corporate audiences to drive systems-level sustainability awareness.

TypeEmerging player
Description

Earth HQ publishes sustainability journalism and runs educational programs to drive climate and SDG awareness among mass audiences. It shares the 2030 SDGs Game's mission of public sustainability engagement, but its primary delivery is digital content rather than in-person facilitated experiences.

TypeDirect peer
Description

Pachamama Alliance runs the 'Awakening the Dreamer' experiential workshop program, sharing the 2030 SDGs Game's model of in-person, facilitated sustainability transformation workshops delivered via a trained community of facilitators. Both are mission-driven organizations using facilitated experiences to shift consciousness on global challenges.

TypeBroad incumbent
Description

The Natural Step is a sustainability education and advisory organization that has trained thousands of practitioners worldwide via its framework. It overlaps with the 2030 SDGs Game's training-based distribution model and corporate SDG/ESG education focus, though it does not specialize in card-based simulation.

TypeBroad incumbent
Description

Forum for the Future is an established sustainability-focused nonprofit offering leadership development programs and workshops, including tools like the 'Five Capitals' framework. It shares the 2030 SDGs Game's model of training-based distribution for sustainability competence, though its primary assets are consulting frameworks rather than card-based simulation.

TypeDirect peer
Description

Perspectivity is a Netherlands-based organization that designs simulation games (such as Earth Negotiations and other multi-stakeholder future scenario games) used for sustainability and global governance learning. It is closely comparable to the 2030 SDGs Game in deploying facilitator-led serious games around sustainability themes for corporate, government, and educational audiences.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers6 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

2030 SDGs Game

Sustainability Education Services2030sdgsgame.com

2030 SDGs Game is a physical, card-based multiplayer simulation of the UN Sustainable Development Goals, operated by the Japanese nonprofit Imacocollabo and distributed through a network of 1,400+ certified facilitators across 43 countries.

What 2030 SDGs Game does

2030 SDGs Game is a multiplayer, in-person, card-based simulation game designed to help participants experience the trade-offs involved in advancing the United Nations Sustainable Development Goals. The game was co-created in Japan in February 2016 by Takeo Inamura, Takeshi Muranaka, and Nobuhide Fukui, and is operated by Imacocollabo, a nonprofit General Incorporated Association headquartered in Chiyoda-ku, Tokyo, with approximately nine employees. The product is a physical card set rather than a software platform, distributed in twelve languages and used in forty-three countries and regions.

The business model is structured around a two-tier certified facilitator ecosystem rather than direct game-set sales. Imacocollabo does not sell card sets to the public; instead, it certifies master trainers and facilitators who pay training fees and receive the card sets, then deliver workshops to corporates, governments, educational institutions, and NGOs on a sliding scale. This model has scaled the certified facilitator base to 1,200+ in Japan and 250+ internationally, and total participants to 400,000+ globally, up from approximately 15,000 in 2017. The company has engaged with United Nations bodies in New York and Geneva as part of its institutional positioning around the SDG framework.

2030 SDGs Game firmographics

Firmographics
Name
2030 SDGs Game
Legal name
IMACOCOLABO
Website
https://2030sdgsgame.com
Company type
Private
Founded year
2016
Operating status
Operating
Headcount range
1–10 employees
Short description
2030 SDGs Game is a physical, card-based multiplayer simulation of the UN Sustainable Development Goals, operated by the Japanese nonprofit Imacocollabo and distributed through a network of 1,400+ certified facilitators across 43 countries.
Ownership category
akta.pro rank

2030 SDGs Game industry classification

Industry
Product category
Sustainability Education Services
NAICS
Doll, Toy, and Game Manufacturing (339930)
SIC
Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
akta.pro primary industry
Humanitarian-Development-Peace Nexus & Resilience Programming (BPADAEAK)

Keywords

  • Sustainability simulation game
  • Experiential learning workshops
  • Facilitator training programs
  • Sustainable development education
  • Card-based simulation

Where 2030 SDGs Game is headquartered

Location

Headquarters

HQ city
Not specified
HQ country
Japan
HQ region
Asia

Offices1 record

Markets served

2030 SDGs Game business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D, Others

Revenue model

  1. Facilitator Training Fees: Revenue is generated through facilitator training fees. The organization charges fairly high fees for training to ensure professional facilitators are committed and skilled, rather than selling game kits directly.
  2. Sliding Scale Workshop Model: Facilitators charge participants for workshops on a sliding scale model - those who can afford it pay, while those who cannot are not excluded. This dual approach supports both quality delivery and broad accessibility.

Pricing tiers

ModelBillingPrice
OtherOne time/ perpetual licenseGame sets are not sold; provided only to certified facilitators
One time/ perpetual licensePay-as-you-goFacilitator training with significant fees to ensure professional commitment

Go-to-market motion2 records

Distribution channels3 records

Marketing channels5 records

2030 SDGs Game product offering

Product offering

Core offering

The 2030 SDGs Game is a multiplayer, in-person, card-based simulation game that lets groups of players experientially simulate taking the real world into the year 2030 by allocating money and time to projects that move economy, environment, and society condition meters. It is delivered to end participants through workshops run by certified facilitators who have completed the Imacocollabo hybrid facilitator training program.

Product overview

The 2030 SDGs Game is a single unified product: an in-person card-based simulation game designed in Japan in 2016 to help participants experience and understand the UN Sustainable Development Goals. The offering consists of the core 2030 SDGs Game (with card sets available in 12 languages), a Facilitator Training program that certifies individuals to deliver the game, and a global Certified Facilitator Network that provides access to game events worldwide. The game is designed for groups of 5-50 players, with play time of approximately one hour plus reflection time.

Differentiator

Problem solved

Functional benefit

Products and services

  • 2030 SDGs Game A multiplayer, in-person, card-based simulation game for groups of approximately 5–50 players that experientially simulates taking the real world into the year 2030. Players use money and time cards to run projects that affect economy, environment, and society condition meters, providing direct experience of co-creating a sustainable world and linking 'game world' decisions to 'real world' reflection and action.
  • 2030 SDGs Game Facilitator Training A hybrid certification program (2.5 days in-person plus online assessment) that trains individuals to become certified facilitators authorized to run 2030 SDGs Game workshops. Curriculum covers both 'Doing' topics (technique, card handling, game instruction) and 'Being' topics (presence, reflection design, and facilitation neutrality), and is offered at quote-based fees designed to ensure professional commitment.

Quantifiable outcome

  • 400,000+ people have experienced the game across 30+ countries
  • +3 more outcomes

Companies that use 2030 SDGs Game

Customer profile

Named customers6 records

Segments5 records

Ideal customer profiles4 records

2030 SDGs Game technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

2030 SDGs Game partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • ImacocollabocoreStrategic or Co-development Partner · 1 February 2016Imacocollabo is the nonprofit organization (General Incorporated Association) founded by Takeo Inamura and Takeshi Muranaka in autumn 2016 to develop and distribute the 2030 SDGs Game. The name combines 'Ima' (now), 'coco' (here), and 'collabo'/'labo' (collaboration/experimentation). Imacocollabo offers game events, trains certified facilitators, and provides programs supporting transformation of consciousness and behavior for corporations and individuals.

Scale indicators5 records

Recent moves6 records

Expansion highlights5 records

2030 SDGs Game competitors and assessment

Company assessment

Broad incumbents

  • Cambridge Institute for Sustainability Leadership: CISL is an established sustainability education institution serving executives and governments via executive programs and applied research. It is comparable to the 2030 SDGs Game as a sustainability leadership educator for enterprise and government buyers, though CISL operates at larger scale through university-based executive education.
  • Presencing Institute: The Presencing Institute (founded by Otto Scharmer at MIT) develops experiential learning programs for systems transformation, including Theory U-based 'U.Lab' courses. Both organizations use facilitator-led, consciousness-shifting experiences targeted at systems change, though the Presencing Institute is anchored in online MOOC delivery.
  • The Natural Step: The Natural Step is a sustainability education and advisory organization that has trained thousands of practitioners worldwide via its framework. It overlaps with the 2030 SDGs Game's training-based distribution model and corporate SDG/ESG education focus, though it does not specialize in card-based simulation.
  • Forum for the Future: Forum for the Future is an established sustainability-focused nonprofit offering leadership development programs and workshops, including tools like the 'Five Capitals' framework. It shares the 2030 SDGs Game's model of training-based distribution for sustainability competence, though its primary assets are consulting frameworks rather than card-based simulation.

Direct peers

  • Climate Interactive: Climate Interactive develops the En-ROADS climate and energy simulator, an interactive simulation used for climate change education and stakeholder engagement worldwide. Like the 2030 SDGs Game, it offers a serious simulation tool used by governments, educators, and corporate audiences to drive systems-level sustainability awareness.
  • Pachamama Alliance: Pachamama Alliance runs the 'Awakening the Dreamer' experiential workshop program, sharing the 2030 SDGs Game's model of in-person, facilitated sustainability transformation workshops delivered via a trained community of facilitators. Both are mission-driven organizations using facilitated experiences to shift consciousness on global challenges.
  • Perspectivity: Perspectivity is a Netherlands-based organization that designs simulation games (such as Earth Negotiations and other multi-stakeholder future scenario games) used for sustainability and global governance learning. It is closely comparable to the 2030 SDGs Game in deploying facilitator-led serious games around sustainability themes for corporate, government, and educational audiences.

Emerging players

  • Earth HQ (Earth.org): Earth HQ publishes sustainability journalism and runs educational programs to drive climate and SDG awareness among mass audiences. It shares the 2030 SDGs Game's mission of public sustainability engagement, but its primary delivery is digital content rather than in-person facilitated experiences.

Market position

Strengths4 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights5 records

Customer concentration

2030 SDGs Game social profiles

Digital presence

2030 SDGs Game financial estimates

Financial estimate

Revenue estimate

Valuation estimate

2030 SDGs Game leadership team

Management profile

Number of profiles

Profiles3 records

2030 SDGs Game funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

2030 SDGs Game M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about 2030 SDGs Game

What does 2030 SDGs Game do?

The 2030 SDGs Game is a multiplayer, in-person, card-based simulation game that lets groups of players experientially simulate taking the real world into the year 2030 by allocating money and time to projects that move economy, environment, and society condition meters. It is delivered to end participants through workshops run by certified facilitators who have completed the Imacocollabo hybrid facilitator training program.

Is 2030 SDGs Game a public or private company?

2030 SDGs Game is a private company. It is classified as nonprofit foundation owned and is currently operating.

When was 2030 SDGs Game founded?

2030 SDGs Game was founded in 2016. It employs 1 to 10 people.

Where is 2030 SDGs Game based?

2030 SDGs Game is headquartered in Not specified, Japan, in the Asia region.

How does 2030 SDGs Game make money?

Two revenue lines are on record. Facilitator Training Fees are the primary driver. The others are sliding Scale Workshop Model.

Who are 2030 SDGs Game's main competitors?

Broad incumbents on record are Cambridge Institute for Sustainability Leadership, Presencing Institute, The Natural Step and Forum for the Future. Direct peers are Climate Interactive, Pachamama Alliance and Perspectivity. Earth HQ (Earth.org) is listed as an emerging player.

Does 2030 SDGs Game have an API?

No public API is recorded for 2030 SDGs Game.

What industry is 2030 SDGs Game in?

2030 SDGs Game's product category is Sustainability Education Services. Its primary akta.pro industry code is BPADAEAK, Humanitarian-Development-Peace Nexus & Resilience Programming. Its NAICS code is 339930 and its SIC code is 3944.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales