Laser Game Entreprise
Laser Game Entreprise is a French founder-owned company that designs, manufactures, and franchises proprietary 100% laser game equipment (V3 technology) and labyrinth arenas through a network of 100+ indoor entertainment centers across Europe, Canada, and North Africa, serving families, corporate clients, and franchise investors.
- Company typePrivate
- Founded1996
- HeadquartersVIZILLE, France
- Headcount11–50
- GTM typeB2B and B2C
- OfferingServices
What Laser Game Entreprise does
Laser Game Entreprise (legal entity: SAS Laser Game Entreprise, DBA: Laser Game Evolution®) is a French company founded in 1996 by Patrick Fournier in Grenoble that designs, manufactures, and commercializes proprietary 100% laser game equipment under the V3 technology platform. Its core technology, developed and patented by its in-house Laser Game Equipement® division, uses visible laser beams that directly deactivate opponent targets on contact, distinguishing it from infrared-based competitor systems. The product portfolio includes the V3 blaster and vest system with real-time color screens and configurable gameplay, internally designed multi-level labyrinth arenas with interactive modules, and CE-certified "totally harmless" equipment manufactured in France.
The company's commercial model combines a franchise/affiliation network with a small portfolio of directly operated centers. As of 2024, the Laser Game Evolution® network spans over 100 centers across nine countries (France, Belgium, Luxembourg, Spain, Italy, Switzerland, Canada, Morocco, and Tunisia), with FY2024 group revenue of €47.7 million and approximately 5.3 million players served. Independent franchisees — who contribute between €25,000 and over €100,000 in initial investment depending on surface area and location — operate centers under exclusive territorial protection and receive equipment, labyrinth design, training, and marketing support. The corporate parent employs approximately 15 people at its Vizille headquarters and manufacturing site, indicating a capital-light franchisor model with most operational employment distributed across franchisees (the network as a whole references 600+ employees).
End customers span two segments: B2C individual consumers (families, birthday parties, group outings) and B2B corporate clients (team building, seminars, private hire). Franchise investors form a third customer cohort on the supply side, acquiring the right to operate branded centers. The company holds a filed/pending patent on V3 technology and a registered trademark on the Laser Game Evolution® brand, and it positions itself as the #1 indoor laser game operator in France and Europe, leveraging 30 years of continuous operation and four hardware generations (V0 through V3) as core trust signals for both consumers and prospective franchisees.
Laser Game Entreprise firmographics
Firmographics- Name
- Laser Game Entreprise
- Legal name
- SAS Laser Game Entreprise
- Website
- https://lasergame-entreprise.com
- Company type
- Private
- Founded year
- 1996
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Laser Game Entreprise is a French founder-owned company that designs, manufactures, and franchises proprietary 100% laser game equipment (V3 technology) and labyrinth arenas through a network of 100+ indoor entertainment centers across Europe, Canada, and North Africa, serving families, corporate clients, and franchise investors.
- Ownership category
- akta.pro rank
Laser Game Entreprise industry classification
Industry- Product category
- Indoor Laser Tag Entertainment
- NAICS
- Amusement Parks and Arcades (7131)
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Mini Golf & Attractions Centers (Mini Golf, Go-Karts, Laser Tag Complexes) (THAJAEAK)
Keywords
Where Laser Game Entreprise is headquartered
LocationHeadquarters
- HQ city
- VIZILLE
- HQ country
- France
- HQ region
- Europe
Offices2 records
Markets served
Laser Game Entreprise business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Supply Chain, Infrastructure
Revenue model
- Franchise/Affiliation Fees: Revenue from franchisees who pay for the right to operate Laser Game Evolution centers under the brand. Franchisees receive exclusive territory, equipment, labyrinth design, marketing materials, and operational support.
- Direct Center Operations: Revenue from company-operated centers in France, Belgium, and Canada where Laser Game Entreprise directly exploits the laser game concept.
- Equipment Sales: Sale of proprietary V3 laser game equipment to franchisees. The equipment includes blasters, vests/plastrons, and electronic components.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | Multi-year contract | Franchise investment based on project specifics |
Go-to-market motion2 records
Distribution channels2 records
Marketing channels4 records
Laser Game Entreprise product offering
Product offeringCore offering
Laser Game Entreprise operates a franchise-based network of indoor laser tag entertainment centers under the Laser Game Evolution® brand, deploying its proprietary V3 100% laser technology. The company controls the full value chain — designing and manufacturing the laser vests, blasters, and electronic equipment through its Laser Game Equipement® R&D division in Grenoble, building customized multi-level labyrinths in-house, and supporting franchisees with exclusive territories, training, and marketing. With over 100 centers across Europe serving 5.3 million players in 2024, the group combines direct-operated centers in France, Belgium, and Canada with a wider affiliated franchise network.
Product overview
Laser Game Entreprise operates through its core brand Laser Game Evolution®, a franchise-based network of indoor laser tag entertainment centers spanning over 100 locations across Europe and internationally. The company maintains complete control of its value chain through its Laser Game Equipement® division, which develops the proprietary V3 equipment technology - a 100% laser system without infrared sensors featuring real-time interaction, customizable blasters and vests. The franchise model offers entrepreneurs exclusive territorial rights with comprehensive support including maze design services (internally designed multi-level labyrinths with interactive modules), training, and marketing tools. The portfolio consists of the core entertainment experience, equipment technology, franchise system, and internal design/build services.
Differentiator
Problem solved
Functional benefit
Products and services
- Laser Game Evolution® Center Network Indoor laser tag entertainment experience offered through a network of 100+ centers across Europe and internationally, targeting families, groups, individuals, birthday parties, and corporate events with weather-independent immersive gameplay.
- V3 100% Laser Equipment System Proprietary 100% laser technology equipment (blasters and electronic vests) with no infrared sensors, featuring real-time interactive color screens, multiple shooting modes, customizable gameplay parameters, and CE-compliant harmless laser emission. Sold to franchisees and used in company-operated centers.
- Laser Game Evolution® Franchise / Affiliation Franchise offering that grants independent entrepreneurs the right to operate a Laser Game Evolution® center in an exclusive protected territory, including provision of proprietary equipment, customized labyrinth design, training, project support, and marketing kits.
- Custom Labyrinth Design and Construction Internal service that designs and builds multi-level maze arenas with mezzanines, varied wall heights, long sight lines, close-combat zones, and exclusive interactive modules such as laser doors, traps, and bases — provided to each new or existing Laser Game Evolution center.
Quantifiable outcome
- 5.3 million players in 2024
- +3 more outcomes
Companies that use Laser Game Entreprise
Customer profileNamed customers3 records
Segments3 records
Ideal customer profiles3 records
Laser Game Entreprise technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Laser Game Entreprise partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered core.
- Franchise Network (Samuel - Poitiers & Angouleme)coreSamuel started as a part-time animator in the network and evolved to become operator of multiple centers (Poitiers and Angouleme) over 10 years. Represents franchisee career progression model.
- Franchise Network (Caroline & David - Roanne)coreFranchisees operating Laser Game Evolution center in Roanne. Chose the network for its human-scale approach, solid and profitable model based on family values and benevolence.
- Franchise Network (Adeline & Florent - Bourgoin & Villefranche)coreFranchisees with 18 years of experience operating centers in Bourgoin and Villefranche. Emphasize solid and supportive network that encourages entrepreneurship and collective success.
Scale indicators6 records
Recent moves5 records
Expansion highlights5 records
Laser Game Entreprise competitors and assessment
Company assessmentDirect peers
- Laser Quest: Largest North American laser tag franchise chain with multiple centers across the U.S. and Canada. Directly comparable concept, franchise model, and target customer (families, group events) to Laser Game Evolution.
- Q-Zar: International laser tag franchise with multiple centers across Europe. Directly competes in the same laser tag experience category with similar target market and venue format.
- Delta 3 Laser: European laser tag operator and equipment manufacturer (also based in France). Closely comparable in offering indoor laser tag experiences and supplying laser tag equipment to operators.
Broad incumbents
- CEC Entertainment (Chuck E. Cheese): Iconic U.S. family entertainment center franchise with arcade, games, and food. Comparable in family entertainment center franchise model, birthday party focus, and mid-priced indoor leisure occasions.
- Main Event Entertainment: Large U.S. family entertainment center chain offering bowling, laser tag, arcade games, and food under one roof. Comparable end-customer (families, group events, birthday parties) but with broader entertainment portfolio.
- Andretti Indoor Karting & Games: U.S. premium indoor entertainment center chain offering karting, laser tag, arcade, and dining. Targets the same family/corporate group-outing customer with a multi-attraction format.
- Bowlero (Lucky Strike Entertainment): Largest bowling-centric entertainment operator in North America with venues including laser tag, arcade, and food/beverage. Serves similar family/group outing occasions at larger venue scale.
Emerging players
- VR Arena / Sandbox VR: Immersive VR entertainment chain expanding globally, including in Europe. Competes for the same family/group entertainment wallet and could cannibalize traditional laser tag demand over time.
- Tommy's Grand Prix / Zone Laser Tag: U.S.-based laser tag venue operator with proprietary technology and equipment manufacturing. Comparable as a smaller-scale competitor in the same laser tag entertainment category.
Regional players
- Ultrazone: German-based laser tag chain with multiple centers across Germany and Europe. Comparable indoor laser tag entertainment concept and franchise-style network, primarily serving the German-speaking market.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Laser Game Entreprise social profiles
Digital presenceLaser Game Entreprise compliance and trust
Trust signalCompliance1 record
Laser Game Entreprise financial estimates
Financial estimateRevenue estimate
Valuation estimate
Laser Game Entreprise leadership team
Management profileNumber of profiles
Profiles1 record
Laser Game Entreprise funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Laser Game Entreprise M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Laser Game Entreprise
What does Laser Game Entreprise do?
Laser Game Entreprise operates a franchise-based network of indoor laser tag entertainment centers under the Laser Game Evolution® brand, deploying its proprietary V3 100% laser technology. The company controls the full value chain — designing and manufacturing the laser vests, blasters, and electronic equipment through its Laser Game Equipement® R&D division in Grenoble, building customized multi-level labyrinths in-house, and supporting franchisees with exclusive territories, training, and marketing. With over 100 centers across Europe serving 5.3 million players in 2024, the group combines direct-operated centers in France, Belgium, and Canada with a wider affiliated franchise network.
Is Laser Game Entreprise a public or private company?
Laser Game Entreprise is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Laser Game Entreprise founded?
Laser Game Entreprise was founded in 1996. It employs 11 to 50 people.
Where is Laser Game Entreprise based?
Laser Game Entreprise is headquartered in VIZILLE, France, in the Europe region.
How does Laser Game Entreprise make money?
Three revenue lines are on record. Franchise/Affiliation Fees are the primary driver. The others are direct Center Operations and equipment Sales.
Who are Laser Game Entreprise's main competitors?
Direct peers on record are Laser Quest, Q-Zar and Delta 3 Laser. Broad incumbents are CEC Entertainment (Chuck E. Cheese), Main Event Entertainment, Andretti Indoor Karting & Games and Bowlero (Lucky Strike Entertainment). Emerging players are VR Arena / Sandbox VR and Tommy's Grand Prix / Zone Laser Tag. Ultrazone is listed as a regional player.
Does Laser Game Entreprise have an API?
No public API is recorded for Laser Game Entreprise.
What industry is Laser Game Entreprise in?
Laser Game Entreprise's product category is Indoor Laser Tag Entertainment. Its primary akta.pro industry code is THAJAEAK, Mini Golf & Attractions Centers (Mini Golf, Go-Karts, Laser Tag Complexes). Its NAICS code is 7131 and its SIC code is 7900.