RockGame
RockGame S.A. is a Warsaw-based independent video game development and publishing studio, majority-owned by PlayWay S.A., that develops its own titles and publishes games for indie studios across PC and console platforms globally. It serves both end-consumer gamers and independent developers seeking publishing, marketing, QA, and console porting support.
- Company typePublic
- Founded2019
- HeadquartersWarsaw, Poland
- Headcount1–10
- GTM typeB2B and B2C
- OfferingSoftware
What RockGame does
RockGame S.A. is an independent video game development and publishing studio founded in 2019 in Warsaw, Poland, and listed on the NewConnect market of the Warsaw Stock Exchange under ticker RKG since May 15, 2026. The company operates a hybrid model that combines proprietary development of its own titles (Vampire Clans, Pawnshop 90s, Ninja Simulator) with a publishing arm that brings external indie studios' games to market. Its 20+ released titles span simulation, strategy, survival, action, and adventure genres, distributed globally across Steam (primary), Epic Games Store, GOG, Microsoft Store, Nintendo eShop, PlayStation Store, and Xbox Marketplace. RockGame serves two distinct customer groups: end consumers (PC and console gamers purchasing games) and indie game developers seeking publishing support including marketing, QA, production consulting, and console submission expertise. The company is majority-controlled by publicly listed Polish publisher PlayWay S.A. (67.05% stake), with founder and President Łukasz Grynasz holding 18.09%.
RockGame monetizes through three primary streams: one-time licensing of own and published games sold on digital storefronts (FY2025 net sales revenue of 8,659,358.98 PLN, up from 4,589,744.85 PLN in FY2023), revenue-share arrangements with the indie studios it publishes, and internal console porting services for Nintendo Switch, Xbox, and PlayStation. The company differentiates via AI-assisted production (2D/3D assets, QA automation, market analysis, narrative generation, NPC systems), internal console porting capabilities that reduce external dependencies, and ecosystem synergies with PlayWay and its network of associated studios. Reporting shows revenue growth of roughly 89% from FY2023 to FY2025 but a swing from a 9.6M PLN net profit in FY2024 to a 962K PLN net loss in FY2025, indicating margin volatility likely tied to specific title release timing.
The company employs only 7 staff despite its 20+ title portfolio, reflecting a capital-light publishing model that leans heavily on external development partners and a shared QA infrastructure with PlayWay. Its 2026 product slate (Cowboy Life Simulator, Technicity, Saloon Simulator, Cafe Owner Simulator, Sunset Motel, Cleaning Simulator, DESTRUCTURE: Among Debris, The people of Sea, Sun & Salt) is the most ambitious release year to date and is paired with a stated 2026-2027 international expansion plan targeting Western Europe, North America, and Asia. December 2025 governance changes (Supervisory Board reshuffle and approval to divest stakes in Out of Ordinary, Glivi Games S.A., and G11 S.A.) suggest active portfolio restructuring in the run-up to the listing.
RockGame firmographics
Firmographics- Name
- RockGame
- Legal name
- RockGame S.A.
- Website
- https://rockgame.pl
- Company type
- Public
- Founded year
- 2019
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- RockGame S.A. is a Warsaw-based independent video game development and publishing studio, majority-owned by PlayWay S.A., that develops its own titles and publishes games for indie studios across PC and console platforms globally. It serves both end-consumer gamers and independent developers seeking publishing, marketing, QA, and console porting support.
- Ownership category
- akta.pro rank
Where RockGame is headquartered
LocationHeadquarters
- HQ city
- Warsaw
- HQ country
- Poland
- HQ region
- Europe
Offices1 record
Markets served
RockGame business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Own Game Sales: Revenue from developing and selling proprietary games across PC and console platforms. Major titles include Vampire Clans, Pawnshop 90s, and own published games. Revenue grew from 3.49M PLN (2022) to 7.91M PLN (2025).
- Publishing Revenue Share: RockGame acts as publisher for indie studios, offering support from concept through production to marketing and distribution, receiving revenue share per agreements with creators.
- Console Porting Services: Company develops internal console porting capabilities for Nintendo Switch, Xbox, and PlayStation, optimizing costs and increasing control over product quality for both own and published titles.
Go-to-market motion2 records
Distribution channels7 records
Marketing channels7 records
RockGame product offering
Product offeringCore offering
RockGame S.A. is an independent video game development and publishing studio that creates and publishes PC and console games across simulation, strategy, survival, action, and adventure genres, with a portfolio of 20+ released titles distributed through Steam, Xbox, PlayStation, and Nintendo Switch. The company also provides indie publishing services including marketing, production consulting, QA, financing, and console submission support, alongside in-house console porting capabilities for external studios.
Product overview
RockGame S.A. is an independent game development and publishing studio that develops and publishes games across multiple genres (simulation, strategy, survival, adventure, action) on PC and consoles. The company operates a dual model: it develops its own titles (Vampire Clans, Pawnshop 90s, Ninja Simulator) and publishes games from independent studios. Their published portfolio includes simulation games (Saloon Simulator, Cafe Owner Simulator, Tattoo Shop Simulator, Cleaning Simulator, Train Station Project), strategy titles (Rebel Roar, Technicity, War Angels, Urbek City Builder), adventure games (Astrometica, Cowboy Life Simulator, Sunset Motel), and action games (DESTRUCTURE: Among Debris, Void Future: Hacking Protocol). RockGame provides indie publishing services including marketing, QA, financing, and console porting to support external developers. Games are distributed through Steam, Xbox, PlayStation, and Nintendo Switch platforms.
Differentiator
Problem solved
Functional benefit
Products and services
- Vampire Clans Dark strategy game where players control vampires building and expanding their castle, using blood magic combat, and navigating complex clan politics in a setting based on 19th-century Paris.
- Pawnshop 90s Simulation game set in 1990s Poland where players manage a pawnshop, buying and selling items, haggling with customers, and growing their business.
- Ninja Simulator Stealth action game where players control a ninja with various sneaking abilities, melee weapons, and combat skills to eliminate enemies silently.
- Astrometica Space exploration and base-building survival game developed by BeryMery set in deep space with mining, resource gathering, and outpost construction.
- Saloon Simulator Wild West saloon management game developed by Glivi Games S.A. featuring drink/food service, staff hiring, reputation system, and exploration of criminal opportunities.
- Cowboy Life Simulator Wild West ranching simulator developed by Odd Qubit with immersive open world, farming, animal care, crafting, and exploration gameplay.
- Sunset Motel Motel simulation developed by Efkey Studios where players renovate rooms, ensure guest satisfaction, and use creativity to design unique spaces.
- Cafe Owner Simulator Restaurant/cafe management simulation developed by Second Reality with cleaning, equipment setup, menu creation, staff hiring, and business expansion.
- Cleaning Simulator Cleaning simulation game developed by Damaged Games featuring various cleaning tools including mop, vacuum, sponge, pressure washer with HDR and ray tracing graphics.
- Technicity First-person city building game developed by Osaris Games with custom construction blocks, terraforming, cooperative multiplayer, and Steam Workshop support.
- The people of Sea, Sun & Salt Civilization-building game developed by Emerick Gibson set on a Mediterranean island with cultural tenets, historic epochs, and survival elements.
- DESTRUCTURE: Among Debris Physics-based arkanoid game developed by Team Instant Defeat featuring robot turrets, bullet hell gameplay, power-ups, and upgrade systems.
- Urbek City Builder City building simulation developed by Fridus with resource management, neighborhood design, organic growth mechanics, and educational features.
- Rebel Roar Action-packed deckbuilder developed by Fridus where players combine animal decks and specialty decks to customize warriors and engage in card battles against tyrannical Sapiens.
- Tattoo Shop Simulator Simulation game developed by Old Stuff Studio where players manage a tattoo shop, create tattoos and piercings, hire staff, and defend their business from thugs.
- Chiklet's Human Products Farming and survival game developed by YK Game Studio where players return to a grandfather's island, capture wild humans, and turn them into bizarre recipes.
- Scrapnaut Base-building survival game developed by SpiffyBit with farming, cooking, resource collection, equipment crafting, and cooperative multiplayer support.
- War Angels
Companies that use RockGame
Customer profileSegments3 records
Ideal customer profiles2 records
RockGame technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration5 records
AI capability8 records
Feature5 records
RockGame partnerships and signals
Strategic signalPartnerships
16 partnerships are on record, tiered core and minor.
- TSP TeamcoreDeveloper of Train Station Project, published by RockGame. A simulation game about managing a train station with renovation, customer service, and staff management.
- Glivi Games S.A.coreDeveloper of Saloon Simulator, published by RockGame. Wild West saloon management game with bar mechanics, quest systems, and business expansion features.
- YK Game StudiocoreDeveloper of Chiklet's Human Products, published by RockGame. A unique farming-survival game blending farming and survival on a wild island.
- Old Stuff StudiocoreDeveloper of Tattoo Shop Simulator, published by RockGame. Business simulation game about running a tattoo shop with equipment management and customer satisfaction mechanics.
- FriduscoreDeveloper of Rebel Roar (published by RockGame) and Urbek City Builder (owned IP). Rebel Roar is a deckbuilder strategy game set on planet Animalek.
- Leolit GamesminorDeveloper of War Angels, published by RockGame. A narrative-driven hospital management game set in a warzone.
- BeryMerycoreDeveloper of Astrometica, published by RockGame. A space exploration and base-building survival game released December 10, 2025, generating 2.22M PLN revenue in 2025.
- RVL InteractiveminorDeveloper of Void Future: Hacking Protocol, published by RockGame. A cyberpunk hacking simulation game.
- Second RealityminorDeveloper of Cafe Owner Simulator, published by RockGame. Sandbox simulation game about running a restaurant/cafe business.
- Damaged GamesminorDeveloper of Cleaning Simulator, published by RockGame. A relaxing cleaning simulation game with various cleaning tools.
- Osaris GamesminorDeveloper of Technicity, published by RockGame. A first-person city building game with construction blocks and cooperative multiplayer.
- Emerick GibsonminorDeveloper of The people of Sea, Sun & Salt, published by RockGame. A city-building game set on a Mediterranean island.
- Team Instant DefeatminorDeveloper of DESTRUCTURE: Among Debris, published by RockGame. An arkanoid-style physics destruction game with bullet hell elements.
- SpiffyBitminorDeveloper of Scrapnaut, published by RockGame. A survival and base-building game with farming and cooking mechanics.
- Odd QubitcoreDeveloper of Cowboy Life Simulator, published by RockGame. An immersive Wild West ranching simulator released November 26, 2026.
- Efkey StudioscoreDeveloper of Sunset Motel, published by RockGame. A motel management and customization simulation game released April 18, 2026.
Scale indicators8 records
Recent moves8 records
Expansion highlights5 records
RockGame competitors and assessment
Company assessmentBroad incumbents
- Devolver Digital: Major indie publisher with a much larger portfolio of premium indie titles across PC and consoles. Comparable in core function (indie publishing) but operates at a larger scale, with higher production-value titles and a more diverse genre mix.
- Team17: Long-established UK indie publisher (Worms franchise) with a large multi-genre catalog on Steam, consoles, and mobile. Comparable indie publishing function at meaningfully larger scale, including its own internal studios and external publishing partnerships.
Direct peers
- No More Robots: Small UK indie publisher focused on PC and console releases across multiple genres. Closely aligned with RockGame in size, indie publishing focus, and Steam-centric distribution approach.
- tinyBuild Games: US-based indie developer and publisher focused on PC games across multiple genres, with a portfolio breadth and publishing model that mirrors RockGame's dual studio/publisher approach.
- All in! Games: Polish indie game publisher developing and publishing PC/console titles across multiple genres, with similar catalog breadth to RockGame. It targets a comparable audience of simulation, strategy, and adventure game buyers and uses Steam as a primary distribution channel.
- Coffee Stain Publishing: Swedish indie publisher (Coffee Stain Studios) with strong simulation and management titles such as Satisfactory and Goat Simulator. Closely aligned with RockGame's catalog emphasis on simulator/management genres and indie developer publishing partnerships.
- HandyGames: German indie publisher (THQ Nordic subsidiary) publishing PC and console titles across simulation, strategy, and survival genres. Comparable publishing scope, multi-platform distribution, and catalog breadth.
- PlayWay S.A. PlayWay is RockGame's majority owner (67.05%) and operates an identical Polish indie publishing model centered on low-budget simulator and management games across Steam and consoles. It is both a parent and the closest comparable peer in business model, catalog focus, and target market.
- Raw Fury: Stockholm-based indie publisher specializing in unique PC and console titles across simulation, strategy, and narrative genres. Directly comparable in publishing model, genre emphasis, and indie developer partnerships.
- Curve Games (Curve Digital): UK-based indie publisher that signs and releases third-party indie titles across PC and consoles. Direct overlap in the indie publishing business model and target customer segment, with a similarly broad genre spread.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Customer concentration
RockGame social profiles
Digital presenceRockGame financial estimates
Financial estimateRevenue estimate
Valuation estimate
RockGame leadership team
Management profileNumber of profiles
Profiles6 records
RockGame funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
RockGame M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about RockGame
What does RockGame do?
RockGame S.A. is an independent video game development and publishing studio that creates and publishes PC and console games across simulation, strategy, survival, action, and adventure genres, with a portfolio of 20+ released titles distributed through Steam, Xbox, PlayStation, and Nintendo Switch. The company also provides indie publishing services including marketing, production consulting, QA, financing, and console submission support, alongside in-house console porting capabilities for external studios.
Is RockGame a public or private company?
RockGame is a public company. It is classified as public and is currently operating.
When was RockGame founded?
RockGame was founded in 2019. It employs 1 to 10 people.
Where is RockGame based?
RockGame is headquartered in Warsaw, Poland, in the Europe region.
How does RockGame make money?
Three revenue lines are on record. Own Game Sales are the primary driver. The others are publishing Revenue Share and console Porting Services.
Who are RockGame's main competitors?
Broad incumbents on record are Devolver Digital and Team17. Direct peers are No More Robots, tinyBuild Games, All in! Games, Coffee Stain Publishing, HandyGames, PlayWay S.A., Raw Fury and Curve Games (Curve Digital).
Does RockGame have an API?
No public API is recorded for RockGame.