Clue HQ
Clue HQ is a UK-based escape room operator founded in 2013, designing and delivering themed physical and online puzzle experiences for consumers and corporate teams across 18 UK locations and international franchise sites.
- Company typePrivate
- Founded2013
- HeadquartersBirmingham, United Kingdom
- Headcount11–50
- GTM typeB2C
- OfferingServices
What Clue HQ does
Clue HQ Ltd is a UK-based escape room operator founded in 2013 that designs, delivers, and franchises themed immersive puzzle experiences. The company runs a portfolio of 18 original escape room game designs (created 2014-2019) executed as 60-minute experiences for teams of 2-7 players across approximately 13-18 UK locations — including regional headquarters in Birmingham (4 games) and Warrington (5 games), with additional sites in Bedford, Blackpool, Bournemouth, Brentwood, Bristol, Harrogate, Kingston-Upon-Thames, Leicester, Malvern, Somerton, and Swindon. Its technology stack combines proprietary game-host software (real-time clue delivery via in-room TV, clue-usage tracking, fairness controls) with the Telescape 360-photo platform for online play, and signature technology features in flagship rooms such as Clueston (2,000 LED lights, smoke effects, padlock-free interactive progression).
The business operates four revenue streams: physical escape room tickets at tiered per-person pricing of £20-£32 (with group-size discounts up to 37%), franchise licensing and full game-design sales to operators internationally (Romania, Egypt, Greece), online game sales at £15 per team (Trapped on a Train, The Warp Core series), and gift vouchers from £10. Go-to-market is predominantly direct-to-consumer via the cluehq.co.uk website (online booking up to 10pm the night before, no walk-ins), supplemented by a phone hotline for corporate and large-group enquiries. Customer segments span families, corporate/enterprise team-building buyers, schools and youth groups, social-occasion parties (stag/hen, birthdays), and dedicated escape-room enthusiasts; secondary brand The Hideout operates a board game bar and cafe within the Birmingham site.
The company is privately held with no disclosed institutional investors or funding rounds, and operates on a franchise-heavy model in which the central Clue HQ entity retains IP, proprietary software, and brand control while site-level operations are largely executed by independent franchisees. Reported scale signals include 68 live games across 4 countries, over 6,000 five-star TripAdvisor reviews, and continued product development extending into online channels post-COVID.
Clue HQ firmographics
Firmographics- Name
- Clue HQ
- Legal name
- Clue HQ Ltd
- Website
- https://cluehq.co.uk
- Company type
- Private
- Founded year
- 2013
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Clue HQ is a UK-based escape room operator founded in 2013, designing and delivering themed physical and online puzzle experiences for consumers and corporate teams across 18 UK locations and international franchise sites.
- Ownership category
- akta.pro rank
Clue HQ industry classification
Industry- Product category
- Escape Room Entertainment
- NAICS
- Amusement Arcades (71312), Amusement Parks and Arcades (7131)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990), Retail-Hobby, Toy & Game Shops (5945)
- akta.pro primary industry
- Escape Room Games & Mystery Puzzle Boxes Retail (CRALALAM)
- akta.pro secondary industries
- Coin-Operated Entertainment (Pinball, Crane/Claw, Jukebox, Darts/Billiards) (MPAEAJAF), Board Game & Puzzle Specialty Retailers (CRALALAA)
Keywords
Where Clue HQ is headquartered
LocationHeadquarters
- HQ city
- Birmingham
- HQ country
- United Kingdom
- HQ region
- Europe
Offices13 records
Markets served
Clue HQ business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D, Supply Chain, Infrastructure
Revenue model
- Physical Escape Room Tickets: Core revenue from selling tickets to in-person escape room experiences. Priced per player with tiered pricing based on group size (more players = lower per-person cost). Prices vary by location and day of week.
- Online Escape Games: Sale of digital access to online escape room games at £15 per team. Includes 'Trapped on a Train' and 'The Warp Core' series (Parts 1-4). Purchased and played at any time.
- Franchise Fees: Revenue from franchise operators who open Clue HQ branded escape rooms. Includes brand licensing, game designs, and operational support.
- Game Design Sales: Selling escape game designs to existing escape room operators who want to use Clue HQ's original game concepts. Designs sold to international locations including Romania, Egypt, and Greece.
- Gift Vouchers: Sale of gift vouchers valid for 1 year from purchase. Valid for specific locations only. Starting from £10. Delivered via email within 20 minutes.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | 2 players: £32 per person |
| Unit Pricing | Pay-as-you-go | 3 players: £29 per person |
| Unit Pricing | Pay-as-you-go | 4 players: £26 per person |
| Unit Pricing | Pay-as-you-go | 5 players: £25 per person |
| Unit Pricing | Pay-as-you-go | 6 players: £23 per person |
| Unit Pricing | Pay-as-you-go | 7 players: £20 per person |
| Unit Pricing | Pay-as-you-go | Warrington weekday pricing |
| Other | Pay-as-you-go | Student discount |
| Other | Pay-as-you-go | NHS discount |
| One time/ perpetual license | Pay-as-you-go | Online escape games: £15 per team |
| One time/ perpetual license | Pay-as-you-go | Gift vouchers from £10 |
Go-to-market motion3 records
Distribution channels5 records
Marketing channels7 records
Clue HQ product offering
Product offeringCore offering
Clue HQ operates physical escape room venues across the UK where teams of 2-7 players solve themed puzzles within 60 minutes, alongside two online escape games (Trapped on a Train and The Warp Core) delivered via the Telescape 360-degree platform. The company also licenses 18 original game designs plus proprietary game-host software to independent franchise operators in the UK and internationally.
Product overview
Clue HQ is a UK-based escape room operator offering immersive in-person and online puzzle-solving experiences. The core offering consists of physical escape room venues across the UK with themed game rooms (2-7 players, 60 minutes each) and two online escape room games delivered via the Telescape platform. The franchise division sells game designs and proprietary software to third-party operators. The product portfolio spans 18 distinct escape game franchise designs across 68 live games in 18 locations in 4 countries, plus two online games (Trapped on a Train and The Warp Core). The company also operates The Hideout Board Game Bar & Cafe at its Birmingham location.
Differentiator
Problem solved
Functional benefit
Brands
- The Hideout: Board game bar and cafe located in Birmingham city centre, offering a wide selection of board games with beverages including handmade cocktails.
Products and services
- Live Escape Room Games 60-minute themed escape room experiences for teams of 2-7 players across 12+ UK venues, featuring 18+ original game designs with unique themes, puzzles, and storylines. Games accommodate groups of 2-7 players with per-person tiered pricing.
- Trapped on a Train (Online Escape Game) Online escape room game priced at £15 per team where players are trapped on a runaway train and must solve puzzles to escape within 60 minutes. Delivered via the Telescape platform with 360-degree photo environments, real-time multiplayer cursors, and interactive drag-and-drop items.
- The Warp Core (Online Escape Game) Online escape room game series priced at £15 per team, spanning four time-travel parts including Chernobyl 1986, Camelot dungeons, and Salem Witch Trials. Delivered via the Telescape platform with real-time team coordination.
- Escape Game Franchise Franchise program offering 18 original themed game designs with proprietary game-host software, brand licensing, and operational support to independent operators. Franchisees operate Clue HQ-branded venues in the UK and internationally.
- Game Design Only Escape game design packages sold to existing escape room operators without requiring full franchise affiliation, allowing them to use Clue HQ's original game concepts.
- The Hideout Board Game Bar & Cafe Board game bar and cafe located at the Birmingham venue, offering a wide selection of board games plus beverages including handmade cocktails.
- Corporate Team Building Events Corporate team building experiences for groups of 2-27+ players designed to improve communication, collaboration, and team interaction skills. Includes event planning assistance for corporate bookings and Christmas parties.
Quantifiable outcome
- Over 6000 5-star TripAdvisor reviews across the UK locations
- +2 more outcomes
Companies that use Clue HQ
Customer profileNamed customers2 records
Segments5 records
Ideal customer profiles5 records
Clue HQ technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration3 records
Feature4 records
Clue HQ partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered minor and core.
- Linwood BarclayminorLiterary partnership for escape room collaboration. From February 22 to March 7, 2020, Clue HQ Birmingham partnered with Linwood Barclay's 'Elevator Pitch' to bring a special themed experience combining The Hellevator with the author's thriller novel.
- TelescapecoreTechnology platform provider for online escape room games. Clue HQ's online games 'Trapped on a Train' and 'The Warp Core' are provided through the Telescape platform, enabling 360-degree interactive online escape room experiences.
- MerseyrailminorFilming partnership for authenticity. Clue HQ booked themselves into a train driver cabin on Merseyrail trains from Southport to Liverpool Lime Street to acquire footage of rolling scenery used in the 'End of the Line' escape room game set on a train.
- Clue TubeminorReality TV show partnership referenced in The Hellevator game theme. Clue HQ teamed up with Clue Tube to bring a reality TV-themed escape room experience with a twist, featuring Professor Errol Tepet and Dr. Psik.
- Clue HQ International FranchiseescoreInternational franchise partners operating Clue HQ branded escape rooms. Game designs have been sold to locations in Romania, Egypt and Greece. Multiple franchise locations operating across UK.
Scale indicators5 records
Recent moves10 records
Expansion highlights5 records
Clue HQ competitors and assessment
Company assessmentDirect peers
- Pier Pressure: UK-based escape-room and immersive experience operator offering themed games for groups and corporate clients. A direct UK peer to Clue HQ in terms of customer segments, ticket pricing model and themed-room product format.
- Puzzle Break: US escape-room operator offering live, themed escape experiences for teams and corporates. Comparable to Clue HQ on core product (team-based puzzle rooms) and on corporate team-building as a meaningful customer segment.
- 60out Escape Rooms: US escape-room operator running multiple themed rooms with a focus on immersive set design and puzzles. Comparable to Clue HQ's Clueston-style technology-forward, highly themed approach to in-person escape experiences.
- All In Adventures: US-based escape-room franchise with multiple themed rooms per location. Highly relevant peer because of the franchise structure, group/corporate targeting, and shared focus on repeatable themed content — analogous to Clue HQ's franchise model.
- HintHunt: European escape-room brand with multiple sites offering themed 60-minute escape experiences for groups and corporate clients. Closely aligned with Clue HQ on product format (lock-in room, team play) and target customers (leisure groups, corporates).
- Breakout Games: US escape-room chain with multiple locations offering themed 60-minute escape experiences for friends, families and corporate groups. A direct functional peer to Clue HQ on product, customer segments and venue-based operating model.
- Escape Hunt plc: UK-headquartered escape-room franchise operator listed on the London Stock Exchange's AIM market. Directly comparable to Clue HQ in offering franchised themed escape-room experiences to consumers and corporates, though it has a wider international footprint.
- Red Door Escape Room: US escape-room chain providing themed 60-minute experiences for groups, families and corporate team-building. A direct peer on service offering, group sizing and corporate-event positioning versus Clue HQ.
- The Escape Game: Large US-based escape-room chain operating themed rooms in multiple cities. A direct functional peer on the core product (in-person themed escape experiences for groups and corporates), differing mainly by geography and scale.
Broad incumbents
- Madame Tussauds / Merlin Entertainments: Global attractions operator that runs escape-room experiences within its broader portfolio of theme parks and branded attractions. A broad incumbent peer — overlapping on the team-based experience market and corporate group bookings, but not specialised in escape rooms.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights7 records
Customer concentration
Clue HQ social profiles
Digital presenceClue HQ compliance and trust
Trust signalCompliance2 records
Clue HQ financial estimates
Financial estimateRevenue estimate
Valuation estimate
Clue HQ leadership team
Management profileNumber of profiles
Profiles3 records
Clue HQ funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Clue HQ M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Clue HQ
What does Clue HQ do?
Clue HQ operates physical escape room venues across the UK where teams of 2-7 players solve themed puzzles within 60 minutes, alongside two online escape games (Trapped on a Train and The Warp Core) delivered via the Telescape 360-degree platform. The company also licenses 18 original game designs plus proprietary game-host software to independent franchise operators in the UK and internationally.
Is Clue HQ a public or private company?
Clue HQ is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Clue HQ founded?
Clue HQ was founded in 2013. It employs 11 to 50 people.
Where is Clue HQ based?
Clue HQ is headquartered in Birmingham, United Kingdom, in the Europe region.
How does Clue HQ make money?
Five revenue lines are on record. Physical Escape Room Tickets are the primary driver. The others are online Escape Games, franchise Fees, game Design Sales and gift Vouchers.
Who are Clue HQ's main competitors?
Direct peers on record are Pier Pressure, Puzzle Break, 60out Escape Rooms, All In Adventures, HintHunt, Breakout Games, Escape Hunt plc, Red Door Escape Room and The Escape Game. Madame Tussauds / Merlin Entertainments is listed as a broad incumbent.
Does Clue HQ have an API?
No public API is recorded for Clue HQ.
What industry is Clue HQ in?
Clue HQ's product category is Escape Room Entertainment. Its primary akta.pro industry code is CRALALAM, Escape Room Games & Mystery Puzzle Boxes Retail, with a secondary code of MPAEAJAF, Coin-Operated Entertainment (Pinball, Crane/Claw, Jukebox, Darts/Billiards). Its NAICS code is 71312 and its SIC code is 7990.