Cosm
- Company typePrivate
- Founded2020
- HeadquartersLos Angeles, United States
- Headcount501–1,000
- GTM typeB2B and B2C
- OfferingServices
Cosm firmographics
Firmographics- Name
- Cosm
- Legal name
- Cosm Inc.
- Website
- https://cosm.com
- Company type
- Private
- Founded year
- 2020
- Operating status
- Operating
- Headcount range
- 501–1,000 employees
- Ownership category
- akta.pro rank
Cosm industry classification
Industry- Product category
- Immersive Entertainment Venues
- NAICS
- Promoters of Performing Arts, Sports, and Similar Events with Facilities (71131), Spectator Sports (7112), Motion Picture and Video Exhibition (51213)
- SIC
- Services-Motion Picture Theaters (7830), Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- Arenas & Indoor Sports Centers (MPAKAEAB)
- akta.pro secondary industries
- Sports & Arena Event Venues (Stadiums, Arenas) (THAHAAAF), Performing Arts Centers & Presenters (Programming/Booking) (MPAGABAM)
Keywords
Where Cosm is headquartered
LocationHeadquarters
- HQ city
- Los Angeles
- HQ country
- United States
- HQ region
- North America
Offices5 records
Markets served
Cosm business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Infrastructure, Technology or R&D, Operations, Personnel, Marketing or Sales, Supply Chain
Revenue model
- Ticket Sales: Direct consumer ticket sales for events including live sports (NBA, NFL, UFC, World Cup), entertainment (Harry Potter, Matrix, Cirque du Soleil), and immersive experiences. Revenue varies by ticket type: Dome Reserved Seating, Hall Reserved Seating, and General Admission.
- Food & Beverage: In-venue food and beverage sales including full bar service, elevated dining, and themed menus (e.g., Enchanted Experience Menu for Harry Potter). Orders placed via app, website, or with server.
- Venue Sponsorships: Corporate sponsorships for venue naming rights and event sponsorships, including adidas as official venue sponsor for FIFA World Cup 2026 and The Home Depot as home improvement retail sponsor.
- Technology Licensing & Deployment: Deployment of C360 camera systems and immersive technology to sports leagues (NHL all 32 arenas) and venue partners (museums, attractions). Revenue from system installation, ongoing support, and content distribution.
- Group & Private Events: Private event hosting including corporate events, screenings, premieres, brand activations, birthdays, and field trips. Includes dedicated spaces: The Dome (364 capacity), The Hall (700 reception), The Deck (350 reception).
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | Dome Reserved Seating - Premium immersive viewing |
| Unit Pricing | Pay-as-you-go | Hall Reserved Seating - Sports bar multi-view experience |
| Unit Pricing | Pay-as-you-go | General Admission - Flexible standing/flexible viewing |
| Unit Pricing | Pay-as-you-go | Enchanted Experience Menu Add-on |
| Transaction based/ take rate | Pay-as-you-go | All-Inclusive Group Packages |
Go-to-market motion2 records
Distribution channels6 records
Marketing channels10 records
Cosm product offering
Product offeringCore offering
Cosm operates immersive entertainment venues featuring 87-foot LED dome screens (The Dome), multi-view sports bar spaces (The Hall), and outdoor terraces (The Deck) that deliver live sports, entertainment, and film content in proprietary Shared Reality format. The company pairs its venues with a vertically integrated technology stack including C360 10.5K ultra-high-resolution camera systems for capturing live events and the CX Video Hub cloud platform for processing and distributing footage. Cosm also licenses its dome and camera technology to sports leagues (NHL all 32 arenas) and museum/science center partners worldwide.
Product overview
Cosm is an immersive entertainment, media, and technology company operating a platform-plus-modules architecture. The core offering consists of Cosm Venues featuring proprietary Shared Reality LED dome technology (The Dome, The Hall, The Deck), which are supported by technology products including C360 Capture Systems, CX Video Hub, CX System LED domes, and Digistar planetarium software. Content production divisions (Cosm Studios, Cosm Immersive) create and deliver programming including sports broadcasts, film presentations, and live events. The company serves three primary markets: Sports and Entertainment, Science and Education, and Parks and Attractions.
Differentiator
Problem solved
Functional benefit
Brands
- Shared Reality: The company's proprietary immersive entertainment technology that delivers full-dome LED experiences without headsets
- Cosm Studios
- Cosm Immersive
- C360
- CX System
- Digistar
Products and services
- Cosm Venues (The Dome, The Hall, The Deck) Immersive entertainment venues featuring 87-foot LED dome screens (The Dome), two-story LED display sports bar (The Hall), and outdoor rooftop terrace (The Deck). Operated in Los Angeles, Dallas, and Atlanta with Detroit and Cleveland planned.
- C360 Capture Systems Ultra-high-resolution video capture technology including C360 ULTRA cameras with 10.5K resolution and specialty camera positions with 180-degree+ wide field of view, designed for broadcasters, leagues, and teams to capture comprehensive game footage.
- CX Video Hub Cloud-based video platform enabling partners to navigate ultra-high-resolution captured video, reframe and replay game footage, and distribute dynamic content across multiple channels. Features Auto-ISO, Time Machine, and Digital PTZ controls.
- CX System (LED Dome) Premium LED dome display system providing immersive 12K x 10K LED experiences with social seating designed for eating, talking, and sharing in a fully immersive environment. Available for licensing to museums, science centers, and venue partners.
- Cosm Studios Internal studio division for fulldome filmmaking and immersive content creation, fostering an interdisciplinary community of artists, filmmakers, technologists, and designers pushing immersive storytelling boundaries.
- Cosm Immersive (Cosm Productions) Event-based immersive production division partnering with broadcasters to deliver live and on-demand video experiences for major sports broadcasts, premium live events, and fixed installations for leagues and teams.
- Digistar Planetarium Software Planetarium software platform with real-time rendering capabilities. Digistar 7 is the latest version, used in science centers and planetariums worldwide for immersive astronomy and educational content.
- FIFA World Cup 2026 in Shared Reality Partnership with Fox Sports and FIFA to broadcast 40 matches including all three USMNT group stage matches and the World Cup Final at Cosm venues, featuring 12K+ LED dome presentations with pitchside camera angles.
Quantifiable outcome
- 12K+ resolution at 60fps
- +4 more outcomes
Companies that use Cosm
Customer profileNamed customers10 records
Segments5 records
Ideal customer profiles4 records
Cosm technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Cosm partnerships and signals
Strategic signalPartnerships
17 partnerships are on record, tiered major, flagship, core, supporting and regional.
- The Home DepotmajorExclusive home improvement retail sponsor of Cosm's FIFA World Cup 2026 presentation. Partnership provides brand activation and promotional opportunities during major sporting events.
- adidasmajorOfficial venue sponsor for FIFA World Cup 2026 events at Cosm venues in Atlanta, Dallas, and Los Angeles. adidas delivers exclusive activations including 'Ball Wall' with historic World Cup match balls, sweepstakes for adiClub members, and co-branded uniforms for Cosm employees.
- Fox SportsflagshipMulti-year collaboration to present select FIFA World Cup 2026 matches in Shared Reality at Cosm venues in Los Angeles, Dallas, and Atlanta. 40 matches including all three USMNT group stage matches and the Final. Cosm captures and produces matches at host stadiums for distribution to 87-foot LED domes.
- NBAflagshipLong-term partnership extended through 2030 and beyond to produce and distribute live NBA games at Cosm's immersive entertainment venues. Cosm to present key national games, All-Star, Playoffs, and Finals events.
- WWEcoreMulti-year partnership to deliver WWE Premium Live Events at Cosm's venues in Los Angeles and Dallas in Shared Reality immersive format. Started with Royal Rumble in February 2025.
- NFLcoreMulti-year partnership extension to deliver NFL games in Shared Reality at Cosm venues. Cosm's immersive technology brings football fans courtside-quality viewing experiences remotely.
- UFCcoreOfficial partnership to showcase live and immersive 8K UFC matches at Cosm's industry-defining LED-dome immersive venues.
- Warner Bros. PicturesflagshipPartnership for Harry Potter and the Sorcerer's Stone 25th anniversary theatrical re-release in Shared Reality format. Also partnered for The Matrix and Willy Wonka immersive experiences. Warner Bros. provides partnership support alongside Little Cinema and MakeMake Entertainment.
- Cirque du SoleilcorePartnership to deliver Mystère performance in never-before-seen Shared Reality format on Cosm's large-scale LED domes. Reimagines the timeless show with world-class acrobats and synchronized performers.
- NHLcoreMultiyear agreement for installation of C360 ultra-high-resolution camera systems in all 32 NHL arenas. Systems capture 10.5K footage for officiating reviews, player safety monitoring, and digital content creation across approximately 1,500 games per season.
- Dell TechnologiescoreInfrastructure partnership providing hardware for Cosm's Shared Reality technology. Dell Technologies supplies servers and systems enabling high-resolution video processing and real-time rendering for live shared events.
- NVIDIAcoreTechnology partnership leveraging NVIDIA RTX PRO 6000 Blackwell GPUs to achieve 12K+ resolution at 60 frames per second playback. GPUs dramatically reduce rendering times and enable scalable content production for immersive live sports experiences.
- Little CinemasupportingProduction partner for Harry Potter, Matrix, and other immersive cinematic experiences. Emmy-nominated studio creating Shared Reality adaptations of feature films.
- MakeMake EntertainmentsupportingProduction partner working alongside Cosm and Little Cinema to adapt Harry Potter and the Sorcerer's Stone for Shared Reality format.
- Fort Worth Museum of Science and HistorycoreWorld's first and largest LED dome in a museum, powered by Cosm technology. Reference case study for museum and science center market.
- Museo de Ciencias (MuCi)regionalSouth America's first LED dome powered by Cosm technology. Represents expansion into international museum/science center market.
- Arizona Science CenterregionalDorrance DOME (formerly Dorrance Planetarium) featuring Cosm-powered LED dome technology. First week celebration highlighted collaborative efforts behind the iconic new space.
Scale indicators11 records
Recent moves12 records
Expansion highlights6 records
Cosm competitors and assessment
Company assessmentDirect peers
- Sphere Entertainment (MSG Sphere): Operates the MSG Sphere in Las Vegas, the world's closest analog to Cosm — a massive purpose-built immersive venue using 18K-resolution wraparound LED screens for live sports, concerts, and bespoke films. Direct competitor for premium immersive out-of-home entertainment spend.
- Meow Wolf: Operates a portfolio of large-format, walk-through immersive art destinations in multiple US cities (Las Vegas, Denver, Santa Fe, Dallas). Directly comparable as a destination-based immersive entertainment operator competing for similar experiential discretionary spend.
- Lighthouse Immersive: Producer of large-scale Immersive Van Gogh, Immersive Frida Kahlo, and similar projection-mapped art exhibitions across North America. Closely comparable as a venue-based immersive content operator, though using projection rather than LED dome technology.
Emerging players
- Fever: Global marketplace and producer of immersive experiences (e.g., Van Gogh exhibitions in Europe/US). Comparable as a rapidly scaling aggregator and producer of out-of-home immersive entertainment, though primarily a marketing/distribution layer rather than venue operator.
Broad incumbents
- IMAX Corporation: Established global premium-format cinema and content remastering business. Comparable as an operator of large-format premium entertainment experiences, though its core model is screen licensing rather than owned-and-operated immersive venues.
- Dolby Cinema: Premium large-format cinema experience operated inside partner theaters. Comparable as a premium-ticketed immersive cinema format competing for the same consumer dollars, but as an embedded technology within third-party venues.
- Madison Square Garden Entertainment: Owner/operator of MSG and the Sphere in Las Vegas; produces live entertainment, sports, and original immersive content (e.g., Postcard from Earth). Comparable as a venue-and-content owner targeting premium live entertainment consumers.
- AEG (Anschutz Entertainment Group): Global operator of arenas, stadiums, and live entertainment venues. Comparable as a venue-based live entertainment business that controls real estate, ticketing, and content relationships across major US markets.
- Live Nation Entertainment: World's largest live entertainment promoter and venue operator (Ticketmaster, concert venues). Comparable in ticketing, sponsorship monetization, and content rights aggregation at scale, though not focused on shared immersive formats.
Others
- Christie Digital Systems: Provider of projection and display technology for cinemas, planetariums, and large-format venues. Comparable as an enabling technology supplier in the immersive venue ecosystem, and a potential competitive technology path for dome-based experiences.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Cosm social profiles
Digital presenceCosm financial estimates
Financial estimateRevenue estimate
Valuation estimate
Cosm leadership team
Management profileNumber of profiles
Profiles8 records
Cosm subsidiaries and ownership
Company hierarchySubsidiaries5 records
Cosm funding detail
Funding detailFunding overview
Funding rounds4 records
Investors9 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Cosm M&A and investment
M&A and investmentM&A1 record
Investments1 record
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Cosm
What does Cosm do?
Cosm operates immersive entertainment venues featuring 87-foot LED dome screens (The Dome), multi-view sports bar spaces (The Hall), and outdoor terraces (The Deck) that deliver live sports, entertainment, and film content in proprietary Shared Reality format. The company pairs its venues with a vertically integrated technology stack including C360 10.5K ultra-high-resolution camera systems for capturing live events and the CX Video Hub cloud platform for processing and distributing footage. Cosm also licenses its dome and camera technology to sports leagues (NHL all 32 arenas) and museum/science center partners worldwide.
Is Cosm a public or private company?
Cosm is a private company. It is classified as venture growth investor backed and is currently operating.
When was Cosm founded?
Cosm was founded in 2020. It employs 501 to 1,000 people.
Where is Cosm based?
Cosm is headquartered in Los Angeles, United States, in the North America region.
How does Cosm make money?
Five revenue lines are on record. Ticket Sales are the primary driver. The others are food & Beverage, venue Sponsorships, technology Licensing & Deployment and group & Private Events.
Who are Cosm's main competitors?
Direct peers on record are Sphere Entertainment (MSG Sphere), Meow Wolf and Lighthouse Immersive. Fever is listed as an emerging player. Broad incumbents are IMAX Corporation, Dolby Cinema, Madison Square Garden Entertainment, AEG (Anschutz Entertainment Group) and Live Nation Entertainment. Christie Digital Systems is listed as an others.
Does Cosm have an API?
No public API is recorded for Cosm.
What industry is Cosm in?
Cosm's product category is Immersive Entertainment Venues. Its primary akta.pro industry code is MPAKAEAB, Arenas & Indoor Sports Centers, with a secondary code of THAHAAAF, Sports & Arena Event Venues (Stadiums, Arenas). Its NAICS code is 71131 and its SIC code is 7830.