Limit Break
Limit Break is a privately held mobile gaming company founded in 2021 that operates Puzzle Panic, a free-to-play mobile puzzle game, alongside a Web3 ecosystem anchored by the DigiDaigaku NFT collection and the proprietary ERC721C royalty-enforcement NFT standard and CAPS creator protection suite.
- Company typePrivate
- Founded2021
- HeadquartersPark City, United States
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What Limit Break does
Limit Break is a privately held mobile gaming company founded in August 2021 and headquartered in Park City, Utah, with a Cayman Islands parent entity (Limit Break, International). The company operates a dual-track strategy combining a traditional free-to-play mobile game (Puzzle Panic) with a Web3/blockchain gaming ecosystem built around the DigiDaigaku NFT collection, a Free NFT minting platform, and an App Tokens infrastructure layer. Its primary product is Puzzle Panic, a free-to-play mobile puzzle game featuring anime-style characters and themed episodes, currently distributed through Apple App Store and Google Play in a limited initial footprint of Singapore, Australia, and New Zealand with planned geographic expansion. Monetization is driven by in-app virtual content purchases and is structured as a freemium model.
Underlying the blockchain strategy is the company's proprietary Creator Advanced Protection Suite (CAPS), which includes the experimental ERC721C NFT standard designed to enforce royalty payments to creators at the smart-contract level via transfer hooks. ERC721C has gained adoption across major NFT marketplaces including OpenSea, Magic Eden, and X2Y2. The company has raised $200 million in a Series A round led in August 2022 by Buckley Ventures, Standard Crypto, and others including Paradigm Ventures, Coinbase Ventures, FTX, Positive Sum, and SV Angel — with FTX's subsequent bankruptcy representing a notable capital impairment risk. The company has approximately 11-50 employees and operates engineering and game development hubs across Tokyo, Los Angeles, Singapore, Korea, and Barcelona.
Go-to-market is product-led and community-led, leveraging an active Discord community, multi-platform social presence (LinkedIn, Facebook, X, Instagram), and a Medium developer blog. The customer base is split between mobile gamers (consumer segment for Puzzle Panic) and NFT creators and collectors (Web3 segment). Leadership includes founder Gabriel Leydon, Chief Legal Officer Zachary Kelman, Creative Director Troy Dunniway, and Art Director Wylie Styles. The company is actively building toward a 'Free-to-Own' gaming model positioned to replace traditional Free-to-Play and Play-to-Earn paradigms.
Limit Break firmographics
Firmographics- Name
- Limit Break
- Legal name
- Limit Break, International
- Website
- https://limitbreak.com
- Company type
- Private
- Founded year
- 2021
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Limit Break is a privately held mobile gaming company founded in 2021 that operates Puzzle Panic, a free-to-play mobile puzzle game, alongside a Web3 ecosystem anchored by the DigiDaigaku NFT collection and the proprietary ERC721C royalty-enforcement NFT standard and CAPS creator protection suite.
- Ownership category
- akta.pro rank
Limit Break industry classification
Industry- Product category
- Mobile Gaming
- NAICS
- Software Publishers (5132)
- SIC
- Security & Commodity Brokers, Dealers, Exchanges & Services (6200)
- akta.pro primary industry
- Web3/Blockchain Game Studios (MPAFAAAO)
- akta.pro secondary industries
- On-Chain Game Engines & Developer Tooling (SDKs, APIs, Unity/Unreal plugins) (FSAPAGAB), Player Wallets, Identity & Accounts for Games (embedded wallets, SSO, DID) (FSAPAGAF), GameFi Economies & Token Systems (tokens, staking, sinks/sources, inflation control) (FSAPAGAG)
Keywords
Where Limit Break is headquartered
LocationHeadquarters
- HQ city
- Park City
- HQ country
- United States
- HQ region
- North America
Offices7 records
Markets served
Limit Break business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- NFT Sales: Revenue from DigiDaigaku NFT collection sales. Limit Break creates and sells NFTs which generate primary sales revenue.
- In-App Purchases: Virtual Content sales within Puzzle Panic mobile game including virtual currency, in-app items, and features. Purchases are final and non-refundable except where required by law.
- Game Licensing: Puzzle Panic mobile game licensed through App Store and Google Play platforms. Revenue generated from in-app virtual content purchases.
- Free-to-Own Model Revenue: Planned revenue model where players can own NFTs for free, potentially monetizing through secondary sales and royalties on NFT transfers.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Free-to-play mobile game with optional in-app purchases |
Go-to-market motion3 records
Distribution channels3 records
Marketing channels6 records
Limit Break product offering
Product offeringCore offering
Limit Break develops and publishes free-to-play mobile games and blockchain-enabled gaming products. Its flagship offering is Puzzle Panic!, an anime-styled mobile match-3 puzzle game distributed via app stores, alongside DigiDaigaku (an NFT collection), a Free NFT minting platform, and App Tokens infrastructure. The company also created the ERC721C NFT standard and the Creator Advanced Protection Suite (CAPS) to enforce creator royalties on-chain.
Product overview
Limit Break is a mobile gaming company founded in 2021 that operates a multi-product portfolio centered around both traditional free-to-play mobile games and blockchain-enabled gaming experiences. The core product is Puzzle Panic!, a free-to-play mobile puzzle game featuring anime-style characters. Supporting the blockchain gaming strategy are the DigiDaigaku NFT collection, Free NFT minting platform, and App Tokens infrastructure. The company also developed ERC721C, an experimental NFT standard with royalty enforcement mechanisms included in the Creator Advanced Protection Suite (CAPS). This portfolio represents a 'Free-to-Own' gaming model that blends conventional mobile gaming with Web3 elements.
Differentiator
Problem solved
Functional benefit
Brands
- Puzzle Panic!: Free-to-play mobile puzzle game featuring anime-style characters and various themed episodes including bowling, casino, dojo, mini golf, and paintball environments.
- Digi Daigaku
- Free NFT
- App Tokens
- ERC721C
Products and services
- Puzzle Panic! A free-to-play mobile puzzle game featuring anime-style characters in themed episodes (cafes, bowling, casino, dojo, mini golf, paintball). Players swap and match puzzle pieces, collect characters, and progress through levels. Includes optional in-app purchases for virtual content.
- DigiDaigaku An NFT collection of anime-style 3D characters serving as Limit Break's entry into blockchain-based gaming and its initial Free-to-Own initiative.
- Free NFT A platform offering free NFT minting services, designed to provide accessible blockchain experiences to players.
- App Tokens A token infrastructure platform supporting Limit Break's gaming ecosystem and in-game economies.
- Creator Advanced Protection Suite (CAPS) A suite of three modules (Creator Token Standards, Payment Processor, Trusted Forwarder) designed to enforce royalties on-chain, configure token transfer rules, and protect creators from marketplace bypass. Includes the ERC721C experimental NFT standard.
Quantifiable outcome
- Free-to-Own model positioned to replace both Free-to-Play and Play-to-Earn models
Companies that use Limit Break
Customer profileSegments2 records
Ideal customer profiles2 records
Limit Break technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration9 records
Feature5 records
Limit Break partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered core.
- OpenSeacoreMajor NFT marketplace that supports the ERC721C standard, enabling royalty enforcement for creators using Limit Break's NFT technology.
- Magic EdencoreMajor NFT marketplace on Solana that supports the ERC721C standard for royalty payment enforcement.
Scale indicators3 records
Recent moves6 records
Expansion highlights5 records
Limit Break competitors and assessment
Company assessmentDirect peers
- Yuga Labs: Leading Web3/NFT gaming company behind BAYC and Otherside. Most directly comparable to Limit Break as a creator-economy NFT studio with its own IP, secondary-market focus, and plans for blockchain-integrated games.
- Mythical Games: Web3 game studio behind NFL Rivals and Blankos Block Party with its own blockchain marketplace. Closely comparable to Limit Break as a venture-backed blockchain game studio building mainstream-audience titles with true digital ownership.
- Dapper Labs: Pioneer Web3 gaming company (CryptoKitties, NBA Top Shot, Flow blockchain). Comparable to Limit Break for its combination of NFT IP, proprietary blockchain infrastructure, and consumer gaming products.
- Sky Mavis: Creator of Axie Infinity and Ronin Network — a comparable Web3 gaming studio that pioneered play-and-own mechanics and built proprietary chain infrastructure for in-game assets.
- Animoca Brands: Major Web3 gaming investor and studio operator with stakes in hundreds of blockchain games. Comparable to Limit Break as both a developer and ecosystem participant in true-ownership gaming.
- Sorare: NFT-based fantasy sports gaming platform. Comparable to Limit Break for its NFT-driven consumer gaming model, marketplace integrations, and licensing partnerships with major sports IP holders.
- Gala Games: Web3 gaming ecosystem with multiple titles and its own Gala Chain. Comparable to Limit Break for its multi-game strategy and on-chain asset ownership model.
Broad incumbents
- Zynga: Large mobile/social game publisher (now under Take-Two). Comparable to Limit Break as a broad incumbent in mobile free-to-play gaming, but lacks the Web3/NFT infrastructure focus.
- King: Mobile puzzle gaming giant behind Candy Crush (Activision Blizzard). Most directly comparable to Puzzle Panic's match-3 puzzle category, representing the established incumbent Limit Break must compete with at scale.
- Playrix: Top-grossing mobile puzzle game publisher (Homescapes, Gardenscapes). Comparable to Limit Break as an incumbent in the casual mobile puzzle category where Puzzle Panic is positioned.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Limit Break social profiles
Digital presenceLimit Break compliance and trust
Trust signalCompliance4 records
Limit Break financial estimates
Financial estimateRevenue estimate
Valuation estimate
Limit Break leadership team
Management profileNumber of profiles
Profiles4 records
Limit Break funding detail
Funding detailFunding overview
Funding rounds1 record
Investors8 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Limit Break M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Limit Break
What does Limit Break do?
Limit Break develops and publishes free-to-play mobile games and blockchain-enabled gaming products. Its flagship offering is Puzzle Panic!, an anime-styled mobile match-3 puzzle game distributed via app stores, alongside DigiDaigaku (an NFT collection), a Free NFT minting platform, and App Tokens infrastructure. The company also created the ERC721C NFT standard and the Creator Advanced Protection Suite (CAPS) to enforce creator royalties on-chain.
Is Limit Break a public or private company?
Limit Break is a private company. It is classified as venture growth investor backed and is currently operating.
When was Limit Break founded?
Limit Break was founded in 2021. It employs 11 to 50 people.
Where is Limit Break based?
Limit Break is headquartered in Park City, United States, in the North America region.
How does Limit Break make money?
Four revenue lines are on record. NFT Sales are the primary driver. The others are in-App Purchases, game Licensing and free-to-Own Model Revenue.
Who are Limit Break's main competitors?
Direct peers on record are Yuga Labs, Mythical Games, Dapper Labs, Sky Mavis, Animoca Brands, Sorare and Gala Games. Broad incumbents are Zynga, King and Playrix.
Does Limit Break have an API?
No public API is recorded for Limit Break.
What industry is Limit Break in?
Limit Break's product category is Mobile Gaming. Its primary akta.pro industry code is MPAFAAAO, Web3/Blockchain Game Studios, with a secondary code of FSAPAGAB, On-Chain Game Engines & Developer Tooling (SDKs, APIs, Unity/Unreal plugins). Its NAICS code is 5132 and its SIC code is 6200.