Beamable
- Company typePrivate
- Founded2010
- HeadquartersBoston, United States
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What Beamable does
Beamable is a Boston-based game backend-as-a-service platform founded in 2010 that provides serverless infrastructure for live-service and multiplayer games. Its core product is a SaaS backend exposing APIs and microservices for identity, player profiles, cloud save, inventory, virtual currency, stores, leaderboards, matchmaking, multiplayer, tournaments, LiveOps (events, notifications, mail), and analytics, with native SDKs for Unity (current version 5.0, supporting Unity 6.3 LTS and Dotnet 10) and Unreal Engine 5 (Live Services SDK with Blueprints support, built under an Epic MegaGrant). The platform supports both Web2 and Web3 monetization through integrations with Solana, Polygon, WAX, and Sui, and offers a dedicated Private Cloud deployment with full source code license for enterprise studios such as Mythical Games.
The company monetizes through a freemium tier offering 1,000,000 free API calls for testing, usage-based subscription tiers billed monthly, annual Private Cloud enterprise contracts, and Co-Dev professional services for hands-on integration. Go-to-market is product-led growth via self-serve signup at portal.beamable.com and GitHub SDK downloads, supplemented by enterprise direct sales for Private Cloud, AWS Marketplace distribution, and conference presence at GDC and D.I.C.E. As of latest disclosures, the platform serves 200+ studios, 90+ live games, and 8,000+ developers.
In February 2026, Beamable was acquired by Skillz Inc. (NYSE: SKLZ), the mobile esports platform, with the Beamable team including CEO Jon Radoff retained post-deal. The acquisition integrated Beamable's backend and LiveOps technology into Skillz's competition and monetization infrastructure, debuting as the Skillz Pro SDK at GDC 2026. Total prior funding reached approximately $38.9 million across multiple rounds including a $13.5M BITKRAFT-led round in February 2025.
Beamable firmographics
Firmographics- Name
- Beamable
- Legal name
- Beamable Inc.
- Website
- https://beamable.com
- Company type
- Private
- Founded year
- 2010
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Beamable industry classification
Industry- Product category
- Game Backend-as-a-Service
- NAICS
- Computing Infrastructure Providers, Data Processing, Web Hosting, and Related Services (5182)
- SIC
- Services-Computer Programming Services (7371), Services-Computer Programming, Data Processing, Etc. (7370)
- akta.pro primary industry
- Game Backend & LiveOps Platforms (BaaS/Analytics/Hosting) (BPAMAKAL)
- akta.pro secondary industry
- On-Chain Game Engines & Developer Tooling (SDKs, APIs, Unity/Unreal plugins) (FSAPAGAB)
Keywords
Where Beamable is headquartered
LocationHeadquarters
- HQ city
- Boston
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Beamable business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Infrastructure, Marketing or Sales, Operations
Revenue model
- SaaS Subscription (API Calls): Tiered subscription model based on number of API calls, with unlimited seats across all tiers. Includes usage-based overage charges.
- Private Cloud Enterprise: Dedicated single-tenant infrastructure with full source code license for enterprise studios requiring full control.
- Co-Dev Services: Expert engineering support to integrate Beamable and build custom features, providing hands-on implementation assistance.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Monthly | Free tier with 1,000,000 API calls |
| Subscription | Monthly | Usage-based subscription tiers |
| Subscription | Annual | Private Cloud Enterprise |
Go-to-market motion2 records
Distribution channels5 records
Marketing channels6 records
Beamable product offering
Product offeringCore offering
Beamable provides a serverless, cloud-hosted backend-as-a-service platform that delivers multiplayer, social, commerce, content management, and LiveOps infrastructure for video games. The platform offers native Unity and Unreal Engine SDKs, dedicated Private Cloud deployments with full source code licensing, and Web3/blockchain monetization capabilities, enabling game studios to bypass custom backend development.
Product overview
Beamable is a game backend-as-a-service and LiveOps platform for Web2/Web3 games, offering a unified platform that combines serverless backend infrastructure with native game engine SDKs. The core offering is the SaaS Backend platform, which provides ready-to-use infrastructure for identity, player profiles, game economy (inventory, virtual currency, stores), social/networking (leaderboards, tournaments, matchmaking, multiplayer), LiveOps (events, announcements, notifications, mail), and analytics. This core is extended by the Unity SDK and Unreal SDK (built with Epic MegaGrant support) for native game engine integration, Beamable Private Cloud for dedicated single-tenant infrastructure with source code license, Beamable Network for Web3/blockchain monetization capabilities, Beamable LaunchPad ($2,500 credit program), Codev Services for expert engineering support, and the Beamable Marketplace for additional extensions. The platform was acquired by Skillz in February 2026, with the combined technology powering Skillz's developer ecosystem.
Differentiator
Problem solved
Functional benefit
Brands
- Beamable Private Cloud: Dedicated single-tenant infrastructure for studios that need full control and customization, with full source code license.
- Beamable LaunchPad
- Beamable Network
- Co-Dev Services
Products and services
- Beamable SaaS Backend A complete serverless backend for multiplayer, social, and live game features providing instant tools for MMO/multiplayer, commerce, and content management, deployable in minutes at scale with up to 1,000,000 free API calls. Targeted at game studios ranging from indie developers to AAA publishers.
- Beamable Private Cloud Dedicated single-tenant infrastructure for studios needing full control and customization, with full source code license and high-performance, enterprise-ready infrastructure. Used by major studios like Mythical Games for FIFA Rivals and Pudgy Party.
- Beamable Network Decentralized hosting and Web3 monetization tools enabling blockchain integrations, NFT support, and cryptocurrency transactions for games. Supports Solana, Polygon, WAX, and Sui blockchains.
- Co-Dev Services
Quantifiable outcome
- Beamable helps studios go live 3-5x faster, often saving 6-12 months of backend development time
- +3 more outcomes
Companies that use Beamable
Customer profileNamed customers20 records
Segments1 record
Ideal customer profiles2 records
Beamable technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- Yes
- API docs
- API detail
Core technology
AI maturity
App detail
Integration11 records
Feature9 records
Beamable partnerships and signals
Strategic signalPartnerships
Eleven partnerships are on record, tiered core and minor.
- AethircoreAlliance to transform game development and distribution. Aethir and Beamable partnership aims to enhance infrastructure capabilities for game studios.
- AWS (Amazon Web Services)coreAWS APN Partner (ISV Accelerate). Beamable operates on AWS infrastructure with containerized environment on EC2, enabling automatic scaling.
- Go4 GoldcoreBeamable's technology enables Go4 Gold to host millions of consumers playing hundreds of popular games in sponsored prize tournaments.
- MongoDB AtlascoreMongoDB Atlas is central to Beamable's hosted game data systems and is the native option for use with C# Microservices + Microstorage. Beamable is a member of MongoDB for Startups Program.
- Mysten Labs / SuiminorBeamable received a grant from the Sui foundation to build integration with Beamable's identity, inventory, and content systems for rapid onboarding for game devs into the Sui ecosystem.
- Mythical GamescoreStrategic partnership with next-generation gaming technology studio Mythical Games, leader in games with player-owned economies. Powers FIFA Rivals and Pudgy Party on Beamable Private Cloud.
- SenetminorStrategic partnership with holistic 'skill to earn' gaming platform. Collaboration leverages Beamable's expertise, resources and game server tools.
- Epic GamescoreReceived Epic MegaGrant to build Live Services SDK for Unreal Engine. SDK roadmap includes Blueprints support and Epic Games Store integration.
- WildcardminorCollaboration leverages Beamable's analytics backend along with blockchain integration and extensible microservice architecture to build flagship title.
- ZebedeeminorPartnership removes barriers for developers, allowing seamless integration of Bitcoin transactions into games using Beamable infrastructure.
- Metaverse Standards ForumminorBeamable joined up with companies like Epic Games, Unity, NVIDIA and others to create standards for the metaverse.
Scale indicators5 records
Recent moves6 records
Expansion highlights6 records
Beamable competitors and assessment
Company assessmentMarket position
Competitive moat5 records
Key highlights7 records
Customer concentration
Beamable social profiles
Digital presenceBeamable financial estimates
Financial estimateRevenue estimate
Valuation estimate
Beamable leadership team
Management profileNumber of profiles
Profiles3 records
Beamable funding detail
Funding detailFunding overview
Funding rounds12 records
Investors22 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Beamable M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Beamable
What does Beamable do?
Beamable provides a serverless, cloud-hosted backend-as-a-service platform that delivers multiplayer, social, commerce, content management, and LiveOps infrastructure for video games. The platform offers native Unity and Unreal Engine SDKs, dedicated Private Cloud deployments with full source code licensing, and Web3/blockchain monetization capabilities, enabling game studios to bypass custom backend development.
Is Beamable a public or private company?
Beamable is a private company. It is classified as corporate owned and is currently operating.
When was Beamable founded?
Beamable was founded in 2010. It employs 11 to 50 people.
Where is Beamable based?
Beamable is headquartered in Boston, United States, in the North America region.
How does Beamable make money?
Three revenue lines are on record. SaaS Subscription (API Calls) is the primary driver. The others are private Cloud Enterprise and co-Dev Services.
Does Beamable have an API?
Yes. Beamable provides a comprehensive set of serverless Game APIs for social features, content management, multiplayer, leaderboards, commerce, and more. The API includes identity/authentication systems (frictionless auth, federated sign-in, third-party providers including Facebook, Google, Google Play Game Services, Apple, Steam), player profile & storage (cloud save, player stats, content management), game economy (inventory with federation support, virtual currency, stores), Live Ops (events, announcements, notifications, mail, player stats & activities), social & networking (connectivity, friends, groups, leaderboards, lobbies, matchmaking, multiplayer, parties, tournaments), and business intelligence (A/B testing, analytics, segmentation, telemetry). Custom C# Microservices enable server-authoritative game logic. The platform offers native Unity and Unreal SDKs along with REST API access, with documentation available at https://docs.beamable.com. Developer documentation is at docs.beamable.com.
What industry is Beamable in?
Beamable's product category is Game Backend-as-a-Service. Its primary akta.pro industry code is BPAMAKAL, Game Backend & LiveOps Platforms (BaaS/Analytics/Hosting), with a secondary code of FSAPAGAB, On-Chain Game Engines & Developer Tooling (SDKs, APIs, Unity/Unreal plugins). Its NAICS code is 5182 and its SIC code is 7371.