Larp House
Larp House is a member-powered collective founded in 2013 in Minneapolis that organizes public, one-shot live-action role-playing (larp) events and educational resources for the Twin Cities community, funded primarily by suggested donations.
- Company typePrivate
- Founded2013
- HeadquartersMinneapolis, United States
- Headcount1–10
- GTM typeB2C
- OfferingServices
What Larp House does
Larp House is a member-powered collective founded in 2013 in Minneapolis, Minnesota that organizes and facilitates live-action role-playing games (larps) for the general public in the Twin Cities area. Its core offering consists of theater-style one-shot larps that tell a complete story in a few hours, open to all attendees regardless of prior experience. Beyond recurring public events, the organization produces longer, thematically ambitious productions (e.g., 'Cruising for Sex in a Burning Building,' scheduled for August 2026), runs experimental playtest series ('Salon du Larp House'), and supports a LarpJam workshop format for rapid larp design. Supplementary outputs include a curated larp library, educational resources on larp design and safety, and partnerships with regional conventions such as Con of the North and the Make a Scene! festival.
The underlying technology stack is intentionally lightweight and non-differentiating: a WordPress content site, Google Forms for event registration, a Discord community server, email newsletter infrastructure, and presence on Tumblr, Facebook, Instagram, and X. There are no proprietary software products, no AI/ML capabilities, no mobile applications, and no API surface. Distribution is direct-to-consumer through the larphouse.org website and physical venue partnerships including Twin Cities Leather and EMERGE community space. Governance is informal and committee-based, with elected roles (Creative Director, Education Committee, Harassment/Positive Play Committee) established in the July 2018 officer elections.
Revenue is generated almost entirely through a pay-what-you-want donation model with suggested contributions of $10–$40 per event; no one is turned away for inability to donate. The go-to-market motion is community-led, relying on Discord, email list, blog content, social media, and convention participation to drive attendance. No funding rounds, institutional investors, grants, or corporate sponsors are disclosed. The customer base is the general public, primarily individual roleplay enthusiasts in the Twin Cities metro, with no enterprise or B2B relationships identified. The organization has earned niche-industry credibility through multiple Golden Cobra Challenge awards (2014, 2020) and a 2019 Fastaval international nomination, linking it to the Nordic larp tradition without commercial monetization of that reputation.
Larp House firmographics
Firmographics- Name
- Larp House
- Legal name
- Larp House
- Website
- https://larphouse.org
- Company type
- Private
- Founded year
- 2013
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Larp House is a member-powered collective founded in 2013 in Minneapolis that organizes public, one-shot live-action role-playing (larp) events and educational resources for the Twin Cities community, funded primarily by suggested donations.
- Ownership category
- akta.pro rank
Larp House industry classification
Industry- Product category
- Live-Action Roleplaying Events
- NAICS
- Performing Arts Companies (7111)
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Workshops & Masterclasses (Live, Audience-Facing) (MPAGACAM)
- akta.pro secondary industry
- Neighborhood & Community Markets/Pop-Ups (Community-Led Bazaars) (MPAGAEAJ)
Keywords
Where Larp House is headquartered
LocationHeadquarters
- HQ city
- Minneapolis
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
Larp House business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Operations, Personnel, Marketing or Sales, Others
Revenue model
- Pay-What-You-Want Donations: Events operate on a pay-what-you-want goodwill donation model with suggested amounts of $10-$40 to support low-cost immersive scenarios. No one is turned away if they cannot make a donation.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | Pay-as-you-go | Single event attendance with suggested donation |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels5 records
Larp House product offering
Product offeringCore offering
Larp House organizes and facilitates one-time theater-style live-action role-playing (larp) events for the public in the Twin Cities, Minnesota area. Each larp typically tells a complete story in a few hours and is open to participants with no prior experience required. Beyond event hosting, the organization develops original larp designs, runs design workshops such as LarpJam, and curates educational resources and a larp script library.
Product overview
Larp House is a member-powered collective that offers live-action roleplaying games (larps) to the public. The core offering consists of theater-style larps - typically one-time events lasting a few hours that tell complete stories and require no previous experience. Beyond live events, Larp House provides educational resources through its curated larp library and workshops like LarpJam. The organization also hosts 'Larp House Presents' events featuring designed larps, and 'Salon du Larp House' for playtesting and experimental larp design.
Differentiator
Problem solved
Functional benefit
Products and services
- Live-Action Roleplaying Events (Larps) Theater-style, one-time live-action role-playing games that tell a complete story in a few hours. Open to the public with no previous experience required; run at venues across the Twin Cities.
- LarpJam A lightning-fast larp design workshop in which participants with no prior experience create fully-playable larps in hours, using creative invocation, constructive constraints, and peer feedback in a round-robin format.
- Salon du Larp House
Companies that use Larp House
Customer profileNamed customers1 record
Segments1 record
Ideal customer profiles2 records
Larp House technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Larp House partnerships and signals
Strategic signalPartnerships
Eight partnerships are on record, tiered core and minor.
- Make a Scene!coreMake a Scene! is a Twin Cities scenario festival inspired by Nordic larp festivals. Larp House actively supports and participates in this festival, which features diverse scenarios and promotes gender diversity in live-action roleplaying.
- Con of the NorthcoreMinnesota's longest-running gaming convention where Larp House members run larps. Games run have included The Hirelings, LarpJam, WINTERHORN, JUGGERNAUT, and Glamourous Night.
- Twin Cities PBSminorTwin Cities PBS produced a segment on Larp House as part of their Minnesota Niche documentary series, featuring the A Crow Funeral larp exhibition.
- The SmokeminorLarp festival where 'Cruising for Sex in a Burning Building' premiered in 2026 before coming to Minnesota.
- Geek Partnership SocietyminorLocal organization that partnered with Larp House for events like Games Within Games at their space.
- EMERGEminorCommunity space provider used by Larp House for events. The organization has supported fundraising efforts for EMERGE staff.
- Blackbox CopenhagenminorNordic larp organization that has presented 'Cruising for Sex in a Burning Building', connecting Larp House to international larp community.
- Stockholm Scenario FestivalminorSwedish larp festival that will present 'Cruising for Sex in a Burning Building' after its Minnesota premiere.
Scale indicators2 records
Recent moves6 records
Expansion highlights4 records
Larp House competitors and assessment
Company assessmentRegional players
- Mixed Precipitation: A Twin Cities-based theater collective that produces traveling 'picnic plays' combining theater and food. Comparable to Larp House as a small, community-driven performing arts collective operating in the same Minneapolis-St. Paul market.
- The Soap Factory: An independent contemporary art space in Minneapolis hosting immersive and experimental exhibitions. Comparable to Larp House as a Twin Cities cultural institution that produces immersive, audience-engaging experiences outside mainstream commercial entertainment.
Broad incumbents
- Meow Wolf: A large-scale immersive art and entertainment company producing permanent interactive installations. Comparable to Larp House in delivering participatory, story-driven experiences to public audiences, though at vastly greater scale and with commercial ticketing.
- Third Rail Projects: An immersive theater company producing Then She Fell and other site-specific participatory works. Comparable to Larp House in delivering intimate, story-driven, audience-as-participant experiences in small group settings.
- Punchdrunk: UK-based immersive theater company behind Sleep No More, producing large-scale site-specific participatory performances. Comparable as a leader in immersive theatrical experiences that prioritize audience agency and narrative immersion like Larp House does.
Direct peers
- Amtgard: One of the largest global larp organizations, Amtgard runs regular live-action roleplaying events using foam-padded weapons. It is comparable to Larp House as a member-driven larp community, though it operates nationally and uses a much more combat-oriented game system.
- Dystopia Rising: A post-apocalyptic themed live-action roleplaying organization that runs multi-day, immersive event larps across the United States. Comparable to Larp House as a peer in producing scheduled, story-driven live events for paying adult participants.
- InterCon Adventures: Operates InterCon, an annual convention of the North American larp community that aggregates community-run larps. Comparable to Larp House's event programming and community-convening function, though operating at a multi-event national scale.
Others
- Make a Scene!: A Twin Cities larp scenario festival inspired by Nordic larp festivals, of which Larp House is an active supporter and participant. Comparable as a community-facing larp programming event, and a current strategic partner rather than direct competitor.
Emerging players
- Two Larks: A small-scale immersive theater company in New York producing site-specific narrative experiences with limited audience sizes. Comparable in format and intimacy to Larp House's one-shot theater-style larps for small participant groups.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Larp House social profiles
Digital presenceLarp House financial estimates
Financial estimateRevenue estimate
Valuation estimate
Larp House leadership team
Management profileNumber of profiles
Profiles8 records
Larp House funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Larp House M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Larp House
What does Larp House do?
Larp House organizes and facilitates one-time theater-style live-action role-playing (larp) events for the public in the Twin Cities, Minnesota area. Each larp typically tells a complete story in a few hours and is open to participants with no prior experience required. Beyond event hosting, the organization develops original larp designs, runs design workshops such as LarpJam, and curates educational resources and a larp script library.
Is Larp House a public or private company?
Larp House is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Larp House founded?
Larp House was founded in 2013. It employs 1 to 10 people.
Where is Larp House based?
Larp House is headquartered in Minneapolis, United States, in the North America region.
How does Larp House make money?
One revenue line is on record: pay-What-You-Want Donations.
Who are Larp House's main competitors?
Regional players on record are Mixed Precipitation and The Soap Factory. Broad incumbents are Meow Wolf, Third Rail Projects and Punchdrunk. Direct peers are Amtgard, Dystopia Rising and InterCon Adventures. Make a Scene! is listed as an others. Two Larks is listed as an emerging player.
Does Larp House have an API?
No public API is recorded for Larp House.
What industry is Larp House in?
Larp House's product category is Live-Action Roleplaying Events. Its primary akta.pro industry code is MPAGACAM, Workshops & Masterclasses (Live, Audience-Facing), with a secondary code of MPAGAEAJ, Neighborhood & Community Markets/Pop-Ups (Community-Led Bazaars). Its NAICS code is 7111 and its SIC code is 7900.