Sandfall Interactive
Sandfall Interactive is a French video game studio founded in 2020 that develops premium single-player 3D RPGs for PC and consoles. Its debut Clair Obscur: Expedition 33 has sold over 8 million copies and swept all five major gaming awards.
- Company typePrivate
- Founded2020
- HeadquartersMontpellier, France
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What Sandfall Interactive does
Sandfall Interactive is a French video game studio founded in 2020 in Montpellier by Guillaume Broche, a former Ubisoft narrative lead and associate producer. The studio develops premium single-player 3D games for PC and current-generation consoles, with a stated philosophy of using modern development tools to enable small teams to deliver AAA-quality production values. Its debut title, Clair Obscur: Expedition 33, is a turn-based RPG featuring real-time offensive and defensive commands (dodging, parrying, countering), set in an original fantasy world mixing European Belle Époque art influences with JRPG storytelling traditions. The game was built on Unreal Engine 5 using approximately 95% Blueprints visual scripting rather than traditional C++ coding, with only four programmers contributing to a development budget of under $10M — a fraction of the $100M–$300M typical for comparable-quality AAA titles.
The studio operates with a team of approximately 30–40 people across offices in Montpellier (a town mansion nicknamed 'Le Manoir', inaugurated July 2023) and Paris (established in 2024 with a dedicated motion capture cinema room). Its commercial model is built on premium one-time-purchase unit sales across PlayStation 5, Xbox Series S/X, Steam, and Epic Games Store, supplemented by day-one availability on Xbox Game Pass, ancillary revenue from a limited 'Alicia' Collector's Edition (€79.90) and an official art book, and partnership-driven distribution and marketing through publisher Kepler Interactive under its co-ownership model. The game achieved a Metacritic score of 92, surpassed 8 million units sold within its first year (April 2025–April 2026), and won Game of the Year at all five major gaming awards shows — only the second title after Baldur's Gate 3 to complete that sweep.
The studio serves individual consumers in the global RPG and single-player narrative gaming market, with particular resonance among JRPG enthusiasts and players fatigued by AAA live-service models. Its go-to-market is product-led, relying on critical acclaim and word-of-mouth rather than heavy marketing spend, and amplified by social media, earned media coverage, and award-season activations. Following Expedition 33's success, Sandfall is expanding its footprint with a new project codenamed 'Project W' (led by writer Jennifer Svedberg-Yen) and a film adaptation developed in partnership with Story Kitchen. The entire ~30-person development team was awarded France's Chevalier of the Ordre des Arts et des Lettres by the French Ministry of Culture in February 2026.
Sandfall Interactive firmographics
Firmographics- Name
- Sandfall Interactive
- Legal name
- SANDFALL SAS
- Website
- https://sandfall.co
- Company type
- Private
- Founded year
- 2020
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Sandfall Interactive is a French video game studio founded in 2020 that develops premium single-player 3D RPGs for PC and consoles. Its debut Clair Obscur: Expedition 33 has sold over 8 million copies and swept all five major gaming awards.
- Ownership category
- akta.pro rank
Sandfall Interactive industry classification
Industry- Product category
- Video Games / Role-Playing Games
- NAICS
- Software Publishers (5132)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Social/UGC & Sandbox Game Studios (Roblox-like) (MPAFAAAF)
Keywords
Where Sandfall Interactive is headquartered
LocationHeadquarters
- HQ city
- Montpellier
- HQ country
- France
- HQ region
- Europe
Offices2 records
Markets served
Sandfall Interactive business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Premium Game Sales: Clair Obscur: Expedition 33 is sold as a premium title at retail price (below the typical £70 AAA price point per publisher Kepler Interactive). Revenue is generated through unit sales across PlayStation 5, Xbox Series S/X, Steam, and Epic Games Store, with additional revenue from collector's editions and merchandise.
- Game Pass / Xbox Day-One Availability: The game launched day-one on Xbox Game Pass, generating revenue through the subscription service in addition to retail sales.
- Collector's Edition and Merchandise: Limited 'Alicia' Collector's Edition sold at €79.90 (pre-order March-May 2026, releasing November 25, 2026), and art books ('The Art of Clair Obscur: Expedition 33') generate ancillary revenue.
- ZEvent Fan Art Contest: Sandfall Interactive organized a fan art contest in collaboration with ZEvent (French charity Twitch event), distributing prizes including customized Xbox Series X consoles and signed PS5 games, indicating supplementary brand-building and community engagement rather than direct revenue.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Standard Edition (Digital) |
| One time/ perpetual license | Pay-as-you-go | Alicia Collector's Edition (Physical) |
Go-to-market motion1 record
Distribution channels4 records
Marketing channels7 records
Sandfall Interactive product offering
Product offeringCore offering
Sandfall Interactive develops and publishes premium single-player 3D video games for PC and next-generation consoles, with its flagship product being Clair Obscur: Expedition 33, a turn-based RPG featuring real-time offensive and defensive combat mechanics set in a Belle Époque-inspired fantasy world. The studio monetizes through one-time digital game sales across PlayStation, Xbox, Steam, and Epic storefronts, day-one Xbox Game Pass inclusion, physical collector's editions, and ancillary merchandise such as art books.
Product overview
Sandfall Interactive is a French video game studio founded in 2020, developing premium 3D games for PC and next-gen consoles. The company's core product is Clair Obscur: Expedition 33, an innovative turn-based RPG with real-time combat mechanics set in a Belle Époque-inspired fantasy world. The studio has released multiple content updates including the 'Thank You' update and 'Verso's Drafts' DLC. Supplementary products include an official art book and a limited 'Alicia' Collector's Edition. The studio is currently developing a new project codenamed 'Project W' with Lead Writer Jennifer Svedberg-Yen attached.
Differentiator
Problem solved
Functional benefit
Products and services
- Clair Obscur: Expedition 33 Sandfall Interactive's debut turn-based RPG featuring innovative real-time offensive and defensive commands (dodging, parrying, countering), a ranged free-aim targeting system, and deep character customization including stat growth, skill trees, gear, and passive traits. Set in an original Belle Époque-inspired fantasy world. Available on PlayStation 5, Xbox Series S/X, Steam, Epic Games Store, and Xbox Game Pass.
- Verso's Drafts DLC Free downloadable content for Clair Obscur: Expedition 33, featuring new quests, locations, enemies, and a photo mode that expand the game's whimsical world.
- Alicia Collector's Edition Limited physical collector's edition of Clair Obscur: Expedition 33 priced at €79.90, featuring exclusive physical items from the game. Available for pre-order March-May 2026, releasing November 25, 2026.
- The Art of Clair Obscur: Expedition 33 Art Book Official art book for Clair Obscur: Expedition 33 showcasing the game's visuals, development process, and exclusive content.
Quantifiable outcome
- Over 8 million copies sold within one year of launch (April 2025–April 2026)
- +5 more outcomes
Companies that use Sandfall Interactive
Customer profileNamed customers2 records
Segments4 records
Ideal customer profiles2 records
Sandfall Interactive technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability3 records
Feature4 records
Sandfall Interactive partnerships and signals
Strategic signalPartnerships
Three partnerships are on record, tiered core and minor.
- Story KitchencoreSandfall Interactive is partnering with Story Kitchen to develop a movie adaptation of Clair Obscur: Expedition 33. Actor Charlie Cox, who voiced a character in the game, has publicly discussed casting preferences for the film adaptation.
- ZEventminorSandfall Interactive collaborated with ZEvent (a French charity gaming event organized by Adrien Nougaret and Alexandre Dachary on Twitch) to run a fan art contest for Clair Obscur: Expedition 33 from September 5-7, 2025. Prizes included custom Xbox Series X consoles, signed PS5 and Xbox games, and branded merchandise.
- Kepler InteractivecoreKepler Interactive is the global publisher of Clair Obscur: Expedition 33, providing distribution, marketing, and publishing logistics. The publisher operates a unique co-ownership model and supported the game's release across PlayStation 5, Xbox Series S/X, Steam, Epic Games Store, and Xbox Game Pass day-one.
Scale indicators12 records
Recent moves8 records
Expansion highlights6 records
Sandfall Interactive competitors and assessment
Company assessmentDirect peers
- Obsidian Entertainment: US developer of Pillars of Eternity, The Outer Worlds, and Pentiment — premium single-player narrative RPGs with deep reactivity. Closely comparable on product, target audience, and emphasis on player choice; operates as a mid-sized studio within the Xbox Game Studios umbrella.
- Supergiant Games: Small (~30 people) independent US studio behind Hades, Bastion, and Pyre — premium single-player action-RPGs with strong narrative and art direction. Highly comparable on studio size, product category (narrative-driven RPGs), and indie-to-AAA quality positioning.
- Larian Studios: Belgian developer of Baldur's Gate 3, the closest comparable: a mid-sized European studio that achieved a five-awards sweep with a critically-acclaimed premium single-player RPG combining turn-based combat with deep reactivity. Directly comparable on product, business model, and target audience.
- Hello Games: Small UK studio behind No Man's Sky — a small team that shipped an ambitious single-player-adjacent game and recovered commercially through sustained post-launch updates. Comparable on small-team methodology and the pattern of post-launch redemption, though very different genre.
Broad incumbents
- FromSoftware: Japanese developer of Elden Ring, Dark Souls, and Armored Core — established leader in premium single-player action-RPGs with strong critical and commercial track records. Comparable on product category and player audience, though substantially larger and more established.
- CD Projekt Red: Polish developer of The Witcher series and Cyberpunk 2077 — premium narrative-driven RPGs targeting a similar player base. Comparable product category, though larger studio with broader portfolio and live-service ambitions.
- Santa Monica Studio: PlayStation Studios developer of God of War — premium single-player narrative action-RPGs with strong critical recognition. Comparable on product positioning and player base, though operates as a first-party AAA studio with substantially more resources.
Emerging players
- Team Cherry: Three-person Australian developer of Hollow Knight and Silksong — extreme example of small-team AAA-quality 2D action-adventure games. Comparable on small-team methodology, indie-to-AAA quality positioning, and long-development premium single-player philosophy, though 2D rather than 3D.
- Ember Lab: Small US indie studio behind Kena: Bridge of Spirits — premium single-player action-adventure with strong art direction. Comparable on small-team indie-AAA positioning, though different combat genre.
Others
- Kepler Interactive: Co-ownership publisher that publishes Clair Obscur: Expedition 33 globally. Comparable as a publishing partner (not a competitor), and a useful peer for understanding how Sandfall's commercial economics flow through Kepler's revenue-share structure.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks5 records
Key highlights7 records
Customer concentration
Sandfall Interactive social profiles
Digital presenceSandfall Interactive financial estimates
Financial estimateRevenue estimate
Valuation estimate
Sandfall Interactive leadership team
Management profileNumber of profiles
Profiles14 records
Sandfall Interactive funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Sandfall Interactive M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Sandfall Interactive
What does Sandfall Interactive do?
Sandfall Interactive develops and publishes premium single-player 3D video games for PC and next-generation consoles, with its flagship product being Clair Obscur: Expedition 33, a turn-based RPG featuring real-time offensive and defensive combat mechanics set in a Belle Époque-inspired fantasy world. The studio monetizes through one-time digital game sales across PlayStation, Xbox, Steam, and Epic storefronts, day-one Xbox Game Pass inclusion, physical collector's editions, and ancillary merchandise such as art books.
Is Sandfall Interactive a public or private company?
Sandfall Interactive is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Sandfall Interactive founded?
Sandfall Interactive was founded in 2020. It employs 11 to 50 people.
Where is Sandfall Interactive based?
Sandfall Interactive is headquartered in Montpellier, France, in the Europe region.
How does Sandfall Interactive make money?
Four revenue lines are on record. Premium Game Sales are the primary driver. The others are game Pass / Xbox Day-One Availability, collector's Edition and Merchandise and ZEvent Fan Art Contest.
Who are Sandfall Interactive's main competitors?
Direct peers on record are Obsidian Entertainment, Supergiant Games, Larian Studios and Hello Games. Broad incumbents are FromSoftware, CD Projekt Red and Santa Monica Studio. Emerging players are Team Cherry and Ember Lab. Kepler Interactive is listed as an others.
Does Sandfall Interactive have an API?
No public API is recorded for Sandfall Interactive.
What industry is Sandfall Interactive in?
Sandfall Interactive's product category is Video Games / Role-Playing Games. Its primary akta.pro industry code is MPAFAAAF, Social/UGC & Sandbox Game Studios (Roblox-like). Its NAICS code is 5132 and its SIC code is 7372.