Big Bad Wolf Studio
Big Bad Wolf Studio is a Bordeaux, France-based independent video game developer founded in 2015, specializing in narrative-driven horror, thriller, and RPG adventure games for global PC and console consumers via Unreal Engine and major digital storefronts.
- Company typePrivate
- Founded2015
- HeadquartersBordeaux, France
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What Big Bad Wolf Studio does
Big Bad Wolf Studio is a privately held French video game developer headquartered in Bordeaux, France, founded in 2015 with a headcount of 11–50 employees. The studio specializes in narrative-driven adventure and role-playing games, with a thematic focus on horror, thriller, and mystery investigations featuring player-choice systems with permanent consequences and multiple endings. Its portfolio comprises three core titles: The Council, an episodic five-episode narrative adventure released in 2018 that won the PING Award for Best Scenario; Vampire: The Masquerade - Swansong, a licensed-IP RPG released in 2022 across PC and major consoles; and Cthulhu: The Cosmic Abyss, a Lovecraftian horror investigation game released in April 2026 on PS5, Xbox Series X|S, and PC at budget pricing.
The studio builds on Unreal Engine and integrates third-party technologies such as NVIDIA DLSS 4.5 to support performance and image quality on GeForce RTX hardware. Development is concentrated in a single Bordeaux office, with no disclosed subsidiaries, parent entities, or external institutional investors. The company's operating philosophy emphasizes team autonomy, responsibility, and passion-driven culture as documented on its own career and studio pages.
Commercially, the studio generates revenue through one-time perpetual-license sales of its titles across major digital storefronts (Steam, PlayStation Store, Xbox Store, Nintendo Switch eShop, Epic Games Store) and has begun outsourcing publishing and distribution to third-party partners, most notably Nacon for Cthulhu: The Cosmic Abyss. End customers are individual video game consumers globally interested in atmospheric horror, investigation puzzles, and choice-driven narrative experiences — a horizontal consumer segment with no enterprise or named-customer concentration. Pricing is positioned at budget tier, consistent with an independent mid-tier developer targeting broad reach rather than premium pricing.
Big Bad Wolf Studio firmographics
Firmographics- Name
- Big Bad Wolf Studio
- Legal name
- Big Bad Wolf
- Website
- https://bigbadwolf-studio.com
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Big Bad Wolf Studio is a Bordeaux, France-based independent video game developer founded in 2015, specializing in narrative-driven horror, thriller, and RPG adventure games for global PC and console consumers via Unreal Engine and major digital storefronts.
- Ownership category
- akta.pro rank
Big Bad Wolf Studio industry classification
Industry- Product category
- Video game development
- NAICS
- Software Publishers (5132)
- akta.pro primary industry
- Narrative/Adventure & RPG Game Studios (MPAFAAAL)
Keywords
Where Big Bad Wolf Studio is headquartered
LocationHeadquarters
- HQ city
- Bordeaux
- HQ country
- France
- HQ region
- Europe
Offices1 record
Markets served
Big Bad Wolf Studio business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Video Game Sales: The studio generates revenue through the sale of video games directly to consumers across multiple platforms including PC (Steam, Epic Games Store), PlayStation (PS5, PS4), Xbox (Series X|S, Xbox One), and Nintendo Switch. Games are sold at budget price points as noted for Cthulhu: The Cosmic Abyss.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Budget pricing tier |
Go-to-market motion2 records
Distribution channels5 records
Marketing channels2 records
Big Bad Wolf Studio product offering
Product offeringCore offering
Big Bad Wolf Studio develops and publishes narrative-driven adventure and RPG video games, with a portfolio built around horror, thriller, and vampire-fiction themes. Its current titles include Cthulhu: The Cosmic Abyss (Lovecraftian horror investigation game), Vampire: The Masquerade - Swansong (vampire RPG), and The Council (episodic thriller adventure), sold as standalone one-time-purchase products across PC, PlayStation, Xbox, and Nintendo Switch storefronts.
Product overview
Big Bad Wolf Studio is a video game development studio based in Bordeaux, France, specializing in narrative-driven adventure games. Their portfolio includes three distinct titles: Cthulhu: The Cosmic Abyss (a Lovecraftian horror investigation game), Vampire: The Masquerade - Swansong (a vampire RPG), and The Council (an episodic narrative adventure). All titles emphasize atmospheric storytelling, player choice, and investigation mechanics across console and PC platforms.
Differentiator
Problem solved
Functional benefit
Products and services
- Cthulhu: The Cosmic Abyss A horror investigation game where players plunge into the ancient city of R'lyeh in the near future to prevent the awakening of an ancient evil. Features atmospheric Lovecraftian horror, puzzles, and multiple endings with gameplay lasting 8-15 hours. Released on PS5, Xbox Series X|S, and PC for individual consumers.
- Vampire: The Masquerade - Swansong An immersive vampire RPG where players control three vampires from different Camarilla clans to investigate and resolve an intrigue in Boston, with choices shaping the city's future. Available on PC (Epic Games Store), PlayStation, Xbox, and Nintendo Switch for individual consumers.
- The Council An episodic thriller narrative adventure consisting of five episodes featuring permanent consequences for player choices, character skill development, and a murder-mystery storyline in a secret-society setting. Available on PlayStation 4, Xbox One, and Steam for individual consumers.
Companies that use Big Bad Wolf Studio
Customer profileSegments1 record
Ideal customer profiles1 record
Big Bad Wolf Studio technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration1 record
Feature1 record
Big Bad Wolf Studio partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered core.
- NVIDIAcoreNVIDIA integrated DLSS (Deep Learning Super Sampling) technology into Cthulhu: The Cosmic Abyss, releasing April 16th alongside other titles. This partnership provides performance enhancement and improved image quality for GeForce RTX users.
- NaconcoreNacon partnered with Big Bad Wolf as publisher for Cthulhu: The Cosmic Abyss. Nacon is a major video game publisher and distributor that handles publishing, distribution, and marketing for the game.
Scale indicators1 record
Recent moves6 records
Expansion highlights4 records
Big Bad Wolf Studio competitors and assessment
Company assessmentBroad incumbents
- Asobo Studio: French developer of narrative-driven games (A Plague Tale series, Microsoft Flight Simulator) — same French indie origin and narrative expertise but a much larger studio with broader portfolio.
- Quantic Dream: French pioneer of choice-driven narrative games (Heavy Rain, Detroit: Become Human) — same French heritage and narrative expertise, but a substantially larger, more established incumbent.
Direct peers
- Supermassive Games: UK developer of Until Dawn and The Dark Pictures Anthology — directly comparable in narrative horror-investigation genre with branching-choice mechanics, though larger and publisher-backed.
- Spiders: French RPG developer (Greedfall, Steelrising) of similar small-studio scale, also published by Nacon — directly comparable in size, French origin, and RPG/narrative focus.
- DONTNOD Entertainment: French narrative adventure developer behind Life is Strange and Tell Me Why — the closest direct comparable in origin, size, and genre focus, building choice-driven episodic/serialized story games.
- Deck13 Interactive: German narrative action-RPG developer (The Surge, Lords of the Fallen) of comparable small-team scale with a focus on narrative-heavy console/PC titles.
- Red Barrels: Montreal-based indie studio behind the Outlast horror series — directly comparable small-team focus on narrative-driven horror with player-choice mechanics.
- Tarsier Studios: Swedish small studio known for narrative horror (Little Nightmares co-development, Statik) — closely matched in size, European indie base, and narrative/horror focus.
- Frictional Games: Swedish indie studio known for Amnesia and SOMA — a closely matched small-team narrative horror developer with strong atmosphere and puzzle-driven design.
- Compulsion Games: Canadian indie studio behind We Happy Few and South of Midnight — a similar small-team narrative developer building choice-driven, atmospheric games for console and PC.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Big Bad Wolf Studio social profiles
Digital presenceBig Bad Wolf Studio financial estimates
Financial estimateRevenue estimate
Valuation estimate
Big Bad Wolf Studio leadership team
Management profileNumber of profiles
Profiles1 record
Big Bad Wolf Studio funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Big Bad Wolf Studio M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Big Bad Wolf Studio
What does Big Bad Wolf Studio do?
Big Bad Wolf Studio develops and publishes narrative-driven adventure and RPG video games, with a portfolio built around horror, thriller, and vampire-fiction themes. Its current titles include Cthulhu: The Cosmic Abyss (Lovecraftian horror investigation game), Vampire: The Masquerade - Swansong (vampire RPG), and The Council (episodic thriller adventure), sold as standalone one-time-purchase products across PC, PlayStation, Xbox, and Nintendo Switch storefronts.
Is Big Bad Wolf Studio a public or private company?
Big Bad Wolf Studio is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Big Bad Wolf Studio founded?
Big Bad Wolf Studio was founded in 2015. It employs 11 to 50 people.
Where is Big Bad Wolf Studio based?
Big Bad Wolf Studio is headquartered in Bordeaux, France, in the Europe region.
How does Big Bad Wolf Studio make money?
One revenue line is on record: video Game Sales.
Who are Big Bad Wolf Studio's main competitors?
Broad incumbents on record are Asobo Studio and Quantic Dream. Direct peers are Supermassive Games, Spiders, DONTNOD Entertainment, Deck13 Interactive, Red Barrels, Tarsier Studios, Frictional Games and Compulsion Games.
Does Big Bad Wolf Studio have an API?
No public API is recorded for Big Bad Wolf Studio.
What industry is Big Bad Wolf Studio in?
Big Bad Wolf Studio's product category is Video game development. Its primary akta.pro industry code is MPAFAAAL, Narrative/Adventure & RPG Game Studios. Its NAICS code is 5132.