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Laser Game Entreprise

Full company profile

uuid004rmqf

Namestring
Laser Game Entreprise
Legal namestring
SAS Laser Game Entreprise
Company typeenum
Private
Founded yearint
1996
Descriptiontext

Laser Game Entreprise (legal entity: SAS Laser Game Entreprise, DBA: Laser Game Evolution®) is a French company founded in 1996 by Patrick Fournier in Grenoble that designs, manufactures, and commercializes proprietary 100% laser game equipment under the V3 technology platform. Its core technology, developed and patented by its in-house Laser Game Equipement® division, uses visible laser beams that directly deactivate opponent targets on contact, distinguishing it from infrared-based competitor systems. The product portfolio includes the V3 blaster and vest system with real-time color screens and configurable gameplay, internally designed multi-level labyrinth arenas with interactive modules, and CE-certified "totally harmless" equipment manufactured in France.

The company's commercial model combines a franchise/affiliation network with a small portfolio of directly operated centers. As of 2024, the Laser Game Evolution® network spans over 100 centers across nine countries (France, Belgium, Luxembourg, Spain, Italy, Switzerland, Canada, Morocco, and Tunisia), with FY2024 group revenue of €47.7 million and approximately 5.3 million players served. Independent franchisees — who contribute between €25,000 and over €100,000 in initial investment depending on surface area and location — operate centers under exclusive territorial protection and receive equipment, labyrinth design, training, and marketing support. The corporate parent employs approximately 15 people at its Vizille headquarters and manufacturing site, indicating a capital-light franchisor model with most operational employment distributed across franchisees (the network as a whole references 600+ employees).

End customers span two segments: B2C individual consumers (families, birthday parties, group outings) and B2B corporate clients (team building, seminars, private hire). Franchise investors form a third customer cohort on the supply side, acquiring the right to operate branded centers. The company holds a filed/pending patent on V3 technology and a registered trademark on the Laser Game Evolution® brand, and it positions itself as the #1 indoor laser game operator in France and Europe, leveraging 30 years of continuous operation and four hardware generations (V0 through V3) as core trust signals for both consumers and prospective franchisees.

Short descriptiontext

Laser Game Entreprise is a French founder-owned company that designs, manufactures, and franchises proprietary 100% laser game equipment (V3 technology) and labyrinth arenas through a network of 100+ indoor entertainment centers across Europe, Canada, and North Africa, serving families, corporate clients, and franchise investors.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersVIZILLE, France
HQ citystring
VIZILLE
HQ countrystring
France
HQ regionstring
Europe
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
indoor laser tag, leisure entertainment centers, franchise leisure network, proprietary laser equipment, immersive gaming experiences
Industry1 code
1Mini Golf & Attractions Centers (Mini Golf, Go-Karts, Laser Tag Complexes)
CodeTHAJAEAKPrimaryYes
NAICS code1 code
  • Amusement Parks and Arcades7131
SIC code1 code
  • Services-Amusement & Recreation Services7900
Product category
Indoor Laser Tag Entertainment
Social media profiles1 record
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model3 records
1Franchise/Affiliation Fees
TypeLicensing Royalties
Description

Revenue from franchisees who pay for the right to operate Laser Game Evolution centers under the brand. Franchisees receive exclusive territory, equipment, labyrinth design, marketing materials, and operational support.

lasergame-entreprise.com
2Direct Center Operations
TypeTransaction Fee
Description

Revenue from company-operated centers in France, Belgium, and Canada where Laser Game Entreprise directly exploits the laser game concept.

lasergame-entreprise.com
3Equipment Sales
TypeHardware Sales
Description

Sale of proprietary V3 laser game equipment to franchisees. The equipment includes blasters, vests/plastrons, and electronic components.

lasergame-entreprise.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Operations, Technology or R&D, Marketing or Sales, Supply Chain, Infrastructure
Pricing details1 tier
1Franchise investment based on project specifics
ModelOtherBilling cadenceMulti-year contract
Notes

Investment adapts to surface area and location of future center. Required contribution ranges: €25,000-50,000, €50,000-75,000, €75,000-100,000, or €100,000+. A complete and personalized forecast is provided during the free discovery interview.

lasergame-entreprise.com
GTM typeB2B and B2C
B2B and B2C
Offering typeServices
Services
Core offering1 text field

Laser Game Entreprise operates a franchise-based network of indoor laser tag entertainment centers under the Laser Game Evolution® brand, deploying its proprietary V3 100% laser technology. The company controls the full value chain — designing and manufacturing the laser vests, blasters, and electronic equipment through its Laser Game Equipement® R&D division in Grenoble, building customized multi-level labyrinths in-house, and supporting franchisees with exclusive territories, training, and marketing. With over 100 centers across Europe serving 5.3 million players in 2024, the group combines direct-operated centers in France, Belgium, and Canada with a wider affiliated franchise network.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • 5.3 million players in 2024
+3 more records
Product overview1 text field

Laser Game Entreprise operates through its core brand Laser Game Evolution®, a franchise-based network of indoor laser tag entertainment centers spanning over 100 locations across Europe and internationally. The company maintains complete control of its value chain through its Laser Game Equipement® division, which develops the proprietary V3 equipment technology - a 100% laser system without infrared sensors featuring real-time interaction, customizable blasters and vests. The franchise model offers entrepreneurs exclusive territorial rights with comprehensive support including maze design services (internally designed multi-level labyrinths with interactive modules), training, and marketing tools. The portfolio consists of the core entertainment experience, equipment technology, franchise system, and internal design/build services.

Product and service4 records
1Laser Game Evolution® Center Network
CategoryLeisure Entertainment Service
Description

Indoor laser tag entertainment experience offered through a network of 100+ centers across Europe and internationally, targeting families, groups, individuals, birthday parties, and corporate events with weather-independent immersive gameplay.

2V3 100% Laser Equipment System
CategoryProprietary Hardware Technology
Description

Proprietary 100% laser technology equipment (blasters and electronic vests) with no infrared sensors, featuring real-time interactive color screens, multiple shooting modes, customizable gameplay parameters, and CE-compliant harmless laser emission. Sold to franchisees and used in company-operated centers.

3Laser Game Evolution® Franchise / Affiliation
CategoryBusiness Format Franchise
Description

Franchise offering that grants independent entrepreneurs the right to operate a Laser Game Evolution® center in an exclusive protected territory, including provision of proprietary equipment, customized labyrinth design, training, project support, and marketing kits.

4Custom Labyrinth Design and Construction
CategoryFacility Design and Build Service
Description

Internal service that designs and builds multi-level maze arenas with mezzanines, varied wall heights, long sight lines, close-combat zones, and exclusive interactive modules such as laser doors, traps, and bases — provided to each new or existing Laser Game Evolution center.

Scale indicator6 records

Each record includes

Type, Value, Description, Source

Partnership3 partners
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Samuel started as a part-time animator in the network and evolved to become operator of multiple centers (Poitiers and Angouleme) over 10 years. Represents franchisee career progression model.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Franchisees operating Laser Game Evolution center in Roanne. Chose the network for its human-scale approach, solid and profitable model based on family values and benevolence.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Franchisees with 18 years of experience operating centers in Bourgoin and Villefranche. Emphasize solid and supportive network that encourages entrepreneurship and collective success.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Largest North American laser tag franchise chain with multiple centers across the U.S. and Canada. Directly comparable concept, franchise model, and target customer (families, group events) to Laser Game Evolution.

TypeBroad incumbent
Description

Iconic U.S. family entertainment center franchise with arcade, games, and food. Comparable in family entertainment center franchise model, birthday party focus, and mid-priced indoor leisure occasions.

TypeBroad incumbent
Description

Large U.S. family entertainment center chain offering bowling, laser tag, arcade games, and food under one roof. Comparable end-customer (families, group events, birthday parties) but with broader entertainment portfolio.

TypeBroad incumbent
Description

U.S. premium indoor entertainment center chain offering karting, laser tag, arcade, and dining. Targets the same family/corporate group-outing customer with a multi-attraction format.

TypeBroad incumbent
Description

Largest bowling-centric entertainment operator in North America with venues including laser tag, arcade, and food/beverage. Serves similar family/group outing occasions at larger venue scale.

TypeEmerging player
Description

Immersive VR entertainment chain expanding globally, including in Europe. Competes for the same family/group entertainment wallet and could cannibalize traditional laser tag demand over time.

7Tommy's Grand Prix / Zone Laser Tag
TypeEmerging player
Description

U.S.-based laser tag venue operator with proprietary technology and equipment manufacturing. Comparable as a smaller-scale competitor in the same laser tag entertainment category.

TypeDirect peer
Description

International laser tag franchise with multiple centers across Europe. Directly competes in the same laser tag experience category with similar target market and venue format.

9Delta 3 Laser
TypeDirect peer
Description

European laser tag operator and equipment manufacturer (also based in France). Closely comparable in offering indoor laser tag experiences and supplying laser tag equipment to operators.

TypeRegional player
Description

German-based laser tag chain with multiple centers across Germany and Europe. Comparable indoor laser tag entertainment concept and franchise-style network, primarily serving the German-speaking market.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance1 record

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Laser Game Entreprise

Indoor Laser Tag Entertainmentlasergame-entreprise.com

Laser Game Entreprise is a French founder-owned company that designs, manufactures, and franchises proprietary 100% laser game equipment (V3 technology) and labyrinth arenas through a network of 100+ indoor entertainment centers across Europe, Canada, and North Africa, serving families, corporate clients, and franchise investors.

What Laser Game Entreprise does

Laser Game Entreprise (legal entity: SAS Laser Game Entreprise, DBA: Laser Game Evolution®) is a French company founded in 1996 by Patrick Fournier in Grenoble that designs, manufactures, and commercializes proprietary 100% laser game equipment under the V3 technology platform. Its core technology, developed and patented by its in-house Laser Game Equipement® division, uses visible laser beams that directly deactivate opponent targets on contact, distinguishing it from infrared-based competitor systems. The product portfolio includes the V3 blaster and vest system with real-time color screens and configurable gameplay, internally designed multi-level labyrinth arenas with interactive modules, and CE-certified "totally harmless" equipment manufactured in France.

The company's commercial model combines a franchise/affiliation network with a small portfolio of directly operated centers. As of 2024, the Laser Game Evolution® network spans over 100 centers across nine countries (France, Belgium, Luxembourg, Spain, Italy, Switzerland, Canada, Morocco, and Tunisia), with FY2024 group revenue of €47.7 million and approximately 5.3 million players served. Independent franchisees — who contribute between €25,000 and over €100,000 in initial investment depending on surface area and location — operate centers under exclusive territorial protection and receive equipment, labyrinth design, training, and marketing support. The corporate parent employs approximately 15 people at its Vizille headquarters and manufacturing site, indicating a capital-light franchisor model with most operational employment distributed across franchisees (the network as a whole references 600+ employees).

End customers span two segments: B2C individual consumers (families, birthday parties, group outings) and B2B corporate clients (team building, seminars, private hire). Franchise investors form a third customer cohort on the supply side, acquiring the right to operate branded centers. The company holds a filed/pending patent on V3 technology and a registered trademark on the Laser Game Evolution® brand, and it positions itself as the #1 indoor laser game operator in France and Europe, leveraging 30 years of continuous operation and four hardware generations (V0 through V3) as core trust signals for both consumers and prospective franchisees.

Laser Game Entreprise firmographics

Firmographics
Name
Laser Game Entreprise
Legal name
SAS Laser Game Entreprise
Website
https://lasergame-entreprise.com
Company type
Private
Founded year
1996
Operating status
Operating
Headcount range
11–50 employees
Short description
Laser Game Entreprise is a French founder-owned company that designs, manufactures, and franchises proprietary 100% laser game equipment (V3 technology) and labyrinth arenas through a network of 100+ indoor entertainment centers across Europe, Canada, and North Africa, serving families, corporate clients, and franchise investors.
Ownership category
akta.pro rank

Laser Game Entreprise industry classification

Industry
Product category
Indoor Laser Tag Entertainment
NAICS
Amusement Parks and Arcades (7131)
SIC
Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Mini Golf & Attractions Centers (Mini Golf, Go-Karts, Laser Tag Complexes) (THAJAEAK)

Keywords

  • Indoor laser tag
  • Leisure entertainment centers
  • Franchise leisure network
  • Proprietary laser equipment
  • Immersive gaming experiences

Where Laser Game Entreprise is headquartered

Location

Headquarters

HQ city
VIZILLE
HQ country
France
HQ region
Europe

Offices2 records

Markets served

Laser Game Entreprise business model

Business model
GTM type
B2B and B2C
Offering type
Services
Cost components
Personnel, Operations, Technology or R&D, Marketing or Sales, Supply Chain, Infrastructure

Revenue model

  1. Franchise/Affiliation Fees: Revenue from franchisees who pay for the right to operate Laser Game Evolution centers under the brand. Franchisees receive exclusive territory, equipment, labyrinth design, marketing materials, and operational support.
  2. Direct Center Operations: Revenue from company-operated centers in France, Belgium, and Canada where Laser Game Entreprise directly exploits the laser game concept.
  3. Equipment Sales: Sale of proprietary V3 laser game equipment to franchisees. The equipment includes blasters, vests/plastrons, and electronic components.

Pricing tiers

ModelBillingPrice
OtherMulti-year contractFranchise investment based on project specifics

Go-to-market motion2 records

Distribution channels2 records

Marketing channels4 records

Laser Game Entreprise product offering

Product offering

Core offering

Laser Game Entreprise operates a franchise-based network of indoor laser tag entertainment centers under the Laser Game Evolution® brand, deploying its proprietary V3 100% laser technology. The company controls the full value chain — designing and manufacturing the laser vests, blasters, and electronic equipment through its Laser Game Equipement® R&D division in Grenoble, building customized multi-level labyrinths in-house, and supporting franchisees with exclusive territories, training, and marketing. With over 100 centers across Europe serving 5.3 million players in 2024, the group combines direct-operated centers in France, Belgium, and Canada with a wider affiliated franchise network.

Product overview

Laser Game Entreprise operates through its core brand Laser Game Evolution®, a franchise-based network of indoor laser tag entertainment centers spanning over 100 locations across Europe and internationally. The company maintains complete control of its value chain through its Laser Game Equipement® division, which develops the proprietary V3 equipment technology - a 100% laser system without infrared sensors featuring real-time interaction, customizable blasters and vests. The franchise model offers entrepreneurs exclusive territorial rights with comprehensive support including maze design services (internally designed multi-level labyrinths with interactive modules), training, and marketing tools. The portfolio consists of the core entertainment experience, equipment technology, franchise system, and internal design/build services.

Differentiator

Problem solved

Functional benefit

Products and services

  • Laser Game Evolution® Center Network Indoor laser tag entertainment experience offered through a network of 100+ centers across Europe and internationally, targeting families, groups, individuals, birthday parties, and corporate events with weather-independent immersive gameplay.
  • V3 100% Laser Equipment System Proprietary 100% laser technology equipment (blasters and electronic vests) with no infrared sensors, featuring real-time interactive color screens, multiple shooting modes, customizable gameplay parameters, and CE-compliant harmless laser emission. Sold to franchisees and used in company-operated centers.
  • Laser Game Evolution® Franchise / Affiliation Franchise offering that grants independent entrepreneurs the right to operate a Laser Game Evolution® center in an exclusive protected territory, including provision of proprietary equipment, customized labyrinth design, training, project support, and marketing kits.
  • Custom Labyrinth Design and Construction Internal service that designs and builds multi-level maze arenas with mezzanines, varied wall heights, long sight lines, close-combat zones, and exclusive interactive modules such as laser doors, traps, and bases — provided to each new or existing Laser Game Evolution center.

Quantifiable outcome

  • 5.3 million players in 2024
  • +3 more outcomes

Companies that use Laser Game Entreprise

Customer profile

Named customers3 records

Segments3 records

Ideal customer profiles3 records

Laser Game Entreprise technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Laser Game Entreprise partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered core.

  • Franchise Network (Samuel - Poitiers & Angouleme)coreChannel Partner/ Reseller/ DistributorSamuel started as a part-time animator in the network and evolved to become operator of multiple centers (Poitiers and Angouleme) over 10 years. Represents franchisee career progression model.
  • Franchise Network (Caroline & David - Roanne)coreChannel Partner/ Reseller/ DistributorFranchisees operating Laser Game Evolution center in Roanne. Chose the network for its human-scale approach, solid and profitable model based on family values and benevolence.
  • Franchise Network (Adeline & Florent - Bourgoin & Villefranche)coreChannel Partner/ Reseller/ DistributorFranchisees with 18 years of experience operating centers in Bourgoin and Villefranche. Emphasize solid and supportive network that encourages entrepreneurship and collective success.

Scale indicators6 records

Recent moves5 records

Expansion highlights5 records

Laser Game Entreprise competitors and assessment

Company assessment

Direct peers

  • Laser Quest: Largest North American laser tag franchise chain with multiple centers across the U.S. and Canada. Directly comparable concept, franchise model, and target customer (families, group events) to Laser Game Evolution.
  • Q-Zar: International laser tag franchise with multiple centers across Europe. Directly competes in the same laser tag experience category with similar target market and venue format.
  • Delta 3 Laser: European laser tag operator and equipment manufacturer (also based in France). Closely comparable in offering indoor laser tag experiences and supplying laser tag equipment to operators.

Broad incumbents

  • CEC Entertainment (Chuck E. Cheese): Iconic U.S. family entertainment center franchise with arcade, games, and food. Comparable in family entertainment center franchise model, birthday party focus, and mid-priced indoor leisure occasions.
  • Main Event Entertainment: Large U.S. family entertainment center chain offering bowling, laser tag, arcade games, and food under one roof. Comparable end-customer (families, group events, birthday parties) but with broader entertainment portfolio.
  • Andretti Indoor Karting & Games: U.S. premium indoor entertainment center chain offering karting, laser tag, arcade, and dining. Targets the same family/corporate group-outing customer with a multi-attraction format.
  • Bowlero (Lucky Strike Entertainment): Largest bowling-centric entertainment operator in North America with venues including laser tag, arcade, and food/beverage. Serves similar family/group outing occasions at larger venue scale.

Emerging players

  • VR Arena / Sandbox VR: Immersive VR entertainment chain expanding globally, including in Europe. Competes for the same family/group entertainment wallet and could cannibalize traditional laser tag demand over time.
  • Tommy's Grand Prix / Zone Laser Tag: U.S.-based laser tag venue operator with proprietary technology and equipment manufacturing. Comparable as a smaller-scale competitor in the same laser tag entertainment category.

Regional players

  • Ultrazone: German-based laser tag chain with multiple centers across Germany and Europe. Comparable indoor laser tag entertainment concept and franchise-style network, primarily serving the German-speaking market.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Laser Game Entreprise social profiles

Digital presence

Laser Game Entreprise compliance and trust

Trust signal

Compliance1 record

Laser Game Entreprise financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Laser Game Entreprise leadership team

Management profile

Number of profiles

Profiles1 record

Laser Game Entreprise funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Laser Game Entreprise M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Laser Game Entreprise

What does Laser Game Entreprise do?

Laser Game Entreprise operates a franchise-based network of indoor laser tag entertainment centers under the Laser Game Evolution® brand, deploying its proprietary V3 100% laser technology. The company controls the full value chain — designing and manufacturing the laser vests, blasters, and electronic equipment through its Laser Game Equipement® R&D division in Grenoble, building customized multi-level labyrinths in-house, and supporting franchisees with exclusive territories, training, and marketing. With over 100 centers across Europe serving 5.3 million players in 2024, the group combines direct-operated centers in France, Belgium, and Canada with a wider affiliated franchise network.

Is Laser Game Entreprise a public or private company?

Laser Game Entreprise is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Laser Game Entreprise founded?

Laser Game Entreprise was founded in 1996. It employs 11 to 50 people.

Where is Laser Game Entreprise based?

Laser Game Entreprise is headquartered in VIZILLE, France, in the Europe region.

How does Laser Game Entreprise make money?

Three revenue lines are on record. Franchise/Affiliation Fees are the primary driver. The others are direct Center Operations and equipment Sales.

Who are Laser Game Entreprise's main competitors?

Direct peers on record are Laser Quest, Q-Zar and Delta 3 Laser. Broad incumbents are CEC Entertainment (Chuck E. Cheese), Main Event Entertainment, Andretti Indoor Karting & Games and Bowlero (Lucky Strike Entertainment). Emerging players are VR Arena / Sandbox VR and Tommy's Grand Prix / Zone Laser Tag. Ultrazone is listed as a regional player.

Does Laser Game Entreprise have an API?

No public API is recorded for Laser Game Entreprise.

What industry is Laser Game Entreprise in?

Laser Game Entreprise's product category is Indoor Laser Tag Entertainment. Its primary akta.pro industry code is THAJAEAK, Mini Golf & Attractions Centers (Mini Golf, Go-Karts, Laser Tag Complexes). Its NAICS code is 7131 and its SIC code is 7900.

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