CRISP
CRISP (Crisis Simulation for Peace e.V.) is a Berlin-based nonprofit founded in 2007 that develops 50+ simulation games, VR/AI-powered digital tools, and training programs for non-violent conflict transformation and civic education, serving governments, foundations, and international organizations across 25 countries.
- Company typePrivate
- Founded2007
- HeadquartersBerlin, Germany
- Headcount11–50
- GTM typeB2B
- OfferingServices
What CRISP does
CRISP (Crisis Simulation for Peace e.V.) is a Berlin-based nonprofit association founded in 2007 that develops gamified methodologies for non-violent conflict transformation, civic education, and peacebuilding. The organization builds a portfolio of 50+ simulation games covering peace negotiations, climate resilience, coalition building, constitutional processes, migration policy, and democratic participation, alongside digital solutions including VR conflict-resolution training, generative-AI-powered browser games, smartphone apps (e.g., Hidden Memories audio walk in Kyiv), and self-paced online courses. CRISP also delivers training programs such as the multi-level Peace & Conflict Consultants (PCC) certification and runs tailor-made projects for institutional partners across 25 countries spanning MENA, Europe, Germany, Caucasus, Asia, South America, and Sub-Saharan Africa.
CRISP's technology approach combines traditional facilitator-led simulation game design with a growing digital layer — virtual reality, generative AI for branching narratives, browser-based serious games, mobile applications, and e-learning platforms (including the Atingi E-Learning Platform for Arabic-language delivery). The underlying architecture is a content library of customizable scenarios rather than a software platform with API exposure.
CRISP's business model is nonprofit project-based contracting. Revenue comes from project grants, framework agreements, and contracts with institutional donors — primarily German federal entities (BMZ, GIZ, German Foreign Office), the European Union, and major German political foundations (Konrad Adenauer, Friedrich Ebert, Bertelsmann, Robert Bosch, Berghof), plus international organizations such as OSCE and UNDP. The organization employs 28 people, is led by co-founders Florian Dunkel and Andreas Muckenfuß, and is registered as e.V. (eingetragener Verein) at Amtsgericht Charlottenburg Berlin (VR 27568 B). Go-to-market is direct relationship-driven, with RFP response, conference presence (Serious Play Conference, Fachtag Frieden), and a multi-channel digital footprint (website, LinkedIn, Facebook, X, YouTube, Instagram, newsletter).
CRISP firmographics
Firmographics- Name
- CRISP
- Legal name
- CRISP - Crisis Simulation for Peace e.V.
- Website
- https://crisp-berlin.org
- Company type
- Private
- Founded year
- 2007
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- CRISP (Crisis Simulation for Peace e.V.) is a Berlin-based nonprofit founded in 2007 that develops 50+ simulation games, VR/AI-powered digital tools, and training programs for non-violent conflict transformation and civic education, serving governments, foundations, and international organizations across 25 countries.
- Ownership category
- akta.pro rank
CRISP industry classification
Industry- Product category
- Peacebuilding & Conflict Resolution Training
- NAICS
- Professional and Management Development Training (611430), Civic and Social Organizations (813410)
- SIC
- Services-Educational Services (8200), Services-Computer Programming Services (7371)
- akta.pro primary industry
- Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)
- akta.pro secondary industries
- Simulation, Scenario & Serious Games Design (EDAGAKAH), Humanitarian-Development-Peace Nexus & Resilience Programming (BPADAEAK)
Keywords
Where CRISP is headquartered
LocationHeadquarters
- HQ city
- Berlin
- HQ country
- Germany
- HQ region
- Europe
Offices1 record
Markets served
CRISP business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Others
Revenue model
- Project-based Grants and Contracts: CRISP operates as a non-profit organization (e.V.) funded primarily through project grants and contracts from institutional donors including governments, foundations, and international organizations. Revenue comes from implementing specified projects rather than product sales.
Go-to-market motion2 records
Distribution channels4 records
Marketing channels9 records
CRISP product offering
Product offeringCore offering
CRISP develops and implements gamified simulation games, training programs, digital solutions, and tailor-made projects for conflict transformation, civic education, and peacebuilding. Their offerings include 50+ simulation games on topics ranging from peace negotiations and climate resilience to democratic participation and migration policy, delivered through in-person workshops, VR environments, AI-supported strategy sessions, mobile applications, browser-based games, and online courses. The organization serves institutional clients including governments, international organizations, NGOs, and foundations across 25 countries.
Product overview
CRISP (Crisis Simulation for Peace e.V.) is a Berlin-based non-profit organization specializing in gamified approaches to conflict transformation and civic education. The portfolio consists of four interconnected core offerings: Simulation Games (50+ games on social and political conflicts), Digital Solutions (browser-based apps, VR/AR, and online courses), Trainings (interactive programs for diplomats and civil society), and Projects (tailored development initiatives). Key products include Adenauer Interactive (generative AI-powered browser game), PEACEGAME (award-winning peace simulation), VR conflict resolution training, and mobile apps like Hidden Memories. The offerings span topics from democracy education and climate resilience to conflict mediation and anti-corruption, delivered across online, on-site, and mixed formats in multiple languages.
Differentiator
Problem solved
Functional benefit
Products and services
- Simulation Games Gamified simulation games on social and political conflicts used for conflict transformation, civic education, and peacebuilding training. Developed for institutional clients including governments, NGOs, and foundations; games can be selected from the existing library or custom-built to specific contexts.
- Digital Solutions Browser-based, mobile, AR, and VR digital applications for civic education and conflict transformation, including online courses, interactive audio walks, VR simulations, and gamified learning platforms delivered to institutional partners.
- Trainings Interactive training programs for civil society actors, diplomats, government officials, and local activists delivered in-person and online worldwide. Includes the multi-level Peace & Conflict Consultants (PCC) certification program.
- Projects Custom-designed and implemented projects supporting social and political transformation processes, combining simulation games, trainings, and digital solutions to address specific local needs in target regions.
- Adenauer Interactive Free browser game developed jointly with the Konrad Adenauer Foundation that uses generative AI to create dynamic, branching narratives where each game round leads to different outcomes, teaching democracy history through three key moments in Konrad Adenauer's political life.
- PEACEGAME (Principles of Peace) Simulation game developed in cooperation with the Principles for Peace Foundation that promotes national reconciliation efforts through strategic gameplay; won the Serious Games Innovation Award at ITSEC 2024.
- Online Course for Conflict Transformation in Yemen Self-paced 8-module online course for Yemeni youth fostering conflict transformation awareness, developed within GIZ's peace process support efforts. Covers conflict transformation concepts, analysis tools, project design, negotiation, mediation, and gender aspects in peacebuilding; available in Arabic on the Atingi E-Learning Platform.
- Peacebuilding Quiz in Yemen Online quiz developed within GIZ's PPSY project to educate Yemeni youth about peace, conflict, and non-violent conflict resolution, structured in ten sequences covering concepts, applications, sustainability, and gender equality; over 10,000 beneficiaries targeted.
- Virtual Conflict Transformation (VR) Immersive virtual reality simulations for conflict resolution training in youth work, creating realistic but safe environments where participants can practice difficult conversations, test boundaries, and make mistakes without real-world consequences.
- Peace & Conflict Consultants (PCC) Multi-level certification training program for conflict transformation practitioners, providing strategies and tools for non-violent conflict management, conducted in target regions and aimed at professionalizing the field especially at the local level.
- Wer regiert Neuland (KoSi) Smartphone app-based simulation game for coalition building and government formation in Germany, targeting first-time voters and young people to teach democratic processes through gamified political education.
- Helios - Local Councils in Egypt Simulation game focused on local council elections and community development in Egypt, where participants develop creative solutions for everyday challenges and learn about citizen participation in local governance.
- Terra Incognita - Commodity and Territorial Conflict Advanced simulation game on socio-environmental land conflicts and national dialogue where participants simulate a national conference addressing land use, distribution, and governance to mitigate ecological disasters and social conflicts.
- Hidden Memories Interactive audio walk mobile application in Kyiv documenting the Euromaidan 2013/14 events, where users experience historical content through spatial audio storytelling exploring sensitive and controversial topics of Ukraine's modern history.
Quantifiable outcome
- 257+ projects implemented across 25 countries
- +2 more outcomes
Companies that use CRISP
Customer profileNamed customers8 records
Segments6 records
Ideal customer profiles3 records
CRISP technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability3 records
Feature6 records
CRISP partnerships and signals
Strategic signalPartnerships
15 partnerships are on record, tiered supporting and core.
- RCS (Myanmar)supportingCollaboration on holistic security training through simulation game design. CRISP guided ten RCS trainers through developing a playable simulation game integrating holistic security approaches for civil society actors.
- GIZ - German Development CooperationcoreMultiple project implementations including online courses for Yemeni youth on conflict transformation, peacebuilding quiz development, and climate resilience simulations. GIZ commissions CRISP as implementing partner for peace process support programs.
- Konrad Adenauer FoundationcoreJoint development of educational browser games including 'Adenauer Interactive' which guides players through key moments in Konrad Adenauer's political life. This partnership combines CRISP's simulation expertise with the foundation's political education mission.
- OSCE - Organization for Security and Co-operation in EuropecoreCollaboration on peace and conflict training programs including training-of-trainers with OSCE Academy in Bishkek, Kyrgyzstan. CRISP delivers conflict transformation curricula for OSCE-supported initiatives.
- UNDP - United Nations Development ProgrammecorePartnership for youth leadership programs including the Youth Leadership Programme (YLP) series. CRISP contributes simulation games and training methodologies to UNDP's peacebuilding and development initiatives.
- Bertelsmann StiftungsupportingCollaboration on civic education and democracy projects. The foundation supports CRISP's mission of promoting non-violent conflict transformation and civic engagement.
- Friedrich Ebert Stiftung (FES)corePartnership on political education including SiMigration simulation games on EU migration policy, climate negotiations (Kalabia), and political academy programs for young women.
- Robert Bosch StiftungsupportingSupport for peacebuilding and conflict transformation initiatives. The foundation's funding enables CRISP to develop and implement innovative civic education programs.
- Berghof FoundationsupportingCollaboration on peacebuilding methodologies and conflict transformation approaches. CRISP works with Berghof on simulation game development for sustainable peace.
- Forum Ziviler Friedensdienst (ZFD)supportingPartnership on civil peace service initiatives including Academy for Conflict Transformation training programs and collaborative projects in conflict-affected regions.
- Principles for Peace FoundationcoreDevelopment of The PEACEGAME based on principles for peace. This flagship project won the Serious Games Innovation Award and represents deep co-development collaboration.
- Center for Development Services (CDS)coreEgyptian partner for democracy development projects including Y-LEAD civic spaces for active citizenship. CDS serves as local implementation partner coordinating with Egyptian civil society networks.
- US Embassy BerlinsupportingSupport for transatlantic dialogue and civic education initiatives. Partnership enables cross-cultural exchange and democratic engagement programs.
- Berlin SenatesupportingSupport for Berlin-based civic education and urban development projects. Partnership enables local government collaboration on democratic participation initiatives.
- Bundeswehr (German Armed Forces)supportingLeadership academy training programs for German military officers. CRISP delivers simulation games and conflict transformation training to military leadership development programs.
Scale indicators11 records
Recent moves6 records
Expansion highlights6 records
CRISP competitors and assessment
Company assessmentDirect peers
- iCivics: iCivics is the leading US nonprofit producing free civics games and curriculum for students — the closest direct peer to CRISP in applying serious games methodology to civic education, with comparable grant-funded model and broad institutional distribution.
- International Alert: International Alert is a London-based peacebuilding NGO working on conflict transformation globally. Comparable to CRISP in donor base and mission; Alert is more policy-oriented while CRISP is more gamified/methodology-driven.
- Berghof Foundation: Berghof Foundation is a Berlin-based peacebuilding think tank and implementation partner that collaborates with CRISP on simulation game development. Overlapping donor ecosystem (German foundations, EU) and overlapping regional focus (Caucasus, MENA, Sub-Saharan Africa).
- Filament Games: Filament Games is a Madison, WI-based serious-games studio that develops educational and training games for institutions — directly comparable to CRISP's simulation-game development services, with similar multi-modal delivery across web and mobile.
- Quandary: Quandary is a free online ethical-dilemma game for civic education from Learning Games Network — directly comparable to CRISP's Adenauer Interactive and PEACEGAME in using branching narrative to teach democratic decision-making.
- Search for Common Ground: Search for Common Ground is the world's largest dedicated peacebuilding NGO, active in 30+ conflict-affected countries. Comparable to CRISP in mission and institutional donor set (USAID, EU, BMZ), though delivering methodologies rather than simulation games specifically.
Emerging players
- Triseum: Triseum (Texas A&M spin-out) develops serious games for higher-education institutions focused on decision-making and strategy. Comparable to CRISP in serious-game delivery model but commercial rather than non-profit, and focused on academic rather than peacebuilding use cases.
- The Game Agency: The Game Agency builds custom gamified learning platforms for corporate training, education, and associations. Comparable to CRISP in gamified training delivery, though primarily serving corporate rather than civic/political-education buyers.
- Kialo Edu: Kialo Edu is a discussion-based civic education platform used in schools worldwide. Comparable to CRISP's civic-education mission and digital delivery, though discussion-based rather than simulation-game-based.
Regional players
- Conciliation Resources: Conciliation Resources is a UK-based peacebuilding NGO working on conflict transformation across Africa, Asia, the Caucasus, and Latin America. Comparable in donor set and methodology focus, though does not employ simulation-game delivery at the same scale as CRISP.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
CRISP social profiles
Digital presenceCRISP financial estimates
Financial estimateRevenue estimate
Valuation estimate
CRISP leadership team
Management profileNumber of profiles
Profiles2 records
CRISP funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
CRISP M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about CRISP
What does CRISP do?
CRISP develops and implements gamified simulation games, training programs, digital solutions, and tailor-made projects for conflict transformation, civic education, and peacebuilding. Their offerings include 50+ simulation games on topics ranging from peace negotiations and climate resilience to democratic participation and migration policy, delivered through in-person workshops, VR environments, AI-supported strategy sessions, mobile applications, browser-based games, and online courses. The organization serves institutional clients including governments, international organizations, NGOs, and foundations across 25 countries.
Is CRISP a public or private company?
CRISP is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was CRISP founded?
CRISP was founded in 2007. It employs 11 to 50 people.
Where is CRISP based?
CRISP is headquartered in Berlin, Germany, in the Europe region.
How does CRISP make money?
One revenue line is on record: project-based Grants and Contracts.
Who are CRISP's main competitors?
Direct peers on record are iCivics, International Alert, Berghof Foundation, Filament Games, Quandary and Search for Common Ground. Emerging players are Triseum, The Game Agency and Kialo Edu. Conciliation Resources is listed as a regional player.
Does CRISP have an API?
No public API is recorded for CRISP.
What industry is CRISP in?
CRISP's product category is Peacebuilding & Conflict Resolution Training. Its primary akta.pro industry code is MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise), with a secondary code of EDAGAKAH, Simulation, Scenario & Serious Games Design. Its NAICS code is 611430 and its SIC code is 8200.