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Studio Realive

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uuid005c58l

Namestring
Studio Realive
Legal namestring
SM Entertainment Co., Ltd.
Websiteurl
smtown.com
Company typeenum
Private
Founded yearstring
-
Descriptiontext

Studio Realive operates the SMTOWN mobile application, the official fan engagement platform for SM Entertainment Co., Ltd., one of South Korea's largest K-pop entertainment companies. The platform serves the global fan base of SM artists including aespa, RIIZE, NCT, Super Junior, TVXQ!, SHINee, EXO, and Red Velvet, consolidating schedule management, location-verified digital stamp collection (PASSPORT, using GPS within 500m of venues), Bluetooth-connected light stick management, NFC/PINKDISC tagging for exclusive content, AR content viewing, video playback, and e-commerce access into a single iOS/Android app available in Korean, English, Japanese, and Chinese.

The underlying technology stack combines mobile application development with location-based services (GPS verification and QR fallback), NFC tag reading, AR content rendering, Bluetooth LE connectivity for light stick pairing, and AWS cloud infrastructure (Tokyo Region) for data storage and system operations. The platform integrates with AWS (via Megazone Cloud as managed services partner), uses SendGrid for transactional email, and outsources operations to SLOGUP. In March 2026, the company added a 3D Character Interactive Service that uses AI-powered conversational responses to let fans interact with artist characters from the 2026 SEASON'S GREETINGS special edition.

The business model is a freemium consumer platform with three disclosed revenue streams: transaction fees on official merchandise sold through SMTOWN & STORE (operated by SM Brand Marketing), hardware sales of NFC-tagged physical collectibles (PINKDISCs), and advertising against the engaged fan user base. The PASSPORT location-based service itself is free, with carrier data charges billed separately. The platform is monetized as a digital touchpoint within the broader SM Entertainment commercial ecosystem rather than as a standalone paid SaaS product, with limited direct revenue disclosure and a 19-person operating team.

Short descriptiontext

Studio Realive operates the SMTOWN mobile app, the official fan engagement platform for SM Entertainment's K-pop roster (aespa, RIIZE, NCT, EXO, etc.). It consolidates artist schedules, GPS digital stamps, Bluetooth light stick management, NFC-tagged collectibles, AR content, and merchandise e-commerce for a global fan base across 15+ countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersSeoul, South Korea
HQ citystring
Seoul
HQ countrystring
South Korea
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
fan engagement platform, digital collectibles app, artist merchandise store, concert attendance verification, kpop mobile application
Industry1 code
1Local & Neighborhood Community Platforms
CodeMPACAJAIPrimaryYes
NAICS code2 codes
  • Arts, Entertainment, and Recreation71
  • All Other Amusement and Recreation Industries71399
SIC code2 codes
  • Services-Amusement & Recreation Services7900
  • Services-Allied To Motion Picture Distribution7829
Product category
Fan Engagement Mobile Platform
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Official MD (Merchandise) Sales
TypeTransaction Fee
Description

The SMTOWN app integrates with SMTOWN & STORE for official merchandise sales including concert merchandise, light sticks, and collectible items. The platform drives traffic to the online store for purchasing official SM artist products.

smtown.com
2App-based Content Access
TypeHardware Sales
Description

Exclusive content access through PINKDISC/NFC tagging and digital stamps, requiring purchase of physical merchandise to unlock private content via the app.

smtown.com
3Advertising and Marketing
TypeAdvertising
Description

The platform provides advertising opportunities and promotional content delivery to engaged fan user base.

smtown.com
Marketing channels3 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Infrastructure, Personnel, Operations, Marketing or Sales
Pricing details1 tier
1Location-based service (PASSPORT) - Free
ModelFreemiumBilling cadencePay-as-you-go
Notes

The PASSPORT location information service is provided free of charge. However, data communication charges for wireless services and MMS are billed separately by mobile carriers.

smtown.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

SMTOWN is a unified mobile fan engagement application for fans of SM Entertainment artists, combining artist schedule tracking, location-based digital stamp collection (PASSPORT) at concerts and events, smart light stick management, AR content viewing, NFC/PINKDISC tagging for exclusive private content, video playback, and direct access to the SMTOWN & STORE merchandise e-commerce platform. The app is available globally on Android and iOS in Korean, English, Japanese, and Chinese, and serves as the single consolidated hub for what were previously separate SMTOWN, META-PASSPORT, SMTOWN AR, and KWANGYA CLUB applications.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • Digital stamp collection available at concerts across 15+ countries globally
+1 more record
Product overview1 text field

SMTOWN is a comprehensive fan engagement ecosystem operated by SM Entertainment. The core SMTOWN APP unifies multiple services including artist schedule management, PASSPORT digital stamp collection (via GPS verification and QR scanning), LIGHT DEVICE smart light stick management, AR content viewing, and PINKDISC NFC tagging for exclusive content. The platform supports global fan communities with multi-language interfaces (Korean, English, Japanese, Chinese) and integrates with the SMTOWN & STORE e-commerce platform.

Product and service3 records
1SMTOWN APP
CategoryFan Engagement Mobile Application
Description

A unified fan engagement mobile application for fans of SM Entertainment artists, offering artist schedule tracking with notifications, GPS/QR-based digital stamp collection (PASSPORT), smart light stick management (LIGHT DEVICE), NFC/PINKDISC tagging for exclusive private content, AR content viewing, video playback, and integrated access to the SMTOWN & STORE online store. Available globally on Android and iOS in Korean, English, Japanese, and Chinese.

2SMTOWN & STORE
CategoryOfficial Merchandise E-commerce
Description

Official e-commerce storefront for SM Entertainment artist merchandise, including concert goods, smart light sticks, PINKDISC NFC collectibles, SEASON'S GREETINGS packages, and other official MD, accessed directly from the SMTOWN APP SHOP module.

33D Character Interactive Service
CategoryInteractive Fan Content Service
Description

AI-powered interactive service allowing purchasers of selected 2026 SEASON'S GREETINGS Special Edition packages to converse with 3D character versions of SM artists through system-generated responses.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership3 partners
Strategic tierCoreTypeTechnology or Integration
Description

AWS is the primary cloud infrastructure provider for SMTOWN services. All personal information and system data are stored in AWS Tokyo Region for system management and disaster recovery purposes. AWS cloud computing environment is used for personal information storage and system operations.

Strategic tierCoreTypeTechnology or Integration
Description

SLOGUP is entrusted with the operation of SMTOWN website and mobile app services.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

SM Brand Marketing receives member name and login ID from SMTOWN for membership verification associated with the sale of member-exclusive goods and merchandise.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight8 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

HYBE's multi-label K-pop fan community and commerce platform that now hosts SM artist official fanclubs following the 2023 migration. Direct competitor in K-pop fan engagement, content, and merchandise commerce with cross-artist reach.

TypeDirect peer
Description

YG Entertainment's official fan platform and merchandise commerce site serving BLACKPINK, TREASURE, BABYMONSTER, and other acts. Direct comparable in label-operated fan engagement, content distribution, and official merch commerce.

TypeBroad incumbent
Description

Larger entertainment conglomerate that owns Weverse and multiple artist-platform assets. Competes with SM Entertainment's broader portfolio (including SMTOWN) for global K-pop fan mindshare and merchandise share.

TypeBroad incumbent
Description

Broad entertainment and webtoon platform that operates Universe and adjacent fan services. Overlaps with SMTOWN in artist content distribution, fan commerce, and K-pop digital experiences across the Korean market.

5Universe (Kakao Entertainment)
TypeDirect peer
Description

Kakao Entertainment's K-pop fan engagement app offering artist calls, content, and community features. Comparable mobile-first platform targeting the same Korean and global K-pop fan base as SMTOWN.

6V Live (NAVER)
TypeDirect peer
Description

NAVER's predecessor K-pop fan engagement and live streaming platform, largely superseded by Weverse but historically a direct comparable for video content and fan community. Useful reference point for fan platform business model evolution.

7BTS World (HYBE subsidiary game/app)
TypeDirect peer
Description

Mobile fan engagement and narrative app for BTS offering gamified fan experiences, content, and merchandise touchpoints. Comparable mobile-first product model for deepening artist-specific fan engagement.

TypeDirect peer
Description

JYP Entertainment operates fan engagement and content platforms for its artists (TWICE, Stray Kids, ITZY, NMIXX). Competes head-to-head with SMTOWN for K-pop fan attention and merchandise spend across similar global concert circuits.

TypeDirect peer
Description

Artist-to-fan messaging platform used by multiple K-pop labels (including HYBE artists). Comparable in offering monetized, authenticated artist-fan direct communication as an engagement and recurring-revenue layer.

TypeDirect peer
Description

K-pop label operating fan engagement apps and official merchandise channels for IVE, MONSTA X, and other acts. Comparable label-operated fan platform competing for the same global concert and merchandise economics.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers1 record

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Studio Realive

Fan Engagement Mobile Platformsmtown.com

Studio Realive operates the SMTOWN mobile app, the official fan engagement platform for SM Entertainment's K-pop roster (aespa, RIIZE, NCT, EXO, etc.). It consolidates artist schedules, GPS digital stamps, Bluetooth light stick management, NFC-tagged collectibles, AR content, and merchandise e-commerce for a global fan base across 15+ countries.

What Studio Realive does

Studio Realive operates the SMTOWN mobile application, the official fan engagement platform for SM Entertainment Co., Ltd., one of South Korea's largest K-pop entertainment companies. The platform serves the global fan base of SM artists including aespa, RIIZE, NCT, Super Junior, TVXQ!, SHINee, EXO, and Red Velvet, consolidating schedule management, location-verified digital stamp collection (PASSPORT, using GPS within 500m of venues), Bluetooth-connected light stick management, NFC/PINKDISC tagging for exclusive content, AR content viewing, video playback, and e-commerce access into a single iOS/Android app available in Korean, English, Japanese, and Chinese.

The underlying technology stack combines mobile application development with location-based services (GPS verification and QR fallback), NFC tag reading, AR content rendering, Bluetooth LE connectivity for light stick pairing, and AWS cloud infrastructure (Tokyo Region) for data storage and system operations. The platform integrates with AWS (via Megazone Cloud as managed services partner), uses SendGrid for transactional email, and outsources operations to SLOGUP. In March 2026, the company added a 3D Character Interactive Service that uses AI-powered conversational responses to let fans interact with artist characters from the 2026 SEASON'S GREETINGS special edition.

The business model is a freemium consumer platform with three disclosed revenue streams: transaction fees on official merchandise sold through SMTOWN & STORE (operated by SM Brand Marketing), hardware sales of NFC-tagged physical collectibles (PINKDISCs), and advertising against the engaged fan user base. The PASSPORT location-based service itself is free, with carrier data charges billed separately. The platform is monetized as a digital touchpoint within the broader SM Entertainment commercial ecosystem rather than as a standalone paid SaaS product, with limited direct revenue disclosure and a 19-person operating team.

Studio Realive firmographics

Firmographics
Name
Studio Realive
Legal name
SM Entertainment Co., Ltd.
Website
https://smtown.com
Company type
Private
Operating status
Operating
Headcount range
11–50 employees
Short description
Studio Realive operates the SMTOWN mobile app, the official fan engagement platform for SM Entertainment's K-pop roster (aespa, RIIZE, NCT, EXO, etc.). It consolidates artist schedules, GPS digital stamps, Bluetooth light stick management, NFC-tagged collectibles, AR content, and merchandise e-commerce for a global fan base across 15+ countries.
Ownership category
akta.pro rank

Studio Realive industry classification

Industry
Product category
Fan Engagement Mobile Platform
NAICS
Arts, Entertainment, and Recreation (71), All Other Amusement and Recreation Industries (71399)
SIC
Services-Amusement & Recreation Services (7900), Services-Allied To Motion Picture Distribution (7829)
akta.pro primary industry
Local & Neighborhood Community Platforms (MPACAJAI)

Keywords

  • Fan engagement platform
  • Digital collectibles app
  • Artist merchandise store
  • Concert attendance verification
  • Kpop mobile application

Where Studio Realive is headquartered

Location

Headquarters

HQ city
Seoul
HQ country
South Korea
HQ region
Asia

Offices1 record

Markets served

Studio Realive business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Technology or R&D, Infrastructure, Personnel, Operations, Marketing or Sales

Revenue model

  1. Official MD (Merchandise) Sales: The SMTOWN app integrates with SMTOWN & STORE for official merchandise sales including concert merchandise, light sticks, and collectible items. The platform drives traffic to the online store for purchasing official SM artist products.
  2. App-based Content Access: Exclusive content access through PINKDISC/NFC tagging and digital stamps, requiring purchase of physical merchandise to unlock private content via the app.
  3. Advertising and Marketing: The platform provides advertising opportunities and promotional content delivery to engaged fan user base.

Pricing tiers

ModelBillingPrice
FreemiumPay-as-you-goLocation-based service (PASSPORT) - Free

Go-to-market motion1 record

Distribution channels3 records

Marketing channels3 records

Studio Realive product offering

Product offering

Core offering

SMTOWN is a unified mobile fan engagement application for fans of SM Entertainment artists, combining artist schedule tracking, location-based digital stamp collection (PASSPORT) at concerts and events, smart light stick management, AR content viewing, NFC/PINKDISC tagging for exclusive private content, video playback, and direct access to the SMTOWN & STORE merchandise e-commerce platform. The app is available globally on Android and iOS in Korean, English, Japanese, and Chinese, and serves as the single consolidated hub for what were previously separate SMTOWN, META-PASSPORT, SMTOWN AR, and KWANGYA CLUB applications.

Product overview

SMTOWN is a comprehensive fan engagement ecosystem operated by SM Entertainment. The core SMTOWN APP unifies multiple services including artist schedule management, PASSPORT digital stamp collection (via GPS verification and QR scanning), LIGHT DEVICE smart light stick management, AR content viewing, and PINKDISC NFC tagging for exclusive content. The platform supports global fan communities with multi-language interfaces (Korean, English, Japanese, Chinese) and integrates with the SMTOWN & STORE e-commerce platform.

Differentiator

Problem solved

Functional benefit

Products and services

  • SMTOWN APP A unified fan engagement mobile application for fans of SM Entertainment artists, offering artist schedule tracking with notifications, GPS/QR-based digital stamp collection (PASSPORT), smart light stick management (LIGHT DEVICE), NFC/PINKDISC tagging for exclusive private content, AR content viewing, video playback, and integrated access to the SMTOWN & STORE online store. Available globally on Android and iOS in Korean, English, Japanese, and Chinese.
  • SMTOWN & STORE Official e-commerce storefront for SM Entertainment artist merchandise, including concert goods, smart light sticks, PINKDISC NFC collectibles, SEASON'S GREETINGS packages, and other official MD, accessed directly from the SMTOWN APP SHOP module.
  • 3D Character Interactive Service AI-powered interactive service allowing purchasers of selected 2026 SEASON'S GREETINGS Special Edition packages to converse with 3D character versions of SM artists through system-generated responses.

Quantifiable outcome

  • Digital stamp collection available at concerts across 15+ countries globally
  • +1 more outcomes

Companies that use Studio Realive

Customer profile

Named customers1 record

Segments2 records

Ideal customer profiles1 record

Studio Realive technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature5 records

Studio Realive partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered core.

  • Amazon Web Services (AWS)coreTechnology or IntegrationAWS is the primary cloud infrastructure provider for SMTOWN services. All personal information and system data are stored in AWS Tokyo Region for system management and disaster recovery purposes. AWS cloud computing environment is used for personal information storage and system operations.
  • SLOGUPcoreTechnology or IntegrationSLOGUP is entrusted with the operation of SMTOWN website and mobile app services.
  • SM Brand Marketing Co., Ltd.coreStrategic or Co-development PartnerSM Brand Marketing receives member name and login ID from SMTOWN for membership verification associated with the sale of member-exclusive goods and merchandise.

Scale indicators3 records

Recent moves5 records

Expansion highlights8 records

Studio Realive competitors and assessment

Company assessment

Direct peers

  • Weverse (HYBE): HYBE's multi-label K-pop fan community and commerce platform that now hosts SM artist official fanclubs following the 2023 migration. Direct competitor in K-pop fan engagement, content, and merchandise commerce with cross-artist reach.
  • YG Entertainment (YG Family / YG Select): YG Entertainment's official fan platform and merchandise commerce site serving BLACKPINK, TREASURE, BABYMONSTER, and other acts. Direct comparable in label-operated fan engagement, content distribution, and official merch commerce.
  • Universe (Kakao Entertainment): Kakao Entertainment's K-pop fan engagement app offering artist calls, content, and community features. Comparable mobile-first platform targeting the same Korean and global K-pop fan base as SMTOWN.
  • V Live (NAVER): NAVER's predecessor K-pop fan engagement and live streaming platform, largely superseded by Weverse but historically a direct comparable for video content and fan community. Useful reference point for fan platform business model evolution.
  • BTS World (HYBE subsidiary game/app): Mobile fan engagement and narrative app for BTS offering gamified fan experiences, content, and merchandise touchpoints. Comparable mobile-first product model for deepening artist-specific fan engagement.
  • JYP Entertainment fan platform: JYP Entertainment operates fan engagement and content platforms for its artists (TWICE, Stray Kids, ITZY, NMIXX). Competes head-to-head with SMTOWN for K-pop fan attention and merchandise spend across similar global concert circuits.
  • DearU Bubble: Artist-to-fan messaging platform used by multiple K-pop labels (including HYBE artists). Comparable in offering monetized, authenticated artist-fan direct communication as an engagement and recurring-revenue layer.
  • Starship Entertainment (IVE, MONSTA X): K-pop label operating fan engagement apps and official merchandise channels for IVE, MONSTA X, and other acts. Comparable label-operated fan platform competing for the same global concert and merchandise economics.

Broad incumbents

  • HYBE (parent of Weverse/BTS World): Larger entertainment conglomerate that owns Weverse and multiple artist-platform assets. Competes with SM Entertainment's broader portfolio (including SMTOWN) for global K-pop fan mindshare and merchandise share.
  • Kakao Entertainment: Broad entertainment and webtoon platform that operates Universe and adjacent fan services. Overlaps with SMTOWN in artist content distribution, fan commerce, and K-pop digital experiences across the Korean market.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat4 records

Key risks5 records

Key highlights7 records

Customer concentration

Studio Realive social profiles

Digital presence

Studio Realive financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Studio Realive leadership team

Management profile

Number of profiles

Profiles1 record

Studio Realive funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Studio Realive M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Studio Realive

What does Studio Realive do?

SMTOWN is a unified mobile fan engagement application for fans of SM Entertainment artists, combining artist schedule tracking, location-based digital stamp collection (PASSPORT) at concerts and events, smart light stick management, AR content viewing, NFC/PINKDISC tagging for exclusive private content, video playback, and direct access to the SMTOWN & STORE merchandise e-commerce platform. The app is available globally on Android and iOS in Korean, English, Japanese, and Chinese, and serves as the single consolidated hub for what were previously separate SMTOWN, META-PASSPORT, SMTOWN AR, and KWANGYA CLUB applications.

Is Studio Realive a public or private company?

Studio Realive is a private company. It is classified as unknown and is currently operating.

When was Studio Realive founded?

Studio Realive was founded in -1. It employs 11 to 50 people.

Where is Studio Realive based?

Studio Realive is headquartered in Seoul, South Korea, in the Asia region.

How does Studio Realive make money?

Three revenue lines are on record. Official MD (Merchandise) Sales are the primary driver. The others are app-based Content Access and advertising and Marketing.

Who are Studio Realive's main competitors?

Direct peers on record are Weverse (HYBE), YG Entertainment (YG Family / YG Select), Universe (Kakao Entertainment), V Live (NAVER), BTS World (HYBE subsidiary game/app), JYP Entertainment fan platform, DearU Bubble and Starship Entertainment (IVE, MONSTA X). Broad incumbents are HYBE (parent of Weverse/BTS World) and Kakao Entertainment.

Does Studio Realive have an API?

No public API is recorded for Studio Realive.

What industry is Studio Realive in?

Studio Realive's product category is Fan Engagement Mobile Platform. Its primary akta.pro industry code is MPACAJAI, Local & Neighborhood Community Platforms. Its NAICS code is 71 and its SIC code is 7900.

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