Van Gogh: The Immersive Experience
Van Gogh: The Immersive Experience is a touring 360° projection and VR art exhibition launched in 2017, produced by Exhibition Hub and ticketed via Fever, serving general consumers, schools, and corporate groups across 50+ cities in the Americas, Europe, and APAC.
- Company typePrivate
- Founded2017
- HeadquartersDenver, United States
- Headcount51–100
- GTM typeB2C
- OfferingServices
What Van Gogh: The Immersive Experience does
Van Gogh: The Immersive Experience is a touring immersive art exhibition that debuted in 2017 and has visited more than 50 cities across the Americas, Europe, and Asia-Pacific, accumulating over 5 million visitors. The core product uses 360° digital projection with video mapping across 1,000+ square meters of screens (with two-story-high projections of Van Gogh's works) combined with a VR experience that lets visitors walk alongside the artist through scenes inspired by eight iconic pieces, including Vincent's Bedroom at Arles and Starry Night Over The Rhone. The exhibition also features interactive elements where visitors can project their own paintings onto the walls. The 4K projection environment, VR headsets, and synchronized light/sound design constitute the principal technology stack.
The business generates revenue primarily through tiered ticket sales — standard admission with age-based pricing (adult, child 4-12, family pass, senior/student/NHS discounts), and VIP admission bundling priority VR access plus a Starry Night poster. Ancillary revenue streams include on-site merchandise (posters, postcards, notebooks, tote bags, books, soundtracks), VR add-ons for standard ticket holders, dedicated group bookings for schools and large groups (with free teacher ratios and special pricing for 25+ groups), and private/corporate event bookings including team-building sessions. Special experiences such as "Dinner at Van Gogh" dinners and yoga sessions inside the venue extend monetization. Pricing varies by city, with European standard adult tickets starting from €10.90 and Lyon admission from €13.90.
The exhibition is produced by Exhibition Hub (a Belgian entity with 70+ exhibitions produced and 6M+ cumulative visitors across its portfolio) and ticketed primarily through the Fever platform, which reaches 40M+ users monthly. Distribution combines the Fever app/website, on-site box office, and dedicated group booking portals. Customer segments span individual consumers (the primary audience across families, couples, art enthusiasts, and tourists), educational institutions (schools, camps, social centers), and corporate B2B (events, team-building, private functions). The company has received USA Today's 2021 Best Immersive Experience award, CNN's ranking among the 12 best immersive experiences globally, and gold medals at the Eventex 2023 Awards for Best Exhibition Experience and Best Immersive Experience.
Van Gogh: The Immersive Experience firmographics
Firmographics- Name
- Van Gogh: The Immersive Experience
- Legal name
- Fever Labs Inc. / Exhibition Hub
- Website
- https://vangoghexpo.com
- Company type
- Private
- Founded year
- 2017
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- Van Gogh: The Immersive Experience is a touring 360° projection and VR art exhibition launched in 2017, produced by Exhibition Hub and ticketed via Fever, serving general consumers, schools, and corporate groups across 50+ cities in the Americas, Europe, and APAC.
- Ownership category
- akta.pro rank
Van Gogh: The Immersive Experience industry classification
Industry- Product category
- Immersive art exhibitions
- NAICS
- Amusement Parks and Arcades (7131), Amusement and Theme Parks (713110)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990), Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods) (MPAFALAE)
- akta.pro secondary industries
- Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN), Interactive & Immersive Content Production (AR/VR/3D) (BPAFAIAL)
Keywords
Where Van Gogh: The Immersive Experience is headquartered
LocationHeadquarters
- HQ city
- Denver
- HQ country
- United States
- HQ region
- North America
Offices12 records
Markets served
Van Gogh: The Immersive Experience business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Operations, Personnel, Marketing or Sales, Technology or R&D, Infrastructure, Supply Chain
Revenue model
- Ticket Sales: Primary revenue stream from admission tickets sold at various price points for standard and VIP access. Tickets are sold per person with tiered pricing based on age (adult, child, senior) and access level.
- VR Add-on Sales: Virtual reality experience sold as add-on to standard tickets or included in VIP packages. VIP tickets include entry to VR experience with skip-the-line access plus a Starry Night poster.
- Merchandise Sales: On-site merchandise sales including posters, reproductions, postcards, notebooks, tote bags, books about Van Gogh, and exhibition soundtrack.
- Private Event Bookings: Revenue from corporate events, team-building sessions, school visits, and private bookings. Special group pricing for educational groups (10+ people) and large groups (25+ people).
- Special Experiences: Additional revenue streams including special dinners at the immersive venue (e.g., Dinner at Van Gogh) and yoga sessions held within the exhibition space.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Standard Admission - includes entry to the exhibition with age-based pricing |
| One time/ perpetual license | Pay-as-you-go | VIP Admission - includes exhibition entry, VR experience with skip-the-line access, and a Starry Night poster |
| Subscription | Multi-year contract | Group/Educational Pricing - discounted rates for schools and large groups |
| Unit Pricing | Pay-as-you-go | Lyon pricing - from 13.90€ |
Go-to-market motion1 record
Distribution channels4 records
Marketing channels5 records
Van Gogh: The Immersive Experience product offering
Product offeringCore offering
Van Gogh: The Immersive Experience is a touring art exhibition that uses 360° digital projection, video mapping, and VR technology to display Vincent van Gogh's paintings across large-scale immersive rooms. The experience is sold primarily through tiered ticketing (standard, VIP with VR, family, and group/educational pricing), supplemented by on-site merchandise, gift cards, and private or corporate event bookings.
Product overview
Van Gogh: The Immersive Experience is an original license exhibition produced by Exhibition Hub and Fever, featuring a core immersive experience with 360° video projections covering 1,000+ m² of screens. The portfolio includes the main exhibition (offering two-story projections of Van Gogh's works), a VR Experience add-on for exploring the artist's inspirations, Gift Cards for gifting, and Group Bookings/Private Events services for educational and corporate clients. The experience has been touring globally since 2017, attracting over 5 million visitors across the Americas, Europe, and APAC regions.
Differentiator
Problem solved
Functional benefit
Products and services
- Van Gogh: The Immersive Experience (Core Exhibition) Touring immersive exhibition featuring 360° digital projections of Vincent van Gogh's works across 1,000+ m² of screens, with video mapping, sound effects, and an interactive art creation room. Suitable for individual visitors, families, tourists, and cultural entertainment seekers.
- Gift Cards Digital gift cards allowing recipients to attend the Van Gogh immersive exhibition, available for purchase through the Fever platform.
- Group Bookings & Private Events Booking services for school visits, educational groups (10+ people), large groups (25+ people), corporate events, team-building sessions, and private functions at exhibition venues. Includes special group pricing and dedicated registration systems.
- Special Programmed Experiences (Dinner at Van Gogh, Yoga at Van Gogh) Curated themed experiences hosted within the immersive exhibition venue, including special dinners and mindfulness yoga sessions held among the Van Gogh projections.
Quantifiable outcome
- 5,000,000+ visitors globally since 2017
- +1 more outcomes
Companies that use Van Gogh: The Immersive Experience
Customer profileNamed customers4 records
Segments3 records
Ideal customer profiles3 records
Van Gogh: The Immersive Experience technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Van Gogh: The Immersive Experience partnerships and signals
Strategic signalPartnerships
Seven partnerships are on record, tiered core, regional and minor.
- Exhibition HubcorePrimary producer of the immersive experience. Exhibition Hub has produced over 70 exhibitions globally with 6+ million visitors. They deliver the 360° video, light, and music experience along with VR components, adapting productions to each venue to create original experiences.
- FevercoreLeading global entertainment discovery platform helping 40+ million people monthly discover experiences. Serves as primary ticketing partner and distribution channel, powering the event discovery and booking experience through their app and website.
- Resorts World SentosaregionalVenue partner for Singapore location at Resorts World Sentosa. First time the experience was available in Southeast Asia.
- H&BregionalTicketing partner for the Singapore exhibition, collaborating with Fever for local distribution.
- TemporaregionalExhibition organizer based in Brussels, designing and managing exhibitions since 1998. Major European player that co-produced the Strasbourg exhibition. Known for quality exhibitions including Steve McCurry, Hyperrealism, and Tutankhamun shows.
- Strasbourg EventsregionalMixed economy company owned by City of Strasbourg, Eurometropole, and GL Events. Provides expertise in hosting international events and managing venues including Palais de la Musique et des Congrès and Parc des Expositions.
- Massive Art AttackminorListed as one of the organizers, contributing to the creative direction of the experience.
Scale indicators7 records
Expansion highlights5 records
Van Gogh: The Immersive Experience competitors and assessment
Company assessmentMarket position
Weaknesses4 records
Competitive moat3 records
Key risks5 records
Key highlights6 records
Customer concentration
Van Gogh: The Immersive Experience social profiles
Digital presenceVan Gogh: The Immersive Experience financial estimates
Financial estimateRevenue estimate
Valuation estimate
Van Gogh: The Immersive Experience leadership team
Management profileNumber of profiles
Van Gogh: The Immersive Experience funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Van Gogh: The Immersive Experience M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Van Gogh: The Immersive Experience
What does Van Gogh: The Immersive Experience do?
Van Gogh: The Immersive Experience is a touring art exhibition that uses 360° digital projection, video mapping, and VR technology to display Vincent van Gogh's paintings across large-scale immersive rooms. The experience is sold primarily through tiered ticketing (standard, VIP with VR, family, and group/educational pricing), supplemented by on-site merchandise, gift cards, and private or corporate event bookings.
Is Van Gogh: The Immersive Experience a public or private company?
Van Gogh: The Immersive Experience is a private company. It is classified as unknown and is currently operating.
When was Van Gogh: The Immersive Experience founded?
Van Gogh: The Immersive Experience was founded in 2017. It employs 51 to 100 people.
Where is Van Gogh: The Immersive Experience based?
Van Gogh: The Immersive Experience is headquartered in Denver, United States, in the North America region.
How does Van Gogh: The Immersive Experience make money?
Five revenue lines are on record. Ticket Sales are the primary driver. The others are VR Add-on Sales, merchandise Sales, private Event Bookings and special Experiences.
Does Van Gogh: The Immersive Experience have an API?
No public API is recorded for Van Gogh: The Immersive Experience.
What industry is Van Gogh: The Immersive Experience in?
Van Gogh: The Immersive Experience's product category is Immersive art exhibitions. Its primary akta.pro industry code is MPAFALAE, VR & Immersive Esports/LBE Venues (VR Arenas, Sim Racing Pods), with a secondary code of MPAHACAN, Immersive/Interactive Animation (AR/VR/Real-Time). Its NAICS code is 7131 and its SIC code is 7990.