Chimera Entertainment
- Company typePrivate
- Founded2006
- HeadquartersMunich, Germany
- Headcount1–10
- GTM typeB2B
- OfferingSoftware
Chimera Entertainment firmographics
Firmographics- Name
- Chimera Entertainment
- Legal name
- Chimera Entertainment
- Website
- https://chimeraentertainment.com
- Company type
- Private
- Founded year
- 2006
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Ownership category
- akta.pro rank
Chimera Entertainment industry classification
Industry- Product category
- Video Game Development
- NAICS
- Software Publishers (5132)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
- akta.pro secondary industry
- Co-Development, Porting & Remaster Studios (MPAFAAAM)
Keywords
Where Chimera Entertainment is headquartered
LocationHeadquarters
- HQ city
- Munich
- HQ country
- Germany
- HQ region
- Europe
Markets served
Chimera Entertainment business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel
Chimera Entertainment product offering
Product offeringCore offering
Chimera Entertainment develops digital games for PC, console, and mobile platforms. Its work spans original intellectual property (IP) titles as well as contracted work-for-hire game development projects delivered for external clients such as publishers. The studio operates as a small, Munich-based independent game developer founded in 2006.
Differentiator
Problem solved
Functional benefit
Companies that use Chimera Entertainment
Customer profileIdeal customer profiles1 record
Chimera Entertainment technology and API
TechnologyAPI detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Chimera Entertainment competitors and assessment
Company assessmentBroad incumbents
- Crytek: Frankfurt-based German AAA engine and game developer (CryEngine, Hunt: Showdown); broadly comparable as a German game-development incumbent in the same regional talent and publisher ecosystem, though operating at a larger scale.
Direct peers
- King Art Games: Bremen-based German indie studio developing original strategy and adventure IP (e.g., The Book of Unwritten Tales); comparable as a similarly sized German developer balancing original IP with contract work.
- HandyGames: Giebelstadt, Germany-based THQ Nordic-owned developer and publisher of mobile and PC/console titles; comparable as a German mid-tier studio with both own-IP publishing and co-development pipeline.
- Assemble Entertainment: Munich-based German indie publisher and developer (Endzone, Pizza Possum); closely comparable as a Munich-anchored, indie-oriented studio mixing publishing with internal development.
- Daedalic Entertainment: Long-established Hamburg-based German game developer and publisher known for adventure games and co-development work; directly comparable as a mid-sized German studio mixing original IP with work-for-hire publishing partnerships.
- Studio Fizbin: Ludwigshafen-based German indie studio known for narrative-driven titles (The Inner World, Say No! More); a directly comparable small-to-mid German developer with original-IP focus.
- Deck13 Interactive: Frankfurt-based German developer of AA titles like The Surge series and Atlas Fallen; a directly comparable mid-tier European studio with similar co-development and original-IP exposure.
Regional players
- Thunderful Development: Sweden-based game developer and publisher with internal studios (Image & Form, Zoink) producing original platformer and adventure IP; comparable as a European mid-tier developer with a similar original-IP-plus-licensed-work model, but anchored in a different Nordic ecosystem.
Emerging players
- Rockfish Games: Hamburg-based German indie studio (Everspace series) specializing in original space-action IP; comparable as a similarly sized German developer pursuing original-IP-led strategy in the same market.
- Mimimi Games: Munich-based German strategy/tactics developer (Shadow Tactics, Desperados III); closely comparable as a Munich-anchored mid-tier studio with proven original-IP track record.
Market position
Customer concentration
Chimera Entertainment social profiles
Digital presenceChimera Entertainment financial estimates
Financial estimateRevenue estimate
Valuation estimate
Chimera Entertainment leadership team
Management profileNumber of profiles
Chimera Entertainment funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Chimera Entertainment M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Chimera Entertainment
What does Chimera Entertainment do?
Chimera Entertainment develops digital games for PC, console, and mobile platforms. Its work spans original intellectual property (IP) titles as well as contracted work-for-hire game development projects delivered for external clients such as publishers. The studio operates as a small, Munich-based independent game developer founded in 2006.
When was Chimera Entertainment founded?
Chimera Entertainment was founded in 2006. It employs 1 to 10 people.
Where is Chimera Entertainment based?
Chimera Entertainment is headquartered in Munich, Germany, in the Europe region.
Who are Chimera Entertainment's main competitors?
Crytek is listed as a broad incumbent. Direct peers are King Art Games, HandyGames, Assemble Entertainment, Daedalic Entertainment, Studio Fizbin and Deck13 Interactive. Thunderful Development is listed as a regional player. Emerging players are Rockfish Games and Mimimi Games.
Does Chimera Entertainment have an API?
No public API is recorded for Chimera Entertainment.
What industry is Chimera Entertainment in?
Chimera Entertainment's product category is Video Game Development. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios, with a secondary code of MPAFAAAM, Co-Development, Porting & Remaster Studios. Its NAICS code is 5132 and its SIC code is 7372.