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Echo Games CIC

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uuid028syl9

Namestring
Echo Games CIC
Legal namestring
Echo Games CIC
Websiteurl
echogames.co.uk
Company typeenum
Private
Founded yearint
2019
Descriptiontext

Echo Games CIC is a UK-registered Community Interest Company (company number 11880981) operating as a B2B creative studio that designs, develops, and delivers serious games for organisations in education, cultural heritage, healthcare, and sustainability. Founded in 2019, the company is led by a three-person core team — Daniela De Angeli (Art & Story), Lee Scott (Sound & Animation), and Daniel J Finnegan (Software & UX) — supplemented by project-based collaborators. Its portfolio spans digital escape rooms (T Cell Titans, Unlock CRISPR, Built from Beneath, Immersed in Conservation), physical museum games (How on Earth at the Hunt Museum), mobile games (Off The Rack), comic publications (Climate Chronicles), and augmented card games using NFC technology. The company applies two proprietary methodological frameworks: the award-recognised Integrative Design Process (Co-Discovery, Co-Design, Co-Evaluation) and the Agonistic Games framework for sensitive heritage topics, alongside an RPG-based stakeholder co-discovery toolkit.

Short descriptiontext

Echo Games CIC is a UK-based three-person creative studio that designs serious games for organisations in education, cultural heritage, healthcare, and sustainability, serving clients including the NHS, National Geographic, and university museums.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersUnknown, United Kingdom
HQ citystring
Unknown
HQ countrystring
United Kingdom
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
serious games development, educational game design, cultural heritage games, healthcare simulation games, game-based learning
Industry1 code
1Serious Games & Simulation Studios (Training, Defense, Enterprise)
CodeMPAFAAAHPrimaryYes
NAICS code1 code
  • Arts, Entertainment, and Recreation71
SIC code1 code
  • Services-Amusement & Recreation Services7900
Product category
Serious Games Development
Social media profiles2 records
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model1 record
1Game Development Projects
TypeProfessional Services
Description

Project-based game development services for cultural, educational, healthcare, and sustainability organizations. Clients commission Echo Games to create serious games tailored to their specific engagement and learning objectives.

echogames.co.uk
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Operations, Marketing or Sales
Pricing details1 tier
1Custom project-based pricing
ModelOtherBilling cadenceMulti-year contract
Notes

Services are provided through direct client engagement rather than standardized pricing tiers. Organizations interested in game development, events, or consultancy services are directed to contact via email ([email protected]).

echogames.co.uk
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

Echo Games CIC is a UK-based Community Interest Company that designs and develops custom serious games on social, cultural, historical, and scientific topics. It delivers commissioned game projects, workshops, and consultancy for organizations in education, cultural heritage, healthcare, and sustainability, applying an integrative design process that combines research, narrative, and play across digital, installation, and physical card/board formats.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • Awarded Best Poster Award at GALA Conference 2025 for Integrative Design Process paper
+2 more records
Product overview1 text field

Echo Games CIC is a creative studio specializing in 'seriously fun' games that educate, raise awareness, and inspire social change. The company operates a portfolio of distinct game products spanning digital escape rooms (T Cell Titans, Unlock CRISPR, Built from Beneath, Immersed in Conservation), physical museum games (How on Earth), mobile games (Off The Rack), and interactive publications (Climate Chronicles). Beyond standalone products, Echo Games offers a range of services including game jams, workshops, talks, and consultancy for cultural organizations. The company also provides research tools including an RPG Framework for stakeholder co-discovery and an Automated AI Debrief System. All products follow the Integrative Design Process (co-discovery, co-design, co-evaluation) and target sectors including education, healthcare, cultural heritage, sustainability, and social justice.

Product and service2 records
1Custom Serious Game Development
CategoryGame development services
2T Cell Titans
Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership10 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Collaborated as part of the EU Horizon 2020 UNREST project to develop agonistic games for the 'Krieg. Macht. Sinn.' exhibition at the Ruhr Museum in Essen, Germany. This partnership resulted in the world's first Agonistic Games (Endless Blitz and Umschlagplatz '43).

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Co-developed Immersed in Conservation, a digital escape room about deforestation in Malaysia, designed to help players understand connections between consumer habits and environmental impact.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Co-designed T Cell Titans, a shooter game helping young leukaemia patients understand CAR T cell therapy, with young patients acting as co-creators in the design process.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Partnership with University of Cambridge's Gurdon Institute to create Unlock CRISPR, an educational digital escape room for A-Level biology students covering gene editing techniques.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Selected as one of ten UK creative studios for the Interactive Sustainable Fashion Challenge, developing Off The Rack mobile puzzler about sustainable garment production. Progressed to phase two with funding.

Strategic tierCoreTypeTechnology or Integration
Description

Collaboration to develop AI-powered automated debriefing tool for serious games using Large Language Models (LLMs), enabling scalable post-play reflection sessions.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Partnered with University of Nottingham for Immersed in Conservation, providing expertise on rainforest ecology and conservation topics.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Commissioned by Cardiff University researchers to develop NFC-enabled augmented Timeline card games with Year 5 and 6 pupils at Ysgol Bro Sannan for teaching local history.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Collaborated with game design students at Bath Spa University to develop agonistic games for the Ruhr Museum exhibition.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Partnership with Dr Helen Hodges (Cardiff University) and the youth justice team to explore how games and play can assist rehabilitation and personal development of young offenders.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Larger UK-based independent game studio known for published titles. Comparable as a UK indie game studio but commercially focused on consumer entertainment rather than serious games commissions.

TypeBroad incumbent
Description

UK-based game studio (now part of Microsoft) with a history of narrative and emotionally-impactful titles. Comparable as a UK creative studio exploring emotional and socially-aware themes, though at materially larger scale.

TypeDirect peer
Description

UK studio that designs games and immersive experiences for cultural institutions, broadcasters, and brands. Directly comparable in building custom serious/educational games for museums and public-facing organizations.

TypeDirect peer
Description

UK studio building immersive VR, AR, and game-based training for enterprise and public sector. Comparable to Echo Games in delivering game-based learning and training products to non-games sectors.

TypeDirect peer
Description

UK-based serious games studio focused on games for behavior change, health, and social impact. Closely comparable to Echo Games in B2B services model, use of games for public-good outcomes, and UK base.

6Tivoli Games
TypeDirect peer
Description

UK studio producing games for learning, behavior change, and social impact. Comparable in B2B delivery model and focus on educational and socially beneficial game products.

TypeBroad incumbent
Description

Established UK game studio (Monument Valley) with a broader commercial portfolio. Comparable as a UK-based creative games studio but operating at significantly larger scale and across more mainstream titles.

TypeDirect peer
Description

UK serious games studio working with cultural, educational, and third-sector clients. Directly comparable in offering custom-built serious games for heritage and social-mission contexts.

9Kuva Interactive
TypeDirect peer
Description

UK-based interactive and serious games studio delivering bespoke interactive experiences for education, training, and public engagement. Comparable in project-based services model and serious-games focus.

TypeBroad incumbent
Description

UK-based animation and interactive games studio with adjacent capabilities in storytelling, education, and interactive experiences. Comparable storytelling expertise and UK base, though much broader and commercial.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers10 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability5 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Echo Games CIC

Serious Games Developmentechogames.co.uk

Echo Games CIC is a UK-based three-person creative studio that designs serious games for organisations in education, cultural heritage, healthcare, and sustainability, serving clients including the NHS, National Geographic, and university museums.

What Echo Games CIC does

Echo Games CIC is a UK-registered Community Interest Company (company number 11880981) operating as a B2B creative studio that designs, develops, and delivers serious games for organisations in education, cultural heritage, healthcare, and sustainability. Founded in 2019, the company is led by a three-person core team — Daniela De Angeli (Art & Story), Lee Scott (Sound & Animation), and Daniel J Finnegan (Software & UX) — supplemented by project-based collaborators. Its portfolio spans digital escape rooms (T Cell Titans, Unlock CRISPR, Built from Beneath, Immersed in Conservation), physical museum games (How on Earth at the Hunt Museum), mobile games (Off The Rack), comic publications (Climate Chronicles), and augmented card games using NFC technology. The company applies two proprietary methodological frameworks: the award-recognised Integrative Design Process (Co-Discovery, Co-Design, Co-Evaluation) and the Agonistic Games framework for sensitive heritage topics, alongside an RPG-based stakeholder co-discovery toolkit.

Echo Games CIC firmographics

Firmographics
Name
Echo Games CIC
Legal name
Echo Games CIC
Website
https://echogames.co.uk
Company type
Private
Founded year
2019
Operating status
Operating
Headcount range
1–10 employees
Short description
Echo Games CIC is a UK-based three-person creative studio that designs serious games for organisations in education, cultural heritage, healthcare, and sustainability, serving clients including the NHS, National Geographic, and university museums.
Ownership category
akta.pro rank

Echo Games CIC industry classification

Industry
Product category
Serious Games Development
NAICS
Arts, Entertainment, and Recreation (71)
SIC
Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)

Keywords

  • Serious games development
  • Educational game design
  • Cultural heritage games
  • Healthcare simulation games
  • Game-based learning

Where Echo Games CIC is headquartered

Location

Headquarters

HQ city
Unknown
HQ country
United Kingdom
HQ region
Europe

Offices1 record

Markets served

Echo Games CIC business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales

Revenue model

  1. Game Development Projects: Project-based game development services for cultural, educational, healthcare, and sustainability organizations. Clients commission Echo Games to create serious games tailored to their specific engagement and learning objectives.

Pricing tiers

ModelBillingPrice
OtherMulti-year contractCustom project-based pricing

Go-to-market motion1 record

Distribution channels3 records

Marketing channels5 records

Echo Games CIC product offering

Product offering

Core offering

Echo Games CIC is a UK-based Community Interest Company that designs and develops custom serious games on social, cultural, historical, and scientific topics. It delivers commissioned game projects, workshops, and consultancy for organizations in education, cultural heritage, healthcare, and sustainability, applying an integrative design process that combines research, narrative, and play across digital, installation, and physical card/board formats.

Product overview

Echo Games CIC is a creative studio specializing in 'seriously fun' games that educate, raise awareness, and inspire social change. The company operates a portfolio of distinct game products spanning digital escape rooms (T Cell Titans, Unlock CRISPR, Built from Beneath, Immersed in Conservation), physical museum games (How on Earth), mobile games (Off The Rack), and interactive publications (Climate Chronicles). Beyond standalone products, Echo Games offers a range of services including game jams, workshops, talks, and consultancy for cultural organizations. The company also provides research tools including an RPG Framework for stakeholder co-discovery and an Automated AI Debrief System. All products follow the Integrative Design Process (co-discovery, co-design, co-evaluation) and target sectors including education, healthcare, cultural heritage, sustainability, and social justice.

Differentiator

Problem solved

Functional benefit

Products and services

  • Custom Serious Game Development
  • T Cell Titans

Quantifiable outcome

  • Awarded Best Poster Award at GALA Conference 2025 for Integrative Design Process paper
  • +2 more outcomes

Companies that use Echo Games CIC

Customer profile

Named customers10 records

Segments4 records

Ideal customer profiles4 records

Echo Games CIC technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability5 records

Feature5 records

Echo Games CIC partnerships and signals

Strategic signal

Partnerships

Ten partnerships are on record, tiered core, major and minor.

  • UNREST (Horizon 2020 Project)coreStrategic or Co-development PartnerCollaborated as part of the EU Horizon 2020 UNREST project to develop agonistic games for the 'Krieg. Macht. Sinn.' exhibition at the Ruhr Museum in Essen, Germany. This partnership resulted in the world's first Agonistic Games (Endless Blitz and Umschlagplatz '43).
  • National GeographicmajorStrategic or Co-development PartnerCo-developed Immersed in Conservation, a digital escape room about deforestation in Malaysia, designed to help players understand connections between consumer habits and environmental impact.
  • Great Ormond Street Hospital (GOSH)majorStrategic or Co-development PartnerCo-designed T Cell Titans, a shooter game helping young leukaemia patients understand CAR T cell therapy, with young patients acting as co-creators in the design process.
  • Gurdon Institute (University of Cambridge)majorStrategic or Co-development PartnerPartnership with University of Cambridge's Gurdon Institute to create Unlock CRISPR, an educational digital escape room for A-Level biology students covering gene editing techniques.
  • Future Fashion Factory (University of Leeds)majorStrategic or Co-development PartnerSelected as one of ten UK creative studios for the Interactive Sustainable Fashion Challenge, developing Off The Rack mobile puzzler about sustainable garment production. Progressed to phase two with funding.
  • Cardiff University Hartree HubcoreTechnology or IntegrationCollaboration to develop AI-powered automated debriefing tool for serious games using Large Language Models (LLMs), enabling scalable post-play reflection sessions.
  • University of NottinghammajorStrategic or Co-development PartnerPartnered with University of Nottingham for Immersed in Conservation, providing expertise on rainforest ecology and conservation topics.
  • Cardiff UniversitymajorStrategic or Co-development PartnerCommissioned by Cardiff University researchers to develop NFC-enabled augmented Timeline card games with Year 5 and 6 pupils at Ysgol Bro Sannan for teaching local history.
  • Bath Spa UniversityminorStrategic or Co-development PartnerCollaborated with game design students at Bath Spa University to develop agonistic games for the Ruhr Museum exhibition.
  • Neath Port Talbot Youth Justice TeammajorStrategic or Co-development PartnerPartnership with Dr Helen Hodges (Cardiff University) and the youth justice team to explore how games and play can assist rehabilitation and personal development of young offenders.

Scale indicators3 records

Recent moves6 records

Expansion highlights5 records

Echo Games CIC competitors and assessment

Company assessment

Broad incumbents

  • Bossa Studios: Larger UK-based independent game studio known for published titles. Comparable as a UK indie game studio but commercially focused on consumer entertainment rather than serious games commissions.
  • Ninja Theory: UK-based game studio (now part of Microsoft) with a history of narrative and emotionally-impactful titles. Comparable as a UK creative studio exploring emotional and socially-aware themes, though at materially larger scale.
  • ustwo games: Established UK game studio (Monument Valley) with a broader commercial portfolio. Comparable as a UK-based creative games studio but operating at significantly larger scale and across more mainstream titles.
  • Aardman Animations: UK-based animation and interactive games studio with adjacent capabilities in storytelling, education, and interactive experiences. Comparable storytelling expertise and UK base, though much broader and commercial.

Direct peers

  • Preloaded: UK studio that designs games and immersive experiences for cultural institutions, broadcasters, and brands. Directly comparable in building custom serious/educational games for museums and public-facing organizations.
  • Make Real: UK studio building immersive VR, AR, and game-based training for enterprise and public sector. Comparable to Echo Games in delivering game-based learning and training products to non-games sectors.
  • PlayGen: UK-based serious games studio focused on games for behavior change, health, and social impact. Closely comparable to Echo Games in B2B services model, use of games for public-good outcomes, and UK base.
  • Tivoli Games: UK studio producing games for learning, behavior change, and social impact. Comparable in B2B delivery model and focus on educational and socially beneficial game products.
  • Fictioneers: UK serious games studio working with cultural, educational, and third-sector clients. Directly comparable in offering custom-built serious games for heritage and social-mission contexts.
  • Kuva Interactive: UK-based interactive and serious games studio delivering bespoke interactive experiences for education, training, and public engagement. Comparable in project-based services model and serious-games focus.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

Echo Games CIC social profiles

Digital presence

Echo Games CIC financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Echo Games CIC leadership team

Management profile

Number of profiles

Profiles3 records

Echo Games CIC funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Echo Games CIC M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Echo Games CIC

What does Echo Games CIC do?

Echo Games CIC is a UK-based Community Interest Company that designs and develops custom serious games on social, cultural, historical, and scientific topics. It delivers commissioned game projects, workshops, and consultancy for organizations in education, cultural heritage, healthcare, and sustainability, applying an integrative design process that combines research, narrative, and play across digital, installation, and physical card/board formats.

Is Echo Games CIC a public or private company?

Echo Games CIC is a private company. It is classified as nonprofit foundation owned and is currently operating.

When was Echo Games CIC founded?

Echo Games CIC was founded in 2019. It employs 1 to 10 people.

Where is Echo Games CIC based?

Echo Games CIC is headquartered in Unknown, United Kingdom, in the Europe region.

How does Echo Games CIC make money?

One revenue line is on record: game Development Projects.

Who are Echo Games CIC's main competitors?

Broad incumbents on record are Bossa Studios, Ninja Theory, ustwo games and Aardman Animations. Direct peers are Preloaded, Make Real, PlayGen, Tivoli Games, Fictioneers and Kuva Interactive.

Does Echo Games CIC have an API?

No public API is recorded for Echo Games CIC.

What industry is Echo Games CIC in?

Echo Games CIC's product category is Serious Games Development. Its primary akta.pro industry code is MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise). Its NAICS code is 71 and its SIC code is 7900.

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