Mofac Studios
MOFAC Studios is a Seoul-based content technology company offering Unreal Engine virtual production, VFX services, and original animated feature films. It serves global film studios and distributors, anchored by its breakout 2025 IP 'The King of Kings.'
- Company typePrivate
- Founded2022
- HeadquartersSeoul, South Korea
- Headcount51–100
- GTM typeB2B
- OfferingServices
What Mofac Studios does
MOFAC Studios (모팩스튜디오) is a Seoul-based content technology company that operates a virtual production studio and produces animated feature films. The company runs two core service lines — VFX production for film (with 25 years of experience across 250+ projects) and Unreal Engine-based virtual production services delivered through its Mercury Stage studio — and has extended into original IP with its 2025 animated feature 'The King of Kings,' which ranked #2 at the North American box office in its opening week and reached 1.24 million Korean admissions.
Its underlying technology stack combines Unreal Engine with Lumen real-time global illumination, a proprietary SSEN (Storycraft System for Enhanced Narratives) for pre-visualization story validation, performance capture integrated with theatrical-style continuous acting, and in-house AI tools embedded at each pipeline stage (distinct from off-the-shelf generative AI). CTO Park Young-soo has publicly stated that pre-release test scores nearly matched post-release audience ratings, positioning real-time VP as the studio's core technical differentiator. CEO Jang Sung-ho is a 1st-generation Korean VFX professional who directed the studio's first feature.
Revenue derives from four streams: feature animation production and distribution (one-time licensing), VFX professional services, virtual production solutions (planning through post-production), and IP licensing/royalties via merchandise, exhibitions, and future international releases. The go-to-market combines wide theatrical distribution in North America (competing directly with Disney/Pixar/DreamWorks), enterprise sales to global studios, industry-conference outreach (GCON), and direct-to-consumer retail via popup stores and experiential exhibitions (e.g., Giantstep partnership at Lotte Mall Gimpo Airport). In October 2025 the company raised approximately USD 4.2 million (6 billion KRW) from Altos Ventures to scale AI/VP R&D, feature animation production, and global distribution, primarily into North America.
Mofac Studios firmographics
Firmographics- Name
- Mofac Studios
- Legal name
- MOFAC STUDIOS
- Website
- https://mofacstudios.com
- Company type
- Private
- Founded year
- 2022
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- MOFAC Studios is a Seoul-based content technology company offering Unreal Engine virtual production, VFX services, and original animated feature films. It serves global film studios and distributors, anchored by its breakout 2025 IP 'The King of Kings.'
- Ownership category
- akta.pro rank
Mofac Studios industry classification
Industry- Product category
- Animation and Virtual Production Services
- NAICS
- Motion Picture and Video Production (512110), Postproduction Services and Other Motion Picture and Video Industries (51219)
- SIC
- Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- Real-Time Content & Engine Services (Unreal/Unity, Real-Time Rendering Pipelines) (MPADAHAH)
- akta.pro secondary industries
- VFX Production & Supervision (2D/3D, Compositing, FX, CG) (MPADAHAA), VFX Supervision & On-Set VFX Services (MPAHABAA), In-Camera VFX (ICVFX) Systems Integration & Workflows (MPAHADAE), Virtual Production & LED Volume Services (Stage Ops, ICVFX, Real-Time Camera/Tracking) (MPADAHAB)
Keywords
Where Mofac Studios is headquartered
LocationHeadquarters
- HQ city
- Seoul
- HQ country
- South Korea
- HQ region
- Asia
Offices2 records
Markets served
Mofac Studios business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Feature Animation Production & Distribution: Producing and distributing original animated feature films globally, with 'King of Kings' achieving #2 box office ranking in North America and 1.24M cumulative viewers in Korea.
- VFX Services: Providing VFX (visual effects) services for films, having completed over 250 film VFX projects over 25 years for clients in Korea and internationally.
- Virtual Production Solutions: Offering virtual production services including project solutions, creative concept art, pitchvis, studio setup consulting, and VFX work. Provides customized solutions from planning to post-production stages.
- Licensing & IP Royalties: Generating revenue through IP licensing including 'King of Kings' merchandise popup stores, experiential exhibitions, and future religious-season releases in non-English speaking countries.
Go-to-market motion2 records
Distribution channels5 records
Marketing channels6 records
Mofac Studios product offering
Product offeringCore offering
MOFAC Studios provides VFX (visual effects) production services, virtual production services built on an Unreal Engine-based real-time pipeline, and original animated feature film production. Its work spans 25 years and 250+ film VFX projects, with its first original animated feature, 'The King of Kings' (2025), achieving #2 at the North American box office opening week. The studio offers end-to-end virtual production from previsualization and performance capture to virtual camera work, augmented by a proprietary story-validation system called SSEN.
Product overview
MOFAC Studios is a content technology company offering a unified platform combining virtual production services and VFX production. The core offering consists of the Virtual Platform services built on Unreal Engine, featuring Mercury Stage studio and the SSEN storytelling system, supported by a real-time content production pipeline. The company integrates film VFX, cinematics, and animation production workflows into a single unified system. Their notable product is the animated feature 'The King of Kings' (2025), produced using their VP pipeline.
Differentiator
Problem solved
Functional benefit
Products and services
- VFX Services
Quantifiable outcome
- Pre-release internal test scores nearly matched post-release audience ratings, demonstrating perfect story validation capability
- +3 more outcomes
Companies that use Mofac Studios
Customer profileNamed customers4 records
Segments4 records
Ideal customer profiles3 records
Mofac Studios technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability5 records
Feature6 records
Mofac Studios partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered minor and core.
- GiantstepminorGiantstep served as the main organizer for the 'King of Kings' experiential exhibition 'The Greatest Love' at Lotte Mall Gimpo Airport, providing Top Tier VFX technology, Real-Time Immersive technology, and AI-based real-time virtual human implementation.
- Epic GamescoreEpic Games provided Megagrant support enabling MOFAC Studios to adopt the Unreal Engine-based virtual production pipeline. MOFAC utilizes Epic Games' Unreal Engine with Lumen real-time rendering technology as the core of their virtual production system.
Scale indicators8 records
Recent moves6 records
Expansion highlights6 records
Mofac Studios competitors and assessment
Company assessmentDirect peers
- Base FX: China-based VFX and animation studio with feature film credits comparable to MOFAC's 250+ VFX project history. Most direct geographic and scale peer, operating VFX services plus animation IP in the Asia-Pacific theater.
- Studio Gale: Korean animation and VFX studio behind hit animated features (e.g., Puss in Boots franchise contributions, The Fake, Leafie). Direct comparable as a Korean VFX/animation hybrid pursuing feature IP, and a natural local competitor for talent and box office.
- Macrok universe (Macrograph): Korean animation and VFX studio with major feature credits (e.g., Frozen 2, Avengers). Closest Korean-headquartered peer in terms of VFX-services-plus-original-feature-animation strategy and headcount scale.
Broad incumbents
- Weta FX: New Zealand-based VFX and virtual production powerhouse behind Avatar and Lord of the Rings. Comparable as a large-scale VFX services and VP studio with proprietary pipelines, scaling well beyond MOFAC but operating in the same service-and-IP sandbox.
- Digital Domain: Hollywood VFX and immersive content studio with credits on major theatrical features. Comparable as an established VFX services provider expanding into proprietary IP and VP workflows.
- Industrial Light & Magic (ILM): Lucasfilm's VFX and virtual production arm with decades of cinematic VFX leadership and StageCraft LED-volume technology. Direct strategic comparable in the VP-services-plus-IP space, though substantially larger and more diversified than MOFAC.
- DNEG: Global VFX and post-production services firm with strong feature film VFX credentials and growing virtual production capabilities. Comparable as a multi-hundred-million-dollar VFX services company pursuing feature IP and VP workflows in parallel.
- MPC (Moving Picture Company): Long-established feature film VFX and animation house (now part of Technicolor). Comparable as a global VFX services provider with episodic and feature reel credentials similar to MOFAC's 250+ film history.
- Framestore: UK-headquartered VFX, animation, and immersive content studio with Oscar-winning feature work and growing VP offerings. Comparable across the VFX-plus-animated-feature-services dimension.
Regional players
- Yepeto (Formerly CJ ENM / Pinkfong): Korean animation ecosystem (CJ ENM's animation efforts; Pinkfong as a major K-animation IP holder like Baby Shark). Indirect comparables reflecting the Korean animation IP distribution and global box office ecosystem in which MOFAC competes.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Mofac Studios financial estimates
Financial estimateRevenue estimate
Valuation estimate
Mofac Studios leadership team
Management profileNumber of profiles
Profiles3 records
Mofac Studios funding detail
Funding detailFunding overview
Funding rounds2 records
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Mofac Studios M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Mofac Studios
What does Mofac Studios do?
MOFAC Studios provides VFX (visual effects) production services, virtual production services built on an Unreal Engine-based real-time pipeline, and original animated feature film production. Its work spans 25 years and 250+ film VFX projects, with its first original animated feature, 'The King of Kings' (2025), achieving #2 at the North American box office opening week. The studio offers end-to-end virtual production from previsualization and performance capture to virtual camera work, augmented by a proprietary story-validation system called SSEN.
Is Mofac Studios a public or private company?
Mofac Studios is a private company. It is classified as venture growth investor backed and is currently operating.
When was Mofac Studios founded?
Mofac Studios was founded in 2022. It employs 51 to 100 people.
Where is Mofac Studios based?
Mofac Studios is headquartered in Seoul, South Korea, in the Asia region.
How does Mofac Studios make money?
Four revenue lines are on record. Feature Animation Production & Distribution is the primary driver. The others are VFX Services, virtual Production Solutions and licensing & IP Royalties.
Who are Mofac Studios's main competitors?
Direct peers on record are Base FX, Studio Gale and Macrok universe (Macrograph). Broad incumbents are Weta FX, Digital Domain, Industrial Light & Magic (ILM), DNEG, MPC (Moving Picture Company) and Framestore. Yepeto (Formerly CJ ENM / Pinkfong) is listed as a regional player.
Does Mofac Studios have an API?
No public API is recorded for Mofac Studios.
What industry is Mofac Studios in?
Mofac Studios's product category is Animation and Virtual Production Services. Its primary akta.pro industry code is MPADAHAH, Real-Time Content & Engine Services (Unreal/Unity, Real-Time Rendering Pipelines), with a secondary code of MPADAHAA, VFX Production & Supervision (2D/3D, Compositing, FX, CG). Its NAICS code is 512110 and its SIC code is 7812.