ASU Media and Immersive eXperience (MIX) Center
The MIX Center is a state-of-the-art ASU academic facility in Mesa, Arizona, opened in 2022, serving ASU students, faculty, the Mesa community, and industry collaborators through film production studios, VR/AR/XR labs, LED volume virtual production, fabrication, and seven interdisciplinary research labs.
- Company typePrivate
- Founded2022
- HeadquartersMesa, United States
- Headcount11–50
- GTM typeB2C
- OfferingServices
What ASU Media and Immersive eXperience (MIX) Center does
The ASU Media and Immersive eXperience (MIX) Center is a state-of-the-art academic facility that opened in fall 2022 in Mesa, Arizona, operated by Arizona State University's Herberger Institute for Design and the Arts. It is anchored by the ASU-City of Mesa collaboration and functions as a laboratory for advanced media technologies, media production, game development, and immersive content creation. The facility serves ASU students and faculty, the broader Mesa community, K-12 students through partnerships with Mesa Public Schools, and industry collaborators through the Mesh Labs guild structure. End users include makers of films, virtual worlds, video games, and immersive media experiences, as well as community members accessing entrepreneurship programs through the J. Orin Edson Entrepreneurship + Innovation Institute.
The facility's core technical infrastructure comprises 24,000+ sq ft of flexible classroom and project space, 8,100 sq ft of professional soundstages, a 3,200 sq ft Enhanced Immersion Studio with 150-person capacity, Dolby-specification screening rooms (76-seat and 257-seat), a 2,400 sq ft Fabrication Lab, dedicated post-production facilities, and an LED volume stage ("The Volume" at Soundstage 3) powered by Unreal Engine, Disguise, and Pixera media servers. The MIX Center also operates Dreamscape Learn Classroom and Free-Roam VR pods with haptic feedback and infrared motion tracking. Seven dedicated research labs cover game-based learning, environmental XR and robotics, AI/robotics, immersive audio, computational media, and emerging-technology policy. Integration partnerships include Avid (post-production), Nintendo Switch and Xbox Series S (gaming lounge), and Google Forms (reservation system).
The MIX Center is not a commercial entity; it is a publicly funded university facility within a government state entity (Arizona State University). There is no pricing model or revenue stream; instead, the facility is funded through ASU's academic budget, public capital, and the City of Mesa partnership. Distribution is through ASU academic enrollment, online reservation forms for events and equipment rentals, community programming, and The Studios community space operated by the Edson Institute. As a student-centered educational hub inside a public-private partnership, the MIX Center's "business model" is mission-driven rather than revenue-driven, focused on workforce development, research output, and community impact in the Phoenix metropolitan area.
ASU Media and Immersive eXperience (MIX) Center firmographics
Firmographics- Name
- ASU Media and Immersive eXperience (MIX) Center
- Legal name
- Arizona State University
- Website
- https://mix.asu.edu
- Company type
- Private
- Founded year
- 2022
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- The MIX Center is a state-of-the-art ASU academic facility in Mesa, Arizona, opened in 2022, serving ASU students, faculty, the Mesa community, and industry collaborators through film production studios, VR/AR/XR labs, LED volume virtual production, fabrication, and seven interdisciplinary research labs.
- Ownership category
- akta.pro rank
ASU Media and Immersive eXperience (MIX) Center industry classification
Industry- Product category
- Media Arts Education Facilities
- NAICS
- Colleges, Universities, and Professional Schools (611310), Fine Arts Schools (611610)
- SIC
- Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- Immersive Collaboration Classrooms (Multiuser VR, Social Learning Spaces) (EDAFAJAK)
- akta.pro secondary industries
- Game Development (Unity, Unreal, 2D/3D) (EDAMACAE), Film, Television & Media Arts Colleges (EDAHAJAE), Animation, Game Art & Digital Arts Colleges (EDAHAJAI), STEM & Lab Simulation Media (Virtual Labs, AR/VR) (EDAGALAF)
Keywords
Where ASU Media and Immersive eXperience (MIX) Center is headquartered
LocationHeadquarters
- HQ city
- Mesa
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
ASU Media and Immersive eXperience (MIX) Center business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Personnel, Infrastructure, Technology or R&D, Operations, Marketing or Sales
Distribution channels4 records
Marketing channels7 records
ASU Media and Immersive eXperience (MIX) Center product offering
Product offeringCore offering
The ASU MIX Center is an educational facility combining professional film production studios, immersive VR/XR experience spaces, post-production suites, fabrication labs, and research laboratories under one roof. It provides ASU students, faculty, and Mesa community members access to industry-grade equipment and hands-on learning environments for film, game development, XR creation, and immersive media research. The facility also functions as a public amenity with community programming, entrepreneurial support via the Edson Institute, and a three-acre public Plaza.
Product overview
The ASU Media and Immersive eXperience (MIX) Center is a unified educational facility (opened fall 2022) in Mesa, Arizona, combining film production studios, immersive experience spaces, VR learning pods, post-production suites, and research labs. The facility includes two Dolby-specification screening rooms (76-seat and 257-seat), an Enhanced Immersion Studio, professional soundstages, The Volume LED stage (powered by Unreal Engine), Fabrication Lab, Computer Labs, Dreamscape Learn Classroom Pod and Free-Roam Pod for VR education, and comprehensive post-production facilities. Research labs include Endless Games and Learning Lab, Environmental XR and Robotics Lab, Mesh Labs, MEDIAted eXperiences Lab, Resilient Visions Collaboratory, People and Robots Lab, and Sonora Immersive Audio Lab. The center serves film, media arts, design and emerging technology students while functioning as a public amenity in Mesa's Innovation District.
Differentiator
Problem solved
Functional benefit
Products and services
- Soundstages / Production Studios
- The Volume at Soundstage 3
- Screening Rooms
Quantifiable outcome
- Hundreds of students developing into media and technology professionals annually
Companies that use ASU Media and Immersive eXperience (MIX) Center
Customer profileNamed customers5 records
Segments4 records
Ideal customer profiles4 records
ASU Media and Immersive eXperience (MIX) Center technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration8 records
AI capability3 records
Feature10 records
ASU Media and Immersive eXperience (MIX) Center partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core and minor.
- City of MesacoreCollaboration between Arizona State University and the City of Mesa to create the ASU Mesa Center for Creative Technology, with the MIX Center as its centerpiece facility. The city provides the location in Mesa's Innovation District and supports the vision for an advanced media technology hub embedded in the community.
- Mesa Public SchoolsminorPartnership bringing in children and high school students from Mesa Public Schools to participate in programs at the MIX Center, providing youth exposure to media arts and technology education.
- Mesa Arts CenterminorPartnership with community arts organizers from the Mesa Arts Center for collaborative programming and cultural exchange at the MIX Center.
- Downtown Mesa AssociationminorPartnership with Downtown Mesa Association for community representation and coordination of public programming and events.
- J. Orin Edson Entrepreneurship + Innovation Institute at ASUcoreEdson Institute provides resources and programs to support current and aspiring entrepreneurs at The Studios, an inclusive community space within the ASU Mesa Center for Creative Technology complex. Also operates the three-acre Plaza with public park amenities.
Scale indicators13 records
Recent moves6 records
Expansion highlights5 records
ASU Media and Immersive eXperience (MIX) Center competitors and assessment
Company assessmentEmerging players
- Dreamscape Immersive: Company behind Dreamscape Learn and the free-roam VR pod technology deployed at the MIX Center; comparable as the technology partner whose platform powers the center's distinctive immersive learning pods.
- Stanford d.school / Hasso Plattner Institute of Design: University-affiliated interdisciplinary design and innovation institute; comparable to MIX Center's Edson Institute entrepreneurship and innovation programming plus its interdisciplinary lab model.
Direct peers
- MIT Media Lab: Interdisciplinary research lab within a major university focused on emerging technologies including XR, AI, robotics, and immersive media; comparable to MIX Center's multi-lab model spanning AI, XR, robotics, and creative practice.
- Full Sail University: For-profit institution focused on entertainment, media, and technology with industry-standard production facilities; comparable to MIX Center's production studios, post-production suites, and game/XR curriculum.
- NYU Game Center: University-based game design program at NYU with research labs and industry-standard tooling; comparable to MIX Center's The GAME School and game-development infrastructure (Unreal-based workflows, XR labs).
- Emerson College (Visual and Media Arts): Specialized arts/media college with film, production, and emerging media programs; comparable to MIX Center as an academic institution dedicated to media production and creative technology training.
- Georgia Tech Digital Media program: University program combining digital media production, interactive computing, and research labs; comparable to MIX Center in bridging media arts, computing, and industry-grade infrastructure.
- USC School of Cinematic Arts: Premier university film/media arts program within a major research university; comparable to MIX Center because it integrates film production, immersive media, and game/interactive curricula within an academic institution and operates industry-grade facilities.
- Carnegie Mellon Entertainment Technology Center: Interdisciplinary graduate program at CMU combining technology and creative design for games, immersive experiences, and interactive storytelling; directly comparable to MIX Center's The GAME School and Mesh Labs XR/industry guilds.
Regional players
- Berklee College of Music (Boston Conservatory at Berklee): Specialized arts institution combining music, performing arts, and now film/media; comparable to MIX Center as a design/arts institution under a larger university ecosystem, though focused on performing arts rather than XR.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
ASU Media and Immersive eXperience (MIX) Center social profiles
Digital presenceASU Media and Immersive eXperience (MIX) Center financial estimates
Financial estimateRevenue estimate
Valuation estimate
ASU Media and Immersive eXperience (MIX) Center leadership team
Management profileNumber of profiles
Profiles8 records
ASU Media and Immersive eXperience (MIX) Center funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
ASU Media and Immersive eXperience (MIX) Center M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about ASU Media and Immersive eXperience (MIX) Center
What does ASU Media and Immersive eXperience (MIX) Center do?
The ASU MIX Center is an educational facility combining professional film production studios, immersive VR/XR experience spaces, post-production suites, fabrication labs, and research laboratories under one roof. It provides ASU students, faculty, and Mesa community members access to industry-grade equipment and hands-on learning environments for film, game development, XR creation, and immersive media research. The facility also functions as a public amenity with community programming, entrepreneurial support via the Edson Institute, and a three-acre public Plaza.
Is ASU Media and Immersive eXperience (MIX) Center a public or private company?
ASU Media and Immersive eXperience (MIX) Center is a private company. It is classified as state government owned and is currently operating.
When was ASU Media and Immersive eXperience (MIX) Center founded?
ASU Media and Immersive eXperience (MIX) Center was founded in 2022. It employs 11 to 50 people.
Where is ASU Media and Immersive eXperience (MIX) Center based?
ASU Media and Immersive eXperience (MIX) Center is headquartered in Mesa, United States, in the North America region.
Who are ASU Media and Immersive eXperience (MIX) Center's main competitors?
Emerging players on record are Dreamscape Immersive and Stanford d.school / Hasso Plattner Institute of Design. Direct peers are MIT Media Lab, Full Sail University, NYU Game Center, Emerson College (Visual and Media Arts), Georgia Tech Digital Media program, USC School of Cinematic Arts and Carnegie Mellon Entertainment Technology Center. Berklee College of Music (Boston Conservatory at Berklee) is listed as a regional player.
Does ASU Media and Immersive eXperience (MIX) Center have an API?
No public API is recorded for ASU Media and Immersive eXperience (MIX) Center.
What industry is ASU Media and Immersive eXperience (MIX) Center in?
ASU Media and Immersive eXperience (MIX) Center's product category is Media Arts Education Facilities. Its primary akta.pro industry code is EDAFAJAK, Immersive Collaboration Classrooms (Multiuser VR, Social Learning Spaces), with a secondary code of EDAMACAE, Game Development (Unity, Unreal, 2D/3D). Its NAICS code is 611310 and its SIC code is 7812.