Odd Meter
- Company typePrivate
- Founded2017
- HeadquartersAlmaty, Kazakhstan
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
Odd Meter firmographics
Firmographics- Name
- Odd Meter
- Legal name
- Odd Meter
- Website
- https://odd-meter.com
- Company type
- Private
- Founded year
- 2017
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Where Odd Meter is headquartered
LocationHeadquarters
- HQ city
- Almaty
- HQ country
- Kazakhstan
- HQ region
- Asia
Markets served
Odd Meter business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Game Sales: Revenue generated from selling completed video game titles through digital distribution platforms. Games are released with one-time purchase pricing on Steam, PlayStation, and Xbox platforms.
- Project Funding: Funding received for development of new unannounced projects, led by venture capital investors GEM Capital and Autotelic Ventures, totaling $5 million.
Go-to-market motion2 records
Distribution channels3 records
Marketing channels4 records
Odd Meter product offering
Product offeringCore offering
Odd Meter is an independent game development studio that designs, develops, and publishes narrative-driven video games for PC (Steam), PlayStation, and Xbox platforms. Its portfolio includes the critically acclaimed narrative game Indika (2024) and the VR archer simulator Sacralith, with new titles in development funded by venture capital.
Differentiator
Problem solved
Functional benefit
Products and services
- Indika A narrative-driven game described as a palimpsest of metaphysical topography that explores post-secular subjectivity at the threshold of the corporeal and the sacred, targeting individual gamers interested in literary and philosophical interactive experiences.
- Sacralith (The Archer's Tale) A VR archer simulator featuring singing-based archery, elephant riding combat sequences against martinets, and a dragon flight finale set to emotional music; targets individual VR gaming enthusiasts seeking mechanically unique virtual reality experiences.
Quantifiable outcome
- Multiple award nominations at major industry events (The Game Awards, BAFTA Games Awards, DICE Awards)
Companies that use Odd Meter
Customer profileSegments2 records
Ideal customer profiles2 records
Odd Meter technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration3 records
Feature2 records
Odd Meter partnerships and signals
Strategic signalScale indicators2 records
Odd Meter competitors and assessment
Company assessmentDirect peers
- Supergiant Games: Independent mid-sized studio known for narrative-driven titles like Bastion, Hades, and Pyre that combine strong storytelling with distinctive art direction. Highly comparable in size, scale, multi-platform strategy, and auteur-led narrative focus.
- thatgamecompany: US indie studio behind Journey, Flower, and Sky: Children of the Light—emotionally driven, artistic interactive experiences with multi-platform reach. Strong aesthetic and thematic alignment with Odd Meter's artistic narrative approach.
- Tango Gameworks: Japanese studio (now under Krafton) known for The Evil Within and Hi-Fi Rush—narrative-driven games with strong artistic identity across multi-platform releases. Comparable in scope and narrative focus.
- Playdead: Danish indie studio behind Limbo and Inside—art-forward, narrative-light platformers with a distinct aesthetic and critical pedigree. Comparable as a small team building critically acclaimed, multi-platform atmospheric games.
- Dontnod Entertainment: French studio behind Life is Strange and Tell Me Why—narrative-choice-driven games emphasizing emotional and thematic depth. Comparable in narrative-led design philosophy and multi-platform releases.
- 11 bit studios: Polish indie studio (public) known for This War of Mine and Frostpunk—thematically weighty, narrative-rich strategy/sim games. Comparable in thematic ambition and indie/multi-platform operating model.
- Asobo Studio: French independent studio (now Microsoft-owned) behind A Plague Tale and the Microsoft Flight Simulator reboot. Comparable as a mid-sized indie with narrative-driven projects and cross-platform reach.
- Ninja Theory: UK studio behind Hellblade: Senua's Sacrifice—a narrative-driven action game exploring psychological themes with art-house sensibilities. Highly aligned with Odd Meter's metaphysical narrative focus and critical acclaim trajectory.
Broad incumbents
- Devolver Digital: Public publisher specializing in distinctive indie titles (Hotline Miami, Inscryption, Cult of the Lamb). Relevant as a potential publisher partner and as a benchmark for indie narrative/publishing economics.
- Annapurna Interactive: Publisher of artistic narrative games including What Remains of Edith Finch, Outer Wilds, and Stray—serving as both a publishing platform and an alternative for studios like Odd Meter considering publisher deals. Indirect comparable as curator of the narrative-game niche.
Market position
Customer concentration
Odd Meter social profiles
Digital presenceOdd Meter financial estimates
Financial estimateRevenue estimate
Valuation estimate
Odd Meter leadership team
Management profileNumber of profiles
Odd Meter funding detail
Funding detailFunding overview
Funding rounds1 record
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Odd Meter M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Odd Meter
What does Odd Meter do?
Odd Meter is an independent game development studio that designs, develops, and publishes narrative-driven video games for PC (Steam), PlayStation, and Xbox platforms. Its portfolio includes the critically acclaimed narrative game Indika (2024) and the VR archer simulator Sacralith, with new titles in development funded by venture capital.
Is Odd Meter a public or private company?
Odd Meter is a private company. It is classified as venture growth investor backed and is currently operating.
When was Odd Meter founded?
Odd Meter was founded in 2017. It employs 11 to 50 people.
Where is Odd Meter based?
Odd Meter is headquartered in Almaty, Kazakhstan, in the Asia region.
How does Odd Meter make money?
Two revenue lines are on record. Game Sales are the primary driver. The others are project Funding.
Who are Odd Meter's main competitors?
Direct peers on record are Supergiant Games, thatgamecompany, Tango Gameworks, Playdead, Dontnod Entertainment, 11 bit studios, Asobo Studio and Ninja Theory. Broad incumbents are Devolver Digital and Annapurna Interactive.
Does Odd Meter have an API?
No public API is recorded for Odd Meter.