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Van Gogh: The Immersive Experience

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uuid005jor8

Namestring
Van Gogh: The Immersive Experience
Legal namestring
Fever Labs Inc. / Exhibition Hub
Websiteurl
vangoghexpo.com
Company typeenum
Private
Founded yearint
2017
Descriptiontext

Van Gogh: The Immersive Experience is a touring immersive art exhibition that debuted in 2017 and has visited more than 50 cities across the Americas, Europe, and Asia-Pacific, accumulating over 5 million visitors. The core product uses 360° digital projection with video mapping across 1,000+ square meters of screens (with two-story-high projections of Van Gogh's works) combined with a VR experience that lets visitors walk alongside the artist through scenes inspired by eight iconic pieces, including Vincent's Bedroom at Arles and Starry Night Over The Rhone. The exhibition also features interactive elements where visitors can project their own paintings onto the walls. The 4K projection environment, VR headsets, and synchronized light/sound design constitute the principal technology stack.

The business generates revenue primarily through tiered ticket sales — standard admission with age-based pricing (adult, child 4-12, family pass, senior/student/NHS discounts), and VIP admission bundling priority VR access plus a Starry Night poster. Ancillary revenue streams include on-site merchandise (posters, postcards, notebooks, tote bags, books, soundtracks), VR add-ons for standard ticket holders, dedicated group bookings for schools and large groups (with free teacher ratios and special pricing for 25+ groups), and private/corporate event bookings including team-building sessions. Special experiences such as "Dinner at Van Gogh" dinners and yoga sessions inside the venue extend monetization. Pricing varies by city, with European standard adult tickets starting from €10.90 and Lyon admission from €13.90.

The exhibition is produced by Exhibition Hub (a Belgian entity with 70+ exhibitions produced and 6M+ cumulative visitors across its portfolio) and ticketed primarily through the Fever platform, which reaches 40M+ users monthly. Distribution combines the Fever app/website, on-site box office, and dedicated group booking portals. Customer segments span individual consumers (the primary audience across families, couples, art enthusiasts, and tourists), educational institutions (schools, camps, social centers), and corporate B2B (events, team-building, private functions). The company has received USA Today's 2021 Best Immersive Experience award, CNN's ranking among the 12 best immersive experiences globally, and gold medals at the Eventex 2023 Awards for Best Exhibition Experience and Best Immersive Experience.

Short descriptiontext

Van Gogh: The Immersive Experience is a touring 360° projection and VR art exhibition launched in 2017, produced by Exhibition Hub and ticketed via Fever, serving general consumers, schools, and corporate groups across 50+ cities in the Americas, Europe, and APAC.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersDenver, United States
HQ citystring
Denver
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices12 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
immersive art exhibitions, virtual reality experiences, digital projection exhibitions, cultural entertainment events, educational art tours
Industry3 codes
1VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods)
CodeMPAFALAEPrimaryYes
2Immersive/Interactive Animation (AR/VR/Real-Time)
CodeMPAHACANPrimaryNo
3Interactive & Immersive Content Production (AR/VR/3D)
CodeBPAFAIALPrimaryNo
NAICS code2 codes
  • Amusement Parks and Arcades7131
  • Amusement and Theme Parks713110
SIC code2 codes
  • Services-Miscellaneous Amusement & Recreation7990
  • Services-Amusement & Recreation Services7900
Product category
Immersive art exhibitions
Social media profiles2 records
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model5 records
1Ticket Sales
TypeOne Time License
Description

Primary revenue stream from admission tickets sold at various price points for standard and VIP access. Tickets are sold per person with tiered pricing based on age (adult, child, senior) and access level.

vangoghexpo.com
2VR Add-on Sales
TypeOne Time License
Description

Virtual reality experience sold as add-on to standard tickets or included in VIP packages. VIP tickets include entry to VR experience with skip-the-line access plus a Starry Night poster.

vangoghexpo.com
3Merchandise Sales
TypeHardware Sales
Description

On-site merchandise sales including posters, reproductions, postcards, notebooks, tote bags, books about Van Gogh, and exhibition soundtrack.

vangoghexpo.com
4Private Event Bookings
TypeProfessional Services
Description

Revenue from corporate events, team-building sessions, school visits, and private bookings. Special group pricing for educational groups (10+ people) and large groups (25+ people).

vangoghexpo.com
5Special Experiences
TypeOne Time License
Description

Additional revenue streams including special dinners at the immersive venue (e.g., Dinner at Van Gogh) and yoga sessions held within the exhibition space.

Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Operations, Personnel, Marketing or Sales, Technology or R&D, Infrastructure, Supply Chain
Pricing details4 tiers
1Standard Admission - includes entry to the exhibition with age-based pricing
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Adult tickets; Child (4-12 years); Family Pass (2 adults + 2 children); Senior (65+), Student (13-26), or NHS discounts. Typical pricing starts at 10.90€ for adults in European locations.

vangoghexpo.com
2VIP Admission - includes exhibition entry, VR experience with skip-the-line access, and a Starry Night poster
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

VIP Adult and VIP Child (4-12 years) tiers. Higher price point than standard, includes priority VR access.

vangoghexpo.com
3Group/Educational Pricing - discounted rates for schools and large groups
ModelSubscriptionBilling cadenceMulti-year contract
Notes

Schools: 1 free teacher per 10 students. Groups under 25 can use Group Bundle option. Groups over 25+ require registration. Payment due 7 days before visit.

vangoghexpo.com
4Lyon pricing - from 13.90€
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Standard pricing starting from 13.90€ for general admission in Lyon location.

vangoghexpo.com
GTM typeB2C
B2C
Offering typeServices
Services
Core offering1 text field

Van Gogh: The Immersive Experience is a touring art exhibition that uses 360° digital projection, video mapping, and VR technology to display Vincent van Gogh's paintings across large-scale immersive rooms. The experience is sold primarily through tiered ticketing (standard, VIP with VR, family, and group/educational pricing), supplemented by on-site merchandise, gift cards, and private or corporate event bookings.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • 5,000,000+ visitors globally since 2017
+1 more record
Product overview1 text field

Van Gogh: The Immersive Experience is an original license exhibition produced by Exhibition Hub and Fever, featuring a core immersive experience with 360° video projections covering 1,000+ m² of screens. The portfolio includes the main exhibition (offering two-story projections of Van Gogh's works), a VR Experience add-on for exploring the artist's inspirations, Gift Cards for gifting, and Group Bookings/Private Events services for educational and corporate clients. The experience has been touring globally since 2017, attracting over 5 million visitors across the Americas, Europe, and APAC regions.

Product and service4 records
1Van Gogh: The Immersive Experience (Core Exhibition)
CategoryImmersive art exhibition
Description

Touring immersive exhibition featuring 360° digital projections of Vincent van Gogh's works across 1,000+ m² of screens, with video mapping, sound effects, and an interactive art creation room. Suitable for individual visitors, families, tourists, and cultural entertainment seekers.

2Gift Cards
CategoryGift cards and vouchers
Description

Digital gift cards allowing recipients to attend the Van Gogh immersive exhibition, available for purchase through the Fever platform.

3Group Bookings & Private Events
CategoryGroup and event services
Description

Booking services for school visits, educational groups (10+ people), large groups (25+ people), corporate events, team-building sessions, and private functions at exhibition venues. Includes special group pricing and dedicated registration systems.

4Special Programmed Experiences (Dinner at Van Gogh, Yoga at Van Gogh)
CategorySpecial programming and events
Description

Curated themed experiences hosted within the immersive exhibition venue, including special dinners and mindfulness yoga sessions held among the Van Gogh projections.

Scale indicator7 records

Each record includes

Type, Value, Description, Source

Partnership7 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Primary producer of the immersive experience. Exhibition Hub has produced over 70 exhibitions globally with 6+ million visitors. They deliver the 360° video, light, and music experience along with VR components, adapting productions to each venue to create original experiences.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Leading global entertainment discovery platform helping 40+ million people monthly discover experiences. Serves as primary ticketing partner and distribution channel, powering the event discovery and booking experience through their app and website.

Strategic tierRegionalTypeOthers
Description

Venue partner for Singapore location at Resorts World Sentosa. First time the experience was available in Southeast Asia.

Strategic tierRegionalTypeChannel Partner/ Reseller/ Distributor
Description

Ticketing partner for the Singapore exhibition, collaborating with Fever for local distribution.

Strategic tierRegionalTypeStrategic or Co-development Partner
Description

Exhibition organizer based in Brussels, designing and managing exhibitions since 1998. Major European player that co-produced the Strasbourg exhibition. Known for quality exhibitions including Steve McCurry, Hyperrealism, and Tutankhamun shows.

Strategic tierRegionalTypeOthers
Description

Mixed economy company owned by City of Strasbourg, Eurometropole, and GL Events. Provides expertise in hosting international events and managing venues including Palais de la Musique et des Congrès and Parc des Expositions.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Listed as one of the organizers, contributing to the creative direction of the experience.

Expansion highlight5 records

Each record includes

Type, Description

Market position
Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers4 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Van Gogh: The Immersive Experience

Immersive art exhibitionsvangoghexpo.com

Van Gogh: The Immersive Experience is a touring 360° projection and VR art exhibition launched in 2017, produced by Exhibition Hub and ticketed via Fever, serving general consumers, schools, and corporate groups across 50+ cities in the Americas, Europe, and APAC.

What Van Gogh: The Immersive Experience does

Van Gogh: The Immersive Experience is a touring immersive art exhibition that debuted in 2017 and has visited more than 50 cities across the Americas, Europe, and Asia-Pacific, accumulating over 5 million visitors. The core product uses 360° digital projection with video mapping across 1,000+ square meters of screens (with two-story-high projections of Van Gogh's works) combined with a VR experience that lets visitors walk alongside the artist through scenes inspired by eight iconic pieces, including Vincent's Bedroom at Arles and Starry Night Over The Rhone. The exhibition also features interactive elements where visitors can project their own paintings onto the walls. The 4K projection environment, VR headsets, and synchronized light/sound design constitute the principal technology stack.

The business generates revenue primarily through tiered ticket sales — standard admission with age-based pricing (adult, child 4-12, family pass, senior/student/NHS discounts), and VIP admission bundling priority VR access plus a Starry Night poster. Ancillary revenue streams include on-site merchandise (posters, postcards, notebooks, tote bags, books, soundtracks), VR add-ons for standard ticket holders, dedicated group bookings for schools and large groups (with free teacher ratios and special pricing for 25+ groups), and private/corporate event bookings including team-building sessions. Special experiences such as "Dinner at Van Gogh" dinners and yoga sessions inside the venue extend monetization. Pricing varies by city, with European standard adult tickets starting from €10.90 and Lyon admission from €13.90.

The exhibition is produced by Exhibition Hub (a Belgian entity with 70+ exhibitions produced and 6M+ cumulative visitors across its portfolio) and ticketed primarily through the Fever platform, which reaches 40M+ users monthly. Distribution combines the Fever app/website, on-site box office, and dedicated group booking portals. Customer segments span individual consumers (the primary audience across families, couples, art enthusiasts, and tourists), educational institutions (schools, camps, social centers), and corporate B2B (events, team-building, private functions). The company has received USA Today's 2021 Best Immersive Experience award, CNN's ranking among the 12 best immersive experiences globally, and gold medals at the Eventex 2023 Awards for Best Exhibition Experience and Best Immersive Experience.

Van Gogh: The Immersive Experience firmographics

Firmographics
Name
Van Gogh: The Immersive Experience
Legal name
Fever Labs Inc. / Exhibition Hub
Website
https://vangoghexpo.com
Company type
Private
Founded year
2017
Operating status
Operating
Headcount range
51–100 employees
Short description
Van Gogh: The Immersive Experience is a touring 360° projection and VR art exhibition launched in 2017, produced by Exhibition Hub and ticketed via Fever, serving general consumers, schools, and corporate groups across 50+ cities in the Americas, Europe, and APAC.
Ownership category
akta.pro rank

Van Gogh: The Immersive Experience industry classification

Industry
Product category
Immersive art exhibitions
NAICS
Amusement Parks and Arcades (7131), Amusement and Theme Parks (713110)
SIC
Services-Miscellaneous Amusement & Recreation (7990), Services-Amusement & Recreation Services (7900)
akta.pro primary industry
VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods) (MPAFALAE)
akta.pro secondary industries
Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN), Interactive & Immersive Content Production (AR/VR/3D) (BPAFAIAL)

Keywords

  • Immersive art exhibitions
  • Virtual reality experiences
  • Digital projection exhibitions
  • Cultural entertainment events
  • Educational art tours

Where Van Gogh: The Immersive Experience is headquartered

Location

Headquarters

HQ city
Denver
HQ country
United States
HQ region
North America

Offices12 records

Markets served

Van Gogh: The Immersive Experience business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Operations, Personnel, Marketing or Sales, Technology or R&D, Infrastructure, Supply Chain

Revenue model

  1. Ticket Sales: Primary revenue stream from admission tickets sold at various price points for standard and VIP access. Tickets are sold per person with tiered pricing based on age (adult, child, senior) and access level.
  2. VR Add-on Sales: Virtual reality experience sold as add-on to standard tickets or included in VIP packages. VIP tickets include entry to VR experience with skip-the-line access plus a Starry Night poster.
  3. Merchandise Sales: On-site merchandise sales including posters, reproductions, postcards, notebooks, tote bags, books about Van Gogh, and exhibition soundtrack.
  4. Private Event Bookings: Revenue from corporate events, team-building sessions, school visits, and private bookings. Special group pricing for educational groups (10+ people) and large groups (25+ people).
  5. Special Experiences: Additional revenue streams including special dinners at the immersive venue (e.g., Dinner at Van Gogh) and yoga sessions held within the exhibition space.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goStandard Admission - includes entry to the exhibition with age-based pricing
One time/ perpetual licensePay-as-you-goVIP Admission - includes exhibition entry, VR experience with skip-the-line access, and a Starry Night poster
SubscriptionMulti-year contractGroup/Educational Pricing - discounted rates for schools and large groups
Unit PricingPay-as-you-goLyon pricing - from 13.90€

Go-to-market motion1 record

Distribution channels4 records

Marketing channels5 records

Van Gogh: The Immersive Experience product offering

Product offering

Core offering

Van Gogh: The Immersive Experience is a touring art exhibition that uses 360° digital projection, video mapping, and VR technology to display Vincent van Gogh's paintings across large-scale immersive rooms. The experience is sold primarily through tiered ticketing (standard, VIP with VR, family, and group/educational pricing), supplemented by on-site merchandise, gift cards, and private or corporate event bookings.

Product overview

Van Gogh: The Immersive Experience is an original license exhibition produced by Exhibition Hub and Fever, featuring a core immersive experience with 360° video projections covering 1,000+ m² of screens. The portfolio includes the main exhibition (offering two-story projections of Van Gogh's works), a VR Experience add-on for exploring the artist's inspirations, Gift Cards for gifting, and Group Bookings/Private Events services for educational and corporate clients. The experience has been touring globally since 2017, attracting over 5 million visitors across the Americas, Europe, and APAC regions.

Differentiator

Problem solved

Functional benefit

Products and services

  • Van Gogh: The Immersive Experience (Core Exhibition) Touring immersive exhibition featuring 360° digital projections of Vincent van Gogh's works across 1,000+ m² of screens, with video mapping, sound effects, and an interactive art creation room. Suitable for individual visitors, families, tourists, and cultural entertainment seekers.
  • Gift Cards Digital gift cards allowing recipients to attend the Van Gogh immersive exhibition, available for purchase through the Fever platform.
  • Group Bookings & Private Events Booking services for school visits, educational groups (10+ people), large groups (25+ people), corporate events, team-building sessions, and private functions at exhibition venues. Includes special group pricing and dedicated registration systems.
  • Special Programmed Experiences (Dinner at Van Gogh, Yoga at Van Gogh) Curated themed experiences hosted within the immersive exhibition venue, including special dinners and mindfulness yoga sessions held among the Van Gogh projections.

Quantifiable outcome

  • 5,000,000+ visitors globally since 2017
  • +1 more outcomes

Companies that use Van Gogh: The Immersive Experience

Customer profile

Named customers4 records

Segments3 records

Ideal customer profiles3 records

Van Gogh: The Immersive Experience technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

Van Gogh: The Immersive Experience partnerships and signals

Strategic signal

Partnerships

Seven partnerships are on record, tiered core, regional and minor.

  • Exhibition HubcoreStrategic or Co-development PartnerPrimary producer of the immersive experience. Exhibition Hub has produced over 70 exhibitions globally with 6+ million visitors. They deliver the 360° video, light, and music experience along with VR components, adapting productions to each venue to create original experiences.
  • FevercoreChannel Partner/ Reseller/ DistributorLeading global entertainment discovery platform helping 40+ million people monthly discover experiences. Serves as primary ticketing partner and distribution channel, powering the event discovery and booking experience through their app and website.
  • Resorts World SentosaregionalOthersVenue partner for Singapore location at Resorts World Sentosa. First time the experience was available in Southeast Asia.
  • H&BregionalChannel Partner/ Reseller/ DistributorTicketing partner for the Singapore exhibition, collaborating with Fever for local distribution.
  • TemporaregionalStrategic or Co-development PartnerExhibition organizer based in Brussels, designing and managing exhibitions since 1998. Major European player that co-produced the Strasbourg exhibition. Known for quality exhibitions including Steve McCurry, Hyperrealism, and Tutankhamun shows.
  • Strasbourg EventsregionalOthersMixed economy company owned by City of Strasbourg, Eurometropole, and GL Events. Provides expertise in hosting international events and managing venues including Palais de la Musique et des Congrès and Parc des Expositions.
  • Massive Art AttackminorStrategic or Co-development PartnerListed as one of the organizers, contributing to the creative direction of the experience.

Scale indicators7 records

Expansion highlights5 records

Van Gogh: The Immersive Experience competitors and assessment

Company assessment

Market position

Weaknesses4 records

Competitive moat3 records

Key risks5 records

Key highlights6 records

Customer concentration

Van Gogh: The Immersive Experience social profiles

Digital presence

Van Gogh: The Immersive Experience financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Van Gogh: The Immersive Experience leadership team

Management profile

Number of profiles

Van Gogh: The Immersive Experience funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Van Gogh: The Immersive Experience M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Van Gogh: The Immersive Experience

What does Van Gogh: The Immersive Experience do?

Van Gogh: The Immersive Experience is a touring art exhibition that uses 360° digital projection, video mapping, and VR technology to display Vincent van Gogh's paintings across large-scale immersive rooms. The experience is sold primarily through tiered ticketing (standard, VIP with VR, family, and group/educational pricing), supplemented by on-site merchandise, gift cards, and private or corporate event bookings.

Is Van Gogh: The Immersive Experience a public or private company?

Van Gogh: The Immersive Experience is a private company. It is classified as unknown and is currently operating.

When was Van Gogh: The Immersive Experience founded?

Van Gogh: The Immersive Experience was founded in 2017. It employs 51 to 100 people.

Where is Van Gogh: The Immersive Experience based?

Van Gogh: The Immersive Experience is headquartered in Denver, United States, in the North America region.

How does Van Gogh: The Immersive Experience make money?

Five revenue lines are on record. Ticket Sales are the primary driver. The others are VR Add-on Sales, merchandise Sales, private Event Bookings and special Experiences.

Does Van Gogh: The Immersive Experience have an API?

No public API is recorded for Van Gogh: The Immersive Experience.

What industry is Van Gogh: The Immersive Experience in?

Van Gogh: The Immersive Experience's product category is Immersive art exhibitions. Its primary akta.pro industry code is MPAFALAE, VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods), with a secondary code of MPAHACAN, Immersive/Interactive Animation (AR/VR/Real-Time). Its NAICS code is 7131 and its SIC code is 7990.

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