Transmissible
- Company typePrivate
- Founded2016
- HeadquartersHouten, Netherlands
- Headcount11–50
- GTM typeB2B
- OfferingServices
Transmissible firmographics
Firmographics- Name
- Transmissible
- Legal name
- Transmissible B.V.
- Website
- https://transmissible.eu
- Company type
- Private
- Founded year
- 2016
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Transmissible industry classification
Industry- Product category
- Public Health Training and Consulting
- NAICS
- Software Publishers (5132), Hobby, Toy, and Game Retailers (45912)
- SIC
- Services-Health Services (8000)
- akta.pro primary industry
- Consent, Documentation & Certification (Records/Passports/Proof of Vaccination) (HLAJAHAM)
- akta.pro secondary industry
- Regulatory Affairs, Labeling & Advertising/Promotion Compliance (HLAJADAI)
Keywords
Where Transmissible is headquartered
LocationHeadquarters
- HQ city
- Houten
- HQ country
- Netherlands
- HQ region
- Europe
Offices1 record
Markets served
Transmissible business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure
Revenue model
- Product Sales (E-commerce): Transmissible operates a direct-to-buyer webshop selling games, board games, educational posters, and comic books at fixed price points. Products are available for self-service purchase.
- Training and Course Development Services: Custom development of e-courses, workshops, simulation exercises, and microlearning content for public health agencies, international organizations (WHO, ECDC), and corporate clients. Services include on-site training facilitation with a network of international trainers.
- Early Warning Intelligence Service: Subscription-based epidemiological monitoring and alert intelligence service for diagnostics, biotech, and life-science organizations, delivered through weekly reports, signal assessment meetings, and a secure member portal.
- Facilitated Game Sessions: Guided gameplay sessions for educational institutions and organizations, where Transmissible moderates or facilitates serious games as part of training curricula.
- WHO Course Development: Development of free-access online courses for WHO's OpenWHO platform on topics such as burden of seasonal influenza, chemical-biological deliberate events awareness, and FluTool Plus costing tool, funded through project contracts.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | The Thalidomide Case (comic book) |
| Unit Pricing | Pay-as-you-go | Educational posters (Bacteria, Virus, Immunology, Statistics) |
| Unit Pricing | Pay-as-you-go | Vaccine Memory card game |
| Unit Pricing | Pay-as-you-go | Pandemos: RESISTANCE! Standard version |
| Unit Pricing | Pay-as-you-go | Pandemos: RESISTANCE! Deluxe version |
| Unit Pricing | Pay-as-you-go | Pandemos: SO-BRMO! Complete game set |
| Unit Pricing | Pay-as-you-go | Defenders of Soma board game (2nd edition) |
| Unit Pricing | Pay-as-you-go | Outsmart Outbreaks card game |
| Unit Pricing | Pay-as-you-go | Epidemic Quartets card game |
| Unit Pricing | Pay-as-you-go | Know Your Risks board game |
| Unit Pricing | Pay-as-you-go | The Disease-Detectives Boardgame |
| Other | Multi-year contract | Custom Training and Workshop Services |
| Subscription | Annual | Early Warning & Epidemiological Alert Intelligence |
Go-to-market motion3 records
Distribution channels5 records
Marketing channels10 records
Transmissible product offering
Product offeringCore offering
Transmissible provides public health consultancy, custom training courses, serious games, simulations, microlearning videos, and educational storytelling for health agencies, international organizations (WHO, ECDC), pharmaceutical companies, and universities. The company also operates a subscription-based Early Warning & Epidemiological Alert Intelligence service for diagnostics, biotech, and life-science organizations, and sells educational games, posters, and comic books through a direct e-commerce shop.
Product overview
Transmissible offers a portfolio of creative public health learning solutions centered on game-based learning, video courses, workshops, and storytelling. The core offerings include competency-based learning video courses, disease prevention training and courses (including WHO E-courses), preparedness workshops with serious games, and public health storytelling via comic books and microlearning. The company also provides Early Warning & Epidemiological Alert Intelligence services for the life sciences industry. Their product ecosystem includes educational board/card games (RESISTANCE!, SO-BRMO, FluFighters™, URGE, Outsmart Outbreaks, Know Your Risks, Epidemic Quartets, Defenders of Soma, Vaccine Memory), comic book publications (The Thalidomide Case), and the FEMWiki field epidemiology resource. Products are sold through the online shop and distributed via the Pandemos sub-brand. Training services span on-site workshops, outbreak simulation exercises, and online courses developed for WHO and ECDC.
Differentiator
Problem solved
Functional benefit
Brands
- Pandemos: Public health gaming company co-founded with Grumpy Owl Games for developing and distributing educational games for health professionals
- The Thalidomide Case: From Molecule to Catastrophe
- Greep op Griep
Products and services
- Training and Courses On-site and online training services for disease prevention and control professionals, including E-courses developed for WHO and ECDC, outbreak investigation workshops, and E-course moderation.
- Preparedness Workshops and Games Realistic simulation exercises and tabletop sessions for skills training, including game-based learning tools for outbreak response, antibiotic resistance, and vaccination policy.
- Public Health Storytelling Storytelling-based learning tools using narrative approaches including comic books and micro-learning videos to help understand complex public health concepts and shape attitudes.
- Early Warning & Epidemiological Alert Intelligence Expert-curated monitoring service providing continuous tracking of global outbreak signals from WHO, ECDC, CDC, Africa CDC, ProMED, and national ministries, with weekly Signal Assessment Reports, quarterly thematic reports, and custom relevance mapping.
- Competency-Based Learning Video Course Series A three-part video course exploring competency concepts in learning: defining competency (knowledge, skills, attitudes, values), understanding attitudes and values, and methods for developing them in public health professionals.
- FluFighters (Greep op Griep) Educational outbreak response game where players assume different roles in outbreak response, making evidence-based decisions across five collaborative rounds.
- Pandemos: RESISTANCE! Board game for healthcare staff to discuss recognizing Multi-Drug Resistant Organism outbreaks, identifying transmission routes, and reporting requirements.
- Pandemos: SO-BRMO! Complete Game Set Scenario-based board game for geriatric specialists and infection prevention committees on managing outbreaks of particularly resistant microorganisms in nursing homes.
- Outsmart Outbreaks Strategic cooperative card game for 3-7 players focused on epidemic control using prevention and control cards, designed for Red Cross and Red Crescent staff.
- Know Your Risks Educational board game for Red Cross volunteers and community members on epidemic risks, using the IFRC Epidemic Control Toolkit with five risk categories.
- Epidemic Quartets Card game for 3-6 players teaching epidemic prevention and control topics from the IFRC Epidemic Toolkit through collecting complete card sets.
- Vaccine Memory Card Game Memory card game with 15 vaccine-preventable diseases, featuring symptom images paired with disease descriptions for solo or competitive play.
- Healing Blade: Defenders of Soma (2nd Edition) Two-player fantasy card battle game representing the real-world struggle against infectious disease and bacterial resistance, distributed in the Netherlands by Transmissible.
- The Disease-Detectives Boardgame Free board game of exploration and investigation where players compete as public health researchers to solve outbreak problems, under Creative Commons BY-NC-SA 2.0 license.
- URGE Multidisciplinary public health challenge game in three rounds that forces specialists out of their professional silos to team up against public health threats.
- The Thalidomide Case: From Molecule to Catastrophe Educational comic book telling the story of the thalidomide disaster, serving as a cautionary tale on drug development and regulatory oversight for medical and pharmacology students.
- Estimating the Burden of Seasonal Influenza Course WHO self-paced online course covering disease burden and economic impact of seasonal influenza, based on WHO manuals on burden estimation, hosted on OpenWHO platform.
- CBDE-Awareness Course 5-module WHO course on raising awareness around Chemical-Biological Deliberate Events, freely accessible on OpenWHO platform.
- FluTool Plus WHO tool designed to help lower- and middle-income countries with costing of Seasonal Influenza Immunisation Programs, produced by Transmissible for the Rosetta Consortium and hosted on OpenWHO.
Quantifiable outcome
- 150 students educated simultaneously through game-based learning in a single session at Utrecht University
- +2 more outcomes
Companies that use Transmissible
Customer profileNamed customers10 records
Segments5 records
Ideal customer profiles5 records
Transmissible technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration2 records
Feature5 records
Transmissible partnerships and signals
Strategic signalPartnerships
13 partnerships are on record, tiered core and minor.
- Grumpy Owl GamescoreGrumpy Owl Games is the primary game development partner of Transmissible. Together they co-founded Pandemos, the Public Health Game Company. The partnership has produced multiple serious games including Greep op Griep (FluFighters), RESISTANCE!, SO-BRMO, URGE, and others. Grumpy Owl Games (formerly Jade Owl Studios) brings game design expertise while Transmissible provides public health domain knowledge.
- Pandemos (the Public Health Game Company)coreJoint venture between Transmissible and Grumpy Owl Games. Pandemos is dedicated to producing and distributing serious games for public health education. All serious games (RESISTANCE!, SO-BRMO, URGE, FluFighters, Outsmart Outbreaks, Epidemic Quartets, Know Your Risks, Vaccination Ecosystem Game) are produced and distributed through Pandemos.
- EpiConceptminorTechnical partner in the HBV-HCV Sentinel Surveillance consortium led by Epiconcept, alongside partners from Croatia and Romania. EpiConcept is a public health consulting firm.
- TrimensionminorCollaborative partner for coordination of simulation exercises. Transmissible worked with Trimension on a regional Simulation Exercise for severe seasonal influenza (September 2019), providing epidemiological and public health scenario content.
- Mirna Robert EpidemiologyminorListed as a business partner in the privacy policy. Mirna Robert Epidemiology provides epidemiology expertise.
- Marita van de Laar ConsultingminorConsulting partner in public health projects. Marita van de Laar worked with Arnold Bosman on ECDC STI control strategies report and HIVDR surveillance pilot.
- Haus of WausminorListed as a business partner in the privacy policy.
- Judith de HaanminorListed as a business partner in the privacy policy.
- VetEffectminorListed as a business partner in the privacy policy. VetEffect appears to be a veterinary or public health consulting entity.
- International Federation of Red Cross and Red Crescent Societies (IFRC)minorPandemos designed and produced educational games 'Outsmart Outbreaks', 'Epidemic Quartets', and 'Know Your Risks' for the IFRC Epidemic Control Toolkit, providing community-level epidemic preparedness education.
- European Centre for Disease Prevention and Control (ECDC)coreECDC is a key institutional client and development partner. Transmissible produced the STI Control Strategies report, led the HIVDR surveillance pilot in 9 countries, participated in the Field Epidemiology Competency Framework revision, and joined the HBV-HCV Sentinel Surveillance consortium (led by Epiconcept) in 2023.
- World Health Organisation (WHO)coreWHO is a primary development partner. Transmissible developed free e-courses for the OpenWHO platform including 'Estimating Burden of Seasonal Influenza', 'CBDE-Awareness', and 'FluTool Plus'. Led the Rosetta Consortium team for WHO to develop RePrep e-Course and 3-day workshop for zoonotic outbreak preparedness.
- NerdCore MedicalminorNerdCore Medical designed the 'Healing Blade: Defenders of Soma' board game. Transmissible distributes the game in the Netherlands.
Scale indicators6 records
Recent moves6 records
Expansion highlights5 records
Transmissible competitors and assessment
Company assessmentBroad incumbents
- Population Services International (PSI): Large global health organization running social and behavior change programs, health communications, and training across more than 60 countries. PSI's health education, communications, and stakeholder engagement work overlaps with Transmissible's vaccine and epidemic communication mandate, but at far larger scale and geographic footprint.
- Filament Games: US-based serious games studio producing educational games across health, science, and civic topics for institutional clients. Filament operates at much greater scale than Transmissible in serious games, including health-adjacent titles, making it a broad incumbent in the same category.
- Resolve to Save Lives: Global health organization focused on epidemic preparedness and cardiovascular health, working with ministries of health and training institutions on capacity building. As a much larger, well-funded global health capacity builder, it is a broad incumbent in the same end market for outbreak preparedness training.
Direct peers
- NSPOH (Netherlands School of Public & Occupational Health): Dutch public health training institution that commissioned the URGE multidisciplinary public health challenge game from Transmissible and Pandemos. NSPOH is a directly comparable peer delivering competency-based training for public health professionals in the same Dutch ecosystem.
- Trimension: European partner that co-developed the regional Simulation Exercise for severe seasonal influenza with Transmissible. Trimension operates in the same niche of tabletop and simulation-based preparedness exercises for public health authorities, making it a directly comparable peer.
- NerdCore Medical: Medical board game studio that designs Healing Blade: Defenders of Soma, distributed by Transmissible in the Netherlands. NerdCore Medical is a direct peer in serious games for infectious disease and antibiotic resistance education, with overlapping customer segments in healthcare training.
- Grumpy Owl Games: Game development studio and co-founder of the Pandemos JV with Transmissible. Grumpy Owl Games is the primary creative collaborator producing serious games such as FluFighters, RESISTANCE!, SO-BRMO, and URGE, making it the closest comparable in game-based public health learning.
- EpiConcept: French public health consultancy and epidemiologic surveillance firm. EpiConcept is a documented technical partner of Transmissible on the HBV-HCV Sentinel Surveillance consortium and shares the same niche of European epidemiological surveillance, training, and competency development for public health agencies.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks1 record
Key highlights1 record
Customer concentration
Transmissible social profiles
Digital presenceTransmissible compliance and trust
Trust signalCompliance1 record
Transmissible financial estimates
Financial estimateRevenue estimate
Valuation estimate
Transmissible leadership team
Management profileNumber of profiles
Profiles3 records
Transmissible subsidiaries and ownership
Company hierarchySubsidiaries1 record
Transmissible funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Transmissible M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Transmissible
What does Transmissible do?
Transmissible provides public health consultancy, custom training courses, serious games, simulations, microlearning videos, and educational storytelling for health agencies, international organizations (WHO, ECDC), pharmaceutical companies, and universities. The company also operates a subscription-based Early Warning & Epidemiological Alert Intelligence service for diagnostics, biotech, and life-science organizations, and sells educational games, posters, and comic books through a direct e-commerce shop.
Is Transmissible a public or private company?
Transmissible is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Transmissible founded?
Transmissible was founded in 2016. It employs 11 to 50 people.
Where is Transmissible based?
Transmissible is headquartered in Houten, Netherlands, in the Europe region.
How does Transmissible make money?
Five revenue lines are on record. Product Sales (E-commerce) is the primary driver. The others are training and Course Development Services, early Warning Intelligence Service, facilitated Game Sessions and WHO Course Development.
Who are Transmissible's main competitors?
Broad incumbents on record are Population Services International (PSI), Filament Games and Resolve to Save Lives. Direct peers are NSPOH (Netherlands School of Public & Occupational Health), Trimension, NerdCore Medical, Grumpy Owl Games and EpiConcept.
Does Transmissible have an API?
No public API is recorded for Transmissible.
What industry is Transmissible in?
Transmissible's product category is Public Health Training and Consulting. Its primary akta.pro industry code is HLAJAHAM, Consent, Documentation & Certification (Records/Passports/Proof of Vaccination), with a secondary code of HLAJADAI, Regulatory Affairs, Labeling & Advertising/Promotion Compliance. Its NAICS code is 5132 and its SIC code is 8000.