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Spiderling Studios

Full company profile

uuid00pt53v

Namestring
Spiderling Studios
Legal namestring
Spiderling Studios
Company typeenum
Private
Founded yearstring
-
Descriptiontext

Spiderling Studios is an independent game development company headquartered in Shoreham-by-Sea, United Kingdom, operating as a private limited company in England and Wales. The company specializes in building console and PC games, with its entire product portfolio centered on a single franchise: Besiege, a physics-based building game in which players construct medieval siege engines from modular components to destroy fortresses and structures. The underlying technology is a proprietary physics-based simulation engine that handles realistic building and destruction mechanics; the company has extended this engine with water simulation (The Splintered Sea expansion) and space travel mechanics (The BROKEN BEYOND expansion), demonstrating iterative technical development of the core simulation platform.

The company's products are distributed through digital storefronts globally, including Steam (PC), Humble Bundle (PC), and Xbox (console). The Xbox version was specifically re-engineered from the ground up with a new controller-optimized interface, indicating platform-specific investment beyond a simple port. Besiege's revenue model is product-led, relying on one-time license sales of the base game and two paid downloadable expansions, supplemented by mailing list marketing. The company does not employ an explicit sales team and instead drives organic growth through community engagement on Discord, YouTube, Twitter/X, and TikTok.

The customer base consists of PC and console gaming enthusiasts who purchase Besiege for creative sandbox building and destruction gameplay. The company serves the long-tail consumer market rather than enterprise customers, with no named B2B logos disclosed. Strategic positioning emphasizes unique physics-based creative building differentiated from typical action games, with the studio's small team (11-50 employees) producing and maintaining expansion content for the franchise over multiple years.

Short descriptiontext

Spiderling Studios is an independent UK game developer that builds and distributes Besiege, a physics-based medieval siege-building game, plus DLC expansions, across PC and Xbox storefronts for consumer gaming audiences.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersShoreham-by-sea, United Kingdom
HQ citystring
Shoreham-by-sea
HQ countrystring
United Kingdom
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
indie game development, physics-based games, PC game development, console game development, building simulation games
Industry1 code
1Strategy/4X/Management Game Studios
CodeMPAFAAAKPrimaryYes
Product category
Indie Video Games
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Base Game Sales
TypeOne Time License
Description

Sales of the core Besiege game on PC (Steam, Humble Bundle) and console (Xbox)

spiderlinggames.com
2Expansion Pack Sales
TypeOne Time License
Description

Paid downloadable content including The Splintered Sea (10-level oceanic campaign) and The BROKEN BEYOND (space-themed expansion)

spiderlinggames.com
3Mailing List Marketing
TypeSubscription Recurring
Description

Newsletter subscription service for direct marketing communications about products and services

spiderlinggames.com
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
Pricing details1 tier
1Standard digital game pricing through marketplace storefronts
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Pricing determined by individual storefronts (Steam, Xbox, Humble Bundle)

spiderlinggames.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 record
1Besiege
Description

Physics-based building game in which players construct medieval siege engines and lay waste to fortresses and hamlets.

spiderlinggames.com
Core offering1 text field

Spiderling Studios develops and sells Besiege, a physics-based building game in which players construct medieval siege engines from modular components to lay waste to fortresses and hamlets. The studio sells the base game on PC (Steam, Humble Bundle) and Xbox, and extends the title with paid expansion packs — The Splintered Sea (oceanic campaign and water physics) and The BROKEN BEYOND (space-themed campaign, Q2 2026). The Xbox Edition was redeveloped from the ground up with an all-new controller-optimized interface.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Spiderling Studios offers a single unified product: Besiege, a physics-based building game. The core game and its expansions are available across PC and console platforms. The product portfolio consists of the base Besiege game, the PC expansions Besiege: The Splintered Sea (oceanic/water-themed) and Besiege: The BROKEN BEYOND (space-themed, Q2 2026), plus a separate Xbox console edition that was reworked specifically for controller-based gameplay.

Product and service4 records
1Besiege
CategoryCore game
Description

Physics-based building game in which players construct medieval siege engines from modular components and lay waste to immense fortresses and peaceful hamlets. Available on PC (Steam, Humble Bundle).

2Besiege: The Splintered Sea
CategoryExpansion pack
Description

Expansion to Besiege that introduces water mechanics, a 10-level oceanic campaign, a new sandbox mode, and 8 aquatic-themed blocks. Available on PC.

3Besiege: The BROKEN BEYOND
CategoryExpansion pack
Description

Space-themed expansion for Besiege featuring a new campaign in which players travel between planets and destroy alien spacecraft and worlds using new space-themed blocks. Scheduled to release Q2 2026 on PC.

4Besiege Xbox Edition
CategoryConsole edition
Description

Console-specific version of Besiege that was heavily reworked from the ground up with an all-new interface designed for smooth controller interaction. Available on Xbox.

Scale indicator1 record

Each record includes

Type, Value, Description, Source

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Danish indie developer of Limbo and Inside, distributing premium single-IP titles on Steam, Xbox, and other console platforms. Comparable as a small independent studio monetizing a flagship franchise across PC and console with limited but high-quality output.

TypeDirect peer
Description

Developer of Factorio, a building/management simulation game sold on Steam with expansion content. Comparable as a small independent studio selling a single flagship physics/engineering building game on Steam with paid expansions and a devoted community.

TypeDirect peer
Description

Independent developer of Terraria, a 2D sandbox building/exploration game distributed on Steam and console. Highly relevant as a small indie team sustaining a single long-lived sandbox building franchise across PC and console with ongoing content updates.

TypeDirect peer
Description

Swedish indie studio behind Totally Accurate Battle Simulator and other physics-driven combat/sandbox titles. Highly comparable as a small indie team selling physics-simulation PC/console games with sandbox creative elements, often with expansion content.

TypeDirect peer
Description

Developer of Satisfactory and Goat Simulator, a Swedish indie studio publishing physics-based building/sandbox titles on PC and console via Steam. Closely mirrors Spiderling's combination of physics simulation, building mechanics, and paid expansions/DLC strategy.

TypeDirect peer
Description

Solo indie developer of Stardew Valley, a building/simulation title distributed on Steam and console. Comparable as a tiny independent team sustaining a single high-value PC/console franchise over many years.

TypeDirect peer
Description

Canadian indie studio behind Don't Starve, Oxygen Not Included, and other simulation/survival titles distributed on Steam and console. Comparable as a small-to-mid independent developer of simulation-focused games with ongoing content updates and expansion-style DLC.

TypeDirect peer
Description

US indie developer of Astroneer, a space-themed sandbox building game on Steam and Xbox. Comparable as a small indie studio selling a physics/sandbox building game on Steam and Xbox storefronts with expansion-style content updates.

TypeDirect peer
Description

US indie developer of Hades, Bastion, and other action titles sold on Steam and console storefronts. Comparable as a small, focused independent studio with a flagship PC/console franchise and expansion-style content drops.

TypeDirect peer
Description

UK-based indie studio behind No Man's Sky, an early physics-driven space exploration/sandbox game with iterative major content updates. Highly relevant as a comparable small indie team running a single multi-platform franchise on Steam and console with substantial expansions.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration3 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Spiderling Studios

Indie Video Gamesspiderlinggames.com

Spiderling Studios is an independent UK game developer that builds and distributes Besiege, a physics-based medieval siege-building game, plus DLC expansions, across PC and Xbox storefronts for consumer gaming audiences.

What Spiderling Studios does

Spiderling Studios is an independent game development company headquartered in Shoreham-by-Sea, United Kingdom, operating as a private limited company in England and Wales. The company specializes in building console and PC games, with its entire product portfolio centered on a single franchise: Besiege, a physics-based building game in which players construct medieval siege engines from modular components to destroy fortresses and structures. The underlying technology is a proprietary physics-based simulation engine that handles realistic building and destruction mechanics; the company has extended this engine with water simulation (The Splintered Sea expansion) and space travel mechanics (The BROKEN BEYOND expansion), demonstrating iterative technical development of the core simulation platform.

The company's products are distributed through digital storefronts globally, including Steam (PC), Humble Bundle (PC), and Xbox (console). The Xbox version was specifically re-engineered from the ground up with a new controller-optimized interface, indicating platform-specific investment beyond a simple port. Besiege's revenue model is product-led, relying on one-time license sales of the base game and two paid downloadable expansions, supplemented by mailing list marketing. The company does not employ an explicit sales team and instead drives organic growth through community engagement on Discord, YouTube, Twitter/X, and TikTok.

The customer base consists of PC and console gaming enthusiasts who purchase Besiege for creative sandbox building and destruction gameplay. The company serves the long-tail consumer market rather than enterprise customers, with no named B2B logos disclosed. Strategic positioning emphasizes unique physics-based creative building differentiated from typical action games, with the studio's small team (11-50 employees) producing and maintaining expansion content for the franchise over multiple years.

Spiderling Studios firmographics

Firmographics
Name
Spiderling Studios
Legal name
Spiderling Studios
Website
https://spiderlinggames.com
Company type
Private
Operating status
Operating
Headcount range
11–50 employees
Short description
Spiderling Studios is an independent UK game developer that builds and distributes Besiege, a physics-based medieval siege-building game, plus DLC expansions, across PC and Xbox storefronts for consumer gaming audiences.
Ownership category
akta.pro rank

Spiderling Studios industry classification

Industry
Product category
Indie Video Games
akta.pro primary industry
Strategy/4X/Management Game Studios (MPAFAAAK)

Keywords

  • Indie game development
  • Physics-based games
  • PC game development
  • Console game development
  • Building simulation games

Where Spiderling Studios is headquartered

Location

Headquarters

HQ city
Shoreham-by-sea
HQ country
United Kingdom
HQ region
Europe

Offices1 record

Markets served

Spiderling Studios business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. Base Game Sales: Sales of the core Besiege game on PC (Steam, Humble Bundle) and console (Xbox)
  2. Expansion Pack Sales: Paid downloadable content including The Splintered Sea (10-level oceanic campaign) and The BROKEN BEYOND (space-themed expansion)
  3. Mailing List Marketing: Newsletter subscription service for direct marketing communications about products and services

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goStandard digital game pricing through marketplace storefronts

Go-to-market motion1 record

Distribution channels3 records

Marketing channels6 records

Spiderling Studios product offering

Product offering

Core offering

Spiderling Studios develops and sells Besiege, a physics-based building game in which players construct medieval siege engines from modular components to lay waste to fortresses and hamlets. The studio sells the base game on PC (Steam, Humble Bundle) and Xbox, and extends the title with paid expansion packs — The Splintered Sea (oceanic campaign and water physics) and The BROKEN BEYOND (space-themed campaign, Q2 2026). The Xbox Edition was redeveloped from the ground up with an all-new controller-optimized interface.

Product overview

Spiderling Studios offers a single unified product: Besiege, a physics-based building game. The core game and its expansions are available across PC and console platforms. The product portfolio consists of the base Besiege game, the PC expansions Besiege: The Splintered Sea (oceanic/water-themed) and Besiege: The BROKEN BEYOND (space-themed, Q2 2026), plus a separate Xbox console edition that was reworked specifically for controller-based gameplay.

Differentiator

Problem solved

Functional benefit

Brands

  • Besiege: Physics-based building game in which players construct medieval siege engines and lay waste to fortresses and hamlets.

Products and services

  • Besiege Physics-based building game in which players construct medieval siege engines from modular components and lay waste to immense fortresses and peaceful hamlets. Available on PC (Steam, Humble Bundle).
  • Besiege: The Splintered Sea Expansion to Besiege that introduces water mechanics, a 10-level oceanic campaign, a new sandbox mode, and 8 aquatic-themed blocks. Available on PC.
  • Besiege: The BROKEN BEYOND Space-themed expansion for Besiege featuring a new campaign in which players travel between planets and destroy alien spacecraft and worlds using new space-themed blocks. Scheduled to release Q2 2026 on PC.
  • Besiege Xbox Edition Console-specific version of Besiege that was heavily reworked from the ground up with an all-new interface designed for smooth controller interaction. Available on Xbox.

Companies that use Spiderling Studios

Customer profile

Segments2 records

Ideal customer profiles2 records

Spiderling Studios technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration3 records

Feature4 records

Spiderling Studios partnerships and signals

Strategic signal

Scale indicators1 record

Recent moves5 records

Expansion highlights4 records

Spiderling Studios competitors and assessment

Company assessment

Direct peers

  • Playdead: Danish indie developer of Limbo and Inside, distributing premium single-IP titles on Steam, Xbox, and other console platforms. Comparable as a small independent studio monetizing a flagship franchise across PC and console with limited but high-quality output.
  • Wube Software: Developer of Factorio, a building/management simulation game sold on Steam with expansion content. Comparable as a small independent studio selling a single flagship physics/engineering building game on Steam with paid expansions and a devoted community.
  • Re-Logic: Independent developer of Terraria, a 2D sandbox building/exploration game distributed on Steam and console. Highly relevant as a small indie team sustaining a single long-lived sandbox building franchise across PC and console with ongoing content updates.
  • Landfall Games: Swedish indie studio behind Totally Accurate Battle Simulator and other physics-driven combat/sandbox titles. Highly comparable as a small indie team selling physics-simulation PC/console games with sandbox creative elements, often with expansion content.
  • Coffee Stain Studios: Developer of Satisfactory and Goat Simulator, a Swedish indie studio publishing physics-based building/sandbox titles on PC and console via Steam. Closely mirrors Spiderling's combination of physics simulation, building mechanics, and paid expansions/DLC strategy.
  • ConcernedApe (Eric Barone): Solo indie developer of Stardew Valley, a building/simulation title distributed on Steam and console. Comparable as a tiny independent team sustaining a single high-value PC/console franchise over many years.
  • Klei Entertainment: Canadian indie studio behind Don't Starve, Oxygen Not Included, and other simulation/survival titles distributed on Steam and console. Comparable as a small-to-mid independent developer of simulation-focused games with ongoing content updates and expansion-style DLC.
  • System Era Softworks: US indie developer of Astroneer, a space-themed sandbox building game on Steam and Xbox. Comparable as a small indie studio selling a physics/sandbox building game on Steam and Xbox storefronts with expansion-style content updates.
  • Supergiant Games: US indie developer of Hades, Bastion, and other action titles sold on Steam and console storefronts. Comparable as a small, focused independent studio with a flagship PC/console franchise and expansion-style content drops.
  • Hello Games: UK-based indie studio behind No Man's Sky, an early physics-driven space exploration/sandbox game with iterative major content updates. Highly relevant as a comparable small indie team running a single multi-platform franchise on Steam and console with substantial expansions.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat4 records

Key risks5 records

Key highlights5 records

Customer concentration

Spiderling Studios social profiles

Digital presence

Spiderling Studios financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Spiderling Studios leadership team

Management profile

Number of profiles

Spiderling Studios funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Spiderling Studios M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Spiderling Studios

What does Spiderling Studios do?

Spiderling Studios develops and sells Besiege, a physics-based building game in which players construct medieval siege engines from modular components to lay waste to fortresses and hamlets. The studio sells the base game on PC (Steam, Humble Bundle) and Xbox, and extends the title with paid expansion packs — The Splintered Sea (oceanic campaign and water physics) and The BROKEN BEYOND (space-themed campaign, Q2 2026). The Xbox Edition was redeveloped from the ground up with an all-new controller-optimized interface.

Is Spiderling Studios a public or private company?

Spiderling Studios is a private company. It is classified as unknown and is currently operating.

When was Spiderling Studios founded?

Spiderling Studios was founded in -1. It employs 11 to 50 people.

Where is Spiderling Studios based?

Spiderling Studios is headquartered in Shoreham-by-sea, United Kingdom, in the Europe region.

How does Spiderling Studios make money?

Three revenue lines are on record. Base Game Sales are the primary driver. The others are expansion Pack Sales and mailing List Marketing.

Who are Spiderling Studios's main competitors?

Direct peers on record are Playdead, Wube Software, Re-Logic, Landfall Games, Coffee Stain Studios, ConcernedApe (Eric Barone), Klei Entertainment, System Era Softworks, Supergiant Games and Hello Games.

Does Spiderling Studios have an API?

No public API is recorded for Spiderling Studios.

What industry is Spiderling Studios in?

Spiderling Studios's product category is Indie Video Games. Its primary akta.pro industry code is MPAFAAAK, Strategy/4X/Management Game Studios.

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