Goblinz Ent.
Goblinz Enterprises Ltd is a bootstrapped independent game studio developing and self-publishing the True Fear psychological horror point-and-click adventure trilogy and Mystery Valley, distributed globally across PC, console, and mobile storefronts to horror and mystery gaming consumers.
- Company typePrivate
- Founded-
- Headquarters—
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What Goblinz Ent. does
Goblinz Enterprises Ltd is a private, bootstrapped independent game development studio operating with a 24-person team. The company's core product is the True Fear trilogy — three sequential psychological horror point-and-click adventure games following protagonist Holly Stonehouse as she investigates family secrets and confronts an ancient evil. Built on the Unity engine, the trilogy is distributed globally across nine digital storefronts (Steam, PlayStation Store, Xbox, Nintendo Switch, Epic Games Store, GOG, Google Play, App Store, and Huawei AppGallery) and localized into 17–22 languages depending on the installment. The studio also publishes Mystery Valley, a horror-themed mobile title.
The business operates a dual revenue model: one-time license purchases on PC and console storefronts for the premium True Fear titles, and a freemium model with in-app purchases on mobile for both the True Fear series and Mystery Valley. Go-to-market is entirely direct-to-consumer through marketplace listings, with no enterprise sales motion, no B2B partnerships, and no externally disclosed customer relationships. Marketing is concentrated on organic social — Facebook and YouTube — plus a dedicated True Fear trilogy minisite.
Goblinz retains full ownership of its intellectual property and operates without disclosed venture funding, acquisitions, or parent-company affiliations. The corporate website is being rebuilt, suggesting a brand refresh concurrent with the trilogy's completion. Structurally, the company is a founder-owned, single-genre (horror/mystery adventure) indie studio whose fortunes are tied to the performance of a narrow IP portfolio distributed across third-party platforms.
Goblinz Ent. firmographics
Firmographics- Name
- Goblinz Ent.
- Legal name
- Goblinz Enterprises Ltd
- Website
- https://goblinz.com
- Company type
- Private
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Goblinz Enterprises Ltd is a bootstrapped independent game studio developing and self-publishing the True Fear psychological horror point-and-click adventure trilogy and Mystery Valley, distributed globally across PC, console, and mobile storefronts to horror and mystery gaming consumers.
- Ownership category
- akta.pro rank
Goblinz Ent. industry classification
Industry- Product category
- Indie Horror Adventure Video Games
- akta.pro primary industry
- Social/UGC & Sandbox Game Studios (Roblox-like) (MPAFAAAF)
Keywords
Goblinz Ent. business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Freemium mobile gaming: Games available as freemium on mobile platforms with in-app purchases for monetization
- Digital game sales: Full game purchases across PC and console platforms (Steam, PlayStation, Xbox, Nintendo Switch, Epic Games, GOG)
Go-to-market motion1 record
Distribution channels9 records
Marketing channels3 records
Goblinz Ent. product offering
Product offeringCore offering
Goblinz Enterprises Ltd is an independent game development studio that designs, develops, and publishes psychological horror and mystery adventure video games. Its flagship offering is the True Fear: Forsaken Souls trilogy of point-and-click escape games built on the Unity engine, distributed globally across PC, console, and mobile platforms with multi-language localization.
Product overview
Goblinz Enterprises Ltd is a game development studio offering a portfolio of horror-themed video games. The core product line is the True Fear trilogy — three sequential installments (Part 1, Part 2, and Part 3) of psychological thriller horror mystery escape games featuring point-and-click mechanics, challenging puzzles, and a narrative arc following protagonist Holly Stonehouse as she uncovers her family's dark secrets. The trilogy follows a progressive storyline, starting with Holly discovering unsettling family mysteries at home, escalating to her investigation at Dark Falls Asylum in Part 2, and culminating in a final confrontation with the Stonehouse family's demon in Part 3. All three titles are available across multiple platforms including PC (Steam, GOG, Epic Games Store), consoles (PlayStation, Xbox, Nintendo Switch), and mobile (iOS App Store, Google Play, Huawei AppGallery). The company also publishes Mystery Valley, another horror-themed mobile game.
Differentiator
Problem solved
Functional benefit
Brands
- True Fear Trilogy: A psychological horror thriller trilogy consisting of True Fear: Forsaken Souls Part 1, Part 2, and Part 3, following protagonist Holly Stonehouse through a story of a broken family, old secrets, and ancient evil.
Products and services
- True Fear: Forsaken Souls Part 1
Companies that use Goblinz Ent.
Customer profileSegments1 record
Ideal customer profiles1 record
Goblinz Ent. technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature2 records
Goblinz Ent. partnerships and signals
Strategic signalRecent moves5 records
Expansion highlights4 records
Goblinz Ent. competitors and assessment
Company assessmentDirect peers
- Supermassive Games: UK developer of Until Dawn and The Dark Pictures Anthology, focused on narrative horror with branching choices and puzzle mechanics. Comparable narrative-horror DNA, though at a larger scale.
- Amanita Design: Czech indie studio known for Machinarium and Creaks. Comparable small-team narrative puzzle adventure positioning and point-and-click heritage.
- Artifex Mundi: Polish indie developer of hidden-object and puzzle adventure games such as the Enigmatis and Grim Legends series. Closest direct comp to Goblinz in casual narrative horror on PC/console/mobile.
- Frictional Games: Swedish indie studio behind Amnesia and SOMA, specializing in psychological horror with puzzle-driven gameplay. Highly comparable genre positioning and indie scale.
- Telltale Games: Iconic narrative adventure studio (The Walking Dead, Batman). Closest comp on point-and-click narrative-adventure mechanics, though much larger and broader in IP.
- Inkle Studios: UK-based indie studio behind 80 Days and Heaven's Vault. Comparable size and narrative-puzzle adventure focus, with strong cross-platform distribution.
- Dontnod Entertainment: French developer of Life is Strange and Tell Me Why. Strong comp on story-driven episodic narrative adventure games targeting console/PC.
- Phoenix Online Studios: Developer of Cognition and various adventure titles. Small-team narrative-adventure peer with similar point-and-click and puzzle heritage.
Broad incumbents
- Microids: French publisher and developer of point-and-click and narrative adventure games (Syberia, Still Life). Comparable product format and platform footprint, with broader catalog.
- THQ Nordic / Embracer Group: Major publisher and parent of many narrative/adventure studios; relevant as both potential publisher and competitor for shelf space and visibility in the adventure genre.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
Goblinz Ent. social profiles
Digital presenceGoblinz Ent. financial estimates
Financial estimateRevenue estimate
Valuation estimate
Goblinz Ent. leadership team
Management profileNumber of profiles
Goblinz Ent. funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Goblinz Ent. M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Goblinz Ent.
What does Goblinz Ent. do?
Goblinz Enterprises Ltd is an independent game development studio that designs, develops, and publishes psychological horror and mystery adventure video games. Its flagship offering is the True Fear: Forsaken Souls trilogy of point-and-click escape games built on the Unity engine, distributed globally across PC, console, and mobile platforms with multi-language localization.
Is Goblinz Ent. a public or private company?
Goblinz Ent. is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Goblinz Ent. founded?
Goblinz Ent. was founded in -1. It employs 11 to 50 people.
How does Goblinz Ent. make money?
Two revenue lines are on record. Freemium mobile gaming is the primary driver. The others are digital game sales.
Who are Goblinz Ent.'s main competitors?
Direct peers on record are Supermassive Games, Amanita Design, Artifex Mundi, Frictional Games, Telltale Games, Inkle Studios, Dontnod Entertainment and Phoenix Online Studios. Broad incumbents are Microids and THQ Nordic / Embracer Group.
Does Goblinz Ent. have an API?
No public API is recorded for Goblinz Ent..
What industry is Goblinz Ent. in?
Goblinz Ent.'s product category is Indie Horror Adventure Video Games. Its primary akta.pro industry code is MPAFAAAF, Social/UGC & Sandbox Game Studios (Roblox-like).