Deep Teams Inc.
DeepTeams provides subscription-based fan community software plus human-supported services for professional athletes, sports teams, and major events, enabling partners to launch exclusive paid communities for their dedicated SuperFans.
- Company typePrivate
- Founded2024
- HeadquartersEdmonton, Canada
- Headcount1–10
- GTM typeB2B
- OfferingSoftware
What Deep Teams Inc. does
DeepTeams Inc. is a private company founded in 2024 that provides subscription-based fan community software combined with human-supported services for professional athletes, sports organizations, and major sporting events. The company targets three primary buyer segments — SuperStars (individual athletes), SuperTeams (sports organizations), and SuperEvents (leagues and event operators) — and reaches end consumers as SuperFans who pay recurring fees for exclusive access, behind-the-scenes content, and premium experiences hosted on partner-branded communities.
The product is built as a unified community-as-a-service platform composed of three integrated layers: a Tech Stack (enterprise cloud hosting with redundancy, horizontally scalable architecture, secure payment processing, identity and access management, and communication tools); a Human Stack (dedicated Community Managers, Concierges, and Support staff who operate the communities); and Communityware, the structured frameworks and playbooks that connect the two layers through onboarding, design, and ongoing programming. Go-to-market is enterprise field sales executed via a codified three-meeting IPL process (Introduce & Inquire, Partner & Plan, Layout & Launch), with the founding team actively traveling globally to cultivate athlete, agency, team, league, and event relationships.
The revenue model is dual-track: subscription platform fees charged to partners whose fans pay recurring memberships for premium community access, and managed-services fees for the ongoing community operations provided by the Human Stack. Pricing is quote-based and not publicly disclosed. The company is privately held with no disclosed venture funding, operates from Edmonton (HQ), San Francisco, New York, and London, and is targeting an early 2026 commercial launch with several marquee partners committed to introduce fan communities at launch.
Deep Teams Inc. firmographics
Firmographics- Name
- Deep Teams Inc.
- Legal name
- DeepTeams Inc.
- Website
- https://deepteams.com
- Company type
- Private
- Founded year
- 2024
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- DeepTeams provides subscription-based fan community software plus human-supported services for professional athletes, sports teams, and major events, enabling partners to launch exclusive paid communities for their dedicated SuperFans.
- Ownership category
- akta.pro rank
Deep Teams Inc. industry classification
Industry- Product category
- Fan Community Platform Software
- NAICS
- Software Publishers (513210)
- SIC
- Services-Computer Programming, Data Processing, Etc. (7370)
- akta.pro primary industry
- Subscription Fan Membership Platforms (Paid Communities) (MPACAFAA)
Keywords
Where Deep Teams Inc. is headquartered
LocationHeadquarters
- HQ city
- Edmonton
- HQ country
- Canada
- HQ region
- North America
Offices4 records
Markets served
Deep Teams Inc. business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- Subscription Platform Services: DeepTeams provides subscription-based social media platforms to athletes, teams, and events. These partners offer exclusive fan communities to their followers on a subscription basis. The revenue flows from fans paying for premium access to these private communities, with DeepTeams taking a platform/service fee.
- Platform Support Services: DeepTeams provides ongoing technology and human support services to community operators (athletes, teams, events), enabling them to generate recurring revenue from their fan bases through exclusive content, behind-the-scenes access, and premium experiences.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Monthly | Subscription-based platform access |
Go-to-market motion1 record
Distribution channels1 record
Marketing channels4 records
Deep Teams Inc. product offering
Product offeringCore offering
Deep Teams Inc. develops a subscription-based fan community software platform that combines proprietary technology infrastructure (the Tech Stack) with a human-supported service layer (the Human Stack) to help athletes, sports teams, and major sporting events build and operate first-party relationships with their fans. The offering is delivered through the DeepTeams Platform under the Communityware framework and is sold as three segment-tailored products: SuperStars, SuperTeams, and SuperEvents.
Product overview
DeepTeams is a unified community-as-a-service infrastructure platform combining the Tech Stack (enterprise-grade cloud hosting, scalable architecture, security, communication tools, payment processing, and Communityware frameworks) and the Human Stack (Community Managers, Concierges, and Support staff) to enable exclusive fan communities. The platform serves three primary segments: SuperStars (individual athletes), SuperTeams (sports organizations), and SuperEvents (event organizers), with SuperFans as the end-user membership tier gaining exclusive access to content and community. The product portfolio includes the core DeepTeams Platform, Tech Stack, Human Stack, Communityware, and the IPL Process (Introduce & Inquire, Partner & Plan, Layout & Launch) for structured onboarding. The company positions itself as a human-powered alternative to algorithm-driven social platforms, emphasizing relationships over automation.
Differentiator
Problem solved
Functional benefit
Products and services
- DeepTeams Platform The DeepTeams Platform is the company's core subscription-based fan community software that combines a proprietary technology infrastructure (Tech Stack) with a human-supported service layer (Human Stack) under the Communityware framework, enabling athletes, sports teams, and events to build and operate first-party fan communities.
- Human Stack The Human Stack is Deep Teams' dedicated human community-management and concierge service layer that supports platform clients with ongoing community operations, fan engagement, and moderation. It is sold alongside the platform software as an add-on managed service.
- Communityware Communityware is Deep Teams' community framework and operating model that defines how the platform's technology and human services combine to deliver first-party fan communities for clients.
- SuperStars SuperStars is the segment-tailored edition of the DeepTeams Platform designed for elite individual athletes, providing subscription community software plus managed human support to operate first-party fan communities for personal brands.
- SuperTeams SuperTeams is the segment-tailored edition of the DeepTeams Platform designed for professional and collegiate sports organizations, enabling franchise- or club-wide fan communities via subscription software and managed services.
- SuperEvents SuperEvents is the segment-tailored edition of the DeepTeams Platform designed for major sporting events, tournaments, and leagues, supporting subscription fan communities around specific events or tournament calendars.
Quantifiable outcome
- SuperFans make up 15% of fanbases but drive over 50% of merchandise sales and ticket revenue
- +2 more outcomes
Companies that use Deep Teams Inc.
Customer profileSegments4 records
Ideal customer profiles3 records
Deep Teams Inc. technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Deep Teams Inc. partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Athletes (Global)coreDeepTeams founding team has been meeting with professional athletes across multiple continents as part of their Global Partnership Tour. These partnerships form the foundation for launching immersive fan communities. The company works with athletes to build exclusive subscription communities where fans gain access to behind-the-scenes content, unfiltered athlete perspectives, and premium experiences.
Scale indicators2 records
Recent moves7 records
Expansion highlights5 records
Deep Teams Inc. competitors and assessment
Company assessmentEmerging players
- Opendorse: Opendorse operates in the athlete monetization and NIL space, enabling athlete endorsements, content publishing, and direct fan/brand engagement. It is comparable to DeepTeams' SuperStars tier as a platform that helps individual athletes monetize their personal brand and audience relationships.
- Slake: Slake is a white-label employee and community app platform used by brands and organizations to launch branded mobile communities. It is comparable to DeepTeams' Tech Stack layer as enterprise community infrastructure, though Slake focuses on workforce and brand communities rather than sports fandom specifically.
Direct peers
- Patreon: Patreon is the dominant subscription platform for creators, including athletes and creators in sports-adjacent verticals, enabling tiered fan memberships and recurring revenue. It is a direct substitute for the subscription mechanic DeepTeams offers, though it operates as a horizontal marketplace rather than a white-label community per partner.
- Circle: Circle is a white-label community platform that lets creators, brands, and organizations launch paid membership communities with courses, discussions, and events. It is directly comparable to DeepTeams in core functionality — branded subscription community software with engagement tools — though Circle is more horizontal and not sports-focused.
- Kajabi: Kajabi is an all-in-one platform for creators and experts to monetize through subscriptions, courses, communities, and coaching. It overlaps with DeepTeams on the recurring-revenue, owned-audience, and subscription community mechanics that athletes, teams, and events are being sold.
- Geneva: Geneva is a group-based community app used by creators, fandoms, and niche communities to host discussions, events, and voice rooms. It is comparable to DeepTeams as a community platform with subscription tiers, particularly for fandom and creator use cases, though it leans toward group chat rather than full community-as-a-service.
- Mighty Networks: Mighty Networks powers paid, branded communities for creators, coaches, and brands, with built-in subscriptions, courses, and member engagement features. It overlaps directly with DeepTeams' subscription fan community offering and target buyer profile of "SuperStars/SuperTeams/SuperEvents" building owned audiences.
Broad incumbents
- Discord: Discord is a large, established communication platform widely used by creators, gaming communities, and sports fan groups to host real-time communities. It overlaps with DeepTeams' community-engagement functionality and is the incumbent alternative most athletes and teams already rely on for fan engagement.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks7 records
Key highlights7 records
Customer concentration
Deep Teams Inc. social profiles
Digital presenceDeep Teams Inc. financial estimates
Financial estimateRevenue estimate
Valuation estimate
Deep Teams Inc. leadership team
Management profileNumber of profiles
Profiles4 records
Deep Teams Inc. funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Deep Teams Inc. M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Deep Teams Inc.
What does Deep Teams Inc. do?
Deep Teams Inc. develops a subscription-based fan community software platform that combines proprietary technology infrastructure (the Tech Stack) with a human-supported service layer (the Human Stack) to help athletes, sports teams, and major sporting events build and operate first-party relationships with their fans. The offering is delivered through the DeepTeams Platform under the Communityware framework and is sold as three segment-tailored products: SuperStars, SuperTeams, and SuperEvents.
Is Deep Teams Inc. a public or private company?
Deep Teams Inc. is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Deep Teams Inc. founded?
Deep Teams Inc. was founded in 2024. It employs 1 to 10 people.
Where is Deep Teams Inc. based?
Deep Teams Inc. is headquartered in Edmonton, Canada, in the North America region.
How does Deep Teams Inc. make money?
Two revenue lines are on record. Subscription Platform Services are the primary driver. The others are platform Support Services.
Who are Deep Teams Inc.'s main competitors?
Emerging players on record are Opendorse and Slake. Direct peers are Patreon, Circle, Kajabi, Geneva and Mighty Networks. Discord is listed as a broad incumbent.
Does Deep Teams Inc. have an API?
No public API is recorded for Deep Teams Inc..
What industry is Deep Teams Inc. in?
Deep Teams Inc.'s product category is Fan Community Platform Software. Its primary akta.pro industry code is MPACAFAA, Subscription Fan Membership Platforms (Paid Communities). Its NAICS code is 513210 and its SIC code is 7370.