BGCM Community Centre and Sportsplex
BGCM Community Centre and Sportsplex is a 501c3 nonprofit founded circa 2003 in Marlboro, New Jersey, delivering STEAM tutoring, summer camps, coding, and college-prep programs to K-12 youth and families across 13 US states and internationally.
- Company typePrivate
- Founded2003
- HeadquartersMarlboro Township, United States
- Headcount1–10
- GTM typeB2C
- OfferingServices
What BGCM Community Centre and Sportsplex does
BGCM Community Centre and Sportsplex (legally "Because God Chose Me Community Center & Sportsplex") is a 501c3 nonprofit organization founded circa 2003 in Marlboro, New Jersey, by Wolde Simon (CFO/CEO) and Asaiki Simon (CEO). It delivers STEAM-focused youth development programs — including tutoring, summer camps, Girls Who Code, College Prep, Interview Preparation, Young Entrepreneurship Academy, KiDz HuB Media Camp, and International Immersion Camp — to school-age youth and families, with explicit focus on underrepresented and underprivileged communities. The organization operates across three New Jersey sites (Marlboro Township headquarters, Jackson mailing office, Lawrence Township summer camp location) and reaches students in 13 US states plus international participants from China, Spain, and France via virtual video-conferencing delivery.
The underlying technology stack is modest: a video-conferencing-based virtual learning platform used to deliver the 5-week STEAM Summer Camp and year-round virtual check-ins, plus Google Forms for program registration. The curriculum library spans 40+ subjects (coding, robotics, engineering, game design, aerospace, chemistry, arts, financial literacy) and is taught by instructors recruited from MIT, Rutgers, Stevens Institute of Technology, NJIT, Monmouth University, and Worcester Polytechnic Institute, with a maintained 10:1 student-to-instructor ratio. No proprietary software, AI/ML capabilities, mobile apps, or APIs are disclosed.
The business model combines program tuition and fees with donations and minor affiliate-revenue streams. Pricing is unit-based: summer camp at $550/week or ~$2,750 for a 5-week session (2023), tutoring starting at $20/hour with minimum session commitments, and Girls Who Code offered free after a $30 refundable deposit. Need-based scholarships (over $100,000 cumulative) and Amazon Smile (0.5% of eligible purchases) round out revenue. Distribution is direct-to-consumer via online registration, phone, and email; go-to-market is community-led and event-driven, leveraging partnerships with schools, faith organizations, Girls Who Code, KiDz HuB Media Network, and A Better Chance, supported by organic social media and a weekly email newsletter.
BGCM Community Centre and Sportsplex firmographics
Firmographics- Name
- BGCM Community Centre and Sportsplex
- Legal name
- Because God Chose Me Community Center & Sportsplex
- Website
- https://bgcme.org
- Company type
- Private
- Founded year
- 2003
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- BGCM Community Centre and Sportsplex is a 501c3 nonprofit founded circa 2003 in Marlboro, New Jersey, delivering STEAM tutoring, summer camps, coding, and college-prep programs to K-12 youth and families across 13 US states and internationally.
- Ownership category
- akta.pro rank
Where BGCM Community Centre and Sportsplex is headquartered
LocationHeadquarters
- HQ city
- Marlboro Township
- HQ country
- United States
- HQ region
- North America
Offices3 records
Markets served
BGCM Community Centre and Sportsplex business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D
Revenue model
- Program Tuition and Fees: Revenue from summer camp registrations, tutoring sessions, and enrichment program fees charged to families
- Donations and Contributions: Tax-deductible donations from individuals and corporations to support scholarships and operational costs. As a 501c3 nonprofit, 100% of donations are redirected to the organization.
- Amazon Smile Program: Amazon donates 0.5% of eligible purchases when customers select BGCM as their charity through Amazon Smile
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | 2020 Summer Camp - Full 5 Weeks |
| Unit Pricing | Pay-as-you-go | 2020 Summer Camp - 4 Weeks |
| Unit Pricing | Pay-as-you-go | 2020 Summer Camp - Individual Weeks |
| Unit Pricing | Pay-as-you-go | 2023 Summer Camp - 5 Weeks |
| Usage-based | Pay-as-you-go | Virtual Tutoring - Per Hour |
| Freemium | Pay-as-you-go | Girls Who Code Program |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels4 records
BGCM Community Centre and Sportsplex product offering
Product offeringCore offering
BGCM is a 501c3 nonprofit community center and sportsplex that delivers academic, arts, and athletic programs to youth and families. Core offerings include individual and group tutoring, STEAM-focused summer camps, a Girls Who Code partnership, college preparation programs, and an International Immersion Camp. Programs are delivered both in-person at New Jersey facilities and virtually via video conferencing to students from 13 U.S. states and international locations.
Product overview
BGCM Community Centre and Sportsplex operates as a 501c3 nonprofit educational organization offering a portfolio of interconnected STEAM-focused youth development programs. The core offerings include Tutoring Programs (individual and group), Summer Camp (STEAM-focused with robotics, coding, arts, financial literacy), and Girls Who Code partnership. Additional programs include International Immersion Camp, College Prep, Interview Preparation, Young Entrepreneurship Academy, and Media Camp. Programs are designed to serve underrepresented youth from Maine to North Carolina, with a focus on academic excellence, youth development, and community improvement through STEAM education.
Differentiator
Problem solved
Functional benefit
Products and services
- Tutoring Program Comprehensive tutoring services offering individual one-on-one and group tutoring (2-5 students) in math, English, science, and homework help for school-aged youth. Provided virtually with flexible scheduling, starting at $20/hour.
- STEAM Summer Camp Annual summer program focusing on Science, Technology, Engineering, Arts and Math (STEAM) education. Includes robotics, coding, creative arts, financial literacy, entrepreneurship, and virtual tours. Available in-person and virtual formats for grades 1-12.
- Girls Who Code Partnership program with the national Girls Who Code organization providing computer science education to young women in grades 6-12. Classes teach Scratch, Python, HTML, CSS, JavaScript, and C for Robotics. Free to all participants after $30 refundable deposit.
- International Immersion Camp Cultural immersion program welcoming international students from China, Spain, France, and other countries to collaborate with local students through academics and extracurricular activities.
- Scholarships Program Financial assistance program providing full and partial scholarships for summer camp and other programs based on family income, financial need, and student merit. Targets families in Monmouth and Ocean County meeting certain income guidelines.
- Fall/Spring Programs Year-round virtual enrichment programs including the Virtual Check-In Program, Individual & Group Tutoring, College Prep Program, Virtual College Tours, Private & Independent School Interview Preparation, and Parent Workshops for grades 1-12.
Quantifiable outcome
- 99% of program participants become college graduates, enter college, or have full-time jobs
- +2 more outcomes
Companies that use BGCM Community Centre and Sportsplex
Customer profileNamed customers3 records
Segments3 records
Ideal customer profiles2 records
BGCM Community Centre and Sportsplex technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature2 records
BGCM Community Centre and Sportsplex partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered core and minor.
- Girls Who CodecoreBGCM partnered with Girls Who Code national non-profit to provide computer science education and exposure to young women. Program offers instruction in robotics, web design, and mobile development with mentorship. Classes are FREE for grades 6-12. Languages taught include Scratch, Python, HTML, CSS, JavaScript, and C for Robotics.
- KiDz HuB Media NetworkcorePresented Broadcast Boot Kamp at BGCM - a 501c3 non-profit training and mentoring tweens and teens as junior broadcasters with various media platforms. Program includes writing, shooting, audio/video editing, live broadcasting, and media production skills.
- A Better ChanceminorBGCM serves as a referral organization to A Better Chance, which opens doors to educational opportunities for young people of color through College Preparatory Schools Program at leading boarding, day, and public schools.
- Amazon SmileminorAmazon donates 0.5% of eligible purchases to BGCM when customers select them as their charity through Amazon Smile program.
Scale indicators5 records
Recent moves6 records
Expansion highlights5 records
BGCM Community Centre and Sportsplex competitors and assessment
Company assessmentDirect peers
- Varsity Tutors: Large provider of 1:1 and group tutoring, test prep, and enrichment classes with usage-based pricing starting around $20/hour. Closely comparable to BGCM's tutoring program in pricing (starts at $20/hour), minimum-session policy, and virtual delivery model.
- Kumon: Large supplemental education franchise focused on math/reading tutoring with a recurring, individually-priced model. Comparable to BGCM on the tutoring, K-12 supplemental education, and unit-priced pay-as-you-go revenue dimensions.
- Sylvan Learning: National franchise centered on K-12 tutoring, STEM/STEAM, and college prep with individually-priced programs. Closely comparable to BGCM's tutoring, STEM, and college-prep offerings, as well as its use of instructor-led small-group and 1:1 formats.
- iD Tech (iD Education): National STEM summer camp and online program operator with weekly tiered pricing similar to BGCM's summer camp. Overlaps directly on STEAM curriculum, summer-camp pricing structure, and a youth (grades 1-12) target segment.
- Code Ninjas: National franchise teaching kids coding, robotics, and game design through after-school and summer programs. Closely comparable to BGCM's Girls Who Code, robotics, and game design offerings, with overlapping target customers (K-12) and after-school/summer delivery model.
Broad incumbents
- Boys & Girls Clubs of America: Largest national youth development nonprofit combining academic enrichment, athletics, and STEAM programs across a federated network of clubhouses. Comparable to BGCM in mission (underserved youth, character, college/workforce outcomes) and program mix (after-school, summer, sports), but at vastly larger scale and geographic reach.
- YMCA of the USA: National community organization offering youth development, youth sports, swim, and enrichment programs in a membership-club model. Direct overlap with BGCM's "community center + sportsplex + education" value proposition and its membership-fee + donation revenue model.
- 4-H (National 4-H Council): National youth development organization delivering STEM, civic, and leadership programs through community clubs and camps. Comparable to BGCM in mission, underserved-youth focus, and a community-based, multi-state program-delivery model.
- Police Athletic League (National PAL): National youth services organization providing athletic, educational, and cultural enrichment programs to underserved youth. Comparable to BGCM's combination of athletics, academics, and faith/values-based youth development.
Emerging players
- Girls Who Code: National nonprofit running free coding clubs and summer programs for girls in grades 6-12. Direct overlap with BGCM's Girls Who Code partnership programming and freemium/free pricing model (BGCM charges only a $30 refundable deposit).
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks7 records
Key highlights7 records
Customer concentration
BGCM Community Centre and Sportsplex social profiles
Digital presenceBGCM Community Centre and Sportsplex financial estimates
Financial estimateRevenue estimate
Valuation estimate
BGCM Community Centre and Sportsplex leadership team
Management profileNumber of profiles
Profiles2 records
BGCM Community Centre and Sportsplex funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
BGCM Community Centre and Sportsplex M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about BGCM Community Centre and Sportsplex
What does BGCM Community Centre and Sportsplex do?
BGCM is a 501c3 nonprofit community center and sportsplex that delivers academic, arts, and athletic programs to youth and families. Core offerings include individual and group tutoring, STEAM-focused summer camps, a Girls Who Code partnership, college preparation programs, and an International Immersion Camp. Programs are delivered both in-person at New Jersey facilities and virtually via video conferencing to students from 13 U.S. states and international locations.
Is BGCM Community Centre and Sportsplex a public or private company?
BGCM Community Centre and Sportsplex is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was BGCM Community Centre and Sportsplex founded?
BGCM Community Centre and Sportsplex was founded in 2003. It employs 1 to 10 people.
Where is BGCM Community Centre and Sportsplex based?
BGCM Community Centre and Sportsplex is headquartered in Marlboro Township, United States, in the North America region.
How does BGCM Community Centre and Sportsplex make money?
Three revenue lines are on record. Program Tuition and Fees are the primary driver. The others are donations and Contributions and amazon Smile Program.
Who are BGCM Community Centre and Sportsplex's main competitors?
Direct peers on record are Varsity Tutors, Kumon, Sylvan Learning, iD Tech (iD Education) and Code Ninjas. Broad incumbents are Boys & Girls Clubs of America, YMCA of the USA, 4-H (National 4-H Council) and Police Athletic League (National PAL). Girls Who Code is listed as an emerging player.
Does BGCM Community Centre and Sportsplex have an API?
No public API is recorded for BGCM Community Centre and Sportsplex.