Digital Playground
- Company typePrivate
- Founded-
- HeadquartersRotterdam, Netherlands
- Headcount11–50
- GTM typeB2B
- OfferingServices
Digital Playground firmographics
Firmographics- Name
- Digital Playground
- Legal name
- Stichting Digital Playground
- Website
- https://digitalplayground.nl
- Company type
- Private
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Digital Playground industry classification
Industry- Product category
- Creative Technology Education Services
- SIC
- Services-Educational Services (8200)
- akta.pro primary industry
- Coding, Game Design & Computer Science Camps (EDAMALAD)
- akta.pro secondary industry
- Robotics, Engineering & Makers Camps (EDAMALAE)
Keywords
Where Digital Playground is headquartered
LocationHeadquarters
- HQ city
- Rotterdam
- HQ country
- Netherlands
- HQ region
- Europe
Offices1 record
Markets served
Digital Playground business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Infrastructure, Technology or R&D
Revenue model
- Workshop Fees: Digital Playground generates revenue through workshop fees charged to educational institutions. Standard workshops are priced from €350 per session, varying by group size and workshop type. Workshops are offered for various educational levels from PO through MBO.
- Space Rental: The organization rents out its facilities including a central space with presentation equipment, four separate workshop rooms, and 40 laptops. The venue accommodates groups up to 40 persons and offers catering options.
- Donations and Grants: As a CBF-recognized charity and cultural ANBI, Digital Playground receives donations from individuals and organizations. The Rotterdam Code Tour is funded through donations. Government subsidies support educational programs.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | One time | Stop-motion Animation Workshop (2D): From €350 per session |
| Unit Pricing | One time | Podcast Workshop: From €350 per session |
| Freemium | One time | Rotterdam Code Tour: Free for children aged 8-12 |
| Unit Pricing | Pay-as-you-go | Space Rental: Quote-based pricing |
Go-to-market motion1 record
Distribution channels4 records
Marketing channels7 records
Digital Playground product offering
Product offeringCore offering
Stichting Digital Playground is a Rotterdam cultural foundation that delivers hands-on creative technology workshops (stop-motion animation, 2D/3D game design, podcast production, AI film creation, robotics, AR storytelling, ethical hacking) and longer collaborative projects for primary, secondary, and vocational school students, sold primarily to educational institutions on a per-session basis starting from €350. The foundation also rents its Medialab facility for external events and operates the free Rotterdam Code Tour community coding program funded through donations and grants.
Product overview
Digital Playground is a cultural foundation (stichting) offering a portfolio of creative technology workshops and programs for Rotterdam youth in VO (secondary), PO (primary upper), and MBO (vocational) education. The core offering consists of practical workshops in media production (film, animation, podcasting), game development (2D/3D), and emerging technologies (AI, robotics, AR/VR). The workshop portfolio includes stop-motion animation (2D and 3D), game design (Scratch and Unity), AI Film Lab, PIXEL REBELS (ethical hacking), Robot Got Talent, Rotterdam Code Tour, Jeroen Bosch in 3D, iPad Film Festival, and podcast creation. Longer projects (Contrast, Roots, Framed, Argonauten) involve partnerships with cultural institutions like IFFR, Rotterdams Philharmonisch Orkest, and Conny Janssen Danst. The organization also offers venue rental services and operates from a Medialab location at Schilderstraat in Rotterdam. The approach follows 'Next Century Creativity' methodology, emphasizing hands-on creation over passive consumption.
Differentiator
Problem solved
Functional benefit
Brands
- Next Century Creativity: An approach representing a complete set of skills that young people need in a changing society. It represents the foundation's educational philosophy centered on developing digital skills, soft skills, and competencies for working and creating within virtual and immersive environments.
Products and services
- Stop-motion Animation (2D) Workshop A 2D stop-motion animation workshop teaching students the history of animation and practical techniques using iPads for filming and editing, resulting in approximately 30-second animations. Targeted at practical education (VMBO) and HAVO/VWO year 1 students.
- Stop-motion Animation (3D) Workshop A 3D stop-motion animation workshop where students design characters and environments, film using the Stopmotion app, and edit their own animated films.
- Maak je eigen podcast (Podcast Production Workshop) A podcast creation workshop teaching professional recording, audio editing, storytelling, and interview techniques using professional recording equipment and editing software. Available as single session or lesson series.
- 2D Game Design Workshop A game design workshop using the Scratch education platform where students learn logical thinking, problem-solving, storytelling, and game mechanics to create their own playable 2D games.
- 3D Game Design Workshop A 3D game development workshop using the Unity professional game engine, combining storytelling, game design, and technical skills to create fully playable games.
- Robot Got Talent Workshop A robot performance workshop where students program Acrobot movements using Bottango software and develop choreographies combining human creativity with robotics. Developed with acrobat and inventor Daniel Simu.
- AI Film Lab Workshop An AI-powered film creation workshop where students develop short films using AI tools for generating images, videos, voice-overs, and sound effects (ChatGPT, MidJourney, Stable Diffusion, DALL-E, Runway, Sora, Adobe Firefly) while critically exploring AI's impact on creativity and society.
- PIXEL REBELS Workshop An ethical hacking and AI workshop where students explore ethical/social hacking, create fake avatars and AI videos to understand online identity and media manipulation, with emphasis on female role models in tech.
- Jeroen Bosch in 3D Workshop An interdisciplinary workshop combining art history with digital skills where students explore Jeroen Bosch's Garden of Earthly Delights and create their own 3D fantastical creatures using Sculptris.
- iPad Film Festival Workshop A film trailer creation workshop where students develop storyboards, select costumes and props, film and edit trailers directly on iPads, culminating in a film festival presentation.
- Fight Harder/Tension Workshop A film and animation workshop exploring themes of secrets through IFFR short films, discussions, and animation creation where students embed hidden narratives.
- Klokhuis Workshop A TV program creation workshop based on the Het Klokhuis format, teaching presentation skills, autocue and green screen use, animation, camera work, and video editing.
- Contrast Project A documentary project in collaboration with MBO Zadkine exploring social contrasts in society through fashion documentary filmmaking by International Business & Fashion students.
- Roots Project An AR (augmented reality) biodiversity project connecting plant diversity in Rotterdam's Botanische Tuin Afrikaanderwijk with students' personal migration stories.
- Framed Project A multidisciplinary workshop combining dance from Conny Janssen Danst with film/VJ techniques and choreography under SKVR guidance.
- Argonauten Project A documentary project where students from Mytylschool De Brug and Wolfert Dalton interview people from different backgrounds and create visually expressive documentaries, premiered at LantarenVenster cinema.
- Rotterdam Code Tour Program A free programming education program for children aged 8-12 teaching ICT basics through creative projects using Micro:bit, Scratch, and Arduino, targeting Rotterdam neighborhoods with activities tailored to SLO digital literacy learning goals.
- Verhuur ruimte (Medialab Facility Rental) Professional venue rental service at the Schilderstraat Medialab with space for up to 40 persons, equipped with screen, projector, sound system, four workshop rooms, 40 laptops, and optional catering.
Quantifiable outcome
- Reaches thousands of Rotterdam youth annually through workshops and projects
Companies that use Digital Playground
Customer profileNamed customers6 records
Segments4 records
Ideal customer profiles3 records
Digital Playground technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability7 records
Feature4 records
Digital Playground partnerships and signals
Strategic signalPartnerships
32 partnerships are on record, tiered minor and core.
- KCRminorCultural partner collaborating with Digital Playground on arts and media education programs for Rotterdam youth.
- Museum Boijmans van BeuningencoreMajor Rotterdam art museum collaborating on cultural education projects connecting art with digital media skills.
- Rotterdams Philharmonisch OrkestcoreRenowned orchestra partnering on interdisciplinary projects combining music with animation and film, including Animatie Variaties and Vrij & Verbonden projects.
- IFFR (International Film Festival Rotterdam)coreMajor film festival collaborating on film education programs, documentaries, and media literacy projects. Multiple ongoing collaborations including Cultuur als Kompas, Natuur in de Stad, Fight Harder/Tension, and more.
- LantarenVenstercoreRotterdam cinema partner for film screenings and premieres of student-created documentaries and films.
- Nederlands FotomuseumminorPhotography museum collaborating on projects like Being Banksy that combine photography with street art.
- Kunsthal RotterdamminorArt museum partner for cultural education initiatives.
- Conny Janssen DanstcoreContemporary dance company collaborating on the FRAMED project combining dance with live video/VJ workshops.
- SKVRcoreRotterdam cultural education center for performing arts, collaborating on dance and multidisciplinary workshops.
- Hiphop in je SmoelminorHip-hop cultural organization collaborating on street art and graffiti workshops like Being Banksy.
- WormminorRotterdam media culture institution partner for digital culture education.
- Hogeschool RotterdamminorRotterdam University of Applied Sciences partner in Immersive Tech Hub for technology education.
- ZadkineminorMBO vocational school partner collaborating on CONTRAST documentary project and Immersive Tech Hub.
- Gemeente Rotterdam (Digitale Economie)coreCity of Rotterdam government department supporting digital economy initiatives and Open Immersive Art Night.
- Provincie Zuid HollandminorProvince of South Holland supporting Immersive Tech Hub initiatives.
- Bekijk't (Amsterdam)minorAmsterdam-based educational partner co-developing the AI Film Lab workshop curriculum.
- Mediacollege AmsterdamminorAmsterdam media college collaborating on AI Film Lab workshop development.
- MBO ZadkineminorCONTRAST project collaboration with MBO Zadkine's International Business & Fashion students creating documentaries about societal contrasts.
- Conny Janssen DanstcoreFRAMED project combining dance performance with live video/VJ workshops, with choreography by professional dancers.
- Hiphop In Je SmoelminorBeing Banksy project combining street art, graffiti workshops, and photography with the Nederlands Fotomuseum.
- RewritersminorCreative partner for Being Banksy street art project.
- Botanische Tuin AfrikaanderwijkminorNeighborhood botanical garden in Rotterdam, central to the ROOTS project exploring biodiversity and AR storytelling.
- Edson da ConceicaominorRotterdam filmmaker whose film 'Porfotto' is used as educational content for the Deleted Scenes workshop.
- Y.M.P.minorArtist providing spoken word workshops as part of the Vrij & Verbonden project on freedom.
- SKVRcoreCultural education partner for choreography workshops in the FRAMED project.
- Mytylschool De BrugminorSpecial education school participating in the Argonauten documentary project about 'the Other'.
- Wolfert DaltonminorSecondary school sharing campus with Mytylschool De Brug, participating in Argonauten diversity project.
- Edson da ConceicaominorRotterdam filmmaker whose work is used in Fight Harder/Tension animation workshop about secrets.
- Niloofar AzimianminorFilmmaker providing guest lectures as part of documentary workshops.
- Rick SterkerminorFilmmaker providing guidance for the CONTRAST documentary project at MBO Zadkine.
- Cross ComixcoreOrganization that challenged Rotterdam students to create animation films for Animatie Variaties project with IFFR and Rotterdams Philharmonisch Orkest.
- Daniel SimucoreAcrobat and inventor who developed the Acrobot for Robot Got Talent workshop, combining robotics, engineering, and performance art.
Scale indicators2 records
Recent moves6 records
Expansion highlights5 records
Digital Playground competitors and assessment
Company assessmentEmerging players
- CoderDojo: Global volunteer-led movement of coding clubs for young people, with clubs across Europe including the Netherlands. Overlaps with Digital Playground's Rotterdam Code Tour and Scratch/Micro:bit coding workshops, though operates as a free volunteer model rather than a paid professional workshop provider.
Others
- Kunsthal Rotterdam: Rotterdam art museum partnering with Digital Playground on cultural-education initiatives. Listed as adjacent ecosystem partner rather than competitor; relevant because they co-develop cultural-education programs and share the Rotterdam education-institution referral network.
- Het Klokhuis: Dutch educational television program with associated school projects; Digital Playground runs a Klokhuis-format workshop where students produce TV program segments. Ecosystem partner / content-collaborator rather than direct competitor, but reflects DP's media-literacy positioning.
Direct peers
- Waag Futurelab: Amsterdam research-and-design foundation (formerly Waag Society) focused on technology, society, and creative innovation with public programming and youth education components. Comparable as a Dutch mission-driven foundation using creative technology for social impact and learning.
- Baltan Laboratories: Eindhoven-based foundation at the intersection of art, technology, and society, running labs, residencies, and public programs. Comparable as a Dutch cultural-tech foundation delivering creative-technology experiences, although with a more research-oriented rather than school-workshop orientation.
- Mediamatic: Amsterdam-based cultural foundation operating an art-technology lab that runs workshops, residencies, and educational programs at the intersection of art, design, and emerging technology — directly comparable workshop-and-cultural-mission model to Digital Playground, though larger in scale and Amsterdam-based.
Regional players
- Technopolis (Belgium): Belgian interactive science center with school programs and workshops on technology and digital skills. Comparable as a STEM/tech education provider with workshop delivery for school groups, but located in Flanders and operating as a larger visitor attraction rather than a regional foundation.
- MadLab (Manchester): UK creative-technology community space running hands-on workshops in coding, hardware, and digital making for youth. Strongly comparable workshop model and mission, but operates in a different geography and at smaller scale.
Broad incumbents
- Beeld en Geluid: Dutch media museum and archive with substantial educational programming around media literacy, podcasting, video, and digital culture for school audiences. Overlaps with Digital Playground's media-production and AI-literacy workshop portfolio, though as a national institution rather than a regional workshop operator.
- NEMO Science Museum: Amsterdam science museum with extensive educational programming for primary and secondary schools, including maker/STEM workshops. Comparable as a major Dutch cultural-education venue for STEM and digital skills, but operating at much larger scale and broader scope than Digital Playground's specialist medialab.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat4 records
Key risks5 records
Key highlights7 records
Customer concentration
Digital Playground social profiles
Digital presenceDigital Playground compliance and trust
Trust signalCompliance2 records
Digital Playground financial estimates
Financial estimateRevenue estimate
Valuation estimate
Digital Playground leadership team
Management profileNumber of profiles
Profiles14 records
Digital Playground funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Digital Playground M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Digital Playground
What does Digital Playground do?
Stichting Digital Playground is a Rotterdam cultural foundation that delivers hands-on creative technology workshops (stop-motion animation, 2D/3D game design, podcast production, AI film creation, robotics, AR storytelling, ethical hacking) and longer collaborative projects for primary, secondary, and vocational school students, sold primarily to educational institutions on a per-session basis starting from €350. The foundation also rents its Medialab facility for external events and operates the free Rotterdam Code Tour community coding program funded through donations and grants.
Is Digital Playground a public or private company?
Digital Playground is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was Digital Playground founded?
Digital Playground was founded in -1. It employs 11 to 50 people.
Where is Digital Playground based?
Digital Playground is headquartered in Rotterdam, Netherlands, in the Europe region.
How does Digital Playground make money?
Three revenue lines are on record. Workshop Fees are the primary driver. The others are space Rental and donations and Grants.
Who are Digital Playground's main competitors?
CoderDojo is listed as an emerging player. Others are Kunsthal Rotterdam and Het Klokhuis. Direct peers are Waag Futurelab, Baltan Laboratories and Mediamatic. Regional players are Technopolis (Belgium) and MadLab (Manchester). Broad incumbents are Beeld en Geluid and NEMO Science Museum.
Does Digital Playground have an API?
No public API is recorded for Digital Playground.
What industry is Digital Playground in?
Digital Playground's product category is Creative Technology Education Services. Its primary akta.pro industry code is EDAMALAD, Coding, Game Design & Computer Science Camps, with a secondary code of EDAMALAE, Robotics, Engineering & Makers Camps. Its SIC code is 8200.