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Critical Hit Games

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uuid0047oy3

Namestring
Critical Hit Games
Legal namestring
CRITICAL HIT GAMES sp. z o. o.
Company typeenum
Private
Founded yearint
2020
Descriptiontext

Critical Hit Games sp. z o. o. is a privately held Polish game development studio founded in 2020 and headquartered in Wrocław, Poland. The company operates with a small team of approximately 5 employees, positioning itself as a highly specialized, agile studio focused on narrative-driven single-player adventure games for PC and next-generation consoles. Its sole commercial product is 'Nobody Wants to Die,' an interactive noir mystery set in a dystopian New York City in 2329, where players assume the role of Detective James Karra and use time manipulation and advanced investigation mechanics to solve crimes. The game was built using Unreal Engine 5 to deliver photorealistic graphics and was released on July 17, 2024 across Steam, PlayStation 5, and Xbox X/S.

The studio generates revenue exclusively through one-time license sales of 'Nobody Wants to Die' on third-party digital storefronts. Pricing details are not publicly disclosed. Critical Hit Games serves individual PC and console consumers seeking story-driven adventure experiences with distinctive narrative and visual production values; no enterprise or B2B customers are referenced. Distribution is global via standard platform storefronts with no proprietary channel or direct-to-consumer storefront.

The company is founder-owned with no disclosed institutional investors or external equity capital. Non-dilutive funding has come from the Polish Ministry of Culture and National Heritage's Development of Creative Sectors grant program (275,538 PLN signed May 2025, total project value 344,423 PLN) and Epic Games' MegaGrants program (2022). Both grants are tied to the studio's Unreal Engine 5 development work. The company has no disclosed revenue figures, no M&A activity, and no additional products beyond 'Nobody Wants to Die.'

Short descriptiontext

Critical Hit Games is a privately held, 5-person Polish game studio that develops narrative-driven single-player adventure games using Unreal Engine 5. Its debut title 'Nobody Wants to Die' launched in July 2024 on PC, PS5, and Xbox, sold via one-time digital storefront purchases to individual consumers.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersWrocław, Poland
HQ citystring
Wrocław
HQ countrystring
Poland
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
narrative adventure games, video game development, Unreal Engine 5 games, interactive story games, indie game studio
Industry1 code
PRIMARYMPAFAAAA
AAA & Premium Game Studios (PC/Console)
NAICS code2 codes
  • Doll, Toy, and Game Manufacturing339930
  • Amusement, Gambling, and Recreation Industries713
SIC code1 code
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Video Games
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model1 record
1Game Sales
TypeOne Time License
Description

Revenue generated from direct sales of 'Nobody Wants to Die' on PC (Steam), PlayStation 5, and Xbox X/S platforms as a single-player narrative adventure game.

criticalhit.games
Marketing channels2 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
Pricing details1 tier
1Standard Edition
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Game available for purchase as a one-time purchase on PC (Steam), PS5, and Xbox X/S platforms. Specific price points not disclosed on company website.

criticalhit.games
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Critical Hit Games is a Polish independent game development studio that designs, develops, and self-publishes a single narrative-driven video game, 'Nobody Wants to Die,' for PC, PlayStation 5, and Xbox X/S. The game is a single-player first-person noir mystery adventure that uses Unreal Engine 5 to deliver photorealistic graphics and innovative time-manipulation investigation mechanics. Game sales on third-party digital storefronts (Steam, PlayStation Store, Microsoft Store) are the company's primary revenue source.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Critical Hit Games is a game development studio with a single core product offering: their debut game 'Nobody Wants to Die'. This narrative-driven mystery adventure represents the studio's entire product portfolio at this stage. The company is focused on developing story-driven experiences with unique gameplay mechanics and stunning visuals, aiming to deliver groundbreaking projects for both PC and next-gen consoles.

Product and service1 record
1Nobody Wants to Die
CategoryVideo Games / Narrative Adventure
Description

Interactive noir story adventure game set in a dystopian New York City in 2329, where technology enables eternal life through consciousness transfer. Players take on the role of Detective James Karra and investigate crime scenes using time manipulation and advanced technology to uncover clues and unmask a killer. Built with Unreal Engine 5 and aimed at single-player narrative-adventure fans on PC, PS5, and Xbox X/S.

Scale indicator1 record

Each record includes

Type, Value, Description, Source

Recent move4 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

French narrative-adventure studio behind Heavy Rain, Beyond: Two Souls, and Detroit: Become Human. Closely comparable in story-driven, single-player, premium adventure genre targeting PlayStation/Xbox/PC audiences.

TypeDirect peer
Description

UK-based studio focused on narrative horror/adventure games (Until Dawn, The Dark Pictures Anthology, The Quarry). Comparable as a narrative-led developer producing premium single-player story-driven experiences on PC and consoles.

TypeDirect peer
Description

Danish studio behind the Hitman franchise and narrative-led Project 007. Comparable as a premium PC/console developer with strong narrative and cinematic execution in single-player experiences.

TypeDirect peer
Description

Finnish developer of narrative-driven premium games (Alan Wake, Control, Max Payne, Quantum Break), many built on Unreal Engine for PC and consoles. Comparable as a premium narrative studio with strong cinematic storytelling and photorealistic graphics.

TypeDirect peer
Description

Polish narrative/horror game studio based in Kraków that develops premium single-player narrative experiences (Layers of Fear, Observer, The Medium, Silent Hill 2 remake), including titles built in Unreal Engine. Highly comparable in geography, narrative focus, and premium PC/console positioning to Critical Hit Games.

TypeBroad incumbent
Description

Polish AAA developer of narrative-driven RPGs (The Witcher, Cyberpunk 2077). Comparable as a fellow Polish narrative-focused studio targeting premium PC and consoles, though operating at substantially larger scale than Critical Hit Games.

TypeDirect peer
Description

Swedish indie developer of single-player narrative horror (Amnesia series, SOMA). Comparable in scale and genre overlap as a small studio building story-driven premium single-player experiences on PC and consoles.

TypeDirect peer
Description

US developer that built Life is Strange: True Colors and other narrative adventure titles. Comparable as a studio producing story-driven premium PC/console narrative adventures with strong cinematic execution.

TypeDirect peer
Description

Polish game developer of narrative-driven premium titles (This War of Mine, Frostpunk series). Comparable as a Polish peer studio producing story-led games with thematic depth for PC and consoles.

TypeDirect peer
Description

French studio specializing in story-driven narrative adventure games (Life is Strange, Tell Me Why, Twin Mirror). Directly comparable as a narrative-adventure developer targeting PC and consoles with story-led gameplay.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature1 record

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Critical Hit Games

Critical Hit Games is a privately held, 5-person Polish game studio that develops narrative-driven single-player adventure games using Unreal Engine 5. Its debut title 'Nobody Wants to Die' launched in July 2024 on PC, PS5, and Xbox, sold via one-time digital storefront purchases to individual consumers.

What Critical Hit Games does

Critical Hit Games sp. z o. o. is a privately held Polish game development studio founded in 2020 and headquartered in Wrocław, Poland. The company operates with a small team of approximately 5 employees, positioning itself as a highly specialized, agile studio focused on narrative-driven single-player adventure games for PC and next-generation consoles. Its sole commercial product is 'Nobody Wants to Die,' an interactive noir mystery set in a dystopian New York City in 2329, where players assume the role of Detective James Karra and use time manipulation and advanced investigation mechanics to solve crimes. The game was built using Unreal Engine 5 to deliver photorealistic graphics and was released on July 17, 2024 across Steam, PlayStation 5, and Xbox X/S.

The studio generates revenue exclusively through one-time license sales of 'Nobody Wants to Die' on third-party digital storefronts. Pricing details are not publicly disclosed. Critical Hit Games serves individual PC and console consumers seeking story-driven adventure experiences with distinctive narrative and visual production values; no enterprise or B2B customers are referenced. Distribution is global via standard platform storefronts with no proprietary channel or direct-to-consumer storefront.

The company is founder-owned with no disclosed institutional investors or external equity capital. Non-dilutive funding has come from the Polish Ministry of Culture and National Heritage's Development of Creative Sectors grant program (275,538 PLN signed May 2025, total project value 344,423 PLN) and Epic Games' MegaGrants program (2022). Both grants are tied to the studio's Unreal Engine 5 development work. The company has no disclosed revenue figures, no M&A activity, and no additional products beyond 'Nobody Wants to Die.'

Critical Hit Games firmographics

Firmographics
Name
Critical Hit Games
Legal name
CRITICAL HIT GAMES sp. z o. o.
Website
https://criticalhitgames.pl
Company type
Private
Founded year
2020
Operating status
Operating
Headcount range
1–10 employees
Short description
Critical Hit Games is a privately held, 5-person Polish game studio that develops narrative-driven single-player adventure games using Unreal Engine 5. Its debut title 'Nobody Wants to Die' launched in July 2024 on PC, PS5, and Xbox, sold via one-time digital storefront purchases to individual consumers.
Ownership category
akta.pro rank

Critical Hit Games industry classification

Industry
Product category
Video Games
NAICS
Doll, Toy, and Game Manufacturing (339930), Amusement, Gambling, and Recreation Industries (713)
SIC
Services-Miscellaneous Amusement & Recreation (7990)
akta.pro industry
PRIMARYMPAFAAAA
AAA & Premium Game Studios (PC/Console)

Keywords

  • Narrative adventure games
  • Video game development
  • Unreal Engine 5 games
  • Interactive story games
  • Indie game studio

Where Critical Hit Games is headquartered

Location

Headquarters

HQ city
Wrocław
HQ country
Poland
HQ region
Europe

Offices1 record

Markets served

Critical Hit Games business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. Game Sales: Revenue generated from direct sales of 'Nobody Wants to Die' on PC (Steam), PlayStation 5, and Xbox X/S platforms as a single-player narrative adventure game.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goStandard Edition

Go-to-market motion1 record

Distribution channels3 records

Marketing channels2 records

Critical Hit Games product offering

Product offering

Core offering

Critical Hit Games is a Polish independent game development studio that designs, develops, and self-publishes a single narrative-driven video game, 'Nobody Wants to Die,' for PC, PlayStation 5, and Xbox X/S. The game is a single-player first-person noir mystery adventure that uses Unreal Engine 5 to deliver photorealistic graphics and innovative time-manipulation investigation mechanics. Game sales on third-party digital storefronts (Steam, PlayStation Store, Microsoft Store) are the company's primary revenue source.

Product overview

Critical Hit Games is a game development studio with a single core product offering: their debut game 'Nobody Wants to Die'. This narrative-driven mystery adventure represents the studio's entire product portfolio at this stage. The company is focused on developing story-driven experiences with unique gameplay mechanics and stunning visuals, aiming to deliver groundbreaking projects for both PC and next-gen consoles.

Differentiator

Problem solved

Functional benefit

Products and services

  • Nobody Wants to Die Interactive noir story adventure game set in a dystopian New York City in 2329, where technology enables eternal life through consciousness transfer. Players take on the role of Detective James Karra and investigate crime scenes using time manipulation and advanced technology to uncover clues and unmask a killer. Built with Unreal Engine 5 and aimed at single-player narrative-adventure fans on PC, PS5, and Xbox X/S.

Companies that use Critical Hit Games

Customer profile

Segments1 record

Ideal customer profiles1 record

Critical Hit Games technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature1 record

Critical Hit Games partnerships and signals

Strategic signal

Scale indicators1 record

Recent moves4 records

Expansion highlights4 records

Critical Hit Games competitors and assessment

Company assessment

Direct peers

  • Quantic Dream: French narrative-adventure studio behind Heavy Rain, Beyond: Two Souls, and Detroit: Become Human. Closely comparable in story-driven, single-player, premium adventure genre targeting PlayStation/Xbox/PC audiences.
  • Supermassive Games: UK-based studio focused on narrative horror/adventure games (Until Dawn, The Dark Pictures Anthology, The Quarry). Comparable as a narrative-led developer producing premium single-player story-driven experiences on PC and consoles.
  • IO Interactive: Danish studio behind the Hitman franchise and narrative-led Project 007. Comparable as a premium PC/console developer with strong narrative and cinematic execution in single-player experiences.
  • Remedy Entertainment: Finnish developer of narrative-driven premium games (Alan Wake, Control, Max Payne, Quantum Break), many built on Unreal Engine for PC and consoles. Comparable as a premium narrative studio with strong cinematic storytelling and photorealistic graphics.
  • Bloober Team: Polish narrative/horror game studio based in Kraków that develops premium single-player narrative experiences (Layers of Fear, Observer, The Medium, Silent Hill 2 remake), including titles built in Unreal Engine. Highly comparable in geography, narrative focus, and premium PC/console positioning to Critical Hit Games.
  • Frictional Games: Swedish indie developer of single-player narrative horror (Amnesia series, SOMA). Comparable in scale and genre overlap as a small studio building story-driven premium single-player experiences on PC and consoles.
  • Deck Nine: US developer that built Life is Strange: True Colors and other narrative adventure titles. Comparable as a studio producing story-driven premium PC/console narrative adventures with strong cinematic execution.
  • 11 bit studios: Polish game developer of narrative-driven premium titles (This War of Mine, Frostpunk series). Comparable as a Polish peer studio producing story-led games with thematic depth for PC and consoles.
  • Dontnod Entertainment: French studio specializing in story-driven narrative adventure games (Life is Strange, Tell Me Why, Twin Mirror). Directly comparable as a narrative-adventure developer targeting PC and consoles with story-led gameplay.

Broad incumbents

  • CD Projekt Red: Polish AAA developer of narrative-driven RPGs (The Witcher, Cyberpunk 2077). Comparable as a fellow Polish narrative-focused studio targeting premium PC and consoles, though operating at substantially larger scale than Critical Hit Games.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat3 records

Key risks5 records

Key highlights5 records

Customer concentration

Critical Hit Games social profiles

Digital presence

Critical Hit Games financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Critical Hit Games leadership team

Management profile

Number of profiles

Critical Hit Games funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Critical Hit Games M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Critical Hit Games

What does Critical Hit Games do?

Critical Hit Games is a Polish independent game development studio that designs, develops, and self-publishes a single narrative-driven video game, 'Nobody Wants to Die,' for PC, PlayStation 5, and Xbox X/S. The game is a single-player first-person noir mystery adventure that uses Unreal Engine 5 to deliver photorealistic graphics and innovative time-manipulation investigation mechanics. Game sales on third-party digital storefronts (Steam, PlayStation Store, Microsoft Store) are the company's primary revenue source.

Is Critical Hit Games a public or private company?

Critical Hit Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Critical Hit Games founded?

Critical Hit Games was founded in 2020. It employs 1 to 10 people.

Where is Critical Hit Games based?

Critical Hit Games is headquartered in Wrocław, Poland, in the Europe region.

How does Critical Hit Games make money?

One revenue line is on record: game Sales.

Who are Critical Hit Games's main competitors?

Direct peers on record are Quantic Dream, Supermassive Games, IO Interactive, Remedy Entertainment, Bloober Team, Frictional Games, Deck Nine, 11 bit studios and Dontnod Entertainment. CD Projekt Red is listed as a broad incumbent.

Does Critical Hit Games have an API?

No public API is recorded for Critical Hit Games.

What industry is Critical Hit Games in?

Critical Hit Games's product category is Video Games. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console). Its NAICS code is 339930 and its SIC code is 7990.

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