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Dutch e-Sports Federation

Full company profile

uuid004di2h

Namestring
Dutch e-Sports Federation
Legal namestring
De Nederlandse Electronic Sport Bond
Websiteurl
esportbond.nl
Company typeenum
Private
Founded yearint
2005
Descriptiontext

The Dutch e-Sports Federation (De Nederlandse Electronic Sport Bond, DBA esportbond) is the national governing body for esports in the Netherlands, founded on July 1, 2005 as the country's first such federation. Headquartered in Deventer, Overijssel with key operational activity in Rotterdam, the organization runs national championships (NK ESPORTS) in titles such as Counter-Strike 2 and eFootball, organizes national qualifiers for individual titles (Tekken Nationals, eFootball Qualifier), and fields Team NL for international competitions including IESF World Esports Championship fixtures against Belgium, Germany, and Wales. esportbond is a member of the major international esports bodies — IESF, GEF, WESCO, EEF, and BEN — giving it the exclusive Dutch pathway to global competition.

The federation operates with a lean team of eight staff and no proprietary technology platform; its core technology footprint consists of third-party integrations with Toornament for tournament registration and Twitch for live streaming, supplemented by its official website (esportbond.nl) and social media channels for community engagement. There is no commercial product, no public pricing model, and no software-as-a-service offering. The federation is not a venture-backed or investor-owned entity; it is a non-profit sports organization, and no funding rounds, acquisitions, or external investment are disclosed.

As a non-profit, esportbond's revenue model is built on sponsorship and recurring membership fees from international esports federations rather than ticket sales, subscriptions, or commercial contracts. Its customer base is not enterprise-style but rather the Dutch esports community: competitive players, student esports associations (e.g., Tilburg Student E-Sports Association Link, mCon esports), and amateur teams (e.g., senshiesports, connector one) who participate in championships and from whom talent is scouted for international representation. The federation's strategic posture in 2024 includes a three-year venue partnership with Grafisch Lyceum Rotterdam and an exploration with BEN to potentially acquire the Elite Series League of Legends license, signaling a gradual broadening of its operational scope.

Short descriptiontext

The Dutch e-Sports Federation (esportbond) is the non-profit national governing body for esports in the Netherlands, founded in 2005, organizing national championships (NK ESPORTS) and qualifying Dutch players for IESF World Championships and other international competitions.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersRotterdam, Netherlands
HQ citystring
Rotterdam
HQ countrystring
Netherlands
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
esports federation governance, national esports championships, esports tournament organization, competitive gaming regulation, esports talent development
Industry3 codes
PRIMARYMPAKAFAE
Professional Sport Governing Bodies & League Sanctioning Authorities
Media, Entertainment & Sports/Sports (Leagues, Teams, Events, Venues)/Sports Rights Holders & Governing Bodies (Federations, Associations, Sanctioning Bodies)
SECONDARYMPAKANAF
Regional & National Esports Championships
SECONDARYMPAGANAC
Professional Esports Leagues & Seasonal Competitions
NAICS code2 codes
  • Spectator Sports71121
  • Promoters of Performing Arts, Sports, and Similar Events with Facilities71131
SIC code1 code
  • Services-Membership Organizations8600
Product category
Esports Federation Services
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model1 record
1Sponsorship and membership fees
TypeSubscription Recurring
Description

The federation operates as a non-profit sports organization supported by sponsors and membership fees from international esports federations (IESF, GEF, WESCO, EEF). Revenue enables tournament organization, national team representation, and esports promotion in the Netherlands.

esportbond.nl
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Operations, Marketing or Sales, Others
GTM typeB2B
B2B
Offering typeServices
Services
Brand1 record
1NK ESPORTS
Description

National Championships Esports - annual national esports competition organized by the federation featuring games like Counter Strike 2 and Efootball

esportbond.nl
Core offering1 text field

The Dutch e-Sports Federation is the official national governing body for esports in the Netherlands, organizing national championships (NK ESPORTS) and qualifier tournaments in titles such as Counter Strike 2, eFootball and Tekken 7, and representing Dutch esports athletes at international IESF World Championships and European competitions. It scouts, selects and fields national teams while coordinating with international federations (IESF, GEF, EEF, WESCO) to enable Dutch talent to compete globally.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 value
  • Youth demographic will make gaming the largest sport in Netherlands within decades
Product overview1 text field

Dutch e-Sports Federation (esportbond) operates as the national governing body for esports in the Netherlands, offering a portfolio of competitive products centered around national qualifiers and championships. The core offerings include NK ESPORTS (the annual national esports championships featuring Counter-Strike 2 and eFootball), national qualifier tournaments for specific titles like Tekken 7, and representation of Dutch talent at international IESF World Championships. The federation coordinates Team NL for international friendlies and is exploring the acquisition of the Elite Series League of Legends to expand competitive offerings in the Benelux region.

Product and service5 records
1NK ESPORTS (Nationale Kampioenschappen Esports)
CategoryNational Esports Championship
Description

The annual national esports championships of the Netherlands featuring competitive tournaments in Counter Strike 2 and eFootball; serves as the primary pathway for Dutch players and teams to qualify for international IESF World Championships.

2Team NL CS2
CategoryNational Esports Team
Description

The Dutch national Counter-Strike 2 team representing the Netherlands in international friendly matches and IESF competitions against teams from Belgium, Germany, Wales and other nations.

3Tekken Nationals
CategoryNational Esports Qualifier
Description

National qualifier tournament for Tekken 7 players to select the Dutch representative for the IESF World Championship 'Road to Iasi' competition.

4Nederlandse eFootball Qualifier
CategoryNational Esports Qualifier
Description

National qualifier tournament for eFootball players to select the Dutch representative for international championships such as the Global Esports Games (GEG) in Riyadh.

5IESF World Championship Participation
CategoryInternational Esports Championship
Description

Annual global esports championship organized by the International Esports Federation (IESF), hosted in Riyadh in 2024, where Dutch national team representatives compete against athletes from over 130 countries.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership8 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2024-10-27
Description

Joint exploration with BEN to take over the Elite Series League of Legends license after Unlocked stepped away. Both organizations aim to create a robust Benelux esports ecosystem with neutral organizations ensuring fair play and opportunities, particularly for Olympic Esports Games.

Strategic tierMinorTypeOthersAnnounced on2024-10-27
Description

Unlocked previously organized the Elite Series League of Legends competition. The organization announced it would stop organizing the competition, prompting BEN and esportbond to explore taking over the license.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2024-02-19
Description

Three-year partnership making Grafisch Lyceum Rotterdam the host venue for NK ESPORTS national championships. Students gain practical experience in event organization, streaming, and technical aspects. The collaboration supports esports talent development while providing educational opportunities.

Strategic tierSupportingTypeStrategic or Co-development PartnerAnnounced on2023-03-25
Description

Collaboration for Tekken 7 tournament (Tekken Nationals 2023 IESF). Gamingloods provided the venue and streaming platform (twitch.tv/gamingloods) for national qualifier competition.

Strategic tierCoreTypeOthersAnnounced on2005-07-01
Description

IESF is the global governing body for esports. esportbond represents the Netherlands as member, enabling Dutch players to compete in World Esports Championships and access international tournament structures.

Strategic tierCoreTypeOthersAnnounced on2005-07-01
Description

GEF promotes credibility, legitimacy and prestige of esports. Members include athletes, players and industry leaders on an inclusive platform. GEF and IESF signed collaboration agreement in 2024.

Strategic tierSupportingTypeOthersAnnounced on2005-07-01
Description

WESCO is a mixed holding formed by a company and nonprofit institute. It is a global digital sport business developer and event organization focused on driving positive change internationally.

Strategic tierSupportingTypeOthersAnnounced on2005-07-01
Description

EEF is a non-profit organization established in the European Parliament in Brussels in February 2020 by 26 national esports associations and federations from across Europe.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

UK national federation for esports, serving the same role as esportbond: organizing national championships, qualifying players for IESF events, and representing the country in international federations. Most directly comparable as a Western European, English-language counterpart with a similar governance and event-driven model.

TypeBroad incumbent
Description

Regional umbrella for European national esports federations, founded in the European Parliament in Brussels in 2020 by 26 national associations. Comparable as a higher-tier federation that esportbond participates in and aligns programming with.

3ESBD - German Esports Federation
TypeDirect peer
Description

German national esports federation recognized by the German Olympic Sports Confederation (DOSB). Comparable to esportbond in mandate (national governance, international representation) but more advanced on the official-sport-recognition axis that esportbond is still pursuing.

TypeBroad incumbent
Description

Established Korean national esports body integrated with the Korean government and major publishers. Comparable as a national esports federation model but on a vastly larger scale, illustrating the upside trajectory if Dutch official sport recognition were achieved.

TypeBroad incumbent
Description

Global umbrella federation of which esportbond is a national member. Comparable not as a competitor but as the structural incumbent governing the international tournament pathway (World Championships) that esportbond feeds into.

TypeBroad incumbent
Description

International federation focused on esports credibility and Olympic pathway, with which esportbond is affiliated. Comparable as a higher-tier federation that shapes the global governance environment esportbond operates within.

7French Esports Federation (FFeS)
TypeDirect peer
Description

French national esports federation and IESF member. Comparable as a larger Western-European federation counterpart with national championship programming and international representation duties.

TypeRegional player
Description

Dutch trade association for esports businesses; counterpart/cooperator with esportbond on Dutch esports governance and the Elite Series LoL license acquisition. Comparable as a same-country, same-domain organization with a partially overlapping mandate (industry vs. sport).

9Belgian Esports Federation
TypeDirect peer
Description

Belgian national esports federation and fellow EEF member. Highly comparable given the Benelux context esportbond explicitly engages in (joint exploration with BEN for Elite Series LoL license).

10Swedish Esports Federation (Svensk Esport)
TypeDirect peer
Description

Swedish national esports federation organizing national qualifiers and representing Sweden in IESF. Closely comparable small Northern-European federation structure and member of the same international federations (IESF, EEF).

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers5 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

Integration2 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Dutch e-Sports Federation

Esports Federation Servicesesportbond.nl

The Dutch e-Sports Federation (esportbond) is the non-profit national governing body for esports in the Netherlands, founded in 2005, organizing national championships (NK ESPORTS) and qualifying Dutch players for IESF World Championships and other international competitions.

What Dutch e-Sports Federation does

The Dutch e-Sports Federation (De Nederlandse Electronic Sport Bond, DBA esportbond) is the national governing body for esports in the Netherlands, founded on July 1, 2005 as the country's first such federation. Headquartered in Deventer, Overijssel with key operational activity in Rotterdam, the organization runs national championships (NK ESPORTS) in titles such as Counter-Strike 2 and eFootball, organizes national qualifiers for individual titles (Tekken Nationals, eFootball Qualifier), and fields Team NL for international competitions including IESF World Esports Championship fixtures against Belgium, Germany, and Wales. esportbond is a member of the major international esports bodies — IESF, GEF, WESCO, EEF, and BEN — giving it the exclusive Dutch pathway to global competition.

The federation operates with a lean team of eight staff and no proprietary technology platform; its core technology footprint consists of third-party integrations with Toornament for tournament registration and Twitch for live streaming, supplemented by its official website (esportbond.nl) and social media channels for community engagement. There is no commercial product, no public pricing model, and no software-as-a-service offering. The federation is not a venture-backed or investor-owned entity; it is a non-profit sports organization, and no funding rounds, acquisitions, or external investment are disclosed.

As a non-profit, esportbond's revenue model is built on sponsorship and recurring membership fees from international esports federations rather than ticket sales, subscriptions, or commercial contracts. Its customer base is not enterprise-style but rather the Dutch esports community: competitive players, student esports associations (e.g., Tilburg Student E-Sports Association Link, mCon esports), and amateur teams (e.g., senshiesports, connector one) who participate in championships and from whom talent is scouted for international representation. The federation's strategic posture in 2024 includes a three-year venue partnership with Grafisch Lyceum Rotterdam and an exploration with BEN to potentially acquire the Elite Series League of Legends license, signaling a gradual broadening of its operational scope.

Dutch e-Sports Federation firmographics

Firmographics
Name
Dutch e-Sports Federation
Legal name
De Nederlandse Electronic Sport Bond
Website
https://esportbond.nl
Company type
Private
Founded year
2005
Operating status
Operating
Headcount range
1–10 employees
Short description
The Dutch e-Sports Federation (esportbond) is the non-profit national governing body for esports in the Netherlands, founded in 2005, organizing national championships (NK ESPORTS) and qualifying Dutch players for IESF World Championships and other international competitions.
Ownership category
akta.pro rank

Dutch e-Sports Federation industry classification

Industry
Product category
Esports Federation Services
NAICS
Spectator Sports (71121), Promoters of Performing Arts, Sports, and Similar Events with Facilities (71131)
SIC
Services-Membership Organizations (8600)
akta.pro industry
PRIMARYMPAKAFAE
Professional Sport Governing Bodies & League Sanctioning Authorities
Media, Entertainment & Sports/Sports (Leagues, Teams, Events, Venues)/Sports Rights Holders & Governing Bodies (Federations, Associations, Sanctioning Bodies)
SECONDARYMPAKANAF
Regional & National Esports Championships
SECONDARYMPAGANAC
Professional Esports Leagues & Seasonal Competitions

Keywords

  • Esports federation governance
  • National esports championships
  • Esports tournament organization
  • Competitive gaming regulation
  • Esports talent development

Where Dutch e-Sports Federation is headquartered

Location

Headquarters

HQ city
Rotterdam
HQ country
Netherlands
HQ region
Europe

Offices1 record

Markets served

Dutch e-Sports Federation business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Others

Revenue model

  1. Sponsorship and membership fees: The federation operates as a non-profit sports organization supported by sponsors and membership fees from international esports federations (IESF, GEF, WESCO, EEF). Revenue enables tournament organization, national team representation, and esports promotion in the Netherlands.

Go-to-market motion1 record

Distribution channels3 records

Marketing channels4 records

Dutch e-Sports Federation product offering

Product offering

Core offering

The Dutch e-Sports Federation is the official national governing body for esports in the Netherlands, organizing national championships (NK ESPORTS) and qualifier tournaments in titles such as Counter Strike 2, eFootball and Tekken 7, and representing Dutch esports athletes at international IESF World Championships and European competitions. It scouts, selects and fields national teams while coordinating with international federations (IESF, GEF, EEF, WESCO) to enable Dutch talent to compete globally.

Product overview

Dutch e-Sports Federation (esportbond) operates as the national governing body for esports in the Netherlands, offering a portfolio of competitive products centered around national qualifiers and championships. The core offerings include NK ESPORTS (the annual national esports championships featuring Counter-Strike 2 and eFootball), national qualifier tournaments for specific titles like Tekken 7, and representation of Dutch talent at international IESF World Championships. The federation coordinates Team NL for international friendlies and is exploring the acquisition of the Elite Series League of Legends to expand competitive offerings in the Benelux region.

Differentiator

Problem solved

Functional benefit

Brands

  • NK ESPORTS: National Championships Esports - annual national esports competition organized by the federation featuring games like Counter Strike 2 and Efootball

Products and services

  • NK ESPORTS (Nationale Kampioenschappen Esports) The annual national esports championships of the Netherlands featuring competitive tournaments in Counter Strike 2 and eFootball; serves as the primary pathway for Dutch players and teams to qualify for international IESF World Championships.
  • Team NL CS2 The Dutch national Counter-Strike 2 team representing the Netherlands in international friendly matches and IESF competitions against teams from Belgium, Germany, Wales and other nations.
  • Tekken Nationals National qualifier tournament for Tekken 7 players to select the Dutch representative for the IESF World Championship 'Road to Iasi' competition.
  • Nederlandse eFootball Qualifier National qualifier tournament for eFootball players to select the Dutch representative for international championships such as the Global Esports Games (GEG) in Riyadh.
  • IESF World Championship Participation Annual global esports championship organized by the International Esports Federation (IESF), hosted in Riyadh in 2024, where Dutch national team representatives compete against athletes from over 130 countries.

Quantifiable outcome

  • Youth demographic will make gaming the largest sport in Netherlands within decades

Companies that use Dutch e-Sports Federation

Customer profile

Named customers5 records

Segments2 records

Ideal customer profiles2 records

Dutch e-Sports Federation technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration2 records

Dutch e-Sports Federation partnerships and signals

Strategic signal

Partnerships

Eight partnerships are on record, tiered core, minor and supporting.

  • Branchevereniging Esports Nederland (BEN)coreStrategic or Co-development Partner · 27 October 2024Joint exploration with BEN to take over the Elite Series League of Legends license after Unlocked stepped away. Both organizations aim to create a robust Benelux esports ecosystem with neutral organizations ensuring fair play and opportunities, particularly for Olympic Esports Games.
  • Unlocked (formerly organizing Elite Series)minorOthers · 27 October 2024Unlocked previously organized the Elite Series League of Legends competition. The organization announced it would stop organizing the competition, prompting BEN and esportbond to explore taking over the license.
  • Grafisch Lyceum RotterdamcoreStrategic or Co-development Partner · 19 February 2024Three-year partnership making Grafisch Lyceum Rotterdam the host venue for NK ESPORTS national championships. Students gain practical experience in event organization, streaming, and technical aspects. The collaboration supports esports talent development while providing educational opportunities.
  • GamingloodssupportingStrategic or Co-development Partner · 25 March 2023Collaboration for Tekken 7 tournament (Tekken Nationals 2023 IESF). Gamingloods provided the venue and streaming platform (twitch.tv/gamingloods) for national qualifier competition.
  • International Esports Federation (IESF)coreOthers · 1 July 2005IESF is the global governing body for esports. esportbond represents the Netherlands as member, enabling Dutch players to compete in World Esports Championships and access international tournament structures.
  • Global Esports Federation (GEF)coreOthers · 1 July 2005GEF promotes credibility, legitimacy and prestige of esports. Members include athletes, players and industry leaders on an inclusive platform. GEF and IESF signed collaboration agreement in 2024.
  • WESCO (World Esports Coalition)supportingOthers · 1 July 2005WESCO is a mixed holding formed by a company and nonprofit institute. It is a global digital sport business developer and event organization focused on driving positive change internationally.
  • European Esports Federation (EEF)supportingOthers · 1 July 2005EEF is a non-profit organization established in the European Parliament in Brussels in February 2020 by 26 national esports associations and federations from across Europe.

Scale indicators3 records

Recent moves5 records

Expansion highlights5 records

Dutch e-Sports Federation competitors and assessment

Company assessment

Direct peers

  • British Esports Federation: UK national federation for esports, serving the same role as esportbond: organizing national championships, qualifying players for IESF events, and representing the country in international federations. Most directly comparable as a Western European, English-language counterpart with a similar governance and event-driven model.
  • ESBD - German Esports Federation: German national esports federation recognized by the German Olympic Sports Confederation (DOSB). Comparable to esportbond in mandate (national governance, international representation) but more advanced on the official-sport-recognition axis that esportbond is still pursuing.
  • French Esports Federation (FFeS): French national esports federation and IESF member. Comparable as a larger Western-European federation counterpart with national championship programming and international representation duties.
  • Belgian Esports Federation: Belgian national esports federation and fellow EEF member. Highly comparable given the Benelux context esportbond explicitly engages in (joint exploration with BEN for Elite Series LoL license).
  • Swedish Esports Federation (Svensk Esport): Swedish national esports federation organizing national qualifiers and representing Sweden in IESF. Closely comparable small Northern-European federation structure and member of the same international federations (IESF, EEF).

Broad incumbents

  • European Esports Federation (EEF): Regional umbrella for European national esports federations, founded in the European Parliament in Brussels in 2020 by 26 national associations. Comparable as a higher-tier federation that esportbond participates in and aligns programming with.
  • Korean e-Sports Association (KeSPA): Established Korean national esports body integrated with the Korean government and major publishers. Comparable as a national esports federation model but on a vastly larger scale, illustrating the upside trajectory if Dutch official sport recognition were achieved.
  • International Esports Federation (IESF): Global umbrella federation of which esportbond is a national member. Comparable not as a competitor but as the structural incumbent governing the international tournament pathway (World Championships) that esportbond feeds into.
  • Global Esports Federation (GEF): International federation focused on esports credibility and Olympic pathway, with which esportbond is affiliated. Comparable as a higher-tier federation that shapes the global governance environment esportbond operates within.

Regional players

  • Branchevereniging Esports Nederland (BEN): Dutch trade association for esports businesses; counterpart/cooperator with esportbond on Dutch esports governance and the Elite Series LoL license acquisition. Comparable as a same-country, same-domain organization with a partially overlapping mandate (industry vs. sport).

Market position

Strengths4 records

Weaknesses4 records

Competitive moat4 records

Key risks5 records

Key highlights6 records

Customer concentration

Dutch e-Sports Federation social profiles

Digital presence

Dutch e-Sports Federation financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Dutch e-Sports Federation leadership team

Management profile

Number of profiles

Profiles2 records

Dutch e-Sports Federation funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Dutch e-Sports Federation M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Dutch e-Sports Federation

What does Dutch e-Sports Federation do?

The Dutch e-Sports Federation is the official national governing body for esports in the Netherlands, organizing national championships (NK ESPORTS) and qualifier tournaments in titles such as Counter Strike 2, eFootball and Tekken 7, and representing Dutch esports athletes at international IESF World Championships and European competitions. It scouts, selects and fields national teams while coordinating with international federations (IESF, GEF, EEF, WESCO) to enable Dutch talent to compete globally.

Is Dutch e-Sports Federation a public or private company?

Dutch e-Sports Federation is a private company. It is classified as nonprofit foundation owned and is currently operating.

When was Dutch e-Sports Federation founded?

Dutch e-Sports Federation was founded in 2005. It employs 1 to 10 people.

Where is Dutch e-Sports Federation based?

Dutch e-Sports Federation is headquartered in Rotterdam, Netherlands, in the Europe region.

How does Dutch e-Sports Federation make money?

One revenue line is on record: sponsorship and membership fees.

Who are Dutch e-Sports Federation's main competitors?

Direct peers on record are British Esports Federation, ESBD - German Esports Federation, French Esports Federation (FFeS), Belgian Esports Federation and Swedish Esports Federation (Svensk Esport). Broad incumbents are European Esports Federation (EEF), Korean e-Sports Association (KeSPA), International Esports Federation (IESF) and Global Esports Federation (GEF). Branchevereniging Esports Nederland (BEN) is listed as a regional player.

Does Dutch e-Sports Federation have an API?

No public API is recorded for Dutch e-Sports Federation.

What industry is Dutch e-Sports Federation in?

Dutch e-Sports Federation's product category is Esports Federation Services. Its primary akta.pro industry code is MPAKAFAE, Professional Sport Governing Bodies & League Sanctioning Authorities, with a secondary code of MPAKANAF, Regional & National Esports Championships. Its NAICS code is 71121 and its SIC code is 8600.

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